GameStar's Scores
- Games
For 628 reviews, this publication has graded:
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65% higher than the average critic
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4% same as the average critic
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31% lower than the average critic
On average, this publication grades 1.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 74
| Highest review score: |
Critic Score
94
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| Lowest review score: |
Critic Score
25
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Score distribution:
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Positive: 351 out of 628
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Mixed: 257 out of 628
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Negative: 20 out of 628
628
game reviews
- By critic score
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Critic Score 70
The search for the best angle to take a shot, the good controls and smooth gameplay combine into a fast-paced foray, which ends just as fast after only four hours. There should have been a multi-player mode, the father and son characters almost demand a co-operative mode. The game is cheaper than usual, but it's still too expensive for a game that short. -
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Critic Score 70
It’s simple, but nonetheless a motivating game with lots of mini challenges and variety. It’s probably more suited for younger fans of the movie. -
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Critic Score 70
Order of War is like a popcorn war: fast and tasty, a nice little snack, but not a full meal. It's too easy for veterans and not impressive enough for casual gamers. But if you are looking for occasional fast battles, it's a good choice. It won't get less complicated than this. -
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Critic Score 70
Only two months after releasing SBK 09 Milestone starts selling the next racing game – no wonder it feels a bit rushed. It rarely manages to come close to similar games like Race Driver: GRID. It's not a bad game, though, and good enough for a few laps at lunch break. -
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Critic Score 70
It's half-time for Tales of Monkey Island. The third of five episodes is good entertainment, but the puzzles are getting worse. Most of the fun comes from comical situations and the weird characters, not from the game itself. Instead of getting harder, it gets easier. -
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Critic Score 70
Worldplay, grog and atmosphere, but still quite weak puzzles - the fourth episode of Tales of Monkey Island offers good entertainment, including the well known problems of all episodes so far. Only the great presentation prevents the game from mediocrity. -
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Critic Score 70
If you were hoping that Tales of Monkey Island would at least end in some kind of fireworks of ideas, you will be disappointed. Dull and without creativity, this is how Telltale ends the series. It's well meant, but disappointing. It's not bad, but just not enough for Monkey Island. -
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Critic Score 70
This is the PC conversion of the console game Birds of Prey. It's a bit short for an action game, doesn't offer enough options to be a simulation and still it's worth playing, mainly because there are no alternatives and Wings of Prey has great graphics worth seeing. -
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Critic Score 70
It’s more than just a simple game with a move license. The crazy game world is filled with good gameplay ideas, so it‘s easy to ignore the flaws. -
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Critic Score 70
Alter Ego offers a thrilling story combined with simple puzzles. If you are willing to accept a lot of walking around and old-fashioned graphics you'll be rewarded with an entertaining game. -
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Critic Score 70
Don't forget to read the small print or else you'll get in trouble like Shrek. What may be the last of the Shrek games is also the best, at least for younger gamers, because it's not a very demanding game. -
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Critic Score 70
Space - spectacular and boring. The first few hours give the impression of playing one of the best online games ever. So it's even more disappointing that Black Prophecy sinks so low afterwards. The story just stops, the quest are boring and ships and talents should be more complex. Let's hope for new content soon.- Posted May 28, 2011
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Critic Score 70
The game still kind of works because of the KI and the good controls, but that doesn't make up for bad level design and presentation. Alma doesn't cause fear anymore, she's just annoying.- Posted Jun 21, 2011
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- Posted Sep 1, 2011
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Critic Score 70
It's fun, but not for very long. The ideas deserved a better game, but it's still a nice change from the typical first person shooter and it's not expensive at all.- Posted Sep 13, 2011
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- Posted Sep 30, 2011
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- Posted Jan 6, 2012
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- Posted Oct 15, 2012
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Critic Score 70
I definitely had fun with Retro City Rampage, that much is clear.- Posted Dec 14, 2012
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- Posted Feb 15, 2013
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Critic Score 69
Whole levels look like they've been done between first and second breakfast. The name seems appropiate though - the sloppyness and laziness of execution may cause players to black out. -
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Critic Score 69
Beginners will have fun playing the game, more experienced players will be more challenged by the imprecise controls than by the opponents. Technically the game is years behind the competition. -
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Critic Score 69
