GameTrailers' Scores

  • Games
For 1,844 reviews, this publication has graded:
  • 64% higher than the average critic
  • 6% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 98 Grand Theft Auto V
Lowest review score: 23 Leisure Suit Larry: Box Office Bust
Score distribution:
1844 game reviews
    • 64 Metascore
    • 60 Critic Score
    With an asking price of nothing, it’s not unreasonable that Warframe charges for things, but when the game’s main hook is getting more loot, it slowly becomes frustrating running into so many roadblocks. Even with your warframe’s athletic prowess, the nondescript missions don’t offer enough to put up with the waiting, and there certainly isn’t a strong reason to part with a credit card.
    • 64 Metascore
    • 68 Critic Score
    There's fun here, but it comes with some unavoidable roughness. It's tough to get excited about a zombie game that's only decent, but whether it's Yakuza's special history or inimitable blend of drama and absurdity, there's something here that might be worth biting into.
    • 64 Metascore
    • 66 Critic Score
    TNA: Impact! is an impressive debut for a wrestling franchise, but when held up against its contemporaries it’s still got a ways to go.
    • 64 Metascore
    • 60 Critic Score
    The intricate combat mechanics and exciting battle system can't make up for the poor production values, not to mention the sheer amount of repetitive grinding the game demands.
    • 63 Metascore
    • 56 Critic Score
    Despite decent production values and three distinct play modes, The Adventures of Tintin is a disappointment for those expecting a grand, absorbing adventure in the spirit of Indiana Jones. The final product feels rushed.
    • 63 Metascore
    • 62 Critic Score
    FIFA Street 3 is action-packed, well-balanced, and fun for multiplayer sessions, but its lack of content and simple play mechanics stifle the long-term prospects.
    • 63 Metascore
    • 72 Critic Score
    The atmosphere needs some work; and the game is far from a simulation in terms of realism and depth. Yet NBA 09 can still become addictive for those who want a fast-paced, accessible hoops game.
    • 63 Metascore
    • 64 Critic Score
    The days when you could forgive RPGs of being deficient when it comes to gameplay are long past. Alpha Protocol's minute-to-minute action should have been on par with the traditional RPG stuff, but it's nowhere near close.
    • 63 Metascore
    • 63 Critic Score
    There’s no denying the strong Pokemon influence, but it fails to be as engaging, intuitive, or fun as Nintendo’s blockbuster series. With an awkward battle system, and tedious spectrobe collection this is one fossil that’s best left buried unless you’re a Poke-maniac looking for the next fix.
    • 63 Metascore
    • 50 Critic Score
    Stiflingly boring.
    • GameTrailers
    • 63 Metascore
    • 71 Critic Score
    DarkStar One: Broken Alliance is big, complex, and just messy enough to make it hard to recommend without some reservation. If you've been hard up for a space combat sim, this is a lot of game for $50. If you're short on patience, though, you may want to sit this trip out.
    • 63 Metascore
    • 57 Critic Score
    Assassin's Creed: Bloodlines not only fails to live up to the high standards set by its console brethren, it also fails to deliver an experience worthy of your time and money. If you own a 360 or a PS3, and are looking for a worthy successor to Assassin's Creed, pass on this and pick up the proper sequel.
    • 63 Metascore
    • 62 Critic Score
    FIFA Street 3 is action-packed, well-balanced, and fun for multiplayer sessions, but its lack of content and simple play mechanics stifle the long-term prospects.
    • 63 Metascore
    • 67 Critic Score
    Though it gets off to a decent start, Sands of Destruction fails to keep up the pace. The battle mechanics deteriorate only after a few hours, and the story fails to compensate you for time invested.
    • 63 Metascore
    • 58 Critic Score
    Using the note charts makes playing Wii Music tolerable, but if you try to free form it be prepared for disaster. It’s more of an educational experience for dedicated participants, but the poor sound samples, ancient song selection, and poor controls will have many players quitting the band before its first real gig.
    • 63 Metascore
    • 62 Critic Score
    The Toyota Camry of PSP RPG’s.
