games(TM)'s Scores

  • Games
For 3,106 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Fallout 3
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3106 game reviews
    • 88 Metascore
    • 90 Critic Score
    As a story, it may well be lacking, but as a collection of expertly crafted play spaces where design and mechanics reinforce and respond to your agency in myriad delightful and engaging ways, Dishonored 2 is pure magic.
    • 88 Metascore
    • 80 Critic Score
    While Ninja Gaiden Sigma’s combat feels as fresh and vital as it did in 2004, its level design is starting to show its age. Certainly, trudging through the meandering streets of Tairon City is a considerable grind, leaving you begging for the next pack of ninjas to somersault into view. [Aug 2007, p.116]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    As for consolidation and logical expansion, Final Fantasy Tactics: War Of The Lions achieves more for SRPGs than recent efforts from other studios. [Aug 2007, p.108]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Where "Touched" lost some of the series' momentum by pigeon-holing its games into various styles, Twisted! literally swings it back in a positive direction... This isn't just a videogame; it's a tactile test of skill and balance that genuinely challenges more than just your reflexes. [May 2005, p.98]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    The core formula has had slow refinements enacted upon it for generations, but X/Y feel like a triumphant return to the central philosophy that made Red/Blue great – these are games about exploration, and getting in touch with that childish joy of the undiscovered. A game that prompts that in both adults and children can be considered nothing other than a success.
    • 88 Metascore
    • 90 Critic Score
    This is still something very special, a work of rare craft and beauty, and almost certainly the best exclusive on Xbox One. Essential.
    • 88 Metascore
    • 80 Critic Score
    For now, Hearthstone is very much a triumph, and with a mobile client rolling out there’s a sense that we’re at the beginning of a phenomenon rather than in the midst of one. Yet again, Blizzard seems to have played its cards absolutely right.
    • 88 Metascore
    • 80 Critic Score
    Within minutes you’ll be up to your old tricks, throwing drivers onto the pavement, beating up shoppers, jumping off buildings on motorbikes... the possibilities are once again limited only by player imagination. [Christmas 2005, p.120]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    This latest title in Creative Assembly's Total War franchise revisits the second game if the series and gives it a new lease of life thanks to a host of tweaks and revisions. [Christmas 2006, p.108]
    • games(TM)
    • 88 Metascore
    • 70 Critic Score
    The conversion is spot on, the graphics, sound and control are superb, and short bursts of the single-player are a joy. It's such a shame, then, that the multi-player is a let down. [Sept 2006, p.108]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Compelling and rarely pretentious. [Issue#142, p.118]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    For its few flaws, Fire Emblem rivals the "Advance Wars" duo in terms of addictiveness and style, only really falling short due to its straightforward approach and character mortality that will frustrate those used to more forgiving titles. [Feb 2004, p.102]
    • 88 Metascore
    • 80 Critic Score
    The most replayable Civ yet, but the AI is a drawback. [Issue#181, p.77]
    • 88 Metascore
    • 80 Critic Score
    This generous package will sustain and deepen the competitive side, but Legacy Of The Void also does enough not to scare away the casuals once the closing credits role and multiplayer beckons.
    • 88 Metascore
    • 80 Critic Score
    Blizzard deals best in the subtle, and there's never any doubt where the focus of Diablo III lies. Even after the final battle is completed and the credits roll, your warrior is still there, ready for the next difficulty level. As such, the balance between the classes, the skills, and the loot get the bulk of Blizzard's attention, which is for the best.
    • 88 Metascore
    • 90 Critic Score
    We'd struggle to think of a developer that does better-quality FMV than Oddworld Inhabitants; we've seen tangible, real-life things that don't look as convincing as some of the clips in this game. [Feb 2005, p.98]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Pirates! Is a challenging and rewarding open-ended adventure... what better than a game that let’s you write your own pirate-filled legacy. [Jan 2005, p.118]
    • 88 Metascore
    • 90 Critic Score
    With the addition of artifact weapons – which are intended to last all expansion pack and can barely reach a third of their ultimate power by the end of the expac’s content – it could be that Blizzard has released and set up to produce what may well go down in history as World Of Warcraft‘s best expansion pack yet.
    • 88 Metascore
    • 90 Critic Score
    One of the most inventive uses of VR so far...A unique and entertaining social VR experience. [Issue#180, p.48]
    • games(TM)
    • 88 Metascore
    • 60 Critic Score
    While the accessible arcade action delivers thrill-a-minute multiplayer dogfights, over time the game's inherent lack of substance becomes increasingly evident. [Dec 2003, p.121]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    Owlboy’s deceivingly simplistic delivery belies an enviable narrative, tourniquet-tight gameplay, and a cast you’ll fall in love with. Don’t miss it.
    • 88 Metascore
    • 90 Critic Score
    Visually stunning, mechanically incredible and impossible to put down, Hot Pursuit is, quite frankly, the game we've always wanted Need For Speed to be. [Christmas 2010, p.103]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Ridge Racers emerges as the consummate package as far as PSP launch titles go – true, it cribs from every other game in the series instead of offering real originality, but that’s a small price to pay for the amount of quality that’s packed into the game. [Feb 2005, p.116]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    The best realistic boxing title we’ve played, and few fight fans will be disappointed. [Apr 2005, p.114]
    • games(TM)
    • 88 Metascore
    • 90 Critic Score
    A near-perfect distillation of gaming excellence. [Issue#190, p.80]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Challenging, beautiful and unique. [Issue#105, p.82]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    Represents the best version of Animal Crossing to date. [Issue#136, p.102]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    It’s debatable whether or not this is worth buying if you own last year’s game…it comes down to how rich you are and how much you like golf. [Nov 2004, p.118]
    • games(TM)
    • 88 Metascore
    • 80 Critic Score
    If we have to make a criticism, it's that The Witcher 2 leaves you wanting more than it offers. [Issue#110, p.110]
    • games(TM)
    • 87 Metascore
    • 80 Critic Score
    We learnt Paint it Black note-for-note in about an hour this morning; that definitely wouldn't have happened without Rocksmith. [Issue#142, p.111]
    • games(TM)

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