The game is stuck between being a dry simulation and an arcade-style game. It’s a weird mix without a lot of long time motivation. Some missions are too hard, the controls are not well done and it can get boring quite fast. -
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Critic Score 69
One of the most disputed game series is back and expectations are as big as the name. It turns out to be a decent game, but there are not enough innovation to make it a great game. The multi-player mode is entertaining, but not as good as it was. -
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Critic Score 69
The fifth episode of the series is shocking PC gamers - with long distances to cover and stupid riddles to solve. It still has some well done horror moments to offer, but it's not as creepy as the earlier episodes. A lot of effects were just copied over, so instead of being scary they cause the feeling of "been there, done that". -
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Critic Score 69
Thanks to the close combat parts, Necrovision feels a bit like Serious Sam for brawlers. But all in all there's not enough variety and most of the 15 hours of playing time are filled with battles against the same enemies again and again. It's still fun though. -
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Critic Score 69
If you can't get enough of killing Zombies and co-operative play, Killing Floor may be a cheaper alternative to Left 4 Dead. It doesn't come close though and it's obvious that Killing Floor once was a mod for Unreal Tournament 2004. -
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Critic Score 69
As always, Telltale Games manages to capture the atmosphere of the movies, but the story of The Muzzle feels artificial and could use a twist every now and then. There are also some camera problems towards the end. But if you like Wallace & Gromit, go and get it. -
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Critic Score 69
It may be a simple game with unspectacular graphics, a thin story and an out-of-date presentation, but it's still good enough to be played occasionally. If you liked Blazing Angels, you can't go wrong with Heroes over Europe. -
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Critic Score 69
Don't expect this game to be a remake of the classic Mad TV game or you'll be disappointed. It may look similar, but some key elements of the classic game are missing. So it's just a solid simulation game. -
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Critic Score 69
The new additions may be entertaining and well done, but this add-on is still far too expensive, if you don't really care a lot about your Sims and their fun.- Posted Oct 23, 2011
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Critic Score 69
I was so looking forward to the sequel of the surprise hit King Arthur, because the conditions were all present: a predecessor with awesome expandable ideas, a thought-out mix of RPG and strategy, nice-looking presentation, a fresh, well-formulated scenario and airworthy units, which are yet not overpowering. But what happens? Like so many other titles, King Arthur 2 releases in the market in a completely immature state. Persistent fans can take delight in playing it, but only with a stubborn will. But I'm tired of struggling through crashes, plot-stoppers and judder-performance. Actually, I appreciate Paradox as sympathetic niche publisher of games offside the mainstream. But nothing is squandered as fast as sympathy and confidence. So please, Paradox: from now on no more hasty reactions.- Posted Feb 5, 2012
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Critic Score 69
The core game works surprisingly well, the dynamic space battles make for some great moments - and what a sublime feeling it is, if one has been bitten again.- Posted Jan 27, 2013
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Critic Score 69
I respond to the countless explosions only with copious yawns. The action game is not really bad, but it's just not particularly good either.- Posted Mar 22, 2013
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- Posted Apr 26, 2013
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Critic Score 68
A Vampyre Story creates a wonderful atmosphere, looks good and is very detailed, but the open end and the riddles change the picture a lot. There are not enough hints, but far too many pointless interactions. The game requires a lot of patience, which kills the fun playing it. -
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Critic Score 68
We expected much more from this game. It's a bit short with just 12 hours from start to finish, but it has a certain charm. It's fun to play around with abilities and upgrades and the story is entertaining, but the game itself is just slaughter and violence with a lack of variety. -
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Critic Score 68
The quality of the Rainbox Six-series has reached an all-time low. The AI opponents don't take cover properly and then don't even realize when they are hit. The story doesn't seem to be connected to Rainbow Six: Vegas and some scenes in the game are simply absurd. It feels like Vegas 2 was made out of bits and pieces that didn't make it through quality control when the predecessor was made. Great controls and game mechanics can't save the game from being mediocre. -
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Critic Score 68
Battlestations Pacific looks nice, but that doesn’t help if the rest of the game is just plain boring. Every mission plays like the last one, there’s no rise in difficulty and no real connection between the missions. After playing the game for a few hours you’ll ask yourself “What’s the point?” -
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Critic Score 68
During the first four chapters, almost everything about Dark Sector is wrong: Boring levels, boring weapons and complicated controls. After he commits a murder for no apparent reason even the main character becomes unlikeable. It all gets better later on, but there's a lot of wasted potential. -
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Critic Score 68
The series continues after 15 years and it's true to it's predecessors. That's good and bad at the same time. It's a colorful slapstick adventure, but today a game like this needs a real story, characters and some more functions. But it's still very funny and original. -