    • 63 Metascore
    • 67 Critic Score
    You can get through the main story in a casual weekend of playing, and the extra mission objectives aren't exactly compelling. Tack on some seriously under whelming visuals and a problematic camera, and you're left with a game that has its moments, but is ultimately disappointing, even for true believers.
    • 63 Metascore
    • 78 Critic Score
    It’s a game like no other, but it takes a great deal of patience before you’re able to truly enjoy it.
    • 63 Metascore
    • 75 Critic Score
    SOCOM: Confrontation is a fairly safe bet if all you're looking for is a by-the-numbers, online, tactical shooter. Without a single-player campaign to add some flavor, the game does come off as kind of generic.
    • 63 Metascore
    • 59 Critic Score
    Jericho is way too ambitious and it hurts on every side. While not broken, it’s poorly designed and dull, from spawning enemies making the tactical play irrelevant, to a horror story that, despite its charm and intricacies, just isn’t scary. Jericho may be art, but not all art is good.
    • 63 Metascore
    • 83 Critic Score
    Diverse, connected environments, creepy characters, and fantastic boss designs speak to a journey that resonates stronger than the plot itself.
    • 63 Metascore
    • 76 Critic Score
    Lost World nearly trips over itself to find a compromise between pure speed and stopping to smell the roses, but unlike many other Sonic games, this one does a pretty good job.
    • 63 Metascore
    • 56 Critic Score
    Too simplistic for a strategy title and too clumsy for a pure action game, Undead Knights is a mishmash of poorly executed ideas that will disappoint even the most ardent zombie fan.
    • 63 Metascore
    • 71 Critic Score
    Final Fantasy II is a game that sports a refreshed look and feel, but a noticeable lack of added features and content puts a damper on this celebration.
    • 63 Metascore
    • 82 Critic Score
    It may not have the most well-rounded strengths, but it’s a remarkable game nonetheless.
    • 63 Metascore
    • 70 Critic Score
    Atelier Iris 3: Grand Phantasm may not feature spectacular 3D graphics or 5.1 channel surround sound, but it does have enough depth and charm to keep players involved for the entirety of its 40-plus hours.
    • 63 Metascore
    • 81 Critic Score
    The gunplay is tighter and the online features are better, but even as a measurable improvement over the original, Kane & Lynch 2 feels like it's still catching up with what others in the genre have been doing right all along. It isn't quite the blockbuster it intends to be, but it is a competent if unexceptional shooter with unmistakable flavor and interesting online modes.
    • 63 Metascore
    • 83 Critic Score
    The mixture of real-time action and strategy is a joy to play, and a nice departure from what is fast becoming a stale play mechanic.
    • 63 Metascore
    • 70 Critic Score
    If you're a fan of the mud-flinging franchise, you'll probably want to take Alive for a spin. Its fresh gameplay tweaks generally outshine its shortcomings, and plenty of throttle-twisting thrills await those willing to master the controls and progress their character. Just be prepared to re-up your entry fee once you reach the finish line.
    • 63 Metascore
    • 79 Critic Score
    Shaun White Snowboarding could definitely benefit from some more polish and it's fairly derivative, but its open-ended design and subdued trick system capture the feel of the real sport. Snowboarders will appreciate the ability to play the game how they want, but it's low on flash, so weekend warriors should buy a three-day lift pass for a test run.
    • 63 Metascore
    • 63 Critic Score
    As far as Kinect dancing games go, Dance Central is still the better ticket, but if Dance Masters' distinct Japanese feel and set list move you, it may be worth a look.
    • 63 Metascore
    • 86 Critic Score
    Diddy Kong Racing was great back in 1997, and it’s managed to hold up almost a decade later. The added content is nice for those who completely destroyed the original game, and those who’ve never played it will be surprised at its quality, depth, and longevity.
    • 63 Metascore
    • 48 Critic Score
    NBA 07 does nothing to buck the disturbing trend of feature-light, bug-ridden next-gen sports games. If you need an NBA fix, try 2K’s games instead.
    • 63 Metascore
    • 79 Critic Score
    Though the game is lacking from a strictly consumer perspective, there's lots of value is in the fighting itself.
