Hardcore Gamer Magazine's Scores

  • Games
For 611 reviews, this publication has graded:
  • 54% higher than the average critic
  • 3% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score:
Critic Score 100
Lowest review score:
Score distribution:
  1. Negative: 46 out of 611
611 game reviews
    • Metascore: 67
    • Critic Score 60
    Runaway: The Dream of the Turtle starts off as a great adventure game, with plenty of potential, but basically throws it all away. [June 2007, p.58]
    • Metascore: 66
    • Critic Score 70
    Double Dragon: Neon is in an awkward position. It may be a bit too Double Dragon for today's generation to understand, yet not Double Dragon enough for hardcore fans to eat up. This is far from the long-awaited Double Dragon revival, but it's a great opportunity to revisit the Lee brothers (or to be introduced to them for the first time). Regardless, Double Dragon: Neon is a challenging, fun game definitely worth looking into.
    • Metascore: 66
    • Critic Score 60
    Kingdom Hearts meets a boring MMO meets Tales, and the result is strictly for hardcore fans of the series. [Vol 3, Issue 2, p.61]
    • Metascore: 66
    • Critic Score 70
    The strict linearity of the game’s thirteen cases means that you’ll have little reason to replay the game, but the clever logic puzzles and mini games give you plenty of reason to play through it at least once.
    • Metascore: 66
    • Critic Score 70
    Just Dance 4 is a hard game not to like. It's completely unpretentious and simply exists to make you have fun, hopefully starting a party in the process. The soundtrack is strong and the choreography is as good as ever. Unfortunately, without full body tracking, the game is simply not as enjoyable as it is on the Kinect. Knowing that it's only tracking the motion of the Wii Remote, and a single arm by association, lowers the motivation to perfectly nail the moves. Those used to playing the game on the Wii or who don't care about accuracy will be content, but anyone who owns a Kinect would be better off picking up the Xbox 360 version - especially considering it costs $10 less.
    • Metascore: 66
    • Critic Score 80
    It appears that Game Arts made this to appeal to more than just a niche audience, and the game is much better for it.
    • Metascore: 66
    • Critic Score 80
    It's like candy for your eyes. [Vol 3, Issue 2, p.56]
    • Metascore: 66
    • Critic Score 55
    Monster Kingdom: Jewel Summoner becomes slightly more interesting after the initial tutorial hump, but it's really hard to overlook those first few hours, especially when so many of the game's major characters are so annoying and cliched. [Mar 2007, p.57]
    • Metascore: 66
    • Critic Score 80
    Ninja Gaiden 3: Razor’s Edge is a must-buy for anybody who skipped the initial release, or those still burned by a likely swift trade-in of the flawed original. It’s only forty bucks at launch and offers up a lot of fun gameplay that is back to feeling what it should feel like instead of a neutered version of it. This is the definitive version of Ninja Gaiden 3, and fits in nicely with the best versions of NG and NG II for scratching that action-platformer itch when you’re in the mood for some ninja-based killing sprees.
    • Metascore: 66
    • Critic Score 70
    While the game invokes memories with those who grew up playing the Neversoft games, the content is a bit skimpy and the gameplay behind its time.
    • Metascore: 66
    • Critic Score 80
    While its party games may be largely disposable, the core gameplay alone is worth the budget price tag.
    • Metascore: 66
    • Critic Score 80
    In the end, the whole of Sonic Unleashed is slightly greater than the sum of its parts. [Dec 2008, p.45]
    • Metascore: 66
    • Critic Score 60
    As it stands, Kane & Lynch 2: Dog Days proves to be the perfect weekend rental. In that weekend you can plow through the campaign with a friend in an afternoon, and get as much as you want out of the multiplayer.
    • Metascore: 66
    • Critic Score 70
    All things considered, Black Knight Sword is truly a one-of-a-kind experience thanks to its imaginative art direction, soundtrack, narrative and overall concept. For $9.99, those qualities might be enough to warrant a purchase.
    • Metascore: 66
    • Critic Score 80
    Ninja Gaiden Sigma 2+ is an excellent game that makes the transition to the Vita quite well.
    • Metascore: 65
    • Critic Score 60
    It’s essentially Wii Sports Tennis with a fresh coat of Mario-themed paint, which at this point is just not enough to warrant a purchase.
    • Metascore: 65
    • Critic Score 55
    You're given the story setup, the potential of the control system, and a sharp visual style....but it comes with training wheels. [Spring 2008, p.50]
    • Metascore: 65
    • Critic Score 60
    With its almost complete lack of Bond flair past the voice acting and character models, the game just comes across as a Bond-themed run and gun shooter that lacks the suave sophistication of a secret agent.
    • Metascore: 65
    • Critic Score 65
    Overall, it’s not the most sophisticated title on the block, but it’s worth it for the nostalgia value alone.
