Guardian's Scores

  • Games
For 308 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.3 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 BioShock Infinite
Lowest review score: 20 Goat Simulator
Score distribution:
  1. Negative: 18 out of 308
308 game reviews
    • 84 Metascore
    • 100 Critic Score
    Criterion has done it again, setting a new standard for arcade-style racing games which won't be surpassed until the next generation of consoles has been on sale for a while. It actually leaves one feeling a bit sorry for Forza Horizon, which is a very good game, and infinitely superior to its predecessors. But Need For Speed: Most Wanted is, by whatever criteria you may see fit to apply, a great game.
    • 86 Metascore
    • 100 Critic Score
    Football Manager 13 is the most in-depth, detailed and complex football management simulator ever made. But I must admit, I've bitten my tongue as I've written about most of these new features. The last thing I personally wanted was a new set of variables to worry about as I play the game, and for even more hours to have to be invested just to get through a season.
    • 88 Metascore
    • 100 Critic Score
    Angry Birds Star Wars is the best Angry Birds game yet, and the best Star Wars spin-off in a long time. It's going to be big, and deservedly so.
    • 91 Metascore
    • 100 Critic Score
    Every so often, a game comes along which is so irresistible that it leaves you wondering whether sequelitis might actually be a good thing. Far Cry 3 being a classic example.
    • 79 Metascore
    • 100 Critic Score
    It crosses demographic and gaming boundaries as easily as Guy Dangerous hops over dangling footbridges. An excellent sequel.
    • 80 Metascore
    • 100 Critic Score
    Proteus is beautiful, a beautiful thing. And it makes me happy – happy because it is so intrinsically interesting and emotional; happy because we live in an age in which things like this can be made and distributed to everyone with a computer.
    • 80 Metascore
    • 100 Critic Score
    The Metal Gear myth has never before appeared so agile, fresh and youthful, but more than the setting its Platinum's virtuoso coders that shine throughout, the object slicing a marvel of high-speed 3D manipulation. A technical masterpiece, Rising offers a funfair ride approximation of Konami's brooding series, but one with more than enough capacity for the Bayonetta veteran to express their dexterous expertise.
    • 94 Metascore
    • 100 Critic Score
    BioShock Infinite is a hell of a lot of fun to play. That really should be the only quality it needs to exhibit. The fact that it holds much more feels like an advancement of an art form. Just remember that nothing in BioShock Infinite is an attempt to be cute. Just let it tell you its story.
    • 95 Metascore
    • 100 Critic Score
    The Last of Us is visually arresting, mechanically solid, maturely written and by turns heart-rending, tense, unnerving and brutal. Check your ammo. Grab your shiv. Just try your best to stay alive.
    • 88 Metascore
    • 100 Critic Score
    New Leaf is a world on a cartridge slightly bigger than a stamp, one full of beautiful, wise and hopelessly optimistic observation of humans as social animals. It is a magical creation.
    • 87 Metascore
    • 100 Critic Score
    An enthralling, at times near-classic adventure.
    • 97 Metascore
    • 100 Critic Score
    The genius of GTA V is in the sheer seductive force of its vision. The visuals are astonishing – just astonishing. Surely pushing this ageing hardware to the limits, we get the dense downtown with its soaring skyscrapers and murky, rubbish-strewn back alleys. But then out into the country, we have rolling grasslands and desert stretches, coyotes roaming, the shadows of eagles swooping overhead...The world drags you in. It begs you to explore – and then it rewards you.
    • 77 Metascore
    • 100 Critic Score
    Like its predecessor, it does an excellent job of staying faithful to the Star Wars universe, right down to the sound effects. Even the way the much-maligned Jar Jar Binks feels like a wry nod to fellow fans.
    • 92 Metascore
    • 100 Critic Score
    It's a game that's been meticulously crafted to keep you moving. Every jump leads precisely onto the next water-drenched slope which slides down to zip-line before the checkpoint. At times it moves with the agility of a slickly produced Sunday morning cartoon, when in actuality it's a video game. A video game that leaves others looking like dead sharks.
