GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 The Legend of Zelda: A Link Between Worlds
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 77 Metascore
    • 64 Critic Score
    It’s a game torn between two personalities, and it shows. The new Strider is at its best when it’s delivering arcade-style action moments, but sadly these come too infrequently and too late for its own good.
    • 88 Metascore
    • 92 Critic Score
    It doesn't just add a few extra chapters to the existing campaign, or some new weapons and skins like so many other DLC add-ons. Instead, it adds some actual meaning, gives us a new way to play and an intimate look into Ellie's poignant past that is essential to any fan of the series.
    • 68 Metascore
    • 80 Critic Score
    The game offers dozens of moments that you just can't get anywhere else, and there's simply nothing like shooting a bug out of the sky with a giant laser. It's pretty great that in 2014 you can drop $40 and waste an entire weekend killing things straight out of a low-budget sci-fi movie.
    • 83 Metascore
    • 91 Critic Score
    As challenging as the game is, it’s never unfair. It’s rare to come across a game that has you screaming profanities at the screen one moment in a fit of rage, and then jumping for joy the next as you finally succeed.
    • 66 Metascore
    • 60 Critic Score
    Lightning Returns feels almost pointless, amounting to little more than an excuse to dress the heroine up in different outfits and beat the crap out of things. There's not much payoff for those that have been faithful since the beginning and it's so obtuse that it will be difficult for new players to get into.
    • 75 Metascore
    • 62 Critic Score
    Jazzpunk ends up being scatological and surreal, but it’s not sublime. Like Meatloaf says, two out of three ain’t bad. But when’s the last time anyone listened to Meatloaf? Jazzpunk is funny in its own peculiar way, but that’s about all it is.
    • 85 Metascore
    • 85 Critic Score
    For all of its strengths, Bravely Default’s best quality is its underlying enthusiasm that permeates almost every aspect.
    • 76 Metascore
    • 70 Critic Score
    Episode two puts The Wolf Among Us in an awkward place. Telltale shows enough of its hand to interest players in the rest of the story, but the unevenness of this second episode deflates the enthusiasm that first worked so hard to earn. It's difficult to tell how strong the series will become, but right now, it's tough to accept good when you're used to great.
    • 69 Metascore
    • 80 Critic Score
    It keeps you laughing with the sheer absurdity of its lead character, the not-so-subtle references, and fumbling physical comedy that's made all the more potent through your participation. Like a plate of sushi, it might seem a bit pricey for what you get, but it's worth paying a small premium for a fresh catch.
    • 52 Metascore
    • 62 Critic Score
    All in all, this eagle has landed on some seriously shaky ground. Short, boring, and reeking of “been there, done that,” this first episode in the series feels like a poor value as a one-off $9.99 purchase or as part of $29.99 season pass.
    • 82 Metascore
    • 88 Critic Score
    The Broken Age will win you over in minutes, and what it lacks in length or difficulty it makes up for in pure personality.
    • 81 Metascore
    • 90 Critic Score
    To put it plainly, Nidhogg is incredibly fun. If you can appreciate the game’s style for what it is and you don’t have an ego as fragile as glass, you’ll delight in testing your mettle against another’s.
    • 80 Metascore
    • 85 Critic Score
    The Banner Saga isn't what you’d strictly call “fun.” Instead it's interesting and challenging, more like a chess match than death match. But there's an incredible satisfaction when you take on a gang of armored monsters that by all rights should trample you, yet you're able to hamstring their health then line them up for execution.
    • 73 Metascore
    • 72 Critic Score
    Escape Plan’s memorable puzzles are wrapped up in a unique presentation, but once you finish the 3 hour campaign there's not much of a reason to comeback.
    • 72 Metascore
    • 60 Critic Score
    So many moments in The Curse of Brotherhood are hampered by a sense that a square peg is being shoved into a round hole. All of its great ideas are dwarfed by the fact that it doesn’t feel good to play. The game tries to make invoke a sense of creation, but it’s more akin to fumbling in the dark.