    • Metascore: 65
    • Critic Score 55
    Unfortunately, the inability to speed up the game when you have about an hour of troop-building ahead of you, or when your hero must rely on auto-regen to heal, means that you'll be watching HoAE more than you'll be playing it. [Mar 2007, p.61]
    • Metascore: 65
    • Critic Score 50
    This game is strictly for DBZ fans who, in addition, are crazy about the early Budokai games. [June 2007, p.63]
    • Metascore: 65
    • Critic Score 70
    Kane & Lynch is more "Freedom Fighters" than "Hitman", so it should appeal to action junkies looking for their next fix. [Dec 2007, p.67]
    • Metascore: 65
    • Critic Score 60
    Taken on its own, the game is fairly enjoyable — albeit pretty limited — but with games like Smarty Pants on shelves, I really can’t recommend TV Show King.
    • Metascore: 65
    • Critic Score 60
    Overall, this is more of a game to snag out of the bargain bin than buy new. [Apr 2007, p.52]
    • Metascore: 65
    • Critic Score 70
    It’s simple, fun, and funny. Sure, it’s not overflowing with content, but for five dollars, you could do a lot worse.
    • Metascore: 65
    • Critic Score 60
    The engine may be aging and looking a bit ragged around the edges, but the game’s heavy emphasis on strategy and the persistent units in the campaign make for hours of scaling castle walls and slaying your foes.
    • Metascore: 65
    • Critic Score 45
    I can see the novel ideas going on here, but this game needs some serious extra time in the oven. Also, an analog stick. [Vol 3, Issue 2, p.63]
    • Metascore: 64
    • Critic Score 80
    Despite these flaws, Alpha Protocol is still a fun and entertaining experience with a dynamic storyline and solid RPG mechanics.
    • Metascore: 64
    • Critic Score 70
    As far as MMO launches go, though, Defiance has been surprisingly smooth for the most part. In the end, the game is off to a decent start, but it faces some inherent hurdles that could hold it back from being what one can tell it’s meant to be.
    • Metascore: 64
    • Critic Score 55
    Time Hollow clings to mediocrity until the last hollow pen hole, and I can guarantee you won’t be compelled to ever pick it up again upon finishing it.
    • Metascore: 64
    • Critic Score 65
    White Knight Chronicles is simply an enthusiastic game that falls short of what it could have been.
    • Metascore: 64
    • Critic Score 65
    As a singleplayer experience, Shining Force EXA lacks the druglike addictiveness that makes a good dungeon crawler more than something you kill time with. [Mar 2007, p.54]
    • Metascore: 64
    • Critic Score 40
    This isn't a remake or a reimagining of the original Painkiller; this is a high-resolution texture pack for an outdated eight-year old game that's missing significant story beats.
    • Metascore: 64
    • Critic Score 70
    Kane & Lynch is more "Freedom Fighters" than "Hitman", so it should appeal to action junkies looking for their next fix. [Dec 2007, p.67]
    • Metascore: 64
    • Critic Score 60
    Project Sylpheed costs forty bucks, making this a budget title, but it's hard to play unless you're playing in HD. [Oct 2007, p.56]
    • Metascore: 64
    • Critic Score 70
    It may be a flawed experience, but it's certainly an addictive one.
    • Metascore: 64
    • Critic Score 60
    Overall, The Phantom Fortress is a surprisingly captivating portable game, that does well to live up to its popular name.
    • Metascore: 64
    • Critic Score 80
    Chasing Aurora is a perfect example of what an eShop game should be - simple, but beautiful, while offering up an experience that can't be had anywhere else. A treat for the eyes and ears, its presentation sticks out amongst Wii U titles with ten times the budget and resources. Its $15 price tag is a steep considering the complete lack of online functionality, but anyone who loves score-based games will get their money's worth out of it.
    • Metascore: 64
    • Critic Score 70
    It's hurt by having a bare-bones online setup, not including the PS1 version's story mode, and not improving upon the blah soundtrack of the original game. There are a lot of downloadable fighters on the market now available for less money that are better than this. JJBA HD is a top-shelf bizarre game, but not exactly a top-shelf game in its own right.
    • Metascore: 64
    • Critic Score 70
    When it’s working, SimCity is an ecstatic god game that can be addicting to play; when it’s not, it’s one of the most frustrating experiences you’ll have.
    • Metascore: 64
    • Critic Score 80
    Throughout the game, you'll find all sorts of signs that the developers knew what would ruin the experience, and so worked overtime to avoid those pitfalls. As a result, Call of Duty: Roads to Victory is a serious contender for the handheld FPS crown. [Apr 2007, p.51]
    • Metascore: 64
    • Critic Score 60
    Disgaea Infinite is the funniest visual novel I've played - even funnier than the Ace Attorney series, and is carried by the strength of its characters, dialogue, and voice acting.