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Critic Score 68
The fights are fun, but the same opponents and surroundings become boring very fast. There's no story to speak of, which is a shame regarding a license like Watchmen. The arguments between both heroes and the multi-player mode are fun, though. -
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Critic Score 68
What did 49 Games do during winter? Summer Athletics didn't change a lot compared to last year. Presentation, the frugal graphic and the disciplines only show slight signs of further development. It's still fun with when playing with others. -
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Critic Score 68
Silent Hunter has all ingredients to be a thrilling historical submarine simulation. But there are so many bugs and flaws that most of the fun is drowning. -
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Critic Score 68
The Void has its fascinating sides, lucid colors on dull grey, bizarrely warped beings, floating bodies and bare breast. Surrealism plays a huge role in this otherwise quite simple game. Using an out-of-date function like time limits is simply annoying. But the game manages to surprise from time to time and is still worth giving it a try, despite the weaknesses. -
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Critic Score 68
It took seven years to finish this game. It's a bit like a huge box of Legos without a manual. Lot's of great parts, but it takes some time and work until everything fits together. With a bit more design it could have been a milestone of simulation games. -
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Critic Score 68
On the one hand, there are the open world and the freedom to do what you want to do, on the other hand, the world is lifeless. It's a great game for some people, but the opposite for most. -
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Critic Score 68
The developers just ignored the releases of the last four years, so everthing in this game is way out of date: AI, mission designs, physics and online mode. Get Need for Speed: Hot Pursuit instead.- Posted Feb 21, 2011
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Critic Score 68
If you like those kind of games, it's probably the best of the last 25 years. It's a game of extremes, the graphics are simply annoying, but it can keep you playing one level for a whole day.- Posted Mar 7, 2011
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Critic Score 68
If there's a game that deserves to be called "old school", this is it. There's hardly a change in gameplay and the graphics are out of date, too. The most remarkable thing about this game is the fact that they actually finished it.- Posted Jun 10, 2011
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Critic Score 68
Graphics and sound aren't that important in a turn baesd strategy game, but the problem with this game is the bad AI. It's still fun, but without long term motivation.- Posted Jul 4, 2011
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Critic Score 68
It remains only as a recommendation for diehard fans of the genre.- Posted Dec 27, 2012
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Critic Score 67
For a fan of the series it may be great to explore the locations and talk to well known characters, but even the greatest atmosphere is going down the drain if the lack of enthusiasm of the developers is so obvious. Sloppily created missions, repetetive riddles and unnecessary howlers in design make it difficult to enjoy the game. -
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Critic Score 67
You're a soldier, fighting aliens and robots - as long as you manage to stay awake. The new game made by Chris Taylor fails because of its pointless story and that's not even the biggest problem of Space Siege. Uninspired levels, boring missions and the same opponents over and over again don't offer enough variety. It still has a certain appeal and would be worth 15 Euros, but definitely not 50 Euros. -
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Critic Score 67
The basic gameplay is always the same: send your fleet to the east, sell your goods, buy goods, send the fleet home and repeat. Except for a sea battle from time to time, there's not enough diversity, no special missions, no hidden areas, no buried treasures. -
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Critic Score 67
Graphics and sound are good and the weapons are convincing, even KI and controls are good. If the game was longer and would have a convincing story, it could be a well done shooter. But the developers apparently forgot that second part of the recipe for good games and so the game is too short, without soul and too expensive. -
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Critic Score 67
Guinea pigs are not the usual heroes. But in G-Force the little animals are part of a secret squad that has to stop the villain Saber. The game follows the movie, almost looks as good, but is clearly meant to be played by younger players. -
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Critic Score 67
It's very thrilling for a short time, but the limited amount of weapons and levels will bring you back down to earth quite fast. It's still a dynamic and action-packed shooter with great graphics, but doesn't offer much in the long term. -
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Critic Score 67
The least interesting add-on for The Sims 3. There's a good amount of new accessories, but hardly any new rules or challenges. It's like EA saying here are some new toys, go and play."- Posted Nov 14, 2010
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Critic Score 67
Four Spider-Men in four parallel worlds is no guarantee for four times the fun. If the game was comic, we would skip ahead to the cool bits.- Posted Dec 20, 2010
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- Posted Nov 24, 2011
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- Posted Nov 28, 2011
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- Posted May 30, 2012
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- Posted Jun 11, 2012
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- Posted Sep 3, 2012
