GRYOnline.pl's Scores

  • Games
For 406 reviews, this publication has graded:
  • 54% higher than the average critic
  • 7% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.3 points higher than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Ride to Hell: Retribution
Score distribution:
  1. Negative: 31 out of 406
406 game reviews
    • 69 Metascore
    • 40 Critic Score
    I am Alive is a failure. After launching it you quickly understand why Ubisoft has held it on the back burner for so long. Instead of a survival game in a big city you get a few hours of slow fighting with platforms, emotionless shooting and a couple of quick-time events.
    • 68 Metascore
    • 40 Critic Score
    An enormous amount of bugs, abysmally stupid AI, aging graphics, a soundtrack consisting of only 4 tracks (2 of whick can be heard only in menus) - these kinds of mistakes cannot be forgiven. A combination of all these elements make Men of War: Vietnam the worst part of the series.
    • 67 Metascore
    • 45 Critic Score
    Making games that resemble TV show episodes is not a bad idea. Unfortunately The Tyranny of King Washington is much worse than, say, The Walking Dead (considered to be one of the best episodic games ever). The new DLC - The Betrayal, much like The Infamy before it, is short, boring and gives little place for Connor to use his new skills. After the debut of the last episode, we'll know whether this mini-trilogy is salvageable or not.
    • 64 Metascore
    • 35 Critic Score
    A waek game in almost every aspect - the most painful being missing licences and castrated game modes, that were supposed to be the biggest advantages of this game. Well made stadiums, supporters' songs and new commentary track are not enough to justify a high price tag.
    • 63 Metascore
    • 30 Critic Score
    The Tyranny of King Washington is an expansion not worthy of the Assassin's Creed series. The Infamy had given me some hope, that the next installment will be interesting, but in the end we have received a boring and uninspired story with a weak conclusion. You get no pleasure from a repetitive and primitive gameplay as well. It's a shame. Right now I need to rest and don't want to play Assassin's Creed IV any time soon. That is no redemption.
    • 62 Metascore
    • 45 Critic Score
    Slightly Mad Studios is responsible for Ferrari Racing Legends and it has failed – people who have given us great NFS Shifts created a weak game, as if all the manpower was focused on Project Cars. FRL looks like a game glued together by students without a big enough salary. The game has an imbalanced and badly designer campaign and lots of Ferraris to test. But the latter isn't much of an asset, because of a strictly restricted access – an ridiculously high (for most) difficulty level. You get even more irritated, when a race ends due to slight corner cutting. This game is a dud that you shouldn't think about.
    • 61 Metascore
    • 45 Critic Score
    Fable: The Journey is a game that made me wish everything would go on without my active participation. The new tale from Lionhead has some charm thanks to nice characters, pretty graphics and safe, but funny jokes. You're a Kinect owner and want something new? You could give The Journey a chance, but if you're anybody else - a gamer in need of getting to know the next installment of this famous series, you should watch a playthrough on YouTube. If you make some awkward gestures, it'll be mostly the same, but for free.
    • 56 Metascore
    • 35 Critic Score
    I'm sorry to say that Pirates of the Black Cove is one of the simpliest pirate games I have ever played. Gameplay is shallow, the game is buggy, short and most importantly - ugly. That overwhelming rotten scent can't be scattered by a light, funny, cartoonish atmosphere and diversified missions. It's a sad example of wasted potential and lack of attention to finishing up the all of the game's elements.
    • 54 Metascore
    • 30 Critic Score
    The most recent installment in the Port Royale series has been flushed down the drain. A few cool ideas drowned in the Great Sea of Fail. The developers have managed to break almost everything there was to break. The magic of a sea merchant adventure is gone forever.
    • 52 Metascore
    • 45 Critic Score
    Mythos is a very mediocre game. It's not a bad creation but it lacks some standard qualities. It's ugly, has some extremely dull quests, uninspired character progression and is generally boring. All of that piles up on top of a few good things – crafting, guilds, pretty cities and the fact that it's free to play.
    • 52 Metascore
    • 40 Critic Score
    Lords of Football is not a complete football manager that allows you to spend hours on tactical options or scouting for players. On the other hand, it is not a social simulation of footballers' life - you don't have much control over that aspect. The game can look like fun for a short while, but after a couple of hours it kills you with repetitiveness and boredom. A few interesting ideas aren't enough to save this game from oblivion.
    • 50 Metascore
    • 40 Critic Score
    A first serious endeavor and an instant failure - Afterfall: InSanity is not a good way to debut in the category of big budget games. AI seems unfinished - interesting ideas are unpolished, things borrowed from other games are sloppy, and the technical side leaves a lot to be desired. If not for the interesting storyline, some cool things in the gameplay and an appealing Afterfall universe, this would have been a total disaster.