    • Metascore: 64
    • Critic Score 55
    The grid-less combat can be annoying to get used to—especially when learning how to properly position characters—but there’s enough small changes to put a good spin on otherwise stale tactical combat.
    • Metascore: 64
    • Critic Score 70
    There is no doubt about it, Arc Rise Fantasia wants to be a hardcore JRPG. In many aspects it achieves this, but before fans go rushing to buy it they have to ask themselves: just how much grind is too much grind? If killing the same weak enemies over and over for innumerable hours before any story progression is made doesn't deter you, then by all means buy Arc Rise Fantasia.
    • Metascore: 63
    • Critic Score 80
    Despite these flaws, Alpha Protocol is still a fun and entertaining experience with a dynamic storyline and solid RPG mechanics.
    • Metascore: 63
    • Critic Score 60
    Anyone looking for a unique RPG experience that takes full advantage of the DS hardware should give it a shot. [May 2007, p.62]
    • Metascore: 63
    • Critic Score 80
    Epic Mickey: Power of Illusion must not be overlooked; it may be marketed towards today's youth, but it's adult gamers who grew up in the '90s that will truly appreciate it.
    • Metascore: 63
    • Critic Score 70
    Namco Museum Virtual Arcade is an impressive release from Namco Bandai that could have been even better.
    • Metascore: 63
    • Critic Score 80
    There is no easier way to make music and play recognizable songs than by playing the Wii Music. [Dec 2008, p.42]
    • Metascore: 63
    • Critic Score 60
    Pid
    While it's enjoyable at times and boasts some charm, it's ultimately an unfulfilling puzzle platformer that tries to go outside its box with limited success.
    • Metascore: 63
    • Critic Score 65
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
    • Metascore: 63
    • Critic Score 60
    Raw Danger is a decent, if somewhat slow-paced, adventure, and its "real-world danger" aspect makes for some truly fearful moments. [May 2007, p.60]
    • Metascore: 63
    • Critic Score 70
    It has its share of issues, but DW7: Empires turns out to be an incredibly addictive experience.
    • Metascore: 63
    • Critic Score 80
    Atelier Iris 3 is a game that fundamentally works on a design level, which can't always be said for its predecessors. [June 2007, p.64]
    • Metascore: 63
    • Critic Score 60
    As it stands, Kane & Lynch 2: Dog Days proves to be the perfect weekend rental. In that weekend you can plow through the campaign with a friend in an afternoon, and get as much as you want out of the multiplayer.
    • Metascore: 63
    • Critic Score 55
    In the end, calling this a "rebirth" or even a "reboot" just doesn’t cut it. If one looks hard enough, they can see the ambitions SNK had with this game, sadly outstripped by time and budget.
    • Metascore: 62
    • Critic Score 60
    The developers' chutzpah regarding Shock Force's premise is admirable, and if you fall into the game's narrow audience, there may be a lot to like about it. [Oct 2007, p.59]
    • Metascore: 62
    • Critic Score 70
    While it’s a little rough around the edges and the characters and plot aren’t too intriguing, Hero’s Saga is a well-made SRPG.
    • Metascore: 62
    • Critic Score 60
    It doesn't redefine what it means to be a quality budget title, but UberSoldier 2 makes good use of its premise.
    • Metascore: 62
    • Critic Score 60
    As it stands, Kane & Lynch 2: Dog Days proves to be the perfect weekend rental. In that weekend you can plow through the campaign with a friend in an afternoon, and get as much as you want out of the multiplayer.
    • Metascore: 62
    • Critic Score 65
    Despite its gameplay and audio flaws, WireWay manages to deliver a satisfying experience that should please anyone who likes either platformers or puzzle games - more-so the latter, as the platforming element is secondary to puzzle-solving.
    • Metascore: 62
    • Critic Score 55
    If you like strategy games at all, let alone grand strategy variants like Generation of Chaos, then the last thing you want to be playing is a game that simply hands you victory. [May 2007, p.64]
    • Metascore: 62
    • Critic Score 65
    Some of the minigames are fun but the board game that frames the whole experience relies far too much on chance. [Vol 3, Issue 2, p.58]
    • Metascore: 62
    • Critic Score 80
    Orgarhythm surprised me in a lot of great ways. I expected to be terrified of an RTS/rhythm hybrid going in, but its user-friendly nature made it easy to learn. The fast pace is great for people who have avoided RTSes due to slow pacing, and it winds up creating a fantastic gateway game for newcomers. It may be rough around the edges visually, but the outstanding soundtrack and incredible controls (for something that is largely touch-based) make it a must-buy for anyone remotely interested in the genre.