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- Posted Apr 9, 2013
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Critic Score 66
A scantily clad woman with two blades and lots and lots of monsters, that sounds like an entertaining game, but turns out to be a laborious task. It's fun for one hour or so. But once you realize that there is nothing more to the game than fighting huge amounts of monsters in similar looking areas, it becomes annoyingly repetitive. -
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Critic Score 66
There are some good ideas, the fights look great, but Liquid Entertainment wasted their good concept. The fights turn out to be simple key bashing, there is not enough good dialogue for a RPG and far too much babbling for an action game. -
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Critic Score 66
Zeno Clash offers a really good combat system, good AI and a real innovative design. But instead of seeing more of the world, you're back in the arena after taking a few steps. The story raises more questions than it answers. In the end, it's just a few hours of mandatory boxing. -
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Critic Score 66
ARMA 2 doesn't seem to be a finished game. The AI is cheating, physics and controls are out of date and the game is full of annoying bugs. That the game manages to look great from time to time doesn't help much. Hopefully Bohemia Interactive will release some patches soon. The game still has a lot of potential. -
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Critic Score 66
The developers must have noticed that the controls hinder game play and that the pathfinding doesn't work at all. The editor is missing, too. What a waste of potential.- Posted Nov 14, 2010
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Critic Score 66
The game switches from too difficult to boring all the time. In the end we had to force ourselves to keep on playing. A perfect example for game mechanics gone wrong.- Posted Feb 21, 2011
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- Posted Jun 7, 2012
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- Posted Nov 7, 2012
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Critic Score 65
Counting sheep may send you to sleep, but abducting sheep is much more exciting. Playing an alien, you need to abduct animals like sheep, cows, chickens or pigs while avoiding obstacles or hungry wolves. There are 50 levels and a simple editor to create your own ones. -
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Critic Score 65
The fourth part of the Painkiller series plays just like the other ones. Using weapons like the painkiller you're fighting lots of weird opponents like axe-wielding monks or pirate zombies. As usual they act dumb, there is no AI to speak of. It's a game to play casually for 30 minutes now and then and doesn't aspire to be anything else. -
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Critic Score 65
After 19 years Team 17 excavated its classic Amiga game and it still has some charm today. But it's a game to play for half an hour a day at most due to its lack of variation. -
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Critic Score 65
With Shadow Harvest the developers bit off more than they could chew. Such a porject would have needed more ressources to be successful. The potential for that lies hidden deep inside the game.- Posted May 28, 2011
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Critic Score 65
if you like to spend a lot of time thinking about organising an army and love historical accuracy, then you might add 10 points to our review score. But if you want to go to battle and prefer a logical system for research and economy, try the demo first.- Posted Jun 24, 2011
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Critic Score 64
This game turns everything upside down – and that’s good and bad at the same time. The physics simulation isn’t bug free and there is no story at all, but the puzzles are challenging, there are lots of save points to avoid frustration and even an online-ranking. -
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Critic Score 64
Prussian virtues like discipline and order aren’t much fun and turn-based battles like in Rise of Prussia aren’t much fun either. If you are very interested in the Seven Year war, then go for it, otherwise take a look at Napolean: Total War instead. -
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Critic Score 64
The puzzles are boring after a while, the graphics are old-fashioned and even more annoying: the game tells what to do and when to do it. It's like Ma telling you how to build your sand castle.- Posted Dec 20, 2010
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Critic Score 64
It's an average game, but it could have been much better with some polishing, a better story and less of the mostly boring fights.- Posted Feb 21, 2011
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Critic Score 64
There's that feeling that I should have fun playing the game, but most of the time I'm bored or angry because the controls are buggy. But if you like to be creative, maybe you'll be happy in this colourful world.- Posted May 27, 2011
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Critic Score 64
This one really is old-fashioned in all areas. That's not necessarily a bad thing, but the controls are and keep the game from being a business simulation that we could recommend.- Posted Oct 14, 2011
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Critic Score 64
Technically this game has missed the last 15 years, but if you like science and polar exploration or more complex puzzles, you might like this game.- Posted Oct 23, 2011
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- Posted Feb 1, 2012
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- Posted Jul 3, 2012
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Critic Score 63
Even though Ice Age 3 is definitely targeting a very young audience, it is still fun to jump through the levels. But it lacks the funny bits – except for Scrat – and the story of the movie. Still, it's one of the better licensed games out there and probably worth a try if you're looking for a game for the kids. -
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Critic Score 63