    • 63 Metascore
    • 65 Critic Score
    If it’s a game you want, the Birdman may not be the best video game attorney for the job, but when it comes to cracking cases to go with funny bones Harv is a class act.
    • 63 Metascore
    • 72 Critic Score
    With its terrain-deforming mechanics and physics-based weaponry, Fracture features some creative gameplay ideas and can be a lot of fun, but unfortunately that creativity isn’t matched in the art direction, story, or enemy AI.
    • 62 Metascore
    • 69 Critic Score
    With so much emphasis on sharing, the fact that there's only local multiplayer is frankly puzzling. More time should have been spent on what matters instead of fun gimmicks to promote hardware functionality.
    • 62 Metascore
    • 62 Critic Score
    While the jump to a more unique style of game is a nice step forward for the Naruto license, bad design choices and by-the-numbers action keep the game from being that much better than previous titles in the franchise. It’s still fan service, if above average fan service, and doesn’t offer anything that will bring new players into the fold.
    • 62 Metascore
    • 56 Critic Score
    The experience becomes a monotonous grind before you get anywhere near the level 10 cap for free players, so put some time in before you slap down 20 bucks.
    • 62 Metascore
    • 83 Critic Score
    The level of customization and personalization available in Mario Party 8 and the intuitive fun of the Wiimote make it the quintessential party accessory of 2007. What few control weaknesses are present are overshadowed by the inane fun and competition, a host of unlockables, and addictive mini-games.
    • 62 Metascore
    • 69 Critic Score
    Manhunt 2 is an average stealth game with an extreme gimmick. The story’s what-the-hell-happened scenario mixed with the weird characters and scenes is enough to keep you shuffling along. But it quickly feels like busy work, when it should feel like, well, murder.
    • 62 Metascore
    • 83 Critic Score
    Rearmed 2 may not be as easy to recommend as its predecessor was--1200 Microsoft points isn't peanuts--but if you've been craving another dalliance with Spencer, you won't be disappointed, provided you're not a stickler about the whole jumping thing.
    • 62 Metascore
    • 69 Critic Score
    Here is your standard case of lost opportunity. If only Arena Football: Road to Glory were a lot more fleshed-out in the options and game modes it would take its seat among EA’s roster of elite sports games.
    • 62 Metascore
    • 62 Critic Score
    Heatseeker is a decent choice for fans of aerial combat who don’t want to have to monitor 20 different gauges at once. There are plenty of fighter jets to unlock, and it’s nice that it’s accessible, but it also has its share of issues, and fails to doesn’t bring anything new to the genre.
    • 62 Metascore
    • 54 Critic Score
    BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it.
    • 62 Metascore
    • 65 Critic Score
    Some might see it as an enjoyable co-op shooter with a sci-fi bent, some as an exercise of wasted potential. We imagine that it stands as a science experiment for if yet another unremarkable sixty dollar shooting gallery can sell - Insomniac’s solid track record points to a positive outcome, but this might be a case where the catalyst just isn’t strong enough.
    • 62 Metascore
    • 64 Critic Score
    Splatterhouse successfully exploits its grisly horror aesthetic by linking it to aggressive and cathartic gameplay, but fails to build a genuinely good game around this central idea.
    • 62 Metascore
    • 55 Critic Score
    Comic fans looking for a mindless romp may find Wade Wilson’s misadventures up to the task, but players seeking some actual substance should look for another mercenary to hire.
    • 62 Metascore
    • 61 Critic Score
    With a story that feels half-told and an execution that's barebones in every way that matters, it's difficult to recommend Blood Stone.
    • 62 Metascore
    • 57 Critic Score
    This mix of ideas just never properly congeals. Uncovering mysteries and vanquishing foes while building up your repertoire and knowledge should be fun, but wandering this world is often little better than performing listless chores.
    • 62 Metascore
    • 55 Critic Score
    WWE 2K15 has attempted to create an authentic wrestling experience by slowing the pace to a crawl, and the result is a boring and unsatisfying. WWE 2K15 loses sight of what makes wrestling fun in the first place: high thrills, meaningful momentum changes, and unsuspected surprises.