    • Metascore: 62
    • Critic Score 80
    The inability to roast anything on two legs from an overpowering distance away aside, Divinity 2 is a solid RPG if you are looking for a nice real-time romp though a fleshed out fantasy world.
    • Metascore: 62
    • Critic Score 70
    While a property as strong as The Avengers warrants more than a Kinect game, Marvel Avengers: Battle for Earth rises above the movie-tie in it would have likely received instead. A great opportunity for fans to step into the shoes of their favorite heroes, it's a fun fighting title that makes great use of the Kinect with multiple characters, modes and an impressive amount of polish. Unfortunately, it's not a deep game and the limited combat options will disappoint hardcore fighting fans and hurt replay value with casual ones.
    • Metascore: 62
    • Critic Score 60
    The many creative modes don't make up for the simplistic gameplay, though, leaving PixelJunk Racers feeling bland and forgettable. [Nov 2007, p.67]
    • Metascore: 61
    • Critic Score 70
    Cooking mama's game design just doesn't carry its weight; it can't seem to decide if it wants to be a cooking sim for grown-up food geeks or a party game for kids, and the result is an excersize in frustration for both groups. [May 2007, p.63]
    • Metascore: 61
    • Critic Score 80
    Evoland is a unique game in that it’s impressive to see the scale of references and care to detail that is present within it. Despite several surprising flaws, it’s not often in a game where one can relive some of the greatest game-playing experiences from Final Fantasy and Zelda in a couple of hours and the combination of the two games is almost seamless in their execution.
    • Metascore: 61
    • Critic Score 60
    F1 Race Stars isn't the worst choice for those desperate for a kart racing fix, but it's truly a title reserved for Formula 1 fans and their offspring. While the racing is enjoyable, its lack of polish and unique features make it play second fiddle to Mario Kart.
    • Metascore: tbd
    • Critic Score 55
    All said and done, Family Tennis doesn’t quite live up to the smooth experience that Wii Sports offered, and the control tweaks are so slight that they are barely noticeable outside of the anti-wagglefest element.
    • Metascore: 61
    • Critic Score 65
    In the end, Velvet Assassin is definitely worth a playthrough.
    • Metascore: 61
    • Critic Score 80
    It's not demo material or a novelty release, but an uncompromising adventure game that weaves an engrossing story while utilizing the full potential of motion control. It doesn't always work flawlessly, but the sheer ambition alone makes it a must-own for Fable and Kinect fans alike.
    • Metascore: 60
    • Critic Score 65
    This is the definition of a niche title. Fans of either series are going to dig it...other gamers, maybe not so much. It's fun for a little while, but not really that great. [Vol 3, Issue 2, p.66]
    • Metascore: 60
    • Critic Score 90
    Sonic Unleashed is a glorious return to true console form for Sonic.
    • Metascore: 60
    • Critic Score 40
    If you played through the entirety of the first game and didn’t have a problem with it, this may be your thing. While the collision detection, and some other things have taken some serious hits, there’s still a good story to be found. Otherwise I would skip this and wait for the inevitable sale.
    • Metascore: 60
    • Critic Score 60
    Mutant Mudds is a well-executed that falls short in some crucial areas. Given the relatively low price, Mutant Mudds is worth owning if you're seeking a tough platformer with some twists to it. Unfortunately, some may find its high difficulty more frustrating than fun. The old-school graphics work well, with the bold outlines making the far-off gameplay easier to make out, but the music and depth issues often suck enjoyment out of an otherwise breezy experience.
    • Metascore: 60
    • Critic Score 85
    It's a unique experiment with a lot of depth for those willing to donate the time. [Vol 3, Issue 2, p.64]
    • Metascore: 60
    • Critic Score 60
    All the clever levels in the world won't do much good, though, after the dozenth aggravating death by hidden trap makes you toss the game aside. [July 2007, p.60]
    • Metascore: 60
    • Critic Score 50
    Sure, it's only $20 for retail, but downloadable services offer beat'm'up experiences much more exciting and varied for a fraction of Pirates Plundarrr's price.
    • Metascore: 59
    • Critic Score 60
    Dark Void winds up being less than the sum of its parts.
    • Metascore: 59
    • Critic Score 60
    God Mode may be a shallow action romp that’s got the longevity of a fruit fly, but with a decent group of allies and some proper teamwork, there’s a good bit of run & gun gaming in there while it lasts.
    • Metascore: 59
    • Critic Score 70
    I was pleasantly surprised by Squeeballs Party. As one of many who grew tired of party games due to the over saturation of Mario Party games, I found this to be a much fresher, more modern take on the genre.
    • Metascore: 59
    • Critic Score 60
    It would probably be cheaper to buy a used Gamecube and used version of an older Monkey Ball game, as you’d get better controls and save a little money without missing out on very much.
