Hyper Magazine's Scores

  • Games
For 464 reviews, this publication has graded:
  • 37% higher than the average critic
  • 6% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Super Mario 3D World
Lowest review score: 10 Rambo: The Video Game
Score distribution:
  1. Negative: 36 out of 464
464 game reviews
    • 58 Metascore
    • 80 Critic Score
    By far the most thoughtful game in the series and also the most accessible. Is that a good thing? I obviously think so; purists may beg to differ. [May 2012, p.58]
    • 82 Metascore
    • 80 Critic Score
    SSX
    Kudos to the development team for creating some truly insane courses. [May 2012, p.72]
    • 76 Metascore
    • 80 Critic Score
    This is old school gaming down to the core, and we welcome its return. [May 2012, p.76]
    • 71 Metascore
    • 80 Critic Score
    Escape Plan is decidedly artful and will please fans of Limbo - perhaps not quite as tightly woven, but a quiet achiever for the launch of the PS Vita to be sure. [May 2012, p.78]
    • 83 Metascore
    • 80 Critic Score
    It's bleak, but very fun, with a killer soundtrack. [May 2012, p.29]
    • 92 Metascore
    • 80 Critic Score
    There's something intoxicating about playing a game as upbeat as this one is. [May 2012, p.29]
    • 74 Metascore
    • 80 Critic Score
    It's easy to pick up, devilish to master. [June 2012, p.70]
    • 79 Metascore
    • 80 Critic Score
    An excellent game, identical to the original in many respects, but bigger and more engrossing. [June 2012, p.75]
    • 73 Metascore
    • 80 Critic Score
    There's an overwhelming sense of melancholy and dread as well as a real element of body horror. [July 2012, p.68]
    • 82 Metascore
    • 80 Critic Score
    A relic of the RPG's golden era, revived and refined for the modern age. [July 2012, p.71]
    • 75 Metascore
    • 80 Critic Score
    This is what Hercules must've felt like. [July 2012, p.58]
    • 78 Metascore
    • 80 Critic Score
    Amazing design, solid mechanics and gorgeous presentation. An impressive effort from newcomers Revenge. [July 2012, p.74]
    • 82 Metascore
    • 80 Critic Score
    Great both standalone and as a gateway to a larger series. Let's hope it all pans out. [July 2012, p.76]
    • 88 Metascore
    • 80 Critic Score
    For all the game's missteps, though, you certainly can't accuse Blizzard of phoning it in - if anything, the game suffers from the tendency to try a little to hard at times to evolve the design. [Aug 2012, p.61]
    • 70 Metascore
    • 80 Critic Score
    For those who persist, there is so much originality here - which speaks louder than the sum of its parts. [Aug 2012, p.64]
    • 79 Metascore
    • 80 Critic Score
    A surprisingly engaging campaign with a slew of co-op options, let down by okay graphics and inconsistent connectivity. Get some. [Aug 2012, p.66]
    • 83 Metascore
    • 80 Critic Score
    As glorious as its central mechanic is, it would be good if there was a bit more to Gravity Rush. [Aug 2012, p.68]
    • 75 Metascore
    • 80 Critic Score
    Get some booze, get some friends, get some DiRT. Good times guaranteed. [Aug 2012, p.76]
    • 75 Metascore
    • 80 Critic Score
    Even losing a game of Awesomenauts is still fantastic fun. [Aug 2012, p.80]
    • 87 Metascore
    • 80 Critic Score
    Fantastic in its own right, Velocity could well be a stepping stone towards something incredible. [Sept 2012, p.68]
    • 69 Metascore
    • 80 Critic Score
    If you enjoy hacking and slashing and screaming at randoms, this is the one. [Sept 2012, p.76]
    • 89 Metascore
    • 80 Critic Score
    Fun stuff. [Sept 2012, p.31]
    • 84 Metascore
    • 80 Critic Score
    Come for the excellent aesthetic design. Stay for the endless fun and frustration of chipping away at those best times. [Oct 2012, p.57]
    • 80 Metascore
    • 80 Critic Score
    Sleeping Dogs is an addictive diamond in the rough with a compelling story and insane combat only slightly let down by poor driving and racing mechanics. [Oct 2012, p.54]
    • 78 Metascore
    • 80 Critic Score
    As intricate and rewarding as any 2D Mario game, provided you're willing to put the effort and time into appreciating its depth. Flaccid otherwise. [Oct 2012, p.56]
    • 70 Metascore
    • 80 Critic Score
    An addictive, time-consuming take on grinding and grid-based battles. It lacks innovation, but it's very enjoyable and extremely lengthy. [Oct 2012, p.59]
    • 77 Metascore
    • 80 Critic Score
    A great survival horror with combat that exacerbates the tension rather than distracts from its. [Oct 2012, p.65]
    • 80 Metascore
    • 80 Critic Score
    A lengthy, well-balanced tactical RPG best suited to Pokefans new to the strategy arena. [Oct 2012, p.66]
    • 85 Metascore
    • 80 Critic Score
    Although it can be a bit frustrating it's also very addictive. [Oct 2012, p.25]
    • 67 Metascore
    • 80 Critic Score
    Excellent, but uneven, and almost certain to be divisive. Come for the bloated story mode, but stay for Mercenaries. [Nov 2012, p.62]