GameShark's Scores

  • Games
For 2,626 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 3.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Sword of the Stars: A Murder of Crows
Lowest review score: 0 Dungeons & Dragons: Daggerdale
Score distribution:
2,626 game reviews
    • 83 Metascore
    • 42 Critic Score
    The single player is a complete waste despite the hefty amount of content put into it. If you're going to enjoy Kid Icarus: Uprising, it's because you can stand the awful controls and really badly want something to play online. If you're considering the game for any other reason than that, I highly recommend catching the next updraft and tossing it into the sun.
    • 57 Metascore
    • 40 Critic Score
    Boring (and maddeningly uninspired) techno music nips at your ears as you move through insanely limited and basic design elements to the car, and then race in a game that looks like someone finally figured out the hi-resolution mode on the Nintendo 64.
    • 61 Metascore
    • 40 Critic Score
    A perfect example of what happens when you try to follow inspiration yet forget to bring your own intuition and imagination.
    • 65 Metascore
    • 40 Critic Score
    They had to reach back to Berzerk’s, one-stick control scheme and then tack on a bunch of button presses to achieve what could have been done just by using both of the Dual Shock’s analog sticks.
    • 68 Metascore
    • 40 Critic Score
    There just isn’t enough punch in this game to make it last in today’s hardcore gaming market.
    • 44 Metascore
    • 40 Critic Score
    Gamers who just happen to be both cyberpunk freaks and strategy addicts might find some real value from COPS, but overall this is a very disappointing title that most gamers would be better to pass on.
    • 54 Metascore
    • 40 Critic Score
    I’ll be shaking my head and wondering what went wrong to create this seriously flawed game from a great development team working with a strong license.
    • 45 Metascore
    • 40 Critic Score
    If you have the patience to deal with the game's problems and don't mind a patch or two then you might want to pick up this game, otherwise wait for Gothic 3 or some other action RPG to waste your time on.
    • 51 Metascore
    • 40 Critic Score
    Add some quite wonky camera controls, only slightly above-average graphics, voice acting that is little better than House of the Dead’s, and load times that are so slow and frequent that they would test the patience of the Dali Llama himself, and what you have is a game that is a chore to play.
    • 51 Metascore
    • 40 Critic Score
    Far from exciting so even the studious may lose their adoration over time.
    • 55 Metascore
    • 40 Critic Score
    Difficult, awkward, poorly-designed horror.
    • 33 Metascore
    • 40 Critic Score
    This game blows. With graphics that rival those produced in 1994, this game will have your eyes bleeding in pain from having to look at those grainy, choppy, blocky animations and textures.
    • 42 Metascore
    • 40 Critic Score
    It would be cool to have a Splinter Cell or Metal Gear type game on the GBA, but Mission: Impossible - Operation Surma isn't it. Decline the mission and disavow any knowledge of this game's existence.
    • 57 Metascore
    • 40 Critic Score
    From muddy graphics to the weak mechanics, this simply is not a title with any lasting appeal, even to Gundam Seed fans.
    • 48 Metascore
    • 40 Critic Score
    No Doubt is MIA, the art is occasionally freakish and definitely not up to Xbox standards, and while "fun" is always a subjective call, the gameplay offers nothing new and contains a ton of repetition. Malice ends up being a small package that just doesn't offer enough.
    • 51 Metascore
    • 40 Critic Score
    If, somehow, you're able to get past the pervasive and ceaseless problems with the camera, underneath it is a halfway decent action game that suffers from repetitive gameplay, ceaseless backtracking of the "find the blue key and then run halfway across the map to use it" sort, and an utterly inane story.
    • 42 Metascore
    • 40 Critic Score
    Despite the chaos you can create, everything happens at the same time for the same reasons. There will always be a cop car with its lights on at this corner; that boat will always be there at this time, etc.
    • 60 Metascore
    • 40 Critic Score
    A perfect example of what happens when you try to follow inspiration yet forget to bring your own intuition and imagination.
    • 61 Metascore
    • 40 Critic Score
    The game is so hopelessly generic, even with what little is does get right, it just can't rise above what it is... another "me-too" game.
    • 44 Metascore
    • 40 Critic Score
    The only thing that saves this game from a [20] score is the fact that Global Software did recognize they had a weak title and priced it accordingly.
    • 55 Metascore
    • 40 Critic Score
    I'm sorry Tecmo, but even though we mech sim fans are rather neglected and abused these days, that doesn't mean that you can shovel out a pile of dung and expect us to start devouring it. "Unacceptable" is a label I can slap on just about every aspect of Gungriffon: Allied Strike.
    • 62 Metascore
    • 40 Critic Score
    At the dawn of 2004 not enough time has passed for this to be a retro title and now it just feels out of date. I also suppose that if it were budget priced at $19.99 and a player who was curious about the Resident Evil franchise wanted to pick it up, I'd recommend it. But at $39.99... I can't do that.
    • 47 Metascore
    • 40 Critic Score
    Despite the chaos you can create, everything happens at the same time for the same reasons. There will always be a cop car with its lights on at this corner; that boat will always be there at this time, etc.
    • 40 Metascore
    • 40 Critic Score
    The enemies are varied enough and can be deadly, but they are animated poorly and just look bad.
    • 53 Metascore
    • 36 Critic Score
    This is the crappiest RPG that I have ever played in my life. We all know that the N64 is limited when it comes to RPGs, but it appears that THQ didn't even try to make a decent game.
    • 62 Metascore
    • 34 Critic Score
    You'll like this game if you like: grainy, blocky, choppy, ugly football.
    • 75 Metascore
    • 33 Critic Score
    The campaign is lackluster both in terms of plot and scope (even the optional "side" missions, while still present, aren’t nearly as creative or engaging as the original’s – and where’s my damn singing sailors?).
    • 64 Metascore
    • 33 Critic Score
    Quite simply it screams bargain bin. You could say it’s so bad, it could be a cult classic, but you’ll have to give it a few years. Otherwise, avoid it.
    • 39 Metascore
    • 33 Critic Score
    25 to Life does include a somewhat entertaining multiplayer aspect, but not enough to keep your attention for very long.
    • 59 Metascore
    • 33 Critic Score
    And what little new has been added fails to measure up in the implementation department.