games(TM)'s Scores
- Games
For 2,149 reviews, this publication has graded:
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22% higher than the average critic
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4% same as the average critic
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74% lower than the average critic
On average, this publication grades 7.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 65
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
10
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Score distribution:
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Positive: 723 out of 2149
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Mixed: 1,149 out of 2149
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Negative: 277 out of 2149
2,149
game reviews
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Critic Score 90
Stood side by side with its predecessors, this third and final hurrah is less a dramatically pitched revolution and more a masterfully sculpted evolution, as while the graphical depth, online functionality and cover mechanics are some of the best in the business, when contrasted with Gears 2, they're incremental steps rather than thundering leaps.- Posted Sep 15, 2011
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Critic Score 80
Killzone 2 is a gamer’s game. And although it fails to go beyond the confines of the genre, we wouldn’t criticise it for being anything other than a wonderful example of what can be achieved within them. [Mar 2009, p.108] -
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Critic Score 80
Rocksteady Studios has produced a game as ravishing as Uncharted: Drake's Fortune and as compelling as Dead Space, one that very nearly lives up to its own hype. [Oct 2009, p.122] -
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Critic Score 70
One of the game's greatest achievements is in how the heavily scripted action manages to escape the feeling of linearity that blighted MOH. Most probably due to the sheer intensity and urgent pacing of proceedings, it feels surprisingly fitting for players to be swept along at the mercy of the situation. [Christmas 2003, p.110] -
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Critic Score 70
Mario Kart DS is a polishing of the Mario Kart concept and little else. [Christmas 2005, p.99] -
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Critic Score 90
The sequel to one of this generation's biggest disappointments has emerged as a strong contender for game of the year, and if you didn't see that coming, don't worry - neither did we. [Christmas 2009, p.122] -
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Critic Score 90
What bumps PGR2 into the league of truly great racers is the extensive Xbox Live support. It really does feel like you're part of a community full of gamers vying to be the ultimate Project Gotham racer. [Christmas 2003, p.92] -
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Critic Score 90
Playing God has never been as free, rewarding or downright enjoyable as it is here... Quite simply, this is a game so packed with features and so lovingly crated that, for the first time that we can recall, you’ll still be discovering parts of it by the time the add-on packs roll around. [Nov 2004, p.102] -
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Critic Score 90
It's certainly done its share to bring the World of Warcraft into the modern era. [Issue#106, p.102]Posted Feb 20, 2011 -
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Critic Score 90
Ping-ponging from the sublime to the ridiculous with sass, style and a potty mouth, Bayonetta is a ten-hour journey into both the obscenely brilliant and the brilliantly obscene, but you'll still be playing it for its wealth of extras long beyond that. [Issue#91, p.102] -
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Critic Score 90
As a single-player game it is very enjoyable, but as a multi-player Xbox Live game it raises the bar for all others to follow. [Apr 2006, p.100] -
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Critic Score 90
It may not lean enough in either direction for hardcore platform or RPG fanatics to find everything they're looking for, but as far as genre-crossing titles go, they don't come much more enjoyable or extensive than this. [Jan 2004, p.104] -
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Critic Score 80
Year on year, the main modes in the THPS games have moved further away from traditional over-the-top skating to encompass more and more 'crazy' goals, something we're not entirely sure we approve of. One thing we are sure of, though, is that the core skating engine makes for by far the best extreme sports game of this generation. [Christmas 2003, p.98] -
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Critic Score 90
A fine treat that succeeds on nearly every level. A genuine classic. [Dec 2009, p.110] -
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Critic Score 80
Its overall challenge is both lasting and addictive. [Issue#122, p.109]Posted May 17, 2012 -
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Critic Score 90
There’s an obvious luxury to riffing on a masterpiece that other games simply can’t enjoy, but that doesn’t make the choice to blow the city wide-open any less brave. [Apr 2009, p.110] -
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Critic Score 90
A groundbreaking moment for the future of virtual football. [Nov 2011, p.102]Posted Oct 18, 2011 -
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Critic Score 60
The key word here is definitely 'more'; more weapons, more gadgets, more planets and plenty more instances where the platform-based exploration takes a back seat in favour of what can only be described as mini-games that try desperately to integrate themselves into the rest of the game. [Dec 2003, p.117] -
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Critic Score 90
A football game as good as - if not, somewhat controversially, better than - Pro Evo in its prime and as tight a sports title as you'll play this year. [Dec 2009, p.104] -
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Critic Score 90
Phantom Hourglass launches from into the DS’s feature list like the past is over and out, moving from one new technology-application marriage to another. [Sept 2007, p.106] -
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Critic Score 90
Intelligent Systems has come good for Advance Wars fans and made its latest title arguably the best reason to own a DS so far. [Sept 2005, p.98] -
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Critic Score 90
By far the biggest step up lies in the course design, offering dozens of alternative routes and short-cuts on each map and making far more use of vertical travel than Burnout ever did. [Nov 2005, p.90] -
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Critic Score 70
We hope Atlus takes its time to deliver a more compelling and intelligent game with the next Persona, as the series has some remarkable potential. [Jan 2009, p.126] -
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Critic Score 90
Hitting the mark in just about every area, Assassin's Creed: Brotherhood is a stunningly considered improvement on its predecessor. Essential for fans of the series, it's also an adventure of tremendous substance and beauty in its own right.- Posted Nov 16, 2010
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Critic Score 90
A near-constant flow of hardcore platforming, visual gags and references that span indie and retro gaming's rich histories makes Super Meat Boy a tireless entertainer. [Christmas 2010, p.119]Posted Jan 11, 2011 -
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Critic Score 100
Reinvents a genre and unequivocally defines it in one fell swoop. [Issue#106, p.96]Posted Feb 20, 2011 -
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Critic Score 80
There's not much more you could ask from a sequel. Almost everything that you might have thought the first game was lacking has been provided. Our one minor complaint we have is that it's maybe not as much of a challenge as the first game was and it's not going to take long to see everything the game has to offer. [Nov 2004, p.114] -
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Critic Score 90
Does exactly what a good sequel should, retaining the core appeal of the first game but with enough twists added to make it feel as altogether new and exciting as a completely original title. [Oct 2008, p.118] -
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Critic Score 80
We're just a little bit disappointed that this Civ evolution isn't as polished as we'd expected. [Issue#102, p.108]Posted Jan 20, 2011 -