Games.cz's Scores

  • Games
For 1,336 reviews, this publication has graded:
  • 35% higher than the average critic
  • 6% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Hotline Miami
Lowest review score: 10 Rambo: The Video Game
Score distribution:
1336 game reviews
    • 62 Metascore
    • 40 Critic Score
    Although Etherium is a complex strategy, its tactical fights are boring and global section is trivial. The repetitive nature of the game undermines any other effort, so eventually you will again reach for its obvious inspiration called Empire at War.
    • 60 Metascore
    • 40 Critic Score
    The gripping story, great gameplay and rich content. That’s exactly what is missing in the Beyond Eyes project. Its authors tried to introduce the world of blind people to us but they have forgotten that the mere idea doesn’t make a good game.
    • 73 Metascore
    • 40 Critic Score
    Warlock 2: The Exiled slightly innovates the original game's formula, but it meddles with its strong and weak points to a small extent. The game stays true to its action-oriented style along with content and troop imbalance. However, with the addition of a weird story campaign and especially restrictions that appear, the game gets annoying and spoiled.
    • 65 Metascore
    • 40 Critic Score
    Botched port full of mistakes maybe offers the quite bearable atmosphere, but the actual game content loses its nerve-wracking charm offered by the Wii U controllers. The result is dull and boring game.
    • 43 Metascore
    • 40 Critic Score
    Poor-level design where the levels consist only of small arenas or two-meter corridors, Devil’s Third is a strange mix of beat’em’up with shooter and dreadful technical issues. An interesting idea flashes here and there so you can also have fun with Devil’s Third, but at the end it’s definitely not worth buying.
    • tbd Metascore
    • 40 Critic Score
    Playing the train repairer is not a flop, but its routine campaign with notoriously repetitive tasks will satisfy only hard-core railroad fans. Or maybe not even them.
    • 59 Metascore
    • 40 Critic Score
    A not so good DLC that's been presented as a straightforward, almost tunnel-like action game with no bearing on the original events nor the characters at all. All in all, even if you take its bright moments of fun, strangely you feel the new chapter, or more precisely the new stand-alone short story (like from the Mass Effect 3 book), is pointless.
    • tbd Metascore
    • 40 Critic Score
    Interesting and so-so functioning game with uncomfortable controls, crazy self-repeating and terrible companion AI making you a full-time nanny for them. Good idea, terrible result.
    • 51 Metascore
    • 40 Critic Score
    Syberia 3 feels like nobody play tested it during the development. The basic beta test would have revealed the fatal flaws in controls, plenty of eye-beating issues, bugged puzzles and a number of annoying bugs. Several more months of development would really help Syberia. At the moment, it is the title only for the most courageous and patient fans.
    • 57 Metascore
    • 40 Critic Score
    Sacred 3 is an action dynamic hack and slash brawler game that suffers from the stereotype beyond imagination, technical problems along with game backlogs, whereas offering minimal possibilities of character development.
    • 57 Metascore
    • 40 Critic Score
    If you expect a funny puzzle game, you have to look elsewhere. Soul Axiom offers plenty of easily-forgettable levels and dull puzzles, that will resolve themselves. In addition, the game doesn´t excel in its presentation, whether we are talking about graphic stylization or the technical side of the game.
    • 43 Metascore
    • 40 Critic Score
    The greatest controversy of this game lies in its boring gameplay, unbearable stereotypes and recurring errors that will soon start killing you. Fortunately Hatred will take three hours on hard difficulty so your suffering won´t last long.
    • 69 Metascore
    • 40 Critic Score
    The fact, the Assassin's Creed Identity is an outstanding achievement for mobile phones, doesn´t make it an exceptional game itself. On the contrary, in the context of the series it is the weakest part. Buy it only when you've finished playing / reading / watching / eating everything that is connected to Assassin's Creed franchise, and still don’t have enough.
    • 64 Metascore
    • 40 Critic Score
    An unfulfilled ideal of a hardcore adventure sci-fi game with a catchy story. Its gameplay is based on doing the same thing over and over again, it is downright frustrating, and not even brilliantly written game characters may save its shallow narrative.
    • tbd Metascore
    • 40 Critic Score
    Despite the fact that shining hoods and screaming engines are all there in the Ferrari Legends game, this is the biggest racing disappointment of the last year.
