Hardcore Gamer Magazine's Scores

  • Games
For 948 reviews, this publication has graded:
  • 55% higher than the average critic
  • 4% same as the average critic
  • 41% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Grand Theft Auto V
Lowest review score: 20 Final Fantasy: All the Bravest
Score distribution:
  1. Negative: 84 out of 948
948 game reviews
    • 73 Metascore
    • 70 Critic Score
    Hatsune Miku: Project DIVA F isn’t a game for most people. It’s earnestly dedicated towards its existing fanbase and doesn’t try to expand past that, making it even more astonishing that it made its way across the ocean
    • 73 Metascore
    • 80 Critic Score
    After a string of rehashes, Team17 has done a fantastic job updating the series while keeping the core gameplay the same. With a polished presentation, attractive visuals and improved level design, we finally have a Worms game that doesn't feel like it emerged from a '90s time-capsule. The series remains as polarizing as ever, but those who enjoy the zany antics of the series will dig Worms Revolution.
    • 73 Metascore
    • 80 Critic Score
    It plays smoother, looks better than anything out there, and has a kick-ass soundtrack with a goofball announcer to boot. If you absolutely must recreate your childhood, then pick up the $40 pack, but most will be satisfied spending half that.
    • 73 Metascore
    • 65 Critic Score
    Soul Nomad is a surprisingly radical departure from type for NIS, and it's largely successful. It's just more frustrating than it needs to be. [Oct 2007, p.57]
    • 73 Metascore
    • 70 Critic Score
    Fist Puncher‘s name fits it well. It’s a game where you punch a great many things and will have a lot of fun doing so. While that fun is hampered a bit with navigation problems, when those don’t crop up, it’s impossible to not enjoy yourself.
    • 73 Metascore
    • 70 Critic Score
    Despite its minor disappointments, I enjoyed White Wolf a lot, and it's clear that the developers at Her Interactive really know how to integrate story and gameplay and create a smooth production. [Sept 2007, p.63]
    • 73 Metascore
    • 75 Critic Score
    Much like how Saints Row is a damn good GTA clone, Dante’s Inferno is the best God of War clone yet that should be enjoyed be all.
    • 73 Metascore
    • 65 Critic Score
    With its budget price and most of its bizarre humor intact, you could most certainly do worse than pickking up a copy of Beautiful Katamari. [Dec 2007, p.65]
    • 73 Metascore
    • 90 Critic Score
    Yeah, both games are a bit too talky, and somewhat short as well, but they deliver high octane giant robot action with grace and skill. Both games hit the ground running, give the player a ton of power, and don't let up on the energy until done.
    • 73 Metascore
    • 75 Critic Score
    As a result of all the hard work, this is a rewarding game to play and one that everyone should experience.
    • 72 Metascore
    • 85 Critic Score
    The PC version won a number of awards and the PS3 version holds up quite well. [June 2007, p.60]
    • 72 Metascore
    • 70 Critic Score
    Much like its title, Castlevania: Lords of Shadow — Mirror of Fate plays with multiple concepts attempting to garner widespread appeal, but would be better suited focusing on just one.
    • 72 Metascore
    • 70 Critic Score
    As it is, though, it's merely a very fun game for those willing to overlook its problems. [Oct 2007, p.55]
    • 72 Metascore
    • 45 Critic Score
    RACE Pro has compelling racing mechanics when it is just you versus the track, but it has more than a few rough patches elsewhere.
    • 72 Metascore
    • 80 Critic Score
    Although the game modes may not be innovative, innovation doesn’t always spell fun, and that’s something Loadout has by the explosive crate-full.
    • 72 Metascore
    • 90 Critic Score
    Despite being only one level long, Cocoreccho! is packed to the brim with excellence and fun, and that one level is worth ten from any other game. [Nov 2007, p.66]
    • 72 Metascore
    • 80 Critic Score
    The Adventures of Van Helsing is an excellent game that deserves to be played by those looking for an extremely well written experience and for fans of old school RPGs everywhere. With a game length that puts many AAA developers to shame, NeoCore Games punched well above their weight and succeeded where so many indie games have failed in the past.
    • 72 Metascore
    • 70 Critic Score
    It's a back and forth battle, as it's an enjoyable experience, but one that falls short of the adventure game and technological standards many have come to expect. If there was only a little bit more polish, A New Beginning – Final Cut could have been a unforgettable adventure.
    • 72 Metascore
    • 70 Critic Score
    It’s good to see that new life, by means of bizarre franchise combination, can be breathed into a nearly dead game series.
    • 72 Metascore
    • 90 Critic Score
    It's nice to play a game that manages to be fun for the hardcore and casual alike. [Summer 2008, p.48]
    • 72 Metascore
    • 60 Critic Score
    There’s the potential for a beautiful journey here, but Rain seems to be too content to wallow in its melancholy to create any real engaging gameplay. All the set pieces are present for a new nonviolent darling, but with the plodding narrative, uninspired gameplay, and often frustrating camera tied to environmental puzzles, Rain combines a string of mishaps rather than a heartwarming journey to save a little girl in need of a helping hand.
    • 72 Metascore
    • 100 Critic Score
    The Red Star is an amazing game; it's fast, fun, and loaded with variety. [July 2007, p.52]
    • 72 Metascore
    • 80 Critic Score
    Papo & Yo's story is powerful and riveting. The puzzles aren't numerous, but are highly imaginative, proving a puzzle game should never have to recycle material.
    • 72 Metascore
    • 80 Critic Score
    With a solid fighting engine, plenty of room for customization, a copious offering of modes, delightfully oldschool graphics and sound and some solid controls, Battle Grounds is a game that should be played by anyone who loves nostalgic beat’em ups, especially ones that are very stylized and very Japanese.
    • 72 Metascore
    • 70 Critic Score
    It is a definite step back from The Dark Descent, but even several steps back makes this better than almost any other horror game released in the past decade.
    • 72 Metascore
    • 70 Critic Score
    Max: The Curse of Brotherhood doesn’t break any new ground, and should have had the option of using the Kinect for the drawing mechanic, but still delivers. It has rough edges, but overcomes most of them because the platforming is done well.
    • 72 Metascore
    • 80 Critic Score
    Forced is a gleeful return to form for cooperative play and a nuanced single-player adventure with trials you’ll be scratching your head over for days. It can become needlessly difficult and frustrating at times, but in the end you’ll feel all the better for sticking with it.
    • 72 Metascore
    • 70 Critic Score
    If you go into Dynasty Warriors 8 Xtreme Legends Complete Edition knowing that it’s just a slightly better looking port, you’ll have a blast with its addictive mindless button mashing mechanics.
    • 72 Metascore
    • 80 Critic Score
    Those who want a puzzle game with simple mechanics, tons of replayability and is just plain fun should download Sparkle.
    • 72 Metascore
    • 80 Critic Score
    The inability to roast anything on two legs from an overpowering distance away aside, Divinity 2 is a solid RPG if you are looking for a nice real-time romp though a fleshed out fantasy world.