GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Grand Theft Auto V
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 67 Metascore
    • 55 Critic Score
    Even if you've been hankering for a reason to dust off your Kinect, there is no shortage of fleeting distractions better suited to the task.
    • 67 Metascore
    • 74 Critic Score
    It's the better of the two downloadable chapters, but you'll need to buy both to fully appreciate it.
    • 67 Metascore
    • 65 Critic Score
    Cursed Mountain is an earnest attempt at staking its own niche in the survival horror space, but uninspired gameplay and clumsy controls keep it from reaching its own summit.
    • 67 Metascore
    • 65 Critic Score
    PaRappa is a relic of a bygone era. Had Sony decided to make this PSP re-release a PaRappa collection of sorts, including maybe PaRappa 2 from the PS2, or the pseudo-sequel UmJammer Lammy--or both--this would have been a sweet UMD.
    • 67 Metascore
    • 69 Critic Score
    Though Shadowrun is a first-person shooter, it still manages to include a lot of the qualities that made the original RPG a hit. At the same time, with just a few multiplayer modes and a paltry nine maps, the fun only lasts for so long.
    • 67 Metascore
    • 78 Critic Score
    Sniper Elite 3 definitely improves the rare but rewarding genre of open-world sniping. Being thoughtful about each shot instills a sense of companionship with your rifle, and we definitely felt an unexpected bond with our terrifying tool of death. Everything involving firing that rifle is fun, it’s just too bad the other elements in the game aren’t as impactful.
    • 67 Metascore
    • 45 Critic Score
    Even for a budget title, Real Heroes: Firefighter is unpolished and sloppy. The experience picks up toward the end, but it's too little too late when you consider the monotonous trudge that leads you there.
    • 67 Metascore
    • 86 Critic Score
    As the traditional RPG goes the way of the dodo, a play through the original Final Fantasy is a nice, entertaining way to rediscover the genre’s roots and remember why a lot of us got into these games in the first place. And this really is the ultimate remake of the game that started it all.
    • 67 Metascore
    • 63 Critic Score
    Easily the best NCAA basketball option out there. It does so much right that even the frustrating scoring issues can’t really kill the experience.
    • 67 Metascore
    • 76 Critic Score
    Even though it doesn’t have the jaw-dropping visuals of a game like Motorstorm, MX vs. ATV: Untamed delivers tight controls, great tracks, and a lot of options. There’s plenty to do, so you won’t get bored of playing in the dirt anytime soon.
    • 67 Metascore
    • 65 Critic Score
    Sega Superstars would have benefited from a more diverse character lineup, as the roster leans rather heavily on a few select franchises.
    • 67 Metascore
    • 80 Critic Score
    The right combination of gameplay elements and design decisions make Kane and Lynch easy to recommend to crime junkies and anyone who enjoys a little therapeutic videogame violence. A well-executed plot really makes the game, while the multiplayer additions add replay value and variety.
    • 67 Metascore
    • 78 Critic Score
    Compared to other Castlevania games, Harmony of Despair's world feels like a bit of a patchwork. The thrill of discovery is gone, and in its place is the compulsive drive to acquire loot. Oddly enough, it works, and it can actually be a lot of fun with friends.
    • 67 Metascore
    • 73 Critic Score
    The high-quality presentation, touch features, and substantial cache of content that includes ad-hock co-op and an addictive Conquest mode should please repeat customers and perhaps even bring a few newcomers to the battlefield.
    • 67 Metascore
    • 67 Critic Score
    Contrary to its namesake, One Piece: Unlimited Adventure is more of a spirited Easter egg hunt than anything else.
    • 67 Metascore
    • 68 Critic Score
    CounterSpy doesn’t really develop beyond its opening concepts. It’s fun to play the spy game for a while, but it quickly falls victim to tedium and repetition, with an unrewarding ending that comes off as a smoldering dud.