    • 63 Metascore
    • 40 Critic Score
    The original road trip is crippled with its half-baked design. Atmosphere of the time period is lovely, experience wrapped in it is rather annoying though.
    • 40 Metascore
    • 40 Critic Score
    The game that works best when you are looking at screenshots. Deep black biomechanical surrealism can draw such incredibly impressive scenes. In all other considerations is the game fails.
    • 47 Metascore
    • 40 Critic Score
    An outdated game – mentally and physically – that tries to switch from the West nostalgia to a drug dealers filling concrete jungle. Not a good idea. "Among the blind the one-eyed man is king" was the saying. Now, we can call it "The Ugly Duckling". But unfortunately, this is where the story ends – no maturing into a beautiful swan. And now back to the machines, back to the West!
    • 59 Metascore
    • 40 Critic Score
    The last and the most hellish fiend is dead, and you find out there's still light outside. Well, nothing to do about it: a remastered Doom trilogy hasn't turned out well. New game bonus is short and dull, and the rest of the stuff that we already know has been remastered in a way no one wishes. Doom 3: BFG Edition is only exclusive because of its price.
    • 48 Metascore
    • 40 Critic Score
    Action adventure game below average, in which the only interesting thing is location and horror atmosphere. Everything else is generic, boring and full of design and technical errors.
    • 64 Metascore
    • 40 Critic Score
    Space warfare in Sid Meier's Starships is meaningless. Although the game could develop the theme of Civilization: Beyond Earth, the game is trapped in a boredom and superficiality. Cutting the strategic part for the not-so-detailed action didn’t (and couldn’t) work at all.
    • 52 Metascore
    • 40 Critic Score
    Not very interesting fantasy story, poor optimization and bad gameplay – horror adventure from a Turkish studio is mainly a horror to play. It has a few good moments, but before it begins a real fun starts, the game is over.
    • 54 Metascore
    • 40 Critic Score
    A promising concept of managerial and turn-based strategy from the Prohibition in the United States era. However, its realisation is unfortunate. From the managerial point of view the game is too long, reminding Waiting for Godot. Entertaining fights are subsequently killed by repeating locations and unpolished cover system.
    • 52 Metascore
    • 40 Critic Score
    Jack Keane and the Fire Within suffers from all the child's troubles that are thinkable. When you look at its uninteresting storyline, brief dialogues, awkward humour, repetitious minigames, or its wandering camera that is obviously playing against you. Fans of the series are brave enough to give a try this second installment, but the rest of you would be better off without it.
    • 55 Metascore
    • 40 Critic Score
    Authors of this crazy arcade game failed to come up with a nice mixture of frustration and satisfaction. The bus controls aren’t comfortable and your skills has only a limited role in missions. Completed levels don´t bring much satisfaction – and without it you’ll get only an ugly game that quickly gets on your nerves.
    • 43 Metascore
    • 40 Critic Score
    An aerial arcade game with a silly storyline along with its repetitive missions that become boring as early as they start, and there's not a chance they will get better.
    • 68 Metascore
    • 40 Critic Score
    Low ambition and little fun. Kingdoms and Castles copies the famous building strategies with a low effort. It's just a piece to be soon forgotten.
    • 58 Metascore
    • 40 Critic Score
    The lynx family survival simulator, which went wrong. It builds on the foundations of the first game, that are not working in the open world and beyond admiring the beautiful landscape it offers practically nothing. Don´t expect entertaining survival from Shelter 2.
    • 69 Metascore
    • 40 Critic Score
    An uninteresting and boring platform game, which even the army of cute pikmins can't pull from the below average score.
    • 65 Metascore
    • 40 Critic Score
    Its low price tag is not enough to overshadow the fact that War, the Game delivers minimum content. Although it is natural to raise objections to its strategical aspect, a small number of scenarios and no multiplayer game are the things that are fatally snapping its neck.
    • 59 Metascore
    • 40 Critic Score
    The main idea of Lifeless Planet is supported only by its trivial gameplay with no thought. If there is something that can be said about Lifeless Planet for a certainty, it is the fact that it is a game about running and jumping, yet unfortunately, in the most ordinary and tiresome fashion. You may definitely forgo a trip to this planet.
    • tbd Metascore
    • 40 Critic Score
    Townsmen is not a bad title because it is a port of mobile game, but because it is a bad port of mobile game. What works on mobile phones, literally kills you on PC – especially when you can play so many another builders on PC...