    • Metascore: 59
    • Critic Score 60
    Dark Void winds up being less than the sum of its parts.
    • Metascore: 59
    • Critic Score 50
    Thus, for 700 points, ColorZ is simply not worth the aggravation if you plan to play alone, but if you have friends or family to play with, ColorZ may be worth a try if the premise intrigues you.
    • Metascore: 59
    • Critic Score 50
    While Rise of the Argonauts offers lots of hacking and slashing, which is fun for a time, its story, style and sound aren’t enough to atone for its shallowness and elevate this odyssey to the epic heights to which it aspires.
    • Metascore: 59
    • Critic Score 60
    As a whole, Mars: War Logs is a game well worth checking out for RPG fans and, at only twenty dollars, there’s no reason not to. Although frustrating at times, the developers’ ambition puts it above other indie RPGs which seem happy to settle for less considering their price.
    • Metascore: 59
    • Critic Score 70
    Transformers: Dark of the Moon may not be a truly complete experience, but it's just that: a good time. At their core, I think that's what games should be all about.
    • Metascore: 58
    • Critic Score 60
    It is hard to recommend Backbreaker since there are so many problems with it, but dig deep enough and you may find a fun gridiron game at its core.
    • Metascore: 58
    • Critic Score 60
    An involving, evolving story and effective customizability just aren't quite enough to save a game marred by annoying graphical issues and uninspiring gameplay.
    • Metascore: 58
    • Critic Score 65
    This game could use a little more polish, but it's entertaining for the right people. [Sept 2007, p.62]
    • Metascore: 58
    • Critic Score 80
    While survival horror purists may balk at the concept, anyone a fan of top-down action/RPGs, deep gameplay and a interesting story will find not only the most addicting multiplayer Vita game to date, but the best Silent Hill in recent memory.
    • Metascore: 58
    • Critic Score 65
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
    • Metascore: 58
    • Critic Score 65
    While Evolved may not be a game of the year contender and definitely has some faults, it is also probably the most fun I have had in a mech game since the original MechAssault on Xbox.
    • Metascore: 58
    • Critic Score 50
    This is a sixth sequel in spin-off's clothing, with added cumbersome gameplay elements. [Sept 2007, p.67]
    • Metascore: 58
    • Critic Score 40
    Zack Zero could have shot for the star of “inoffensive mediocrity” and gotten higher marks for the effort. What’s on display here, however, is the product of a game development fiasco that dragged some seemingly good people through a gauntlet of emotional and financial insanity.
    • Metascore: 58
    • Critic Score 70
    Despite being a bit basic in its presentation, Aegis Wing is a fun shooter for any group that can work together. [Sept 2007, p.69]
    • Metascore: 57
    • Critic Score 55
    In the end, calling this a "rebirth" or even a "reboot" just doesn’t cut it. If one looks hard enough, they can see the ambitions SNK had with this game, sadly outstripped by time and budget.
    • Metascore: 57
    • Critic Score 70
    Transformers: Dark of the Moon may not be a truly complete experience, but it's just that: a good time. At their core, I think that's what games should be all about.
    • Metascore: 57
    • Critic Score 50
    Even without the police chases and the breathtaking scenery, ProStreet could have been a great game. Instead, it’s a competent but not particularly interesting racing title that will constantly leave you wishing that you were playing a console version instead.
    • Metascore: 57
    • Critic Score 50
    While Rise of the Argonauts offers lots of hacking and slashing, which is fun for a time, its story, style and sound aren’t enough to atone for its shallowness and elevate this odyssey to the epic heights to which it aspires.
    • Metascore: 57
    • Critic Score 55
    In a genre where games need to be well-oiled machines to be enjoyable, this one sadly doesn't make the grade. [June 2007, p.56]
    • Metascore: 57
    • Critic Score 60
    Dead Island: Riptide is a game where enjoyment hinges entirely on personal satisfaction of repetitively killing thousands of zombies and having friends with the same passion. For these select people, Riptide can be a whole lot of fun; but for anybody going it solo or demanding more from a game than just mindless violence, however, it will prove increasingly tedious.
    • Metascore: 57
    • Critic Score 40
    Dawn of Mana is a hodgepodge of ideas that range from nonsensical to decent, all smooshed together in a failure of a game. [June 2007, p.54]
    • Metascore: 57
    • Critic Score 25
    The host of technical issues mean that Warhammer 40,000: Squad Command ultimately feels like a bad joke played on anyone who expected it to provide a compelling strategy experience.
    • Metascore: 56
    • Critic Score 65
    In the end, Velvet Assassin is definitely worth a playthrough.
    • Metascore: 56
    • Critic Score 60
    While We Cheer is certainly no Guitar Hero, it would be deemed enjoyable to many who appreciate similar games in the music genre.
