GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Grand Theft Auto V
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 79 Metascore
    • 87 Critic Score
    F.E.A.R. 2 doesn’t depart much from the original formula, retaining what was good about the first game while punching up the weaker areas. The improved variety in weapons, locations, and enemies is great, but standards have increased a great deal since Alma’s debut. What you get is an atmospheric shooter with a lot of tried-and-true concepts that fails to push the envelope. Fans of horror and first-person shooters will find it a nice blend of the two.
    • 55 Metascore
    • 46 Critic Score
    Conceptually speaking, Onechanbara entreats a dangerous dance of kitsch and low-brow entertainment. But poor design philosophy, a general disregard for story, and gameplay that will literally leave you sore land it in a special category of games barely worth the plastic they’re burned on. Sexy just isn’t enough, and contrary to its buxom beauties, Onechanbara is an ugly game from most angles.
    • 85 Metascore
    • 81 Critic Score
    Despite new levels, moves, and critters, LocoRoco 2 is very much the same as the first. But when the same is this clever, it's hard to complain.
    • 78 Metascore
    • 78 Critic Score
    House of the Dead: Overkill is undeniably fun. Its crude humor, non sequiturs, self-referential jabs, and brevity are practically overcome by smart level design and surprisingly deep gunplay.
    • 72 Metascore
    • 73 Critic Score
    It's almost funny how seriously the game takes itself, but if you're looking for something out of the ordinary, this trip through the underground provides just enough of everything to be worth playing.
    • 50 Metascore
    • 48 Critic Score
    X-Blades doesn’t fail for lack of originality or innovation, because that would imply that it met some meager expectations. X-Blades fails because it’s an ill-conceived lovechild of poor taste and even poorer game design.
    • 70 Metascore
    • 74 Critic Score
    Tenchu: Shadow Assassins gives the Wii’s family-friendly catalogue a welcome streak of red, but an ancient design and trifling motion controls make it an old dog of war. Many aspects of the game simply feel dated, but the series is definitely back to its stealthy fighting form. It’s going to take a lot more for it to achieve a successful contract kill.
    • 52 Metascore
    • 50 Critic Score
    Rygar: The Battle of Argus is sub-standard in every area, and while it has its moments, most are filled with boredom or outright frustration. The PS2 version is readily available for a few dollars, and the meager additions to this Wii iteration provide little incentive to pick it up.
    • 65 Metascore
    • 70 Critic Score
    It has a unique combat system and unrelenting violence that many will love. And for a licensed game, Afro Samurai doesn’t necessarily fail at what it aims to do. Like the many others before it, simple mistakes and a general lack of polish prevent it from passing the threshold to Butcher Bay territory.
    • 84 Metascore
    • 80 Critic Score
    Just like the first game, Skate 2 is a lot more enjoyable if you just look for spots to work from every conceivable angle and go to town. It’s when you attempt to actually complete the game’s career mode that things start to bog down as you’re forced to endure the finicky, imprecise trick controls, awkward on-foot movement, repetitive mission objectives, and god awful racing. But when you’re on-board, cruising down the sidewalk looking for an edge to grind or slide it really comes into its own.
    • 55 Metascore
    • 59 Critic Score
    Conquest relies too much on retreading old ground in almost every way. Numerous bugs, unpolished mechanics, and average presentation are the telltale signs of a rushed game, and this one has all three. It's not quite bad enough to cast into Mount Doom, but only those who can't get enough of Tolkien's tales need apply.
    • 75 Metascore
    • 72 Critic Score
    The Adventures of Kai and Zero lacks the innovation of the original Elebits, but the obstacle-laden gameplay is engaging throughout and there are some fun boss battles for players to look forward to as well. It’s not the brightest adventure on the DS, but it does have enough juice to provide some kid-friendly enjoyment.
    • 54 Metascore
    • 65 Critic Score
    A poor man's Mass Effect. It's too heavy on frivolities and too light on gameplay.