    • 57 Metascore
    • 40 Critic Score
    Unimaginative adventure game with all the well-known problems of old as pixel-hunting and meaningless object shuffling. In addition, the game and its awkwardness killed a legacy of one cult movie.
    • 55 Metascore
    • 40 Critic Score
    It might have been your average good-class hack and slash game with a bit of RPG that might have entertained you for at least ten hours. But who wishes to drudge half a day with game's nonsensical and unavailing faults? No one.
    • 58 Metascore
    • 40 Critic Score
    Milking the cows will go down in history, but it does not change the fact that 1-2-Switch is only a collection of mini-games that will soon become boring. The whole thing is more ridiculous than funny. And then there’s an ungodly price.
    • tbd Metascore
    • 40 Critic Score
    Expansion doesn’t brings anything new, does not solve any problems, get tired of embarrassing parallels to the US elections, and up to all this it somehow managed to lose a considerable amount of magic of the original game.
    • 57 Metascore
    • 40 Critic Score
    Tengami looks wonderful, but controls and puzzle structure are rather unsuitable for PC gaming. Add a shortened campaign or a trivial story and you will find the title, which can be a marvel on the tablet, but to computer players it more likely causes carpal tunnel syndrome.
    • 52 Metascore
    • 40 Critic Score
    Rabbits messed up everything. Unentertaining and unbalanced minigames, even though with some good ideas here and there, or the game's entertaining elements are quite problematic. But the biggest problem is that the game's authors won't even let you play the minigames themselves.
    • tbd Metascore
    • 40 Critic Score
    Repeating tasks from previous episodes in poorly made text interface makes the Space Rangers brand disgrace. Quest should have been the text game of the 21st century, but it is not.
    • 66 Metascore
    • 40 Critic Score
    Such derring-do from developers. They grabbed an excellent strategy game, they broke the most important part of it, and they are selling its outcome for a ungodly price. A copybook remake of how to not redo the old games. It's a great disappointment indeed.
    • 51 Metascore
    • 40 Critic Score
    Imagine a game that's been to little avail. Now you've been introduced to Confrontation. The game's interesting ideas are unfinished or misapplied, traditional gaming mechanics do not work and if they do they are dull. Multiplayer is just a padding here. Even if you had been lucky and the game had entertained you for a while, you would still do better for yourselves to find your entertainment elsewhere.
    • 64 Metascore
    • 40 Critic Score
    The game creators did not think it through, and gamers can tell. They remade the graphics into HD (Hell & Damnation), but that is all that counts. What remains is: non-functioning multiplayer, copy & paste of the original outdated game design, and the overall dullness along with many small-sized flaws.
    • 51 Metascore
    • 40 Critic Score
    A horror game hiding a fact behind great promises, that its developers did not even try to try. Its gameplay is dumb at the best. Its story will scare you only if you fear trivial kitsch, and there is no next-gen not even when looking from afar. At least the game won't take you long...
    • 65 Metascore
    • 40 Critic Score
    Hedgehogs, mosquitoes, caves, rocks, jumping over branches, but no mechanism you would say "yes, it is a great thing that can make a good game." So again: As a mobile game for a few Euros - why not. But as a desktop game? Waste of time that you can spend with better pieces. I named a few of them, so if you have not played them yet, go try them.
    • 65 Metascore
    • 40 Critic Score
    Exceptionally bad game, exceptionally interesting passionate feat. Rememoried is often beyond good taste of interactive entertainment, its exploratory surrealism is pushed ad absurdum, but it is certainly interesting. But the level walkthrough is so unspeakable bad it prevents to enjoy the game at least a little.
    • 18 Metascore
    • 40 Critic Score
    A forced remake of that great RPG game. You'll be fine, if you just buy the original title.
    • 65 Metascore
    • 40 Critic Score
    Robust driving model, game content senselessly cut-off and barely average graphics make F1 2015 a particularly bitter pill. Shall we slap ourselves for hoping again? For the bold price you will get a bold disappointment, as they promised us the moon before. There is no reasonable excuse for this.
    • 57 Metascore
    • 40 Critic Score
    Perhaps there was an interesting idea at the beginning of Back to Bed development – optical illusions wrapped around a puzzle game. A similar idea could have been seen at the recent mobile game hit Monument Valley. However, something went obviously wrong during the Back to Bed development, and its result remains an unfulfilled desire and just a promise from the authors' keyboards.
