Giant Bomb's Scores

  • Games
For 888 reviews, this publication has graded:
  • 29% higher than the average critic
  • 3% same as the average critic
  • 68% lower than the average critic
On average, this publication grades 2.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 inFamous
Lowest review score: 20 Tony Hawk Ride
Score distribution:
888 game reviews
    • 90 Metascore
    • 100 Critic Score
    Civ V is, essentially, the anti-StarCraft, or at least as far as it can get while still occupying the same realm of strategy games. Either way, I cannot recommend Civ V enough to fans both old and new, or even people who hadn't considered playing a turn-based strategy game before.
    • 84 Metascore
    • 100 Critic Score
    It looks great, controls really well, and has a level of difficulty that makes things challenging without making them overtly frustrating. If you've ever been into this sort of action-adventure game, Axiom Verge is positively terrific.
    • 91 Metascore
    • 100 Critic Score
    It answers questions. It leaves things in a dramatically different place than they were at the start of the game. If this were to be the final game in the Gears franchise, it'd be a satisfying place to leave things.
    • 87 Metascore
    • 100 Critic Score
    The original Dirt was a fantastic game. It had great driving physics, graphics, and a slick presentation, all of which conspired to create one of my favorite racing games of all time. Dirt 2 eclipses its predecessor on every front, and packages it in a modern, accessible package that race fans of any gaming pedigree are sure to enjoy.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 89 Metascore
    • 100 Critic Score
    L.A. Noire is a bold release, because it defies the expectations not just for the type of game Rockstar usually releases, but also for the type of game that receives this degree of care and proficiency in its execution. The world already has enough open-world action games, but a game which marries that open world to such a methodical style of gameplay, with a budget this big, is a rare thing indeed.
    • 92 Metascore
    • 100 Critic Score
    From the very beginning, The Walking Dead sinks its teeth in and never lets you go. It's a journey in the truest sense of the word, replete with tragedy, heartache, tension, fear, and even brief moments of catharsis. Calling The Walking Dead a work of entertainment almost seems like a misnomer, considering the heavy tone and general lack of sentimentality in the writing.
    • 94 Metascore
    • 100 Critic Score
    This is a sad game that will weigh heavy on you long after you've completed it--it even wrung some honest tears out of me on a couple of occasions. But you'll suffer through the emotional swings because they're ultimately worth it. No matter how depressing, gut-wrenching, or flat-out horrifying The Walking Dead gets, you will want--nay, need--to finish it. It's just that good.
    • 88 Metascore
    • 100 Critic Score
    Now those very same visuals, and that very same campaign has been placed on a PlayStation Vita cart, and it's actually shocking how well it's fared in translation.
    • 85 Metascore
    • 100 Critic Score
    It's the quality of the central action in InFamous that I keep coming back to. Everything else would be fancy window dressing if Sucker Punch hadn't nailed the basic gameplay elements, the simple moving and shooting, as precisely as it did. InFamous feels like a game designed from the very ground up to be fun to play, so I guess it's no surprise that as soon as the credits finished rolling on my good version of Cole, I started up an evil one to play it all over again.
    • 89 Metascore
    • 100 Critic Score
    The Beatles: Rock Band sets a new standard for how band-focused music games should be executed, one that will be very difficult to match. Beyond all the stylistic flairs and the fan-service touches, this is just an incredibly fun, incredibly accessible bunch of music, with very little filler in its track listing.
    • 83 Metascore
    • 100 Critic Score
    This is a great game at a great price for a console currently gasping gravely for games. If your Wii is still plugged into a TV-like device, Rhythm Heaven Fever is a game that demands your attention.
    • 94 Metascore
    • 100 Critic Score
    It's almost as important as a historical record as it is a game that's still enjoyable today.
    • 84 Metascore
    • 100 Critic Score
    It looks great, has fun characters, a load of interesting weaponry, and works nicely whether you’re playing alone or with a squad. The campaign lasts long enough to feel fulfilling, and the multiplayer kept me coming back once that was complete.
