GameSpot's Scores

  • Games
For 11,015 reviews, this publication has graded:
  • 43% higher than the average critic
  • 6% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 5.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Air Control
Score distribution:
11018 game reviews
    • 64 Metascore
    • 40 Critic Score
    Mario's latest athletic endeavor lacks the sort of skillful competition that could have made for a compelling challenge.
    • 64 Metascore
    • 40 Critic Score
    Zany flair puts a bit of wind in its sails, but One Piece: Pirate Warriors is still a shallow, tedious game.
    • 64 Metascore
    • 45 Critic Score
    The Phantom Fortress is full of lame minigames, occasional fights, and tons of repetition. Enter at your own risk.
    • 64 Metascore
    • 40 Critic Score
    A lesson in boredom. Without a jump command, the platforming elements are all but wasted, while the spell-flinging portions of the game are equally forgettable.
    • 64 Metascore
    • 40 Critic Score
    Its ideas reveal the game Kholat wanted to be, but its aspirations soar far higher than the game it became. What good is a mystery if you don't care about what it might tell you?
    • 64 Metascore
    • 40 Critic Score
    Its sci-fi galaxy is mostly abstracted, and its unit models are simple and blocky. It's not those issues that really put me off of Starships, but rather the way it seems to aspire to that narrow, dated idea of what makes a "good" mobile game. I can turn aside the quick and obvious assaults on PC sensibilities--the rough graphics, the lack of options--but it's the cynical design that guts me, in the end.
    • 64 Metascore
    • 45 Critic Score
    MLB 2K9 is a deeply flawed funhouse-mirror distortion of baseball.
    • 63 Metascore
    • 45 Critic Score
    Even if it were finished, this movie-inspired action game wouldn't be deserving of its prestigious license.
    • 63 Metascore
    • 45 Critic Score
    Lame jokes and long loads are all you need to know about point-and-click adventure Everlight.
    • 63 Metascore
    • 47 Critic Score
    Rang[es] from boring to silly to confusing, with only the odd moment of interest to keep you trudging along.
    • 63 Metascore
    • 46 Critic Score
    The added training mode in the home version doesn't make up for the fact that you can master the game in less than a day.
    • 63 Metascore
    • 48 Critic Score
    As the title advertises, Crashday has a fair number of car crashes, but the trouble is that it doesn't have much of anything else.
    • 63 Metascore
    • 35 Critic Score
    Old-fashioned city building and bugs turn Imperium Romanum into an ancient ruin.
    • 63 Metascore
    • 45 Critic Score
    Dead Block fills the zombie apocalypse with rampant vandalism and ingenious booby traps, yet somehow the result is exceedingly dull.
    • 63 Metascore
    • 46 Critic Score
    You can master the game in less than a day. Add to that the extremely substandard control, and you're left with a game that is barely worth renting.
    • 63 Metascore
    • 40 Critic Score
    Personality can only take a broken and repetitive game so far. The attitude behind Agents of Mayhem has potential, at least if it's executed properly. But there's little to Agents of Mayhem beyond its foul-mouthed and bombastic attitude, which push the game into grating and obnoxious territory. Throw in the poor mission design and bugs, and you've got a game with loads of mayhem, but not much else.
    • 63 Metascore
    • 49 Critic Score
    NBA 07 on the PlayStation 3 doesn't have the entertaining story mode that the PlayStation 2 version has, but it does have most of that version's flaws, and some new ones, too.
    • 63 Metascore
    • 40 Critic Score
    The essential elements of Sir, You Are Being Hunted--the conflicts between man and machine, between hunter and hunted--aren't getting their due. Here is a game that wants to tell a basic story, but that's left too much space between its opposing forces to make them duel.
    • 63 Metascore
    • 40 Critic Score
    Outcry is one of the more surreal and impenetrable adventure games ever made.
    • 63 Metascore
    • 45 Critic Score
    Missile Command on Xbox Live Arcade only serves to illustrate that an analog stick can't replace a track ball.
    • 63 Metascore
    • 45 Critic Score
    The XBLA version of Wits & Wagers is cheaper than the board game but not nearly as easy to recommend.
    • 62 Metascore
    • 45 Critic Score
    Combat Mission says good-bye to WWII, but hello to an inept interface, broken AI, and hideous visuals.
    • 62 Metascore
    • 43 Critic Score
    There is a good deal of potential here, but Top Gear Dare Devil's deeply flawed physics engine, lack of gameplay variations, and frame rate issues keep it in the shadow of "Crazy Taxi" and make it a game that you should avoid.
    • 62 Metascore
    • 40 Critic Score
    Trauma is an overpriced collection of panoramic photos with grossly shallow gameplay, wedged into a pretentious shell of a story.
    • 62 Metascore
    • 46 Critic Score
    Unfortunately, none of the events are done particularly well.
    • 62 Metascore
    • 40 Critic Score
    Unlike EA's game ["NBA Street"], Street Hoops is ugly, shallow, and incredibly dull.
    • 62 Metascore
    • 49 Critic Score
    The screen size and button layout of the GBA prove to be limitations that this otherwise respectable port of SimCity 2000 cannot overcome.
    • 62 Metascore
    • 47 Critic Score
    An incredibly dated port, and the fact that it retails for as much as a game made within the last year is quite despicable.
    • 62 Metascore
    • 40 Critic Score
    Dead Island: Riptide might look like an idyllic zombie-fest, but it's little more than a frustrating mess of half-baked ideas and repetitive combat.
    • 62 Metascore
    • 46 Critic Score
    Mad Tracks is the sort of idiot-simple game that you'll forget about five minutes after you play it.

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