    • 43 Metascore
    • 40 Critic Score
    The game is quite dull. It requires the gamers to do nothing, and it gives them nothing at all in return. This is another worthless riding on the movies' coat-tails as well as the usual money trap.
    • 68 Metascore
    • 40 Critic Score
    Tex Murphy had risen from the dead only to show us his aged face, and then again he faded into oblivion – along with his logical conundrums and his very dead game design. Fans of the series may try, the others definitely not.
    • 55 Metascore
    • 40 Critic Score
    Monochroma looks great, and it wants gamers to get highly intoxicated by its extraordinary variety of emotions. However, even the most beautiful stylization of the world cannot fix imprecise movement of characters in a genre where perfect accuracy is essential. With a considerable amount of irritating puzzles Monochroma is thus the perfect recipe for tantrums.
    • 64 Metascore
    • 40 Critic Score
    Developers of Telltale managed to cram lots of famous YouTubers into the six episode, but with all the enthusiasm they forgot to make a decent game.
    • 63 Metascore
    • 40 Critic Score
    Skyhill is an easy simulator, meant to satisfy the life needs of the main character. You can't expect anything more. It doesn't have an enough depth or length and lacks a sense of competition. It entertains – but just for a while.
    • 52 Metascore
    • 40 Critic Score
    Dead Island, what actually is not Dead Island. Boring corridors and sleepy gameplay is enhanced by stupid story. Comics stylization hardly covers the low production values. Even with tremendous discount this game is not worth buying.
    • 52 Metascore
    • 40 Critic Score
    Hardcore and old school. Those are mighty fashionable magic formulas frequently used for the video games unable to prove they are fun and fresh. Like this Alien Rage title.
    • 47 Metascore
    • 40 Critic Score
    Solarix could bow to the old sci-fi gaming with dignity, but due to the botched artificial intelligence, confusing level design and half-baked ideas it turned into its caricature.
    • 64 Metascore
    • 40 Critic Score
    Space adventure with a short story and imperfect game mechanics is a typical example of unfulfilled potential. On the Saturn's moon, Titan, a spectacular adventure could have taken place, but only the original plot is worth mentioning.
    • 59 Metascore
    • 40 Critic Score
    Sniper: Ghost Warrior 3 is a mix of disparate game genres that often do not make sense. Atmosphere and action gameplay are not bad, but instead of graceful ballistic dances, it rather shoots its own legs with technical issues, ugly graphics, poor optimization, and a miserable story, which results in a title that has nothing to offer.
    • 57 Metascore
    • 40 Critic Score
    Neither the kind atmosphere nor the colorful world can hide, that the Toren is very short, boring and hardly playable arcade game filled with too many creators' mistakes.
    • 61 Metascore
    • 40 Critic Score
    The mini-version of popular DayZ acts on a mobile platform as a very imperfect experience. This show of unfinished elements stays below average even with some sparkles of fun.
    • 54 Metascore
    • 40 Critic Score
    Postal Redux is a below-average remake of a mediocre 90s game. It hasn’t any hidden advantage to convince you that it's worthy of playing. You get more fun if play the old Postal 2 again.
    • 52 Metascore
    • 40 Critic Score
    The major problem with Realpolitiks is that the game has little to do with reality or with politics or ultimately with the funny design of other grand strategies.
    • 58 Metascore
    • 40 Critic Score
    Kyn
    Primarily, the game is not pleasant to play. Technical imperfection, both RPG and combat system are miserable, stupid story, and a bunch of illogicality unfortunately ruins a catchy visual style, pleasant music and satisfying crafting. In the bottom line just an unpleasant taste remains after playing Kyn.
    • 67 Metascore
    • 40 Critic Score
    Although the Park offers a respectable level design, it is failing on all other aspects. It ignores the story and gameplay rules of the horror titles, and the result is an experience that you can easily miss.
    • 47 Metascore
    • 40 Critic Score
    It is an amateurish approach to see a waste of the X-Men: Destiny game's potential. It is a pity that another game title of the famous comics brand did not work out and that the reasons to play it can be counted on four fingers of a single hand.
    • 61 Metascore
    • 40 Critic Score
    Three levels constantly repeating; together with lousy controls and 3-hour gameplay can't satisfy even the biggest fans of platform games.