This could be a really great game, cockpits, landscapes, the planes – everything is perfectly done, full of details. But why is there no documentation, why are the most important functions hidden in large menus and why is there no support for certain flight sticks?- Posted May 27, 2011
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- Posted Jul 6, 2011
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Critic Score 62
Cities XL plays like Sim City from 1988 of City Life from 2006: Building streets and industrial, residential and commercial areas. But once you start building, you realize that a lot of things don't seem to work - because they only will after you've bought playtime. And only then you will be able to buy extra packages. To be fair, one month is included already. -
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Critic Score 62
X3: Terran Conflict is the last episode of the space saga from Egosoft. There is a huge war going on, a war against the Xenon and against the game's controls. Terran Conflict looks great, there's more action than before and it's possible to control lots of ships - theoretically. But in reality controlling more than one ship is very complicated, if not impossible. But if you liked the other X-series games, then you might like this one, too. -
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Critic Score 62
Spore is a simple game and the add-on doesn't change that. It can only offer simple adventures and there's not much use for thousands of them if ten are enough already. Instead of improving Spore, Galactic Adventures promotes the weaknesses of the game. -
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Critic Score 62
It’s thrilling for the first hour, but then it’s just routine. There’s no way to try and find a clever solution for a problem because the game only offers a single one. That’s annoying even for die-hard fans of the TV series. -
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Critic Score 62
If you are a cycling enthusiast and need up to date season details, then regrettably there is no alternative to this game. Everybody else should ignore this expensive update that doesn't offer a single relevant improvement. -
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Critic Score 62
Toy Story 3 is obviously targeted at a younger audience or casual players and will keep fans of Pixar busy for some time. It's not a bad game at all, but older gamers may just be, well, too old to really enjoy it. -
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Critic Score 62
Old game, new graphics. Story? Who needs one? Mission targets? Nope. Just go and shoot everything until your hand hurts. The new graphics can't hide the fact that this game is hopelessly out of date. -
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Critic Score 62
Never before we've been so glad to be able to use the ingame help function. Time and tima again we asked "what am I doing here? What's that good for? What should I do now?". Even after solving a puzzle, we didn't know why we did it. It's a relict of the late 90s, but not without its charme.- Posted May 28, 2011
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Critic Score 62
We wanted to like this game, really. There's a lot of potential there and from time to time it's even fun to play. But nothing has been implemented properly, it's just a half-baked game full of bugs.- Posted Jul 1, 2011
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- Posted Oct 10, 2012
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- Posted Feb 18, 2013
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Critic Score 61
It's quite short. The credits were rolling after less than seven hours. The weak presentation is just as annoying as the question why the game deprives the player of lots of exciting situations. There are better games of the genre like Rainbow Six: Vegas. -
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Critic Score 61
It's a motivating variation of Portal, but not as good. It's a case of "great idea, bad realization". The use of the glove works great, but unfair trial-and-error puzzles and the tracer battles are annoying. The last third of the game doesn't offer anything new. -
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Critic Score 61
It's a nice little and funny game for fans of Sam & Max, Team Fortress, Penny Arcade or Home Star Runner, but it's a bad poker game. Medium difficulty is too easy and in hard mode the game seems to cheat.- Posted Dec 20, 2010
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Critic Score 61
If you like to try out different things and new concepts, it's more than worth a look. The co-op play, the battles and experiments with new spells are fun, but there are many balance problems and bugs the developers need to fix.- Posted Apr 4, 2011
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Critic Score 61
Here and there it's possible to see that the developers really tried to deliver a decent game, but for some reason they couldn't. A sword fighting game that doesn't include good fighting animations is just as pointless as a racing game without physics or damage.- Posted May 27, 2011
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Critic Score 60
Years ago Turok was an instant hit on game consoles. But today on PC things are different. The controls are probably the worst of all console-to-PC conversions and not editable. It's not possible to save the game freely and save points are so rare, it almost feels like the developers want you to give up. Turok fails in level design and game controls, but we've played it until the end because it tells an interesting story. -
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Critic Score 60
We did not expect much from this game to begin with – its predecessor only achieved 44 out of 100 points. The second part is clearly better, but that still means nothing more than mediocrity because it fails in areas like AI, mission design and long term motivation. -
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Critic Score 60
Yes, just like in 2001 this game can be fun and will be remembered for consequently reducing the game until there’s nothing left but shooting things. In a way, that’s simple and honest and worth playing – once. This is a modern version, but graphically not up to date. -
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Critic Score 60