    • 67 Metascore
    • 88 Critic Score
    With its old identity stripped away you've left with a massive action game that tends to check all the boxes instead of creating new ones, yet measured against its contemporaries it remains near the top of its class. Big, brash, and full of memorable moments, Resident Evil 6 deserves to be played by any fan of the action genre.
    • 67 Metascore
    • 78 Critic Score
    The most demanding sim aficionados might not find enough to hold their interest for the long haul, but East India Company is definitely worth checking out if you're new to the genre or merely have an itch to make lots of virtual cash.
    • 67 Metascore
    • 70 Critic Score
    Just keep in mind that truly enjoying this adventure often requires you to overcome challenges that don't involve puzzling quests or formidable monsters. Yet even with its faults, there's a lot here to indulge your urge to explore and conquer.
    • 67 Metascore
    • 70 Critic Score
    This is 100 percent rental material, which considering the poor quality of a lot of the PS3-exclusives so far, is saying something. Just don’t expect a completely new game, or to play it online.
    • 67 Metascore
    • 52 Critic Score
    Fuel may set records and feature tons of things to do, but very little of it is actually worth doing. While the scale of its world may be impressive on paper, this is one case where bigger isn't necessarily better.
    • 67 Metascore
    • 57 Critic Score
    At $10, it can only be recommended for those who have sold off their collection yet can't let go of the past.
    • 67 Metascore
    • 65 Critic Score
    Sega Superstars would have benefited from a more diverse character lineup, as the roster leans rather heavily on a few select franchises.
    • 67 Metascore
    • 80 Critic Score
    The mission objectives are mundane, but all the little secrets littered throughout give it a sense of discover that Harry Potter games have failed to deliver in the past. If you’re a diehard Potter fan then don’t think twice about picking it up, and action gamers will find a lot to like as well.
    • 67 Metascore
    • 65 Critic Score
    There are some rough spots, and it’s far too challenging for its preschool target audience, but older players that can get past the glucose-coated exterior will find it to be a decent platformer with a fair share of challenge.
    • 67 Metascore
    • 74 Critic Score
    MLB 2K8 accomplishes what it set out to do--giving players more control in every phase of the game. Unfortunately, the changes come at a price that is hard to accept. In addition to the terribly inconsistent frame rate, evidence is everywhere that the game simply isn’t finished.
    • 67 Metascore
    • 83 Critic Score
    It doesn’t try to reinvent the wheel, but working within its accepted elements it does a great job of dumping you in the jungle and making you feel like you’re fighting for your life.
    • 67 Metascore
    • 69 Critic Score
    If you can't get enough of Brawl, give it a shot, but don't expect the next coming of Smash Bros.
    • 66 Metascore
    • 48 Critic Score
    Past the novelty of seeing the duo together in another game, Mario & Sonic's latest Olympic outing has little going for it in general. The mini-games suffer from dated controls at a point in the Wii's life where MotionPlus has become the standard, and with so many superior collections out there, this one's just plain hard to recommend.
    • 66 Metascore
    • 55 Critic Score
    Tecmo Bowl: Kickoff is a missed opportunity, and probably should have stayed retired rather than risk its hall of fame status.
    • 66 Metascore
    • 69 Critic Score
    Though Shadowrun is a first-person shooter, it still manages to include a lot of the qualities that made the original RPG a hit. At the same time, with just a few multiplayer modes and a paltry nine maps, the fun only lasts for so long.
    • 66 Metascore
    • 70 Critic Score
    We Ski & Snowboard is an improvement over We Ski, but a modest one. If you didn't enjoy the first game, the new locales and snowboarding aren't going to alter your opinion of the sequel.
    • 66 Metascore
    • 80 Critic Score
    The Last Remnant is a hard game to judge. A person's enjoyment of it will be directly related to how much they can tolerate persistent graphical issues. If you can get past it, there's a lot to enjoy in the smart design decisions and its unique battle system.
    • 66 Metascore
    • 62 Critic Score
    While all of the events offer glimpses of the Kinect's potential to enhance sports games, they're too basic and imprecise to satisfy fans looking for a new way to control their favorite athletic events.
