Gamezilla!'s Scores

  • Games
For 1,193 reviews, this publication has graded:
  • 72% higher than the average critic
  • 3% same as the average critic
  • 25% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Diablo
Lowest review score: 20 Fear Factor: Unleashed
Score distribution:
1193 game reviews
    • 69 Metascore
    • 74 Critic Score
    There’s nothing that’s going to knock your socks off, but enough for your 10 year old to enjoy it at least as a rental.
    • 51 Metascore
    • 74 Critic Score
    It will scratch the itch of only a select few gamers, but chances are it will be in the $19.99 bin inside of two months.
    • 38 Metascore
    • 74 Critic Score
    Just another first person shooter. It’s not a bad game, but it’s not a great game either. As far as first-person shooters go, this one seems to be a bit lackluster.
    • 62 Metascore
    • 74 Critic Score
    The most interesting part of the gameplay comes from the fact that you can use a time dilation feature that lets you freeze time, and by using a small mini-game like interface, unleash a multiple hit combo on any of your opponents.
    • 75 Metascore
    • 74 Critic Score
    Ultimately, this game has its merit, as it makes for a decent story and some entertaining psychic powers, but poor gameplay makes for an extremely frustrating game, until you're pretty far along.
    • 72 Metascore
    • 74 Critic Score
    I wished the visuals and audio were better but they do the job. An effective blend of two genres that as far as I know have never been melded together, and truth be told, I like this game.
    • 71 Metascore
    • 74 Critic Score
    I didn’t like that the bike could detach. It’s supposed to be used to help you but it always caused me more trouble than it was worth.
    • 81 Metascore
    • 74 Critic Score
    Younger gamers will find a decent challenge and a great introduction to adventure/mystery titles, but this game is the perfect example of a niche market game. Well executed and visually complete, this game is for Fans Only.
    • 73 Metascore
    • 74 Critic Score
    There’s nothing new or innovative here to help revitalize this stale genre, but if you like your action fast and furious (and a bit mindless), then look no further.
    • 75 Metascore
    • 74 Critic Score
    Although it isn’t topnotch in the gameplay department, it is faithful to the design of the X-Men and is definitely a collector’s treat.
    • 79 Metascore
    • 74 Critic Score
    But the game just isn’t The Sims. You can’t just do whatever you want and the mission driven game is just a little too simplistic to be overly fun.
    • 51 Metascore
    • 74 Critic Score
    Your teammates, who are supposed to be an asset, are more of a nuisance then support. They won’t take defensive positions well and are easily picked off.
    • 65 Metascore
    • 74 Critic Score
    While the story and setting are interesting, the actual game isn't that compelling, nor is it well done.
    • 67 Metascore
    • 74 Critic Score
    I liked it better when it was called "Splinter Cell."
    • 66 Metascore
    • 74 Critic Score
    While vibrant with colors and sounds, at times plays out in a tired and repetitive fashion, often leaving you with the feeling that you are playing in slow motion.
    • 80 Metascore
    • 74 Critic Score
    What Karaoke Revolution Party does offer is a new diverse song selection with around 50 songs with the potential to download many more and hours of party entertainment.
    • 63 Metascore
    • 74 Critic Score
    Only devout Batman fans and action gamers looking for a quick fix will find much appeal in Batman: Rise of the Sin Tzu.
    • 73 Metascore
    • 74 Critic Score
    Even great visuals and sound can’t save a game from the dual curse of poor game control and little replay value.
    • 70 Metascore
    • 74 Critic Score
    In just about every way, Ghost Recon: Jungle Storm is more of the same: more missions, more multiplayer options, more maps. It’ll satiate the demands of Ghost Recon fans just fine, but all that ‘more’ stuff might not be enough to draw in anyone new.
    • 80 Metascore
    • 74 Critic Score
    The scantily clad female characters, the brutal mob beating, and pool-of-blood style of violence get this game an M rating.
