Guardian's Scores

  • Games
For 358 reviews, this publication has graded:
  • 48% higher than the average critic
  • 5% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 L.A. Noire
Lowest review score: 20 Goat Simulator
Score distribution:
  1. Negative: 22 out of 358
358 game reviews
    • 62 Metascore
    • 60 Critic Score
    It's a little cramped – occasionally you'll swipe past the option you wanted and need to make a series of jerking thumb moves to get back on track – but offers a breezy kind of customisation both for those with inspiration and plans they want to execute and those without, who just want to browse and tinker.
    • 55 Metascore
    • 60 Critic Score
    As it stands there's just too little on offer here to justify the cost for a full-priced, boxed retail release.
    • 72 Metascore
    • 60 Critic Score
    As it stands, while highly enjoyable, it’s strictly for fans. Hopefully they waited for both parts to be available: the decision to split it remains pig-headed and it undoubtedly works best as a coherent whole. Still, if you played and enjoyed part one, this is an admirable conclusion to a loveable series.
    • 82 Metascore
    • 60 Critic Score
    It's clear that, like Sam, Ubisoft has a plan. They want a Splinter Cell that builds on Conviction but is truer to the series' heritage – and with Blacklist they've achieved that, albeit imperfectly. If the next game can refine the formula and give it a proper plot, then just maybe Ubisoft can deliver a classic the next time Sam is the man with the plan.
    • 65 Metascore
    • 60 Critic Score
    As a piece of merchandise, this does the job it needs to. As a video game, it's anything but Brave.
    • 67 Metascore
    • 60 Critic Score
    Thief feels unwieldy at times, although it's not the travesty some reviewers are making it out to be. It's a beautiful stealth game that's fun to play in bursts, but it's hard to recommend it without reservations.
    • 70 Metascore
    • 60 Critic Score
    I wanted more: more depth, more interaction, more complexity; a hero's journey with more at stake than flowers.
    • 82 Metascore
    • 60 Critic Score
    It's rarely an enjoyable experience, but within that, Catherine perhaps poses its greatest puzzle of all: does a video game always need to be enjoyable to be worthwhile?
    • 58 Metascore
    • 60 Critic Score
    Ultimately, it feels almost disrespectful that Tolkien's rich and evocative mythology should be reduced to collecting "Gandalf Tokens" and bowdlerising one of the 20th century's greatest mythologies. The pity is that that Aragorn's Quest works well enough to prove that LOTR does indeed have the makings of an epic RPG. Unfortunately, this isn't it.
    • tbd Metascore
    • 60 Critic Score
    But I think my major reservation was about the overall size of the game. On the basis that you might know two thirds of the songs on offer and like maybe one third, with only 30 songs it does feel like you could easily become bored.
    • 70 Metascore
    • 60 Critic Score
    Let's hope the 30th Anniversary package is a bit more ambitious.
    • 67 Metascore
    • 60 Critic Score
    Sniper V2 Elite is something of an anachronism too, a middle-tier boxed game that lacks the budget or refinement of a blockbuster, but enjoys far more craft and spark than a budget release.
    • 65 Metascore
    • 60 Critic Score
    Sadly a lack of anything approaching a decent story means the action can feel like a grind, especially when played offline.
    • 58 Metascore
    • 60 Critic Score
    It is, at least, pretty original, and getting to grips with your submarines' controls is both fun and satisfying. We would, though, have preferred to see it priced more realistically to reflect its brevity. It's true that it simply wouldn't work on any console other than the 3DS, but it's by no means an essential purchase.
    • 69 Metascore
    • 60 Critic Score
    Shortcomings aside, Ivy the Kiwi is a solid, above-average casual game that's likely to have platformer fans hooked, for a few hours at least.
    • 58 Metascore
    • 60 Critic Score
    There are certainly rough edges aplenty to be picked at, but also a deep love of the source material; everything from the voice-acting to the detail on gun barrels is steeped in that grim 40K atmosphere. The look and feel of this Space Hulk delights the boy in me, who long ago abandoned Games Workshop but never quite lost faith in the Imperium of Man.
    • 54 Metascore
    • 60 Critic Score
    Knack isn't a bad game: there is satisfaction to be derived from it, some of the gameplay is genuinely good fun (at its best moments, it does begin to acquire an air reminiscent of a more ponderous Crash Bandicoot), and it's one of the longer games to emerge in recent years, so will at least keep youngsters occupied for decent periods of time. But neither is it a particularly good game, which is hugely disappointing given that it's supposed to be one of the flagship reasons for buying a PlayStation 4.
    • 62 Metascore
    • 60 Critic Score
    It's always been more fun playing with friends than spending time alone with the rabbids – diluting their shouty impact makes them a little more palatable – that seems to be underlined with this collection.
    • 68 Metascore
    • 60 Critic Score
    At the moment – three weeks of regular play and barely scratching the surface – I'm erring on the side of caution with this score. Ask me again when I've made it to Hawaii and I suspect it may creep up a little.
    • 39 Metascore
    • 60 Critic Score
    Unfortunately, while it's energetic fun in parts, there's a series of near-vertical blips where the learning curve should be.
    • 86 Metascore
    • 60 Critic Score
    Teenage boys will absolutely hate it. But when viewed as a platform game for kids, it's pretty impressive. Kirby first emerged in 1992; only now has his existence been justified.
    • 53 Metascore
    • 60 Critic Score
    Safe to say, it isn't the future of first-person shooters. But it is great fun.
    • 77 Metascore
    • 60 Critic Score
    It's not the best racing game around – it's not particularly unique or innovative, the "plot", as it is, in story mode isn't engaging or well told, the soundtrack is undistinguished, but its flaws are forgiven thanks to its great looks and fantastic playability.
    • 67 Metascore
    • 60 Critic Score
    There's a lot to like about The Wreckateer; it's a fun, if slightly lightweight offering, and its Kinect controls are well implemented. But as good as it is, The Wreckateer won't win over anyone who isn't already convinced by Kinect. It looks like players may have to wait for the next generation of consoles before that's even possible.
    • 63 Metascore
    • 60 Critic Score
    It lacks the depth of Toy Story 3 but Tangled on the Wii certainly won't disappoint the young audience it is aimed at. Parents will enjoy helping out, and for what it is, Tangled is definitely worth a look.
    • 75 Metascore
    • 60 Critic Score
    It may not banish Lego-fatigue from hardcore gamers, but Lego Star Wars III adds enough polish and variety to make it appealing to budding Jedi of all ages.
    • 70 Metascore
    • 60 Critic Score
    Despite being written by John Milius, the characters lack any hint of personality, though, and ultimately the single-player campaign is short and disappointing.
    • 83 Metascore
    • 60 Critic Score
    Black Ops II isn't a lazy annual update – it deserves credit for trying to play around with gaming's most winning formula. Yet this engine is showing its age, creaking at times as the jets fly overhead. Its new strategy levels don't need strategy. And the best parts are tweaked copies of what has been before. In the end, Black Ops II doesn't give us meaningful innovation, and it suggests COD's future success will depend on much more than fiddling around with the past.
    • 55 Metascore
    • 60 Critic Score
    Try as I might, I just can't hate it.
    • 80 Metascore
    • 60 Critic Score
    Second Son comes off as gorgeous, carefree fun, but a disappointing next-gen entry. The combat is as fast-paced and open to experimentation as it's ever been, but there is never the same sense of real power that the previous games delivered. Sucker Punch clearly wanted to create a big-hearted hero in Delsin, but there's a surprising lack of soul in everything else.