    • 45 Metascore
    • 45 Critic Score
    I would have thought that this game can't be bad. A well-known and liked franchise, one of the most recognizable and respected monsters in movie history, and a good background story. Unfortunately - it was not enough. When Aliens: Colonial Marines was first revealed it looked more interesting and much prettier. Gearbox's boss apparently decided to hire mediocre workers instead of talented programmers - the payroll consists of many studios: Timegate, Nerve Software, Demiurge. Has Gearbox done anything except supervision? A game that looks like this shouldn't be allowed to appear on the market. I'm sorry, but AvP 2010 gave me more pleasure than Colonial Marines.
    • 43 Metascore
    • 35 Critic Score
    If you like Harry Potter - don't buy this game. If you like TPP shooters - stay away from this game. If you like good music - buy yourself the official movie soundtrack. If you're the parents of a young teenager - choose anything but this game. You'll hurt your child with it. Don't buy this game because you are voting with your wallet. By paying for this game you allow more of THAT to be developed in the future.
    • 42 Metascore
    • 35 Critic Score
    Star Trek is a game equipped with all the necessary things to make it a respected bestseller. Unfortunately all of these things are flawed (sometimes extremely). Kirk and Spock have a very difficult task ahead of them - save the universe. I know that many players won't complete this mission. Not because the game is hard, but because it looks like a little disaster.
    • 42 Metascore
    • 40 Critic Score
    Bloodforge has an interesting world concept that is completely wasted. The game suffers from a chaotic fighting system, brainless AI and a flawed camera. Artism is buried under a pile of bugs and bad decisions. Perhaps the developers would try more if the game was to be something more than just a digital distribution product?
    • 41 Metascore
    • 20 Critic Score
    Fall of Setarrif is a fall of Arcania. A new brand that was supposed to blossom on Gothic's carcass has failed miserably. There are no new fans, and the old ones felt betrayed: Spellbound has decided to conduct an open heart surgery without knowing anything about cardiac surgery or what is best for the patient.
    • 38 Metascore
    • 35 Critic Score
    In case of Survival Instinct it's hard not to shout: Money grab! It's difficult to say whether the developer or the publisher is to blame. Maybe Activision wanted the game done "for yesterday" to catch the wave of tv show's popularity? In that case Terminal Reality wouldn't be able to work on their interesting ideas - there simply wasn't enough time. Right now this game is a monster not worth buying - avoid at all costs!
    • 36 Metascore
    • 40 Critic Score
    Legends of Pegasus can't be considered as a good debut. A turn-based strategy game focused on exploration and management should be relaxing and go well with some tea and biscuits. In case of this game you will need sedatives, because Legends of Pegasus can trigger some really negative emotions. The game look nice. So what? The game has potential. So what? The game is quite complex. So what? All of this loses with constant CTDs.
    • 34 Metascore
    • 20 Critic Score
    Takedown: Red Sabre is a Kickstarter failure. How anyone could have used the gamers' money to create such a bad game (ugly, stupid, without tactical options and with boring maps), is beyond me. The game has one important good point - it uninstalls really quickly. It takes just a few seconds to delete this nightmare. My advice is this: stay away.
    • 34 Metascore
    • 30 Critic Score
    Rambo: The Video Game is an awkward, short, ugly and expensive game that tries to generate some nostalgia, but ultimately fails. Instead of spending money on Teyon's creation, it's better to watch the entire game on YouTube, or better yet - watch all the movies. And the best thing to do is: go for a walk, find a video arcade and beat Virtua Cop one more time.
    • 29 Metascore
    • 35 Critic Score
    Legends of Dawn is a really weak game. It offers an open world and lots of opponents, but the fun it generates is almost nonexistent. The fighting system is dull, missions uninteresting, loot collecting is irritating. Why such a game has been allowed to debut on the market? We have to acknowledge one thing - Legends of Dawn is definitely a game for hardcore players: some of them will get to the end, despite all the bugs, errors, blood, sweat and tears.
    • 24 Metascore
    • 20 Critic Score
    I have no pleasure in talking badly about this game. It's so poor, that you need a much better comedian and mocker than I am to reveal all of its flaws. The developers have given us a ridicously bad game.
    • 18 Metascore
    • 25 Critic Score
    Issues - this is the keyword that helps understand this game. Treat this as a fair warning against all that you can find in Realms of Arcania: Blade of Destiny HD. The original game (without the "HD") is a much more enjoyable product. Don't buy this horrendous conversion, but simply find the predecessor. Blade of Destiny AD 1992 is a hard and coarse game with issues, but at least it gives the impression that the developers knew what they were doing.
    • 16 Metascore
    • 20 Critic Score
    You can try out Ride to Hell for some masochistic fun. Low-budget games are built by throwing some concepts together without much thought - Ride to Hell is exactly that, but much more expensive. Interesting story, cool characters, freedom, original missions, great fighting system, exciting chases and heavy guitar riffs - none of that is here. Ride to Hell: Retribution is damaged in such a way, that you start thinking: what were the developers drinking/smoking?