    • 72 Metascore
    • 74 Critic Score
    This expansion has just as much potential to both infuriate and delight gamers, and will likely earn a split crowd of followers and haters.
    • 69 Metascore
    • 74 Critic Score
    If they could've fixed the little gameplay flaws and put a good script in the hands of the voice actors, it would've meant so much in this game.
    • 65 Metascore
    • 74 Critic Score
    It is challenging and it can take some time to get comfortable with the controls, but it’s also refreshing to see a simulator that doesn’t throw away the first missions by giving simple goals or weak enemies.
    • 73 Metascore
    • 74 Critic Score
    The controls are simple enough to master that you shouldn't have to pause the game to look at the manual just to figure out how to pull off a stunt.
    • 69 Metascore
    • 74 Critic Score
    It was missing however that polished interface and feel of Rainbow Six and also didn't have the in-depth tactical abilities.
    • 75 Metascore
    • 74 Critic Score
    Although Space Colony puts forth a decent effort in meeting the aspects of a life simulator, the flow of the game can be cumbersome. Unfortunately, the other aspects of the game don’t make a strong enough presence to overcome this and even seem out of place at times.
    • 78 Metascore
    • 73 Critic Score
    Nice graphics, solid sound, and easy controls...But, since it missed the boat regarding that special something (fun for extended lengths of time) and it really can be “too much” in the options department, I honestly must say this is for the real race fans -- not the casual gamer.
    • 59 Metascore
    • 73 Critic Score
    Designing an environment that can keep up to 5,000 people happy at once is a formidable task, and I'm not sure that Origin has succeeded. At this point, Ultima Online rates a 73 for a great idea whose time has not yet come.
    • 67 Metascore
    • 73 Critic Score
    With the amount of time between the original Parappa, and the release of the PS2, I don't see how this game can take so long to load, and lack any kind of improvement on the original gameplay or graphics.
    • 71 Metascore
    • 73 Critic Score
    The tracks were all so well-designed that if the control was better, it would have overshadowed the poor graphics and the pitiful-looking cars.
    • 76 Metascore
    • 73 Critic Score
    The bikes in this game perform much like real motocross bikes, something that isn’t too spectacular if you’re a fan of more fantastical racing games.
    • 68 Metascore
    • 73 Critic Score
    Your middle-of-the-road 3D shooter.
    • 61 Metascore
    • 73 Critic Score
    One of those games that doesn’t set out to have any huge impact on game design or execution. It does however make sure that what it puts forth is solid and entertaining.
    • 81 Metascore
    • 73 Critic Score
    Although this game obviously isn’t for everyone, it has solid features and great multiplayer functionality. If you’re into sports titles, this is a must have.
    • 83 Metascore
    • 73 Critic Score
    PC users may be disappointed, however, as the core of the game is still essentially the same.
    • 71 Metascore
    • 73 Critic Score
    While this game is enjoyable, interesting, clever and even educational, its realism may be its weak point. If I haven’t impressed upon you enough, it’s a slow evolving, deliberate game requiring patience and intelligence.
    • 76 Metascore
    • 73 Critic Score
    In fact, for serious fans, I’d say the greatest credit to this title is that I couldn’t discern any flaw or difference between it and the Gradius arcade versions.
    • 61 Metascore
    • 73 Critic Score
    Fails to rise above its predecessors. A perfect example of a Fans Only title, as most tacticians and strategy gamers would rather have a bit more meat in their titles.
    • 75 Metascore
    • 73 Critic Score
    Follows a very traditional gameplay formula, and even though it features it as a gimmick, transforming doesn’t give you much in the way of strategy, but it does deliver on action blastey goodness.
    • 74 Metascore
    • 72 Critic Score
    Even with its less than intelligent AI, the game offers more than enough high powered fun -- especially for those of us who favor playing the sniper.