    • Metascore: 56
    • Critic Score 80
    Gyruss never managed to attain the popularity of other shooters of the time such as "Galaga", but it deserved better. [July 2007, p.69]
    • Metascore: 56
    • Critic Score 80
    Dragoneer's Aria is so RPG it hurts. It's solid, it's hard, and it somehow manages to look like a PS2 game on the PSP. It just doesn't have that one unique oomf that pushes it to the top. [Vol 3, Issue 2, p.59]
    • Metascore: 56
    • Critic Score 35
    All said and done, while Gameloft may have had some good intentions with Texas Hold’em Poker – a family-friendly game of Texas Hold’em with online play to boot – I simply can not recommend this game to anyone outside of those looking strictly for a Wii poker experience.
    • Metascore: 56
    • Critic Score 60
    On paper it’s wrong in far too many ways to count, but in practice it’s actually pretty fun overall. The strong battle system manages to salvage Neptunia’s faults, and once you fall into the game’s tempo, the story is light and fluffy rather than the cliched obnoxiousness it could be.
    • Metascore: 55
    • Critic Score 65
    This is the definition of a niche title. Fans of either series are going to dig it...other gamers, maybe not so much. It's fun for a little while, but not really that great. [Vol 3, Issue 2, p.66]
    • Metascore: 55
    • Critic Score 60
    This would have been a great game for $39.99, but is very hard to recommend at $60. [July 2007, p.59]
    • Metascore: 55
    • Critic Score 50
    Haze can be enjoyable, but it's far from the PS3's killer app.
    • Metascore: 55
    • Critic Score 45
    What could have been a good game inspired by the great "Warioware" series instead is nothing more than a poor imitation. [Nov 2007, p.62]
    • Metascore: 55
    • Critic Score 65
    Any gluttons for punishment or those with an open mind for SRPGs should enjoy it. [July 2007, p.65]
    • Metascore: 55
    • Critic Score 60
    Go in just wanting a good time and Grease can be fun.
    • Metascore: 55
    • Critic Score 45
    Had Bullet Witch been a launch title, this bitter pill could've been swallowed, but with so many other great choices out there like "Gears of War" or "Lost Planet," there's simply no reason to play this. [Apr 2007, p.54]
    • Metascore: 55
    • Critic Score 60
    If you like challenging platformers with some minor puzzle elements thrown in, you’ll probably love Alien Spidy. The control issues make it hard to recommend at full price, but it’s an easy recommendation to try out when it goes on sale at some point in the future.
    • Metascore: 55
    • Critic Score 70
    Mugen Souls is a fun, fast-paced RPG with a goofy sense of humor and a million interlocking gameplay systems, and both makes fun of and feels like a throwback to a more traditional style of RPG. Ignore the character art and dive in - you'll have a great time converting the world to minion-hood.
    • Metascore: 54
    • Critic Score 60
    It is hard to recommend Backbreaker since there are so many problems with it, but dig deep enough and you may find a fun gridiron game at its core.
    • Metascore: 54
    • Critic Score 50
    Army of Two: The Devil’s Cartel is not a bad game — just an extremely generic one.
    • Metascore: 54
    • Critic Score 50
    While Rise of the Argonauts offers lots of hacking and slashing, which is fun for a time, its story, style and sound aren’t enough to atone for its shallowness and elevate this odyssey to the epic heights to which it aspires.
    • Metascore: 54
    • Critic Score 70
    Kids will eat this up, no question. Older gamers who like either Sonic or good action games owe it to themselves to at least rent this, if only to see whether or not it’ll leave the correct taste in their mouth before committing to a purchase.
    • Metascore: 54
    • Critic Score 50
    Only the hardcore fans of the prior Mystery Dungeon games should give this a go, and that is only if you want to get everything out of the story and put many hours into unlocking the extra Episodes.
    • Metascore: 54
    • Critic Score 30
    Ghost Rider is a game that aspires to be mediocre, but comes up several leagues short. [Apr 2007, p.57]
    • Metascore: 53
    • Critic Score 75
    While not a supremely inspired game, its limited premise is implemented so well from a technical and design standpoint that it's very easy to enjoy despite itself. [Mar 2007, p.56]
    • Metascore: 53
    • Critic Score 50
    Unfortunately, the age of the collection is its greatest undoing. While World Heroes certainly isn’t the worst 2D fighter ever made, it isn’t the best, either.
    • Metascore: 53
    • Critic Score 40
    It's a nice try, but it still needs a bit of polish. [June 2007, p.61]
    • Metascore: 53
    • Critic Score 70
    Fairytale Fights is not a game that’s going to revolutionize the genre. It is, however, a very fun, unique, and beefy (15-20 hours of gameplay) game that’s fun to tear through.