    • 93 Metascore
    • 100 Critic Score
    To some, Super Mario may appear tired: a mascot whom Nintendo trots out every few years to sell another console with repackaged but fundamentally stale ideas. Super Mario 3D World is a fierce rebuttal to the accusation. Mario and his makers once again assert their dominance of spatial navigation games, displaying a rude abundance of ideas to delight, surprise and celebrate innocence and playfulness.
    • 88 Metascore
    • 100 Critic Score
    Left Behind does nothing new with The Last of Us' tense and exhilarating gameplay rhythm; you're always either in intense danger, or fearfully anticipating the next moment of intense danger. But it tells a different story, one that's more compact and more affecting for it, and it shows that Naughty Dog has serious emotional range. Rarely have I played anything as powerful.
    • 92 Metascore
    • 100 Critic Score
    Dark Souls II is an extraordinary game. If it stops short of fulfilling something precious within the soul, it certainly has the heart, mind and fingers covered.
    • 75 Metascore
    • 100 Critic Score
    It is surprising, and not a little depressing, that all people want to talk about with this game is the running time.
    • 88 Metascore
    • 100 Critic Score
    What Nintendo's designers do with this new spatial freedom ranges from amazing to even more amazing.
    • 84 Metascore
    • 80 Critic Score
    F1 2010 is an extremely accomplished game, which blends enthusiast-level nerdiness seamlessly with an admirable playability, and even if it is a little on the brutal side, it deserves its place on the podium of great driving simulators.
    • 88 Metascore
    • 80 Critic Score
    Whether or not you choose Fifa 11 over Pro Evolution Soccer is more likely to be a matter of taste and tribal loyalty, but Fifa fans will be even more delighted with this year's offering than they were with Fifa 10.
    • 82 Metascore
    • 80 Critic Score
    Enslaved provides a rollercoaster adventure wrapped up in a brilliantly told story, which sees you grow as attached to the characters as they do to each other.
    • 74 Metascore
    • 80 Critic Score
    MoH is certainly better for its shift from WW2 to modern warfare, but veterans who recall the salad days of the series may be expecting more.
    • 84 Metascore
    • 80 Critic Score
    Vanquish isn't going to change the face of gaming, but it's impressive to behold, satisfying to play (as long as you're reasonably hardcore) and shot through with humour (look out, for example, for the robots dancing to a ghetto-blaster which transforms into a mobile gun).
    • 80 Metascore
    • 80 Critic Score
    The combination of gaming styles – action, role-playing and strategy – works wonderfully together and there are some real consequences to your decisions. It may be too accessible for hardcore RPG fans but Fable 3 is hugely enjoyable and the perfect game to play on a cold winter's evening.
    • 86 Metascore
    • 80 Critic Score
    For our money, this is the best rhythm-action game money can buy – it would be a travesty if it failed to find an audience this time around.
    • 84 Metascore
    • 80 Critic Score
    But it has a sheer appreciation, and love, for cars and driving that is difficult to resist. At times it feels less like playing a game and more like indulging in a hobby.
    • 73 Metascore
    • 80 Critic Score
    Its only drawback is a somewhat unhelpful camera – a typical failing for platform games – although it seems to be at its worst in the earlier stages. Overall, though, Epic Mickey proves satisfyingly original, fun and absorbing – it's a pleasant, and at times interestingly twisted world in which to immerse yourself.
    • 75 Metascore
    • 80 Critic Score
    I've never been wholly impressed by the "sport", you have to give the developers credit for producing an epic and highly competitive experience you'll probably still be enjoying with your mates long after Christmas.
    • 87 Metascore
    • 80 Critic Score
    The game may look like Clint Eastwood's Unforgiven, but its philosophy is unforgiving, with painfully limited ammo and a foe that can only be taken down with a headshot.