    • tbd Metascore
    • 40 Critic Score
    There is an obvious difference between a children's game and a childish one. Game adaptation of The Adventures of Tintin belongs to the second category. Children's imagination and a longing for an adventure are being killed by a stereotype and boredom here. Nicely designed cooperative missions are the only positive of this game.
    • 52 Metascore
    • 40 Critic Score
    A second-rate shooter that's trying to hide its flaws under traditional Resident Evil paraphernalia, such as zombies, heroes and all the other things. A campaign of the game is pointless and without any content at all. Many of the annoying flaws do make your gameplay even harder and, unfortunately, many of those flaws are even in its multiplayer that might have been different if the authors had taken it as their primary goal.
    • 64 Metascore
    • 40 Critic Score
    Mad Riders is an arcade racing game that is boring to death. Even though the game offers plenty of tracks, modes and vehicles, the actual differences are in their different colours. Quantity dominates quality and most importantly - it dominates the actual entertainment.
    • 74 Metascore
    • 40 Critic Score
    Niko is an experimental title, which relies primarily on exploring – actual game is set aside. However, when an action or logical sequences come to place true problems occur: low difficulty and flat puzzles, poor controls and imbalance of the individual elements.
    • 52 Metascore
    • 40 Critic Score
    One thing is when you try to modernize principles of genre, and the other thing is when you overdo it with your own bad ideas. Boredom and stereotype are then the essential parts of the overall experience - I don't even talk about the technical issues.
    • 54 Metascore
    • 40 Critic Score
    Knack works neither as a preview of the PS4 hardware possibilities, nor as an entertainment for the whole family, nor as an entertaining arcade game. This is a typical title that's been made for the purpose of stretching out the launch games' index.
    • 67 Metascore
    • 40 Critic Score
    An interesting visual, good sound and gameplay that does not reach its potential, mainly because of the lack of any interesting puzzles.
    • 73 Metascore
    • 40 Critic Score
    If you sleep with a plushy Creeper instead of pillow and if you cut down the trees with fists, you may enjoy the third episode of Minecraft: Story Mode just because it is Minecraft. Otherwise, it is the weakest part in the whole series – boring, clichéd and just plain silly.
    • 66 Metascore
    • 40 Critic Score
    A slightly above-average game has finally its bad remake. Its graphics is basically the same, and all of the original design's mistakes now catch your eye even more.
    • 32 Metascore
    • 40 Critic Score
    Dracula 4 resembles a vampire living rough through a daylight, so he's not capable of a proper bite. Its excellent voice acting, dramatic music, and the game's quite interesting unravelment won't save the game itself from its short length, lack of animations, silly dialogues, and far too simple puzzles.
    • 67 Metascore
    • 40 Critic Score
    This aged hard action liquor will pull your feet out of your shoes and even your socks. However, walking on broken pieces of gameplay that offers many flaws and frustration causes a bit more stinging than it once did.
    • 49 Metascore
    • 40 Critic Score
    After the first cult installment with its second sequel Cannon Fodder 3 does not stand as a respectable follow-up. It is not even a good game. It's such a dull thing.
    • 68 Metascore
    • 40 Critic Score
    For youngsters it's oddly out of date, for the old stickers it's far from the original. This is how the HD edition of the legendary strategy game Age of Empires II has turned out. From one golden legacy to just broken pieces. Hopefully, its community will put it together.
    • 29 Metascore
    • 40 Critic Score
    In all aspects this is a substandard action RPG that will maybe come up with better evaluation someday thanks to its patches and updates bombardment. But in this very moment the game is just sadly watching its better fellows from below.
    • 59 Metascore
    • 40 Critic Score
    Epic Mickey 2 is a textbook example of a bad game made by highly experienced author like Warren Spector. Very bad level design, an incoherent storyline, technical issues, boring cooperative gameplay and a dull AI resulting in fail. The only truly positive thing about the game is its Czech localization, including the Czech voice acting on the PC version.
    • 61 Metascore
    • 40 Critic Score
    Only its relatively decent narrative along with its fine soundtrack buoys the Lost Planet 3 title up. Otherwise, it's just a shooter full of frustrating bugs. A game you've played innumerable times before.
    • 53 Metascore
    • 40 Critic Score
    A big disappointment that is ruining one book series' reputation. It's also killing nice aspiration to revive RTS genre by its fatal design faults. This is clear proof that only good intentions aren't enough, and sometimes they lead straight to hell.