    • 90 Metascore
    • 93 Critic Score
    Persona 4 is a well-crafted game dense with content that achieves a compelling balance between traditional RPG dungeon crawling and, shockingly, what can actually be considered role-playing. In its 60-plus hours you’ll experience a tight, well-structured story, and the liberty to freely develop characters and progress at your own discretion.
    • 42 Metascore
    • 47 Critic Score
    SPRay tries to be a cross between The Legend of Zelda and Super Mario Sunshine, but it fails on a grand scale. It's 15 hours of pain with few redeeming qualities, and the elements it tries to lean so heavily on are where it's most deficient. Avoid the struggle altogether and invest the cash in a new garden hose.
    • 85 Metascore
    • 87 Critic Score
    Prince of Persia is a well-made product with production values to die for. But as an interactive experience, some conscious design and gameplay decisions will lesson the enjoyment for experienced players. The platforming is fluid yet only vaguely interactive, and the combat is robust but easy.
    • 87 Metascore
    • 86 Critic Score
    Super Street Fighter 2 Turbo HD Remix is a game long in name, short on modes, but overwhelmingly high on quality and replay value. It comes up a bit short on some counts, but fans will definitely not be disappointed with the end result. If you're looking for a well-balanced online fighter with plenty of competitors, this is your best bet.
    • 66 Metascore
    • 80 Critic Score
    The Last Remnant is a hard game to judge. A person's enjoyment of it will be directly related to how much they can tolerate persistent graphical issues. If you can get past it, there's a lot to enjoy in the smart design decisions and its unique battle system.
    • 60 Metascore
    • 70 Critic Score
    Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.
    • 59 Metascore
    • 65 Critic Score
    If nothing else, Ultimate Band proves that you don't need plastic instruments to feel like you're the second coming of Eric Clapton or Tommy Lee. The gesture-based controls are well-designed, fun to use, and contribute significantly to the experience.
    • 66 Metascore
    • 70 Critic Score
    Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.
    • 49 Metascore
    • 65 Critic Score
    It's a case of missed opportunity with Castlevania Judgment. The concept sounds so enticing, but it doesn't take long to realize that the series has not done a good job of creating memorable characters. It tries to implement creative ideas, but nothing really clicks and both die hard fans and fighting game enthusiasts will be discouraged by gameplay that's anything but immortal.
    • 76 Metascore
    • 76 Critic Score
    Tomb Raider Underworld feels like a stopgap platforming adventure. It’s much better than the bile released under her name last generation, but it still manages to feel a few years behind.
    • 73 Metascore
    • 74 Critic Score
    Whether it’s the TV parodies or inventive balance board support, Rayman Raving Rabbids TV Party is a fresh successor to the original. Yes, Wii mini-game collections have been done to death, but TV Party does it right, and does it differently.
    • 80 Metascore
    • 76 Critic Score
    The Broken Bond isn’t a huge advancement for the Naruto franchise, but it does a fair job of matching battles and missions with the proper plot points.
    • 66 Metascore
    • 55 Critic Score
    Tecmo Bowl: Kickoff is a missed opportunity, and probably should have stayed retired rather than risk its hall of fame status.
    • 89 Metascore
    • 86 Critic Score
    Left 4 Dead is a fun game while it lasts, but that’s not long. There’s not much nuance to the combat or weapons, but the realistic enemy behavior gives it a sense of unpredictability.
    • 89 Metascore
    • 86 Critic Score
    Left 4 Dead is a fun game while it lasts, but that’s not long. There’s not much nuance to the combat or weapons, but the realistic enemy behavior gives it a sense of unpredictability.
    • 64 Metascore
    • 67 Critic Score
    Need for Speed Undercover lacks challenge, struggles technically, and practically requires sunglasses to play. The framework for a stronger game is present, but the final product simply doesn't come close to competing with games like "Midnight Club: LA" or "Burnout Paradise."
    • 59 Metascore
    • 67 Critic Score
    Need for Speed Undercover lacks challenge, struggles technically, and practically requires sunglasses to play. The framework for a stronger game is present, but the final product simply doesn't come close to competing with games like "Midnight Club: LA" or "Burnout Paradise."

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