    • 61 Metascore
    • 65 Critic Score
    Blacklight: Tango Down offers an impressive amount of content for a $15 release, especially when you consider it's the going rate for a mere map pack in Modern Warfare 2.
    • 61 Metascore
    • 57 Critic Score
    With repetitious gameplay, chore-like tasks that barely pass for mini-games, and lackluster new modes, Cooking Mama: Cook Off is the kind of game that sounds a lot more fun than it really is, and therefore, it gets its just deserts.
    • 61 Metascore
    • 72 Critic Score
    The hack 'n slash category isn't exactly thriving on consoles these days, so if you've been hard up for a cooperative loot bonanza, War in the North is worth sinking a weekend into. Its lack of variety and polish, however, makes it hard to imagine it having any sort of longevity.
    • 61 Metascore
    • 67 Critic Score
    It's all combat, all the time, with the absence of exploration, puzzles, or a free range of movement making the game feel a bit too basic for its 40 dollar price tag. Still, decent production values and responsive controls make Medieval Moves one of the better motion titles on the system, offering plenty of action but little in the way of interesting challenges or variety. It's fun, but after a few repetitive play sessions, you're going to want to rest those weary bones.
    • 61 Metascore
    • 60 Critic Score
    It has almost as many flaws as there are nights in the title but if you love mindless button hammering gameplay and salivate over the onscreen enemy count then this might be a title that interests you.
    • 61 Metascore
    • 55 Critic Score
    Blood Bowl is sure to alienate those expecting something akin to Mutant League Football, Pigskin Footbrawl, or similar fantasy-based football games. The poorly designed tutorials, dated visuals, clunky interface, and deliberate pacing are not going to attract those who aren't already familiar with the tabletop game.
    • 61 Metascore
    • 70 Critic Score
    The ability to manipulate the world is executed well, and it really does drive the experience into a realm much more fantastic than you'd expect from a skateboarding game. We just wish the story and campaign were better conceived, and the fact that the free skate mode is locked till the end is rather disappointing.
    • 61 Metascore
    • 55 Critic Score
    Sonic the Hedgehog 4: Episode Two ultimately feels loose where it should be tight, slow where it should be fast, and tedious where it should be exciting. Sometimes it's best to let sleeping 'hogs lie.
    • 61 Metascore
    • 55 Critic Score
    There's not much to Sengoku Basara: Samurai Heroes and it pales in comparison to other similar games out there. The large-scale premise is squandered by poor enemy AI and boring combat, and it simply doesn't do anything sufficiently interesting to warrant your attention.
    • 61 Metascore
    • 56 Critic Score
    You probably won't want to play through this lengthy, unpolished, one-note adventure more than once, let alone make your own maps with the included level-builder.
    • 61 Metascore
    • 72 Critic Score
    Wanted: Weapons of Fate strikes one more blow against the curse of the bad licensed game, but despite unique elements and enjoyable gameplay, it doesn't quite have the polish and longevity to compete with other big-name shooters on the market.
    • 61 Metascore
    • 62 Critic Score
    The Crew can be enjoyable for some casual cross-country joy rides, especially if you have some friends to drive along. However, it comes up entirely short of most of its goals, and makes a wreck of car handling and competition for the sake of lackluster MMO mechanics.
    • 61 Metascore
    • 67 Critic Score
    But at the opening price of 20 bucks, players craving something genuinely different will definitely find it in E.Y.E. Divine Cybermancy, without breaking the bank.
    • 61 Metascore
    • 65 Critic Score
    The time and effort they’ve already invested will keep dot-hackers from logging-out of this mediocre series, and while casual RPG fans may find some decency in the game, its repetitive elements and flawed content keep it from feeling whole.
    • 61 Metascore
    • 69 Critic Score
    A more flexible save system is also a step in the right direction. Yet, the repetitive mission objectives and moronic AI ensure that the enjoyment you glean from it will be directly proportional to how much you enjoy using new weapons to kill zombies.