It's fun to play with a friend in co-op mode for an hour or two, but the game lacks the content to be interessting for much longer. Once you are really into it, it already ends. More diversity and a broader range of possible tactics would have been nice.- Posted May 28, 2011
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Critic Score 60
Apart from the over-the-top hero management, Darkspore feels like an unfinished torso of a game. Killing a few monsters and picking up items isn't enough for a game in 2011. Leaving out a story, dialogues, real quests and good level design killed of the fun, too.- Posted May 28, 2011
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- Posted Dec 7, 2011
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- Posted Jun 4, 2012
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Critic Score 60
The laying of tram tracks and overhead lines is so complicated that I'd rather build five bus lines as a single tram line, even if it's humbug economically.- Posted Apr 10, 2013
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Critic Score 59
It's a sleeping pill disguised as an online action game with mediocre graphics, bad controls, frustrations and most of all: boredom. -
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Critic Score 59
The concept with it's economic parts, RPG elements, real time battles and PvP sounds tempting, but fails due to bugs and game mechanics that haven't been thought through.- Posted Oct 31, 2011
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Critic Score 59
It's not a bad game, but it has no soul. It's sterile and doesn't stir up any emotions due to the nameless, disposable characters. It's still fun for a short time, though.- Posted Oct 31, 2011
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- Posted Jan 31, 2013
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Critic Score 59
Such small inconsistencies fade before an embarrassing overall picture that Colonial Marines delivers: an ugly, poorly voiced and narrated lousy 0815-shooter.- Posted Feb 12, 2013
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Critic Score 58
Technically, Damnation is not up to date, it looks like a game from the 20th century with overly complicated controls. It's a shame, because it could have been so much better. Blue Omega, please try again. -
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Critic Score 58
The basic idea behind Conquest is cool: play the largest battles from Lord of the Rings from the perspective of a soldier. The out-of-date graphics, bad class balance and stubborn controls would be no problem if this was a mod for Battlefront or Battlefield, but this is a full price game. The only thing worthy of the big license is the soundtrack and that's available for less. -
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Critic Score 58
At the beginning it looks like investigating, secretly rummaging the abbey and questioning other characters could be fun, but the game turns out to be made of pointless little riddles and requires searching through the same locations over and over again. Why somebody did something doesn't seem to matter at all. The Abbey is not about playing through a story, it's about forcing the player to solve riddles. At least the music by Emilio de Paz is well done. -
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Critic Score 58
What's left if you remove the roleplay elements from an action-based RPG? In this case it's three hours of uninspired action. Everything that made Fallout 3 a good game has been removed, obviously to rip off gamers who already explored the whole wastelands - and for those players it's totally worthless. -
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Critic Score 58
Mata Hara was a legendary woman – this game is a one-dimensional disappointment. Instead of offering a thrilling story the game is just a line of mediocre dialogues, held together by some stereotypes. The riddles are boring and often only seem to be there to connect some mini games together. That’s not enough. -
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Critic Score 58
This game could easily win a title for the most extensive and absurd key assignments. You’d need Jedi fingers to play the game without a gamepad. There are far too many key combinations. The result: pure chaos. -
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Critic Score 58
It's obvious that the scope of this game has been too much for the first project of an independent studio. More time, money and experience would have improved the game a lot. -
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Critic Score 58
If developers of real military simulations try to develop games, things can go terribly wrong regarding the balance between complexity and fun. Despite the great AI there’s not enough fun in there. Try again, please. -
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Critic Score 58
Doesn't live up to its potential. The game can be fun, but never feels right. Well done, but missed the mark.- Posted Dec 20, 2010
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- Posted May 28, 2011
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Critic Score 58
The delays before the launch of the game were a bad omen - and another delay would have been a good idea. The game feels like it has been taken away from the developer before it was finished, but released nontheless.- Posted Sep 26, 2011
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Critic Score 58
It's very short but we still had to force ourselves to play on. Dumb non-stop battles, oversized dungeons and a tiring story is basically all there is. Think twice before buying this one.- Posted Oct 27, 2011
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Critic Score 57
That's one thing we didn't want to know: That Creative Assembly can create bad games, too. The main reason for this is a new control concept that went terribly wrong. It's almost impossible to control your troops which enables the otherwise dumb AI opponents (no control problems there) to dominate in massive battles. In addition to being unplayable, Stormrise requires Windows Vista and a DirectX 10-card, too. -
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Critic Score 57