    • 66 Metascore
    • 58 Critic Score
    Wheelman is lacking where it counts the most; under the hood. Life in this fast lane won't hold your attention for more than a few hours, as the high-octane action fizzles out all too quickly.
    • 66 Metascore
    • 52 Critic Score
    It ultimately relies too much on the honor system, and many players will be less inclined to give their best effort when the game gives you a pass just for moving around. In the end, the game doesn't do much more than simply give you an excuse to dance--it really is just as simple as its title.
    • 66 Metascore
    • 77 Critic Score
    There are a lot of unique concepts in The Crystal Bearers, but their flawed execution puts a damper on the experience. Combat aside, it's got a few redeeming qualities, namely, a strong story, and some genuinely fun sequences. If you're expecting the traditional Square Enix offering of magic, leveling, and gear management, you'll be put off by the radical departure.
    • 66 Metascore
    • 63 Critic Score
    While it certainly isn’t the most polished product, Monsters vs. Aliens offers a colorful and vibrant palette. A few too many erratic cuts interrupt the flow of action, and the low polygon count looks are of Wii quality, but there’s not enough to truly call foul over.
    • 66 Metascore
    • 54 Critic Score
    For better or worse, The House of the Dead 2 & 3 Return is a faithful representation of the arcade classics, and players interested in reliving these titles again and again can grab a copy at a $30 price point.
    • 66 Metascore
    • 75 Critic Score
    In spite of its technical flaws, Universe at War deserves merit twice over for not only presenting an RTS with a fresh spin on races, but also doing so with a neatly accessible control scheme.
    • 66 Metascore
    • 60 Critic Score
    Lightning Returns feels almost pointless, amounting to little more than an excuse to dress the heroine up in different outfits and beat the crap out of things. There's not much payoff for those that have been faithful since the beginning and it's so obtuse that it will be difficult for new players to get into.
    • 66 Metascore
    • 45 Critic Score
    Mario Party 10 feels like waiting in a line that never moves forward. It’s completely possible to go through an entire match as a passive observer and still win first place. Occasional mini-games spice things up but their appearance is far too rare. Don’t RSVP to this party.
    • 66 Metascore
    • 55 Critic Score
    All the wonderful frosting in the world can't hide a bad tasting cake, and Spyborgs' positives can't overcome the stale combat and the bitter tedium that sets in through 37 levels of straightforward smack and whack.
    • 66 Metascore
    • 83 Critic Score
    The customization features are a welcome return, and the five-layered career lets you play with different approaches to driving. Some aspects of Need for Speed could use more variety, but it’s a solid foundation to move the series forward.
    • 66 Metascore
    • 63 Critic Score
    For a game that is rated TEEN, the latest One Piece doesn’t provide the flare that a teen’s attention requires, unless you’re a rabid fan of the television series.
    • 66 Metascore
    • 74 Critic Score
    Those who grew up with later installments in the series may lament the lack of an open world, split-screen support, create-skater option, level editor, or moves such as the revert, but the best part of the original games--working toward mastery of particular techniques and levels--remains a compelling reason to revisit the past.
    • 66 Metascore
    • 70 Critic Score
    Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.
    • 66 Metascore
    • 57 Critic Score
    The overall weirdness and distinctive art style keep Black Knight Sword from being another run-of-the-mill action game. Yet the five main levels can be completed within two hours, and while there is an option to continue playing on a more challenging difficulty setting as well as additional challenge-oriented modes, the level design doesn't encourage exploration and there's little interactivity aside from slashing at enemies.
    • 66 Metascore
    • 71 Critic Score
    Tacked-on Kinect support is far from the only sign that Crash is not your typical Burnout game. But by focusing squarely on the type of play that the series is best known for, Crash successfully captures its spirit. You'll likely put it through its paces pretty quickly, but there are worse ways to spend 800 Microsoft points.
