Gaming Age's Scores

  • Games
For 5,128 reviews, this publication has graded:
  • 50% higher than the average critic
  • 3% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Resident Evil 4
Lowest review score: 0 Wipeout: In the Zone
Score distribution:
5128 game reviews
    • 55 Metascore
    • 42 Critic Score
    An otherwise honest attempt at something new, it's not ready to shine just yet.
    • 52 Metascore
    • 42 Critic Score
    Kao the Kangaroo is one such Sonic/Mario wannabe that is hampered by poor game mechanics and unoriginality.
    • 68 Metascore
    • 42 Critic Score
    At first glance, with it's twisting, gravity-defying tracks and fluorescent visuals, XGRA might remind you of the recent "F-Zero GX." Upon further inspection it's actually slower, sometimes much slower, less colorful and a lot less interesting.
    • 53 Metascore
    • 42 Critic Score
    The animation is equally as weak, and this is especially noticeable when you see Blade's rigid front and back flips. The XBox does a noticeably better job than the PS2 though.
    • 69 Metascore
    • 42 Critic Score
    All the wacky weapons and wormitude are present in Worms 3D, but it offers far more frustrating moments than fun ones.
    • 70 Metascore
    • 42 Critic Score
    Look up the definition of 'weak-sauce' in Lewinson's Dictionary and you'll find the following: sloppy control, inconsistent player physics, cheating AI, incorrect play mechanics...you can see where this is leading, can't you?
    • 69 Metascore
    • 42 Critic Score
    I was hoping that Mario Party 5 would be better than last year’s effort. While certain aspects of the game are a move in the right direction, the overall game fails to please.
    • 64 Metascore
    • 42 Critic Score
    No matter what type of game you are looking for, the control takes some getting used to.
    • 62 Metascore
    • 42 Critic Score
    The act of driving and racing motorcycles in Moto GP 07 is a solid foundation to begin the new series, but that's almost all there is.
    • 69 Metascore
    • 42 Critic Score
    If you do not mind the low quality audio, short and forgettable music selection, and the fact you have to sing along instead of hearing your glorious voice emulate or taint the original tracks, then I guess Singstar Rocks! is passable. For me though, Singstar does anything but Rock.
    • 53 Metascore
    • 42 Critic Score
    The lasting appeal is weak with the lack of a user's bike and persona. You are stuck with the riders they feed you. No career modes no create a bike; no create a track, no Xbox live play, and no real options other than the norm.
    • 60 Metascore
    • 42 Critic Score
    As a showcase of the GameCube's technical abilities, Gauntlet: Dark Legacy doesn't measure up to other titles in the system's library. More importantly, as a game, it smacks of mediocrity.
    • 61 Metascore
    • 42 Critic Score
    Although Tarzan looks like a free-roaming 3D platformer in pictures, you actually navigate extremely narrow paths. Sometimes only one exact line will allow you to complete the level.
    • 77 Metascore
    • 42 Critic Score
    What I can't overlook, however, is all the evidence that no matter how great Kerbal Space Program may be on PC, it just doesn't belong on consoles.
    • tbd Metascore
    • 42 Critic Score
    While I get that the developers wanted to make Gunhouse more challenging, it feels like they did so at the expense of making it more fun. It feels like the whole game could’ve been drastically changed for the better just with that one small shift in how the game is played, so the fact they opted not to do that is kind of frustrating.
    • 51 Metascore
    • 42 Critic Score
    Control issues and poor voice acting mar what could have been a superlative title.
    • 58 Metascore
    • 42 Critic Score
    Some people will be happy with this release, but I feel it’s a game that desperately needed more time in development to deliver a feature-rich package that this franchise deserves.
    • 41 Metascore
    • 42 Critic Score
    By any reasonable measure, it's a little (okay, a lot) lacking. A limited number of words, in a limited number of game modes, and not-so-great controls: that's about as incomplete a package as you could ever find.
    • 66 Metascore
    • 42 Critic Score
    Despite a cast of over 30 characters, the part where each character uses the exact same moveset means things get tedious rather quickly.
    • 59 Metascore
    • 42 Critic Score
    Overall this just feels like they took one step forward and then two steps back.
    • 81 Metascore
    • 42 Critic Score
    Fares poorly compared to other genre offerings, and I’d be hard-pressed to recommend it.
    • 43 Metascore
    • 42 Critic Score
    There's always next year -- but isn't that what we were saying last year?
    • 65 Metascore
    • 42 Critic Score
    Not bad or great but even worse, just in between where nobody even talks about it. It'll bite them back in the end, but let's hope it's a lesson well-learned.
    • 64 Metascore
    • 42 Critic Score
    Even with a full squad of undead at the current price point of $19.99 it's still a questionable purchase. If you want your Beat 'em up thirst quenched, I would stick to a classic like something from the Streets of Rage series or something more modern like Castle Crashers.
    • 70 Metascore
    • 42 Critic Score
    It can be a slog, but in the game's defense, I guess, it makes no effort to hide that fact. So, if you like games that make you grind endlessly, and you want something that could literally occupy your every waking hour for a week…here you go.
    • 57 Metascore
    • 42 Critic Score
    The game is an average ride, but the gameplay comes up shallow.
    • 56 Metascore
    • 42 Critic Score
    In an amazing lack of quality assurance, somehow Tang Tang made it out of Take-Two’s doors without the save feature intact. That means that no matter how far you get into the game’s 120 levels, chances are you'll only see about 10 of 'em; as soon as all the initial lives expire, it is back to square one.
    • 73 Metascore
    • 42 Critic Score
    Epic Mickey is a solid product that suffers from a hodgepodge of shortcomings and misguided philosophies.
    • 67 Metascore
    • 42 Critic Score
    If a game is going to ask for people's time and money, it should be delivering something in return that can't be gotten for free on any number of X-rated sites, and Senran Kagura just doesn't do that.
    • 53 Metascore
    • 42 Critic Score
    The challenge isn't too taxing, with a few frustrating areas due to bad level design more than anything, and while the combo system is out from previous games, you can still string together hits using the basic attacks and the different elements if you want, but it's hardly needed for most cases.

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