GameSpot's Scores

  • Games
For 10,950 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 10 Air Control
Score distribution:
10953 game reviews
    • 44 Metascore
    • 52 Critic Score
    State of Emergency 2 replaces the first game's ultraviolent and fancy-free nature with a cavalcade of lame trial-and-error-based missions, a lousy plotline, and dated technology.
    • 59 Metascore
    • 52 Critic Score
    The real-time strategy genre currently has many excellent games available to satisfy a lot of specific kinds of preferences. With so many games to choose from, it makes little sense to revisit three-year-old concepts.
    • 57 Metascore
    • 52 Critic Score
    The flawed interface, pathetic artificial intelligence, and extremely dated graphics are bound to frustrate strategy gamers accustomed to games that are both challenging and polished.
    • 54 Metascore
    • 52 Critic Score
    Regardless of what you call it, the game attempts to combine zany locales with tried-and-true bowling mechanics, but the game lacks substance and ultimately won't please bowling fans, be they hardcore or casual.
    • 62 Metascore
    • 52 Critic Score
    Its frustrating single-player mode, dated gameplay mechanics, and lack of interactivity make it difficult to recommend for a purchase.
    • tbd Metascore
    • 52 Critic Score
    Like the other SOE releases, Joust is mostly accurate, but it also offers the same ugly interface and poor online gameplay that's plagued most of the other classic rereleases on the PlayStation 3.
    • 44 Metascore
    • 52 Critic Score
    Considering that there are literally dozens of better third-person-perspective, run-and-gun shooters on the market right now, it makes it pretty tough to recommend Sarge's War.
    • tbd Metascore
    • 52 Critic Score
    Brutal difficulty makes Silent Heroes suitable solely for the squad-based real-time strategy experts.
    • 53 Metascore
    • 52 Critic Score
    Aside from being the first version to hit the Xbox, there isn't a whole lot to differentiate The Dawn of Destiny from its predecessors. It's really just a mediocre card battling game.
    • 59 Metascore
    • 52 Critic Score
    While the gameplay is on par with the original versions of the games, the original versions managed to look and sound a bit better than Midway's N64 renditions.
    • 55 Metascore
    • 52 Critic Score
    While the game offers a number of surprisingly complex ways to manage your casinos, the complexity doesn't really add any depth, especially since the game's interface is clumsy and inadequate.
    • 59 Metascore
    • 52 Critic Score
    Whether you play it alone or with friends, this uninspired update to the '80s swords-and-sorcery arcade dungeon crawl misses the mark with its boring, mindless action and short, forgettable quest.
    • 49 Metascore
    • 52 Critic Score
    The computer-controlled players aren't terrible, but they're just as prone to ill-advised plays as any game out there, and some of the poker variations available suffer from bizarre hand repetition, which is a baffling problem.
    • 52 Metascore
    • 52 Critic Score
    Ford Street Racing plays best on the PSP, but it still isn't worth your time or money.
    • 63 Metascore
    • 52 Critic Score
    This disappointing addition to Stainless Steel Studios' everything-and-the-kitchen-sink real-time strategy game doesn't do much to justify its steep $30 price tag.
    • 68 Metascore
    • 52 Critic Score
    It's got some occasionally interesting puzzles, but the lame story and irritating characters kill whatever appeal Keepsake might have had.
    • 44 Metascore
    • 52 Critic Score
    Lacking both the volatile charm and the compelling technical details of the series, it's little more than a halfhearted racing game with some guest appearances by characters and locations you've seen on TV.
    • 56 Metascore
    • 52 Critic Score
    While there are certainly worse movie-license games out there, Shrek the Third still feels slapdash and thoughtless, plus its function to entertain is overwhelmed by its function to make money.
    • 58 Metascore
    • 52 Critic Score
    Unfortunately, it offers very few thrills, and instead, an overly cumbersome control scheme and some insanely convoluted level designs suck just about all the fun out of what could have been an entertaining shooter.
    • 46 Metascore
    • 52 Critic Score
    As the first poker game for the Wii, World Series of Poker is serviceable, though the lack of online play and lackluster presentation don't help its cause.
    • 59 Metascore
    • 52 Critic Score
    A thoroughly generic combination of beat-'em-up and platforming gameplay that draws upon only the most rudimentary elements of both genres and does nothing particularly interesting with either of them. Both exceedingly trite and exceedingly brief, Shadow of Aku is pure mediocrity from beginning to end.
    • 62 Metascore
    • 52 Critic Score
    Isn't quite the all-encompassing racing simulation that Electronic Arts' "NASCAR 2001" is, but features like the beat the heat mode make the game worthwhile for any NASCAR fan.
    • 46 Metascore
    • 52 Critic Score
    Tedious gameplay, poor vehicle handling, and an unfriendly interface are just a few reasons why you should leave this game in the bargain bin.
    • 52 Metascore
    • 52 Critic Score
    Not even the allure of shiny robots with guns for arms can liven up this mind-numbingly simplistic and repetitive over-the-shoulder shooter.
    • 51 Metascore
    • 52 Critic Score
    Even while you know that the game isn't the least bit realistic, you keep playing just to see what sort of craziness will happen next. But the novelty of curiosities like Fiji spying on Denmark fades in just a few hours, and when it does, you'll reach for the uninstall icon.
    • 43 Metascore
    • 52 Critic Score
    Rengoku: Tower of Purgatory all but completely botches the execution, delivering an experience that's clumsy, repetitious, and, thankfully, fairly short-lived.
    • tbd Metascore
    • 52 Critic Score
    A sensory overload of explosive, destructive good times that'll cost less than a family outing at the local fast-food joint. The bad news is that the game is so easy to learn and so very arcade-oriented that anyone who appreciates longevity, tactics, and even a modicum of authenticity will inevitably be disappointed.
    • 59 Metascore
    • 52 Critic Score
    Not even the allure of shiny robots with guns for arms can liven up this mind-numbingly simplistic and repetitive over-the-shoulder shooter.
    • 57 Metascore
    • 52 Critic Score
    While there are certainly worse movie-license games out there, Shrek the Third still feels slapdash and thoughtless, plus its function to entertain is overwhelmed by its function to make money.
    • 47 Metascore
    • 52 Critic Score
    Regardless of what you call it, the game attempts to combine zany locales with tried-and-true bowling mechanics, but the game lacks substance and ultimately won't please bowling fans, be they hardcore or casual.

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