    • 66 Metascore
    • 65 Critic Score
    By now, it's clear that the Kingdom Hearts series really needs to move into new territory instead of rehashing the same tired elements that are well past their expiration date. If you're new to the series, there are worse games than Recoded to start out with. Veterans, on the other hand, will be hard-pressed to find anything worthwhile here.
    • 65 Metascore
    • 73 Critic Score
    The learning curve is steep, the controls take effort to master, and the single-player game is ultimately there to prepare you for head-to-head matches. It’s a very specific game experience that rewards trial and error and fails to appeal to a broad audience in the process.
    • 65 Metascore
    • 73 Critic Score
    While the lackluster shop mode doesn't deliver anything fun or engaging, the rest of the game is still just as enjoyable as its predecessors.
    • 65 Metascore
    • 65 Critic Score
    It’s an incredibly repetitive game that has a lot of depth on the surface that becomes irrelevant once it’s put into practice. Fans of dungeon-crawling loot hunts should rent, but everyone else will tire of its shortcomings even before its brief campaign is complete.
    • 65 Metascore
    • 61 Critic Score
    Slender: The Arrival is an atmospheric package relying too much on one admittedly terrifying trick that overstays its welcome far too early in an already short series of events.
    • 65 Metascore
    • 72 Critic Score
    It’s not an ideal experience on any level: it’s too long as an arcade game, and too short as an RPG, but it’s sure to find a niche--especially by trumpeting the brand it’s built upon.
    • 65 Metascore
    • 70 Critic Score
    It has a unique combat system and unrelenting violence that many will love. And for a licensed game, Afro Samurai doesn’t necessarily fail at what it aims to do. Like the many others before it, simple mistakes and a general lack of polish prevent it from passing the threshold to Butcher Bay territory.
    • 65 Metascore
    • 62 Critic Score
    Those with a sharp pair of eyes who like a decent visual challenge will find Mystery Case Files to be a worthy commute companion. It's not as challenging as most puzzle games and constantly uncovering hidden objects grows tiresome, so we only recommend it for the terminally bored.
    • 65 Metascore
    • 65 Critic Score
    Combat quickly grows repetitive, even with talent trees and new abilities. Advancement is slow, and many missions and challenges seem more like busywork than fun.
    • 65 Metascore
    • 58 Critic Score
    The Sims 2: Pets for Wii is nothing more than slapdash and second-rate. There’s enough left for it to be enjoyable, but with a lack of content and an overabundance of bugs, players are better off getting the PC version or waiting to see if MySims can pick up the slack.
    • 65 Metascore
    • 74 Critic Score
    Quantum of Solace is a passable Bond game and an above-average action game, but it's seriously held back by a lack of style and originality.
    • 65 Metascore
    • 54 Critic Score
    A basic port disguised as a major overhaul. Capcom included online leaderboards for the main game as well as paltry trophy and achievement support, but the most earnestly competitive component--the battle mode--is neglected without any leaderboards.
    • 65 Metascore
    • 82 Critic Score
    It's over in a flash, but when it's done, you'll be eager to find out what happens next.
    • 65 Metascore
    • 68 Critic Score
    It establishes an eerie mood, making you feel vulnerable to what lurks in the shadows. It just gets hung up in awkward moments at times.
    • 65 Metascore
    • 84 Critic Score
    If you’d rather call the shots than jump through hoops, this unique game is your kind of racket.
    • 65 Metascore
    • 65 Critic Score
    Dragon Ball fans who just want to battle it out can stick to the arcade gameplay, but the main story mode that differentiates it brings far more frustration than enjoyment.
    • 65 Metascore
    • 73 Critic Score
    The vicious combat is a lot of fun, and building your army and laying siege to the enemy is a compelling experience in an action game setting. If it didn’t run out of ideas so quickly and had a smoother presentation, Viking could have struck an even mightier blow.
    • 65 Metascore
    • 70 Critic Score
    Baja manages to capture the chaos and intensity of off-roading, but the finicky controls undermine the experience.