The problem of Starpoint Gemini: there are no strong points, nothing special, nothing that stands out. It's just an unnecessary game.- Posted Jun 2, 2011
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Critic Score 57
If Techland would have called this one "Stupid shooter with pathetic characters full of cliché", it would have been less of a disappointment.- Posted Sep 9, 2011
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- Posted Mar 15, 2012
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Critic Score 56
There's a line drawn between uncomplicated action and stupid nonsense and that's exactly where Wheelman is lurching about. In large parts it's like GTA with the exception that nothing really works. The game feels artificial, unfinished, has no soul and takes itself too seriously. At least that's unintentionally funny. -
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Critic Score 56
It’s like a browser game with improved graphics. The upside-down look was a bad choice, everything except the survival mode get boring quite fast. So it’s just the hunt for a new high score or rank. Boring. -
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Critic Score 56
The game lacks diversity. In each of the similar looking rooms you're doing the same thing. The less well done shooter elements and climbing passages can't change that.- Posted May 27, 2011
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- Posted Apr 26, 2013
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Critic Score 55
This game won’t be published in Germany and that’s no loss at all. The game looks like a game from a few years ago, the single player campaign is finished in 4 hours and if the hero Dick Marcinko really was that kind of inhuman, he doesn’t even deserve a game. -
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Critic Score 55
More complexity doesn't automatically create more fun. The successor to Puzzle Quest, the entertaining mix between role-play elements and puzzle game, turns out to be uninspired and boring. It's more complex but confusing, even for experts. There are less rewards to motivate you and the AI doesn't work properly. A candidate for the list of bad sequels. -
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Critic Score 55
If we had to choose never to play a multi-player shooter again or to play breach, we would stop playing. Hitting walls with a hammer is probably more entertaining than Breach.- Posted Feb 21, 2011
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Critic Score 55
Running around through areas that all look the same, stupid characters with pathatic lines - this game was made without any attention to detail or care and it shows every second.- Posted Jun 14, 2011
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- Posted Feb 7, 2012
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- Posted Mar 6, 2012
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Critic Score 54
Good ideas, mediocre implementation. There's a lot of blood, a solid story and well done cut-scenes. Dreamkiller tries to be different, but in the end it's just short-lived fun for players who enjoy games like Painkiller. -
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Critic Score 54
Akaneiro is absolutely nothing special, either for better or for worse.- Posted Feb 11, 2013
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Critic Score 53
The sequel to the controversial Vietnam first person shooter abandoned the use of torture and atrocities to civilians. It also abandoned good graphics, atmosphere and almost everything else needed for a good game. Dumb enemies, exaggerated splatter effects, boring levels and graphics right from the last century - Shellshock 2 has nothing interesting to offer. -
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Critic Score 53
It really hurts to see a game that could have been great failing because of lots of small and medium problems. Without bugs it could have easily scored 70 or more, the potential is there.- Posted Oct 28, 2011
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- Posted Feb 9, 2012
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Critic Score 53
Sniper: Ghost Warrior 2 is like a bargain at the dodgy used car dealer around the corner.- Posted Mar 20, 2013
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Critic Score 53
I'd rather stick with zombie alternatives like Left 4 Dead, just because I can because in co-op play against the undead.- Posted Mar 28, 2013
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Critic Score 52
Russian developers are said to make very difficult and unapproachable games, totally missing the international market. Reign: Conflict of Nations is an impressive proof. If you haven't thought of invading Jaroslawl with Latvia, you're better of with the Total War series.- Posted May 28, 2011
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Critic Score 52
Looks like the developers had to spend all their budget to buy the D&D license, otherwise it's hard to explain the amount of bugs and the lack of care for the game.- Posted Jun 30, 2011
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- Posted Aug 13, 2012
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- Posted Nov 9, 2012
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- Posted Jan 18, 2013
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Critic Score 51
Playing Turning Point feels like travelling back in time. The game looks awful, the levels are boring, the enemies act foolish and the story is mediocre at best. Except for the music made by Michael Giacchino, nothing is worth mentioning. A case for the first person shooter garbage dump. -
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Critic Score 51
With its archaic graphics, dull missions and a flawed game balance, only the multi-player part saves this game from being a total disappointment. But that alone can't justify its existence. -
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Critic Score 51
Nothing seems to be finished. The cover system is laughable, the AI as intelligent as an amoeba and the graphics aren't impressive either. The story is totally nuts, too. There are better alternatives out there.- Posted Oct 11, 2011
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- Posted Dec 14, 2011
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Critic Score 51