    • 78 Metascore
    • 90 Critic Score
    Episode one not only reintroduces us to the world of The Walking Dead, it raises the stakes in such a way that Clementine’s situation is more perilous than ever. We weren’t convinced that season two could eclipse season one, but at least in a few ways, it already has.
    • 64 Metascore
    • 60 Critic Score
    With an asking price of nothing, it’s not unreasonable that Warframe charges for things, but when the game’s main hook is getting more loot, it slowly becomes frustrating running into so many roadblocks. Even with your warframe’s athletic prowess, the nondescript missions don’t offer enough to put up with the waiting, and there certainly isn’t a strong reason to part with a credit card.
    • 81 Metascore
    • 88 Critic Score
    Gran Turismo's biggest weakness is its inconsistency. Its best parts are so great that it's shocking to come across elements that are so far below standard. Still, many of its faults are purely cosmetic. Where the rubber meets the road, it's still fantastic.
    • 55 Metascore
    • 62 Critic Score
    Leveling up dragons and replaying for ranks and leaderboard score might be enough to garner Crimson Dragon a cult following, but for most people the bungled core mechanic is a deal-breaker. This dragon might fly, but it never truly soars.
    • 79 Metascore
    • 87 Critic Score
    Despite infuriating DLC practices Forza remains a fantastic drive, and with some improvements, Drivatars could set a new path for competitive AI.
    • 87 Metascore
    • 87 Critic Score
    The world of Tearaway is one you’ll want to soak in until your battery dies. That said, the story is sweet, but the story is short, and the game can be finished in a few sittings.
    • 60 Metascore
    • 70 Critic Score
    Responsive controls and steady momentum will keep you engaged in Ryse’s constant war-making, but repetition unavoidably dulls the edge.
    • 93 Metascore
    • 95 Critic Score
    Super Mario 3D World is much more than the console big brother to 3D Land, incorporating the series’ every idea into a well-tempered concoction of imagination fueled by jumps and 1-ups for a new experience that transcends nostalgia to enter the realm of the sublime.
    • 78 Metascore
    • 80 Critic Score
    None of Dead Rising 3’s issues will stop you from enjoying the ludicrous ways you can kill zombies. While it may initially appear to be a more somber game than before, after spending a few hours with Dead Rising 3 you’ll realize the spirit of the series is well intact.
    • 80 Metascore
    • 84 Critic Score
    Hunting down your prey as the police or getting to your hideout in the nick of time is exhilarating, and constantly sharing a social sphere with other players feels like a natural step forward for a series intent on putting players on opposing side of the law.
    • 48 Metascore
    • 42 Critic Score
    While the specs look alright on paper, the dodging and shooting almost completely lack precision and the sloppy bike-fu loses its punch when you realize you can get away with mashing all the buttons at once to propel your combo counter into the thousands.
    • 76 Metascore
    • 85 Critic Score
    As likely the last Ratchet and Clank game on the PS3, the series could hardly ask for a better send off.
    • 91 Metascore
    • 98 Critic Score
    A rare accomplishment that recaptures the spirit of classic Zelda. It takes the series into new territory much like its SNES counterpart did two decades ago, and it might be the most significant revision to Zelda’s structure since the landmark release of Ocarina of Time.
    • 84 Metascore
    • 81 Critic Score
    Resogun lays out all your tools in front of you and has you gunning for a high score simply for the sake of improving your game. You can look at this as a virtue, but even with the addition of online coop, Resogun doesn’t completely explore its promising possibility space. It feels almost inevitable that the game will see some sort of update to offer more ships and more levels in the future.
    • 54 Metascore
    • 50 Critic Score
    With the way it looks and how simple it is, it’s easy to think Knack is a game for kids. And while that may be the intent, it doesn’t make Knack any less dull. Whether you’re five or 25, Knack is boring throughout its 10-hour duration.

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