    • 65 Metascore
    • 80 Critic Score
    The right combination of gameplay elements and design decisions make Kane and Lynch easy to recommend to crime junkies and anyone who enjoys a little therapeutic videogame violence. A well-executed plot really makes the game, while the multiplayer additions add replay value and variety.
    • 65 Metascore
    • 69 Critic Score
    Opoona doesn't break a lot of new ground, but the charming characters and bonbon battle system give it a distinctive flavor.
    • 65 Metascore
    • 77 Critic Score
    Divekick may not look like it’s worth ten dollars, but like the stance-switching Uncle Sensei, looks can be deceiving. Once you’ve connect with high-powered “headshot”, you’ll gain a much better sense of the game’s value. When you’re on the receiving end of that ego-crushing kick to the dome, you can be damn sure that you’ll want a rematch.
    • 65 Metascore
    • 73 Critic Score
    Darkspore is merely a pretty good action-RPG. It works great on a fundamental level, but its execution is a little too cumbersome to let you truly appreciate its breadth.
    • 65 Metascore
    • 70 Critic Score
    For such a large RPG, it’s the small moments where Risen 3 works best. The game just needs more of them; times when you get swept up in a random quest, stumble upon hidden treasure, or chuckle at a random quip from Bones. It's a game with its heart in the right place and when everything clicks, you won’t want to leave.
    • 65 Metascore
    • 73 Critic Score
    The learning curve is steep, the controls take effort to master, and the single-player game is ultimately there to prepare you for head-to-head matches. It’s a very specific game experience that rewards trial and error and fails to appeal to a broad audience in the process.
    • 65 Metascore
    • 79 Critic Score
    Yes, there are still some big licensing issues, and the AI still makes the same odd, boneheaded moves, but overall, NASCAR 09 is extremely playable, and should satisfy console gear heads looking to climb the ranks and make the chase.
    • 65 Metascore
    • 79 Critic Score
    At its matinee price of $40, Tekken Hybrid definitely isn't a shabby deal in the end.
    • 65 Metascore
    • 80 Critic Score
    Mothership Zeta is a wild and humorous mission for Fallout 3 fans, but it lacks the breadth of Point Lookout or Broken Steel. It's a little disappointing as a final chapter, but players looking to explore the farthest fringes of the Fallout universe will have a blast.
    • 65 Metascore
    • 64 Critic Score
    There's not quite enough meat on this bone to satisfy the appetites of starved 3DS owners, so resist the temptation to bite. Capcom's certainly capable of delivering a better game than this quick and dirty rush job.
    • 65 Metascore
    • 66 Critic Score
    Take a dated game engine and add in some dated, unrefined gameplay and you’ve pretty much got Painkiller: Overdose in a nutshell. The original was mindlessly fun, but Overdose is just mindless.
    • 64 Metascore
    • 78 Critic Score
    A solid platformer, revisiting the original's distinctive gameplay with a wide range of fresh ideas. It just feels as if many of its elements never grow beyond the introduction phase, resulting in a romp that's varied and enjoyable, but never quite raises the stakes.
    • 64 Metascore
    • 79 Critic Score
    Conduit 2's cheeky dialogue and creative weapons are amusing, and there are enough multiplayer options to keep you busy, although not likely for the whole of spring. Conduit 2 isn't top of its class, but it's a fun B-movie experience nonetheless.
    • 64 Metascore
    • 69 Critic Score
    The core shooting mechanics are engaging enough to keep you coming back, and its intriguing episodic ties have the potential to keep ark hunting interesting in fresh, original ways.
    • 64 Metascore
    • 71 Critic Score
    Honest Hearts is most exciting at the start and then gradually ebbs, as Zion ends up being much smaller than it first seems.
    • 64 Metascore
    • 77 Critic Score
    As a standalone single-player adventure, Aliens vs. Predator hits a shaky equilibrium with carefully planted franchise winks and underwhelming set pieces. But for someone with an inclination for diverse experiences, interesting multiplayer modes, or even the AvP franchise as a whole, the game casts a pretty wide net of appeal.