    • 64 Metascore
    • 72 Critic Score
    The thing that bothered me most was the way you can actually use the right stick on the controller to change the pitch of your truck in mid-air. I am sorry, but that is just way too much for me.
    • 71 Metascore
    • 72 Critic Score
    Without a more engaging gameplay style or any innovation (aside from the High Definition pack), I don’t see Blue Shift as being a strong expansion.
    • 62 Metascore
    • 72 Critic Score
    There's a significant amount of enjoyment to be had here, if you're of the mind to find it, but the more annoying events (those with poor control) really bring the rest of the title down for me.
    • 59 Metascore
    • 72 Critic Score
    Motor Mayhem has some qualities that may appeal to those of us who can't resist a challenge against near-impossible odds. On the other hand, those same people may feel that the comical characters and poor sound effects detract from the intent of the game.
    • 53 Metascore
    • 72 Critic Score
    Although the plot keeps it afloat, the lack of any variety will quickly wear on most gamers.
    • 26 Metascore
    • 72 Critic Score
    The overall structure of the game is pretty true to the show, which should please "Survivor" fans. However, the survival portions of the game are just plain boring and some of the challenges aren't much better.
    • 75 Metascore
    • 72 Critic Score
    A generic, rest on your laurels title from developer Epic that, while beautiful to look at, is a bloated (3GB mandatory install), largely plotless shooter that is disappointing given the pleasant surprise that the original "Unreal" was.
    • 73 Metascore
    • 72 Critic Score
    The racing, judged alone, can be quite fun, but overall most gamers can't help but be disappointed in the games lack of a true multiplayer feel.
    • 75 Metascore
    • 72 Critic Score
    Only slightly different, Another Age fails in the fact that it is nearly a cookie-cutter copy of the original game. If the original was excellent to begin with, why not play it again?
    • 74 Metascore
    • 72 Critic Score
    It only offers about 15-20 hours of play on its own. One can only fight so many undead creatures before getting tired of it. This is not a game for the casual RPG player.
    • 84 Metascore
    • 72 Critic Score
    One of the biggest stumbling blocks to this fun throw-back is the over-abundance of these random fights.
    • 78 Metascore
    • 72 Critic Score
    This is an enjoyable game, to be sure, but if you’re trying to choose a GTA title where you had none, this definitely isn’t the one to start with.
    • 68 Metascore
    • 72 Critic Score
    Once they fix the problems, and I’m sure they will, the game will be a great diversion for kids and adults alike looking for a good, educational and more-or-less non-violent game.
    • 79 Metascore
    • 72 Critic Score
    For me, it's the depth of a game that keeps me playing it for hours and not setting the difficulty so high that you are forced to spend hours just repeating a level. I know, Capcom traditionally makes Mega Man games tough, but at some point a game has to be fun to play as well.
    • 70 Metascore
    • 72 Critic Score
    Despite its similarities to other extreme-type racers, it offers enough of a difference in physics and control to provide a fresh experience.
    • 50 Metascore
    • 72 Critic Score
    Although this latest T3 is a far cry better than the other iterations of this movie-franchise cross-over, the GBA T3 just doesn’t have enough good in it to make it worth owning.
    • 61 Metascore
    • 72 Critic Score
    The graphics were decent and the game had it’s challenges; however, I would recommend this as a weekend rental.
    • 79 Metascore
    • 72 Critic Score
    If you’re into jacking monsters out of their XP, treasure, and items for hours on end, La Pucelle: Tactics is for you.
    • 77 Metascore
    • 72 Critic Score
    It has strong multiplayer capability with the PSP’s wireless functionality, and a satisfying single player game.
    • 56 Metascore
    • 72 Critic Score
    I had a lot of fun playing with my 3-year-old son, but became bored pretty quickly and he became frustrated every time he tried to go it alone.
    • 73 Metascore
    • 72 Critic Score
    The courses were original and I liked all the shortcuts the game contained, but the auto catch up feature and seemingly "perfect" AI really started to give me some heartburn.