    • 87 Metascore
    • 100 Critic Score
    This is definitely not the game for those frightened of the idea of micromanaging a game to the point where a large portion of it will be spent in a pause screen. However, as the sort of guy that has lovingly played an Infinity Engine game at least once every year for the past decade, I can think of no higher praise for this throwback than to say that Dragon Age: Origins leaves me feeling fairly confident I won't need to dig out the classics for this ritual next year.
    • 94 Metascore
    • 100 Critic Score
    You're always unlocking something and messing around with your created classes to find just the right balance of tactics and murderousness. That balance is the true core of Modern Warfare 2's online play. It's an exhilarating mix that forces tension by rewarding you for taking it slowly.
    • 86 Metascore
    • 100 Critic Score
    That Kirby's Epic Yarn left me a smiling, cooing, mushy-brained mess of happy by the end of it says an awful lot about how well-constructed and almost painfully pleasing this game is to play.
    • 86 Metascore
    • 100 Critic Score
    Everything in this new game exists in service of making it a great game in its own right, not in stoking your nostalgia for the games you played over the last decade. As a character action game, it hits all the notes--fast, robust action, marvelous visual style, and a tremendous sense of attitude--you could want in this type of game.
    • 85 Metascore
    • 100 Critic Score
    Whether you're a longtime fan (with an open mind) or a total newcomer just looking for a solid character action game, it's hard to imagine anyone feeling overly dissatisfied with this new game.
    • 87 Metascore
    • 100 Critic Score
    The team at Criterion took a big chance and it’s paid off very well. The game revamps the stock formula in major ways without losing most of the high-speed racing flavor that you hope to see from something with Burnout in the title.
    • 93 Metascore
    • 100 Critic Score
    I was initially pretty skeptical about Braid, and it took me some time to get past the game's severe melancholy. I eventually found the game's story and the way it plays against the gameplay to be academically interesting, and the game's final payoff is terrific, but it's the ingenuity of the mechanics that makes Braid so engaging.
    • 89 Metascore
    • 100 Critic Score
    This is a game you really need to play on a big high-def TV with a good, bass-heavy sound system. It's an audiovisual tour de force, with some of the moodiest and most impressive lighting effects on this generation of consoles.
    • 92 Metascore
    • 100 Critic Score
    A fighting game is only fun if you're matched up with like-minded, similarly skilled opposition, and in this respect, the game seems to be able to help you have fun, regardless of your skill level. SSFIV makes last year's fighting game a lot better, and it does it at a less-than-full retail price.
    • 87 Metascore
    • 100 Critic Score
    Origins' hours of wonderfully crafted entertainment deserve to be seen, to be played, and to be enjoyed by as wide of an audience as possible. Seek this one out.
    • 91 Metascore
    • 100 Critic Score
    If the story had made good on the strength of its initial premise, Far Cry 3 would have been shoo-in for best game of the year. As it stands, it's still the most fun I've had in an open world in ages, a game that plays so well and looks so good, I wish every other piece of it reached the same high bar. But you should play it anyway.
    • 88 Metascore
    • 100 Critic Score
    It's a smartly designed open-world game with a ton of stuff to do, and the random acts of hilarity that occur out in the jungle will constantly leave you with unique stories you'll be desperate to tell your friends. If the story had made good on the strength of its initial premise, Far Cry 3 would have been shoo-in for best game of the year.
    • 90 Metascore
    • 100 Critic Score
    The story mode has one of the strongest starts I can remember in years.
    • 87 Metascore
    • 100 Critic Score
    Everything fans of the series have come to love in past games has been tuned and upgraded, making it feel an awful lot like the definitive off-road racing game.
    • 92 Metascore
    • 100 Critic Score
    It's extremely easy to lose hours to Forza Motorsport 3 because it does so much great stuff both on and off the track. If you're at all interested in the reality of racing cars, Forza 3 is amazing from every angle.
    • 95 Metascore
    • 100 Critic Score
    When it's at its best, LittleBigPlanet offers excitement and the thrill of discovery in ways that no other console game ever has.