    • Metascore: 53
    • Critic Score 50
    Lord of Arcana has got more problems than being a clone of a better game can account for. It's boring, repetitive, tedious, and only rarely fun.
    • Metascore: 53
    • Critic Score 55
    Eat Lead The Return of Matt Hazard does a good job of creating a cohesive universe. However, the game play is so poorly executed that even its best moments are not worth the time.
    • Metascore: 52
    • Critic Score 50
    The tough reality is, Sniper: Ghost Warrior 2 is an outdated game from top to bottom.
    • Metascore: 52
    • Critic Score 40
    t is not just bad, it is bad in an incredibly Wii-specific, low-effort sort of way you just don’t see on other consoles.
    • Metascore: 51
    • Critic Score 55
    Eat Lead The Return of Matt Hazard does a good job of creating a cohesive universe. However, the game play is so poorly executed that even its best moments are not worth the time.
    • Metascore: 51
    • Critic Score 50
    Simply put, Fuel Overdose can't figure out what it wants to be, and that's a shame.
    • Metascore: 51
    • Critic Score 70
    If publishers are willing to take the risk of keeping the spirit of classic games alive, it's a shame the same courtesy isn't extended to budgets and development windows. With tried and true elements combined with attractive new features, Spy Hunter is a blast throughout its meaty campaign. The fact that such a poor presentation doesn't completely hinder the enjoyment of the title speaks volumes to the strength of the gameplay. As it stands, fans of arcade-style mayhem will adore Spy Hunter, but its low rent appearance will prove a nagging reminder of missed opportunities.
    • Metascore: 51
    • Critic Score 70
    Fairytale Fights is not a game that’s going to revolutionize the genre. It is, however, a very fun, unique, and beefy (15-20 hours of gameplay) game that’s fun to tear through.
    • Metascore: 51
    • Critic Score 50
    Unfortunately, in its present state, it doesn't work all that often, but hey, lesson learned. [July 2007, p.61]
    • Metascore: 50
    • Critic Score 80
    A fun, light-hearted dungeon crawler that anyone who likes the genre should buy. At a mere $10, there's a lot of game to play here and genre fans will easily get that much out of it.
    • Metascore: 49
    • Critic Score 50
    Ken’s Rage 2 feels like it was developed by Koei’s B-team thanks to performance issues, subpar graphics, a shallow character development system and fighting mechanics that are only as fun as the game’s limited combat engine allows. For the price, there are so many better alternatives out there that it would feel irresponsible of us to recommend this to anyone who’s not a diehard fan.
    • Metascore: 49
    • Critic Score 30
    Ghost Rider is a game that aspires to be mediocre, but comes up several leagues short. [Apr 2007, p.57]
    • Metascore: 49
    • Critic Score 45
    Party games are supposed to contain playable sequences that are instantly accessible, engaging, and fun. In Fuzion Frenzy 2, there are precious few that fit that bill. [Apr 2007, p.56]
    • Metascore: 49
    • Critic Score 70
    It falls just short of its goal of being a Bomberman killer, but just short of Bomberman is still a pretty good place to be, and Dollar Dash is definitely worth looking into.
    • Metascore: 48
    • Critic Score 50
    It stands out the least of the Johnny ____ series, and is hard to recommend given how few things it does well compared to other games in its genre.
    • Metascore: 48
    • Critic Score 35
    It’s a complete train-wreck of a game, only suitable for those with an appreciation for the amazingly awful.
    • Metascore: 48
    • Critic Score 60
    With solid shooting mechanics, well-designed environments and a tense atmosphere, it’s a fine first-person shooter, but its repetitiveness, glitches, substandard graphics and insubstantial story make it a far cry from anything close to matching the prestige of James Cameron’s beloved film.
    • Metascore: 47
    • Critic Score 45
    As far as licensed games go, it isn't too offensive, but it could have been so much more.
    • Metascore: 47
    • Critic Score 60
    The game is still fun to play, and it's not difficult to pick up. It's definitely worth checking out, especially if you’re a fan of old school detectives.
    • Metascore: 47
    • Critic Score 55
    Overall, Flip's Twisted World isn't a bad game and is definitely better than a lot of the platformer shovel ware the Wii gets, but the main selling point of the game – the ability to manipulate gravity – quickly becomes unexciting.
    • Metascore: 46
    • Critic Score 70
    Gravitronix is a novel game with a distinctive control scheme that matches the gameplay perfectly.
    • Metascore: 46
    • Critic Score 65
    It innovates from the usual set of strategy titles in so many areas without falling flat on its face, and it’s a meaty title besides.
    • Metascore: 45
    • Critic Score 60
    At $29.99, the game could be a fun purchase for those primarily into multiplayer, but its current price-point and lack of significant Wii U GamePad functionality add up to a release worth skipping.