    • 70 Metascore
    • 72 Critic Score
    If you’ve played the Xbox version and were waiting with bated breath for the port, you’re going to be very, very disappointed.
    • 79 Metascore
    • 72 Critic Score
    For those looking to move beyond standard RTS gameplay, this is not the place to look. While E: BD has no glaring problems, it also has no standout features to separate it from every other RTS game out there.
    • 57 Metascore
    • 72 Critic Score
    All of the character and background sprites are composed in a low resolution, too, and when compared to the ultra sharp sprites of "Guilty Gear X2 #Reload," it really shows its age.
    • 75 Metascore
    • 72 Critic Score
    It has an interesting plot with lots of wandering around shooting off the limbs of the walking dead. However, you shouldn’t expect too much out of the dialogue or the background music.
    • 76 Metascore
    • 72 Critic Score
    Without a well-developed plot to lure you on and with redundant combat exercises to challenge and improve your ability, this is one Action title that may be best to pass on.
    • 59 Metascore
    • 72 Critic Score
    Since I am not a wrestling fan at all I really couldn’t appreciate some of the finer points of this game including video interviews with some of the real wrestlers themselves or setting up the stats of a user-defined wrestler or the in-depth controls.
    • 56 Metascore
    • 72 Critic Score
    The frustration of Spawn comes mostly when you are trying to move him around tight spots, or see what the heck is going on right in front of him when he is near a wall.
    • 62 Metascore
    • 72 Critic Score
    A devilishly addictive blend of role playing game and button-bashing fighter. I found the game quite a bit of fun to play, but really didn’t have any nagging urges to return to it once I put it down.
    • 63 Metascore
    • 72 Critic Score
    f you look at Lemony as a game targeted at a younger audience, it works well as the simple gameplay and story telling is probably going to appeal to that audience.
    • 74 Metascore
    • 72 Critic Score
    This is old school arcade racing right down to the shiny looking graphics. After playing "Need for Speed Most Wanted," I missed the obstacles such as oncoming traffic and hidden shortcuts.
    • 85 Metascore
    • 71 Critic Score
    In the long run, I'd suggest that you pass this game by and save your money for one of the hotter releases later this season.
    • 65 Metascore
    • 71 Critic Score
    Not only is it hard to actually go out and complete the objectives, but finding your way around the levels to figure out what you have to do is also a huge pain since accessing the map doesn’t pause the game, giving enemies ample opportunity to riddle you with bullets.
    • 71 Metascore
    • 71 Critic Score
    All in all, this isn't the sort of game I'd pickup for anyone but a younger kid, but it's not too shabby, and you might find it worth a drive around the block.
    • 68 Metascore
    • 71 Critic Score
    Some of the game’s courses are a bit on the bland side. To me this is entirely unacceptable, as the developers had obviously proven that beautiful course design was possible with the power of the Xbox.
    • 62 Metascore
    • 71 Critic Score
    The adventure game for hardcore adventure enthusiasts – it’s a long and tough trek, but a journey worth taking if you can look past the rough edges.
    • 58 Metascore
    • 71 Critic Score
    If, however, this is your first introduction to the Gundam series and a solid game is more your goal, you’ll find the gameplay frustrating and the average graphics and sound disappointing.
    • 67 Metascore
    • 71 Critic Score
    Not exactly disappointing, but falling far short of what I'd call a really fun title, Dark Summit is a unique, innovative title.
    • 73 Metascore
    • 71 Critic Score
    Beyond the disarms and shot dodging, it's not worth much more than a rental.
    • 78 Metascore
    • 71 Critic Score
    Just average. Although it has some nice original features, I could never get over the strange controls.
    • 57 Metascore
    • 71 Critic Score
    Without any substance, story, or coherent sense of movement, Arctic Thunder does a remarkably good job of entertaining, packing every minute with a strange sense of mayhem and absurdity.