    • 61 Metascore
    • 63 Critic Score
    There's just no finesse required to overcome the overwhelming odds the game throws at you. You can definitely add quite a bit of flair to the slaughter, but in the end, there's no disguising the routine, monotonous action at the heart of the game.
    • 61 Metascore
    • 63 Critic Score
    There's some stuff tucked in here that will please devout fans-particularly, some unlockable old school Transformers cartoon episodes-but most everyone one else will be ready to move on after a few hours.
    • 61 Metascore
    • 66 Critic Score
    Kinect Adventures is good enough fun for a couple of nights, but it's by no means the most exciting or novel use of the hardware at launch. For that, look to games like Dance Central or Kinectimals.
    • 61 Metascore
    • 65 Critic Score
    Somewhere, there's a decent game hiding camouflaged in the canopies. When dinging levels leaves you feeling blue, even a Navi eco-terrorist will run for greener pastures.
    • 61 Metascore
    • 58 Critic Score
    While Fatal Inertia fills a niche that hasn’t been addressed yet this generation, it does so with very little style or substance.
    • 61 Metascore
    • 70 Critic Score
    Baja manages to capture the chaos and intensity of off-roading, but the finicky controls undermine the experience.
    • 61 Metascore
    • 64 Critic Score
    A gorgeous game with clever levels, but the abysmal controls make it all for naught. For all it does right, playing it feels like a frustrating chore, and no amount of affection for the Fable series will make its failings easy to overlook.
    • 61 Metascore
    • 73 Critic Score
    There are many things to see in this land, but wandering around can feel empty.
    • 61 Metascore
    • 63 Critic Score
    Fans of the series will gobble this one up, and if you haven't tried out any of the previous PSP installments, this would be the one to consider. Otherwise, there are several superior anime-style fighters on the market that eclipse Ultimate Ninja Heroes 3.
    • 61 Metascore
    • 62 Critic Score
    Though Naruto: Ninja Destiny doesn't quite earn high marks with its fighting system, this solid freshman effort is a footstep in the right direction for Naruto games on the DS.
    • 61 Metascore
    • 65 Critic Score
    Game & Wario could come as a disappointment if you’re accustomed to excellent past collections that bare the Wario moniker. While there may be a few glimpses of really clever ideas, they’re overshadowed by the amount of uninspired games that don’t lend themselves well to the hardware. Sorry Wario, guess you’ll have to look for future funding through another Crowdfarter.
    • 60 Metascore
    • 51 Critic Score
    North American gamers who aren’t rabid Gundam fans, or Gundam fans that demand at least a solid game experience to go with their giant robots, or even fans of the Dynasty Warriors series should approach this battle with caution – sometimes you have to pick your battles.
    • 60 Metascore
    • 79 Critic Score
    Shaun White Snowboarding could definitely benefit from some more polish and it's fairly derivative, but its open-ended design and subdued trick system capture the feel of the real sport. Snowboarders will appreciate the ability to play the game how they want, but it's low on flash, so weekend warriors should buy a three-day lift pass for a test run.
    • 60 Metascore
    • 68 Critic Score
    A number of fun-halting flaws ultimately make for an experience that's far less polished than the protagonist's shiny shield.
    • 60 Metascore
    • 45 Critic Score
    Cooking Mama 5: Bon Appetit is happily devoid of cohesive design. Its title character grins as she coasts on the series’ prior successes, and exists today as a shallow, uninteresting non-game.
    • 60 Metascore
    • 70 Critic Score
    Responsive controls and steady momentum will keep you engaged in Ryse’s constant war-making, but repetition unavoidably dulls the edge.
    • 60 Metascore
    • 60 Critic Score
    It looks like Wario should stick to minigame compilations, after all.
    • 60 Metascore
    • 68 Critic Score
    Dead to Rights: Retribution isn’t the most refined shooter out there. The story is mediocre and it can be rather ugly at times, but if you don’t take it too seriously, the gameplay’s versatility and throat-ripping ferocity is fun while it lasts.
    • 60 Metascore
    • 70 Critic Score
    Sonic Unleashed takes two steps forward with some of the best speed levels in recent memory, and one step back by tacking on yet another failed experiment with the Werehog.