Despite the short playing time of four hours, Sacred Citadel quickly become a tedious treadmill.- Posted Apr 18, 2013
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Critic Score 50
It's too short, it possible to count the different enemies and weapons on one hand and gameplay variety apparently was vaporized on Judgment Day. Only one thing is really high class: the price 10 Euros per hour of gameplay is a rip off. -
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Critic Score 50
A free roaming role-playing game with pirates? Sounds great, but the developer managed to sink the ship. Apparently the programmers thought it would be funny to force a pirate to use the enter key a lot instead of the mouse, the story is broken and all that’s left is to get rid of this game somewhere in the Bermuda Triangle. -
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Critic Score 50
This game shows what most athletes have to endure during the Olympic Games: losing and nervous breakdowns. There are 14 disciplines, each of which is extremely hard to master, mainly because of the bad controls, leaving you to guess what caused the problem. It looks and sounds good, but that’s it. -
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Critic Score 49
Scorpion: Disfigured uses some well-known features from other games, like weapon and character improvements (Deus EX) or psychic abilities (System Shock 2). But nothing really works well, not even shooting, which feels like throwing cotton balls. For a shooter, that's the final nail in the coffin and this game should be buried. -
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Critic Score 49
Only the fact that games like this are rare on PC may make Garshasp an interesting game for some people. But we hardly had any fun with it. What did the developers do during the three years of development time?- Posted Jun 11, 2011
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Critic Score 49
We didn't expect part 2 to be better than part 1, but it scores 49 instead of the 48 points of the predecessor. Only 33 more Harry Potter games to go to be as good as the first one from 2002.- Posted Oct 24, 2011
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Critic Score 49
After this shock I must urgently re-play something better. For example, Aliens: Colonial Marines.- Posted Apr 26, 2013
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Critic Score 48
This is Harry Potter and the Deadly Shallows. It's only six hours long, but just as boring and confusing as the book and just as bad as the console versions.- Posted Dec 20, 2010
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Critic Score 48
There's just one basic problem with Pirates of Black Cove: the developers forgiot to deliver a game. What's the point of all the items and upgrades if nothing really makes a difference?- Posted Aug 12, 2011
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- Posted Oct 3, 2011
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- Posted May 28, 2011
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- Posted Nov 29, 2012
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- Posted Mar 4, 2013
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Critic Score 45
I could fill novels with what is wrong with Postal 3. To shorten the whole thing, three words are enough: I am shocked. Not by the representation of violence and the scabrous knee-slappers, that many people see in the series. No, I'm shocked that Postal 3 turns out to be a technically older than dirt data cluster with lame gameplay, which has absolutely nothing really individual anymore. Oh dear, Postal 3 stimulates not even controversial discussions! In the end, it consists only of trivial game mechanics, which were copied cheesy from other games and have nothing to do with Postal itself anymore. Thereby Postal 3 is one of the biggest disappointments of 2011 for me. What have the developers just done for all eight years?- Posted Jan 10, 2012
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- Posted May 3, 2013
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Critic Score 42
Instead of being an entertaining horror game, I’m Not Alone seems to be a zombie itself. Should you see it somewhere, remember zombie rule number one and run for your life. -
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Critic Score 40
I would like to like that game because of its B-movie story and because of the natural-disaster-weapon. But as far as game design is concerned everything is just plain wrong: controls, AI and path finding.- Posted May 27, 2011
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Critic Score 39
The War Z is plagued by too many mistakes, but the developers seem to be unprofessional. I've watched the development of the game for too long now - without realizing improvement.- Posted Jan 15, 2013
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- Posted Oct 22, 2012
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Critic Score 33
Do you have a six year old son who likes to watch CSI? Then this is the game for him. There's a shattered body lying next to the Empire State building, so we start collecting evidence all around it: Pretzels, empty cans, flowering pots and rubber ducks. That doesn't make any sense? That's right, this just a simple game of "find the hidden object" with a thin story and some CSI people. Asking 30 Euros for all that is nothing but a rip-off. Well done, Ubisoft. -
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Critic Score 31
The subtitle of Flatout 3 is "Chaos & Destruction". Quite appropriate: This impudence sparked in me an unexpected destructive frenzy so far. And after throwing my gamepad about twentyseventimes through my office, it was also there, indeed, pretty chaotic. The subtitle, however, remains the only promise that redeems Flatout 3 - the rest is utter misnomer. Here is pursued, in the most shameless way, to flog off an abysmal racing game with a known name to unsuspecting fans of the series. Flatout has not deserved this!- Posted Dec 19, 2011
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Critic Score 25
Stupid name, stupid game. There are some games which will be remembered because of their quality. And then there are others which we would like to forget, but can't - because of their stupidity. This game is one of the latter, causing sore eyes and ears. -