    • tbd Metascore
    • 40 Critic Score
    Weak ending to the weak adventure series that just tried to use the Minecraft success. The creators from Telltale can do better.
    • 48 Metascore
    • 40 Critic Score
    Sophisticated battle system itself is not enough. The experience of this adrenaline platformer due to a catastrophic lack of content and lack of challenge (like global ranking), very soon turns into a debilitating and annoying stereotype.
    • 64 Metascore
    • 40 Critic Score
    You cannot deny this game it's complex and innovative. It's also ill-structured, twisted and hopelessly boring.
    • 58 Metascore
    • 40 Critic Score
    A badly designed game with flaws that br(e)akes its multiplayer dramatically. You know, being unconventional and not able to write a proper game code doesn't pay off sometimes.
    • 59 Metascore
    • 40 Critic Score
    Murdered: Soul Suspect is a spooky detective novel in which ghosts are not allowed to go through random objects, and detective work resembles browsing through a folding picture book. And when you see demon fights looking like a drunken fly hunt with fly swatter in your hand, not even well written side cases nor Salem's atmosphere may help the game to get a better rating.
    • 39 Metascore
    • 40 Critic Score
    Montague's Mount is an uncompromising effort to create an illusion of a dark island entrapped in a storm. However, it's forgetting that a game is entertaining if there are compromises. In this case the outcome is frustrating, a drab sloppy thing with crawling bugs along with bad design decisions on the top of it.
    • 61 Metascore
    • 40 Critic Score
    Cheap Forza Horizon 2 add-on is trying to sponge on the movie license, but consistency with Fast and Furious franchise is almost none.
    • 36 Metascore
    • 30 Critic Score
    Umbrella Corps is a multiplayer action with zero value. The game is flawed with all sorts of issues, including dysfunctional matchmaking, small number of players, poor visuals and tragic AI of zombies. Hands off.
    • 54 Metascore
    • 30 Critic Score
    A complex strategy game from the Wild West Indies that's looking absolutely stunning at first glance. However, the game fails completely in many regards. Its controls are overly complicated, the game's mechanics are rather dull and the battles are quite annoying. In the end you are supposed to stare at numbers and drink your real rum, which is a need.
    • 53 Metascore
    • 30 Critic Score
    Misery and a bonfire of vanity, annoying and frustrating gameplay, zero resourcefulness, plenty of issues, a mistakes and unfriendly controls – this piece can´t be recommended even to the biggest fans of the series.
    • 41 Metascore
    • 30 Critic Score
    Setarrif ends as soon as it starts, and that defines its final score. You play it for the sole purpose to finish it quickly. If we take its low difficulty and a lack of a great story, then the quick finish is not a problem at all.
    • 57 Metascore
    • 30 Critic Score
    Men of War: Condemned Heroes does fail in everything that matters. Missions are stereotypical, AI is weak, its technical execution is miserable with plenty of bugs, the game design is left to chance and the missions are hard enough to satisfy a sadist.
    • 43 Metascore
    • 30 Critic Score
    Boring and poorly programmed real-time strategy lacks even the very basics to be at least average game. The lack of multiplayer in combination with enjoyable stupid AI and poor content condemns Meridian: New World for immediate oblivion.
    • 32 Metascore
    • 30 Critic Score
    An interesting concept that's been realised into a totally horrible and dull shooter/stealth action crossover that I cannot recommend to fans of the series, not even to fans of the Walking Dead comics. The only noticeable positive about it is its voice acting.
    • tbd Metascore
    • 30 Critic Score
    Poor and boring attempt to simulate the management of an artistic guild without any content or value.
    • 64 Metascore
    • 30 Critic Score
    Eidolon just randomly throws you into the middle of western Washington of the year c. 2400, leaving you only with an idea that humanity is in short gone. Who are you? What are you? Where should you go and what should you do there? The questions accumulate, and the answers are not coming. You have to find them by yourself. And so it begins one wannabe artistic adventure but of the value that will disappear like morning mist.
    • 72 Metascore
    • 30 Critic Score
    An unfinished game that could have been entertaining if you didn't have to put so much effort to actually enjoy it. If your character didn't have to level up so slowly, you wouldn't need to invest more money into it. If someone had done their work, there wouldn't be need for this incomplete piece of junk. Not even its low price can change its outcome. There's not even a smile on Joker's face and that is always a bad sign.

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