    • 60 Metascore
    • 72 Critic Score
    Lasting just a couple hours and adding nothing to Metro's world or story, there's little value in Last Light's Faction Pack. Thankfully, at only $5, the ranger mission is worthwhile for players itching for just a bit more time behind the gas mask.
    • 60 Metascore
    • 78 Critic Score
    The choice to rebuild from square one on a new engine has resulted in a game that doesn’t necessarily stand up to last year’s on paper, but shows promise when taking into account the track record of EA Sports NHL. In the game of hockey, sometimes you have to make the counter-intuitive decision to take a big penalty to prevent a season-ending goal.
    • 60 Metascore
    • 55 Critic Score
    WarTech: Senko Ronde is most certainly a niche game, and fans of the genre will definitely take to its manic style. But it's hard to rationalize spending $60 for an arcade experience that's short on content and repetitive.
    • 60 Metascore
    • 44 Critic Score
    Playing games should be fun, but you'll find absolutely no joy in Ken's Rage. The mindless battles and atrocious combat are a sad mockery of the source material. If you're foolhardy enough to bite on this, you'll find yourself quite literally able to relate to its furious protagonist.
    • 60 Metascore
    • 58 Critic Score
    While it hosts a great set of playable characters, it doesn’t make the best use of them, and the recycled enemies, boring level design, and low production values make for a brawler that’s simply uninspired.
    • 60 Metascore
    • 57 Critic Score
    It's hard to overlook White Knight Chronicles' flaws the second time around. The subtle improvements don't have a huge impact on the bottom line, and the game lacks the refinements expected of a sequel. If you're looking for an RPG that delivers both a lengthy single-player mode and comprehensive online component, there are far better choices available.
    • 60 Metascore
    • 61 Critic Score
    The HD visuals in Re-Shelled are a nice touch, but the aging formula, coupled with too few options and modes, makes for a repetitive and lackluster trip down memory lane. There simply isn't enough here to make you want to come back more than once or twice.
    • 60 Metascore
    • 63 Critic Score
    The game isn’t terrible, but it isn’t any more engaging or less repetitive than it’s been for the past five versions.
    • 60 Metascore
    • 55 Critic Score
    Rooms has some value if you're into puzzle games, but it's mediocre at best. If you're seeking a fix to your intellectual craving, there are plenty of other games better suited to the task.
    • 60 Metascore
    • 54 Critic Score
    Though we're happy EA revisited the sandbox structure, everything that made the previous outing a solid game has been sacrificed in exchange for simpler controls and gimped action in Half-Blood Prince.
    • 60 Metascore
    • 65 Critic Score
    If it’s a game you want, the Birdman may not be the best video game attorney for the job, but when it comes to cracking cases to go with funny bones Harv is a class act.
    • 60 Metascore
    • 54 Critic Score
    BlackSite: Area 51 features a handful of fun moments blasting giant aliens, but there’s too much time spent in forgettable shootouts, the story fails to engage, and it’s so riddled with bugs that not even the Orkin Man can feel safe purchasing it.
    • 60 Metascore
    • 49 Critic Score
    Sing Party gets by well enough as a minimalistic party experience that's heavy on embarrassment potential and light on actual gameplay, but the inability to switch off the vocals tracks is the biggest detriment to the experience. It's a frustrating design decision that goes against the very spirit of what the game is trying to emulate. Serious karaoke enthusiasts will bristle at having to sing over the original tracks, and casual players will likely be uncomfortable mustering the resolve it takes for party play. What's left is a pretty weak package with limited appeal.
    • 60 Metascore
    • 66 Critic Score
    Explorers of Time does very little to expand upon the original entry into the series, and relies too heavily on the Pokémon brand.
    • 60 Metascore
    • 81 Critic Score
    No, you won't find volumes of content or progressive new ideas, and the forced touchscreen controls are a minor strategic bungle. However, the well-paced single-player campaign is punctuated by a strong and varied weapon set and online multiplayer that hits an unprecedented level of quality for a handheld.

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