    • 64 Metascore
    • 72 Critic Score
    Sonic Rivals runs a fairly solid race, but it’s running in circles around a limited amount of content.
    • 64 Metascore
    • 60 Critic Score
    Nearly everything good about Gat Out of Hell has been done better in the main games. We remember laughing out loud during the last two Saints Row outings, but couldn’t even muster a chuckle throughout the duration of the expansion.
    • 64 Metascore
    • 67 Critic Score
    Killer is Dead never becomes anything more than a decent action game. The perpetual nonsense in the story isn’t remotely cohesive and the gigolo missions are nothing more than degrading distractions. While Killer is Dead often looks striking, the game’s other parts rarely match its outward style.
    • 64 Metascore
    • 84 Critic Score
    Need for Speed: The Run falters with its high-profile but underdeveloped plot as well as some awkward design choices. However, it overcomes these potholes with courses that are a blast to drive and simple multiplayer that keeps you hooked in.
    • 64 Metascore
    • 76 Critic Score
    Disappointingly, White Knight Chronicles is a game that’s not too memorable in most respects, saved only by strong character customization and online play.
    • 64 Metascore
    • 80 Critic Score
    The right combination of gameplay elements and design decisions make Kane and Lynch easy to recommend to crime junkies and anyone who enjoys a little therapeutic videogame violence. A well-executed plot really makes the game, while the multiplayer additions add replay value and variety.
    • 64 Metascore
    • 65 Critic Score
    Project Sylpheed is determined to separate itself from its arcade roots, and that’s fine. But a sub-par story, iffy controls, and mundane gameplay keep it from reaching the modern age.
    • 64 Metascore
    • 79 Critic Score
    If nothing else, this playful romp packs enough in-jokes for both Simpsons fans and gamers in general that it’s definitely worth playing through at least once.
    • 64 Metascore
    • 65 Critic Score
    The package just lacks the substance to keep you coming back. Mario Sports Mix is good for a diversion, but it ultimately makes for an underwhelming trip back to the Mushroom Kingdom.
    • 64 Metascore
    • 59 Critic Score
    Legacy is full of good intentions, but the final presentation feels bland and rushed.
    • 64 Metascore
    • 80 Critic Score
    Aside from some issues with its online requirements, bugs, and restrictions on city size, it's still a satisfying and addicting simulator that will grant dozens of hours of entertainment with one well-designed city alone. It's best played with friends, but there's still plenty of fun in store for those who go it alone, and the work Maxis has done here proves that the beloved franchise can still hold its own in a gaming world vastly different from its first appearance in 1989.
    • 64 Metascore
    • 50 Critic Score
    Gods Will Be Watching strives to be meaningful. The story ruminates on how hard it is to find purpose in a world where things are often outside of our control. Many may never get a chance to appreciate that message, since the game ruins its own potential. At no point does Gods Will Be Watching make the struggle worth the effort.
    • 64 Metascore
    • 62 Critic Score
    Call of Duty: Roads to Victory has a lot going for it in the game options department, as well as presentation and weapon variety, but it fails to back any of that up with decent gameplay.
    • 64 Metascore
    • 67 Critic Score
    Major League Baseball 2K9 is really rough around the edges. Smoothing out the frame rate has improved the fielding, but this game really needed a visit from the exterminator before it shipped.
    • 64 Metascore
    • 71 Critic Score
    Infinite is all about the story, and for Disgaea diehards, this amounts to a huge helping of fan service.
    • 64 Metascore
    • 74 Critic Score
    Ultimately, Tiberian Twilight is merely a C&C game by association; not the most terrible of fates for an otherwise solid RTS game, but certainly a bittersweet one for the franchise faithful expecting more.
    • 64 Metascore
    • 67 Critic Score
    Need for Speed Undercover lacks challenge, struggles technically, and practically requires sunglasses to play. The framework for a stronger game is present, but the final product simply doesn't come close to competing with games like "Midnight Club: LA" or "Burnout Paradise."