Hyper Magazine's Scores

  • Games
For 464 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 DEVICE 6
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 36 out of 464
464 game reviews
    • 69 Metascore
    • 90 Critic Score
    With surprisingly intricate tactical gameplay hidden behind a charming interface and nonchalant storytelling, 7 Grand Steps is one of gaming's greatest metaphors for life. [July 2013, p.73]
    • 92 Metascore
    • 90 Critic Score
    Ignore Casual mode, set the difficulty to hard, and enjoy what is arguably the best turn-based strategy game released since Final Fantasy Tactics. [July 2013, p.76]
    • 81 Metascore
    • 90 Critic Score
    Blood Dragon is to the 80s what Fallout is to the 50s. [July 2013, p.78]
    • 95 Metascore
    • 90 Critic Score
    As someone who was never a great fan of Uncharted or Jak and Daxter, I am genuinely amazed at how much I liked this game. If this isn't art, then I don't know what is. [Aug 2013, p.59]
    • 80 Metascore
    • 90 Critic Score
    A beautiful, dynamic, unforgiving and remarkably snowy RTS that perfectly showcases the absolute hell that was the Eastern Front. [Aug 2013, p.64]
    • 83 Metascore
    • 90 Critic Score
    Still the best 2D platformer in years. [Aug 2013, p.77]
    • 88 Metascore
    • 90 Critic Score
    Still one of the best RPGs around. As great as the port is, though, it'll never quite match using a keyboard or controller. [Aug 2013, p.81]
    • 85 Metascore
    • 90 Critic Score
    Rogue Legacy might not change the face of gaming, but hell if it isn't one amazingly addictive, well designed, good-looking, goddamn fun game. [Sept 2013, p.79]
    • 85 Metascore
    • 90 Critic Score
    Grade A. [Sept 2013, p.81]
    • 75 Metascore
    • 90 Critic Score
    Nails the design, gameplay and mechanics. [Oct 2013, p.66]
    • 86 Metascore
    • 90 Critic Score
    Dialo III feels more at home on console than it did on PC, but not in the least bit "dumbed down." [Nov 2013, p.56]
    • 76 Metascore
    • 90 Critic Score
    Madden 25 includes enough changes to keep the game fresh and enjoyable for the fans of the series. [Nov 2013, p.71]
    • 87 Metascore
    • 90 Critic Score
    For all its depth, it is also Paradox's most accessible game to date. [Nov 2013, p.73]
    • 91 Metascore
    • 90 Critic Score
    One of the best platformers we've played in a hell of a long time with a mix of traditional design and clever reinvention. [Nov 2013, p.76]
    • 83 Metascore
    • 90 Critic Score
    The best pirate game ever. [Jan 2014, p.51]
    • 91 Metascore
    • 90 Critic Score
    An excellent update that revitalises Human Revolution in a number of ways. Time to play it again. [Jan 2014, p.78]
    • 85 Metascore
    • 90 Critic Score
    Here's hoping the rest lives up to this stellar first episode. [Jan 2014, p.79]
    • 88 Metascore
    • 90 Critic Score
    The writing continues to deliver. [Jan 2014, p.82]
    • 91 Metascore
    • 90 Critic Score
    Offers a solid adventure that should sate old and new gamers alike. [Feb 2014, p.74]
    • 75 Metascore
    • 90 Critic Score
    A wonderful rarity. [May 2014, p.76]
    • 91 Metascore
    • 90 Critic Score
    A well-paced, immersive RPG that is constantly challenging, but never impossible. [May 2014, p.59]
    • 85 Metascore
    • 90 Critic Score
    Almost flawless. [May 2014, p.63]
    • 80 Metascore
    • 90 Critic Score
    A blast to play either way, Infamous: Second Son's only detractor is its rigid morality (and floaty imprecise climbing mechanics). Let us swim in the muddied waters. [June 2014, p.55]
    • 87 Metascore
    • 90 Critic Score
    The revamped characters, loot system and Adventure mode breathe new life into Diablo III. [June 2014, p.58]
    • 86 Metascore
    • 90 Critic Score
    Forget the throwaway campaign and embrace the faster-paced style of gameplay and movement... and the big freakin' robots. [June 2014, p.68]
    • 88 Metascore
    • 90 Critic Score
    A beautifully designed game, as gratifying and addictive as anything Blizzard has ever done. [June 2014, p.72]
    • 89 Metascore
    • 90 Critic Score
    A neat little piece of artistic expressionism to warm your heart and push your mind with. [June 2014, p.78]
    • 79 Metascore
    • 90 Critic Score
    Intelligent level design, solid plot and gunplay options aplenty make this puppy something you'll want to revisit. [Issue#250, p.60]
    • 80 Metascore
    • 90 Critic Score
    Oodles of fun in perhaps the most living game world we've ever experienced. Holster your weapon and hack the planet. [Issue#250, p.53]
    • 88 Metascore
    • 90 Critic Score
    The best Mario Kart ever. All faults are forgiven when you're drifting the inside of a vertical corner. [Issue#250, p.58]