    • 68 Metascore
    • 70 Critic Score
    Most fans will more then get their money out of it especially if you missed last year’s version, but otherwise you might need to decide if the enhancements are enough to purchase again.
    • 70 Metascore
    • 70 Critic Score
    But with the other elements, graphics that don't seem entirely finished, or a plotline that's seemingly half done, Pariah is fun to play, but ultimately one of my biggest disappointments of this year.
    • 68 Metascore
    • 70 Critic Score
    What makes this game original is the storyline.
    • 66 Metascore
    • 70 Critic Score
    A somewhat solid, if flawed, GameBoy title. For those of you willing to struggle through learning the basics, you'll be well rewarded with an interesting and ever-changing card strategy game. However, a kludgy gaming interface and minor flaws keep this title from being top tier.
    • 84 Metascore
    • 70 Critic Score
    It's on the low, low end of my FPS scale, right there alongside "Undying" and sitting on top of "Daikatana." Lot's o' fluff, no polish.
    • 60 Metascore
    • 70 Critic Score
    It has a career mode that does give it some replay value. Other than that, its esoteric gameplay suggests one and only one thing -- if you either love to watch or play beach volleyball, give it a shot. If not, budget-priced notwithstanding, you may want to look elsewhere.
    • 73 Metascore
    • 70 Critic Score
    Basically, Dance Dance Revolution: Supernova is primarily a party game and if you use it in that capacity, I’m sure it will be money well spent. The addition of a robust single player experience also adds a new dimension to the DDR series.
    • 46 Metascore
    • 70 Critic Score
    Redeemed by its setting and style but in many other respects is a run-of-the-mill graphics-heavy 3D product that game companies can churn out in their sleep.
    • 64 Metascore
    • 70 Critic Score
    The visual effects are okay and the different environments are diverse but not outstanding (almost exactly the same quality as the PS2 release).
    • 53 Metascore
    • 70 Critic Score
    Once you start capturing criminals, I found there are some pretty decent mini-games through the EyeToy.
    • 62 Metascore
    • 70 Critic Score
    It’s a little disappointing that the feature set is so thin but it does depend on what you were planning to get out of it.
    • 65 Metascore
    • 70 Critic Score
    Gretzky NHL ’06, in just about every way, is a spitting image of its big brother counterpart on the PlayStation 2. It suffers the same flaws but it also has the same achievements, though the former outweighs the latter.
    • 74 Metascore
    • 70 Critic Score
    At the end of the day, the missions do feel a bit repetitive and the objects that were leveled on one mission are mysteriously fine on the next, causing a certain amount of unevenness in the whole experience.
    • 54 Metascore
    • 70 Critic Score
    Even though you can play poker, the game itself tries to be an all encompassing casino experience and that made me feel a little lacking. Still, there are an awful lot of games to play and the challenge of getting to those bigger casinos is a substantial one.
    • 61 Metascore
    • 70 Critic Score
    The problem is the game moves at an unreal rate and is extremely easy to get through. Most will easily finish the game with little difficulty as the linear style of the game makes the puzzles simple and require little thought to figure out.
    • 62 Metascore
    • 70 Critic Score
    With obvious devotion to its tried-and-true arcade game play, one thing is for sure -- it's still a lot of fun to play. If you're a fan of the series, you'll find a lot to like about this year's game.
    • 62 Metascore
    • 70 Critic Score
    It would have been nice to have stronger gameplay elements but the graphics and audio help to save The Incredibles from an unpleasant experience.
    • 70 Metascore
    • 70 Critic Score
    Combat, simply put, just doesn't feel right. The pacing feels too sluggish, and as a result, is largely unexciting.
    • 78 Metascore
    • 70 Critic Score
    Hits the right notes all around, providing a fun, action-packed experience. If it were only a bit longer, it'd earn the highest marks, but as is, it's worth a rental, if not more.

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