    • Metascore: 45
    • Critic Score 30
    With such a bizarre premise, the one thing Mart Racer desperately needed was fun and enticing gameplay – something that it severely lacks.
    • Metascore: 45
    • Critic Score 20
    Lacking a single inspired trait, 007 Legends is the kind of game released simply to bilk $60 out of uninformed gamers before a swift trip to the bargain bin.
    • Metascore: 45
    • Critic Score 40
    Eight dollars seems too high, especially since the experience is pretty short, and while smashing things has some entertainment value, the overall feeling coming out is “that was really annoying.”
    • Metascore: 44
    • Critic Score 45
    As far as licensed games go, it isn't too offensive, but it could have been so much more.
    • Metascore: 43
    • Critic Score 60
    I'll be honest here: Data Squad really isn't going to make a lot of converts. [Oct 2007, p.60]
    • Metascore: 43
    • Critic Score 55
    Quantum Theory has a lot of problems, which is a shame, because there is certainly the workings of a great game here, even if it is derivative.
    • Metascore: 43
    • Critic Score 35
    There's very little consideration for the platform it's been ported to, and even the small handful of DS-specific tools are liable to be useless or buggy.
    • Metascore: 43
    • Critic Score 30
    It falls completely on its ass in every category. Generic shooting, incredibly poor artificial intelligence and glitchy bug-ridden gameplay amounts to nothing more than a meager attempt to cash in on next month’s film.
    • Metascore: 42
    • Critic Score 30
    Clan of Champions is far too stripped down, generic, and forgettable to ever recommend.
    • Metascore: 41
    • Critic Score 50
    Those devoted to the genre with a lot of patience may enjoy its meaty campaign, but anyone else would be better off buying one of the many superior entires in the Rapala series.
    • Metascore: 40
    • Critic Score 70
    Johnny Hotshot is a good pickup if you're in the mood for a light gun game on the 3DS, and as a bonus, it has a little side-scrolling shooting in there too.
    • Metascore: 39
    • Critic Score 40
    Attack of the Movies 3D is just plain bad from start to finish, and while that can be fun in the right movie, it’s just painful in a game.
    • Metascore: 39
    • Critic Score 40
    Unfortunately, Ju-on can be finished in mere hours, but if the characters could actually run, I’d reckon it could be completed in around twenty minutes. In other words, it’s way too short to warrant the price tag.
    • Metascore: 39
    • Critic Score 45
    Thor would have been a lot better with some more time and resources at hand. The problems of the game are plentiful and while some are forgivable considering what the game is, it still doesn't add up to a product worthy of Thor's prestige.
    • Metascore: 39
    • Critic Score 60
    Word search aficionados and casual fans alike would do well to purchase Word Searcher, but anybody who hasn't enjoyed them in the past will likely not experience anything to change their mind.
    • Metascore: tbd
    • Critic Score 30
    I power walk regularly every summer. I bring my MP3 player with me that has over a 1000 songs and I can actually lift up my feet while I walk. Not only is it free, but it is infinitely more gratifying than Walk It Out!.
    • Metascore: 38
    • Critic Score 40
    Attack of the Movies 3D is just plain bad from start to finish, and while that can be fun in the right movie, it’s just painful in a game.
    • Metascore: 38
    • Critic Score 20
    The stealth BK game "Sneak King" is actually more of an entertaining game than Vampire Rain is. [Sept 2007, p.70]
    • Metascore: 38
    • Critic Score 45
    Thor would have been a lot better with some more time and resources at hand. The problems of the game are plentiful and while some are forgivable considering what the game is, it still doesn't add up to a product worthy of Thor's prestige.
    • Metascore: 37
    • Critic Score 55
    Quantum Theory has a lot of problems, which is a shame, because there is certainly the workings of a great game here, even if it is derivative.
    • Metascore: 37
    • Critic Score 30
    Ultimately, the game is so bad that even extremely fond memories of the original cannot redeem the wretched controls and dull character design. Do yourself a favor and don’t go anywhere near this catastrophe.
    • Metascore: 35
    • Critic Score 30
    If you are considering Valhalla Knights: Eldar Saga at all, chances are you simply want a Wii-exclusive online RPG, and if that's the case then do yourself a favor and wait for Monster Hunter 3.
    • Metascore: 25
    • Critic Score 20
    This is a game with only two gameplay features: tap the screen and give Square money. It's true that the music is great and the nostalgia value is off the charts, but neither of these things justify a release that is little more than a blatant cash grab.
    • Metascore: 18
    • Critic Score 20
    Nothing about this game is good. It's one of the most horrible games ever made.
    • Metascore: 18
    • Critic Score 20
    This is the video game equivalent of Rebecca Black’s Friday, something so terrible that its existence is nothing short of a miracle.