IncGamers' Scores

  • Games
For 766 reviews, this publication has graded:
  • 43% higher than the average critic
  • 3% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Cities: Skylines
Lowest review score: 10 Gorky Zero: Beyond Honor
Score distribution:
  1. Negative: 71 out of 766
766 game reviews
    • 38 Metascore
    • 60 Critic Score
    It's full of problems, but it's also full of charm and ambition. Undoubtedly some of you will fall in love with it, viewing even the input issues as the latest in a long line of challenges thrown at you by From Software. Others will regret their purchase nine deaths into the first mission, unable to even think about how difficult the rest of the game could be.
    • 58 Metascore
    • 60 Critic Score
    Once the game picks up speed, it does broadly provide the kind of high-speed explosive thrills promised; but it sure takes its sweet time getting there.
    • 53 Metascore
    • 60 Critic Score
    Some "Diablo" fans might find it to be an okay diversion but most gamers will find the respawning issues and limited game save feature a bit too frustrating to deal with.
    • 77 Metascore
    • 60 Critic Score
    Van Helsing 2 is a near-complete title that NeoCore are clearly racing to finish in time for release day. It’ll end up a better game than the first, but will almost certainly retain some deadline-crunch bugs until a couple of patches are out of the way.
    • 68 Metascore
    • 60 Critic Score
    A sound concept that will attract some space strategy fans but currently lacks long term appeal.
    • 81 Metascore
    • 60 Critic Score
    Relic’s attempt to create a more dynamic single player campaign is partially successful, but the systems of company permanence don’t entirely gel with the inflexibility of an Iron Man save system, and the map is light on grand strategy.
    • 74 Metascore
    • 60 Critic Score
    Assassin's Creed: Rogue is Black Flag with worse writing and (broadly) improved missions. Does very little to alter the formula, but is about as mechanically sound as Assassin's Creed gets and runs well on PC.
    • 78 Metascore
    • 60 Critic Score
    Enjoyable, authentic, and oh-so-cool... when it doesn't break.
    • 72 Metascore
    • 60 Critic Score
    At best an average game that will appeal to fans of the series more than it will to newcomers.
    • 70 Metascore
    • 60 Critic Score
    A perfectly decent game that lacks variety. It's worth a look now, but if we see some new maps and game modes in the coming months, those should buoy Ghost Recon Online up significantly.
    • 75 Metascore
    • 60 Critic Score
    The building and base development aspects are fun but the more you play the more the global overview feature feels like an unwanted distraction.
    • 78 Metascore
    • 60 Critic Score
    Perfectly decent and enjoyable enough, but the lack of scares hurts it more than you might think.
    • 53 Metascore
    • 60 Critic Score
    War Times is not a bad RTS. However, when you consider that other games are available that better do what War Times tries to do, it is hard to justify purchasing.
    • 77 Metascore
    • 60 Critic Score
    It’s not going to blow your mind, but if you’re happy with a total disregard for realism then Ace Combat: Assault Horizon will keep you happy and entertained for a good few hours.
    • 78 Metascore
    • 60 Critic Score
    Friendlier F1 handling in a Grid 2 wrapper, Grid Autosport is a tour through the Codemasters back catalogue. Single player is hampered by predictable AI, but tuning options and improved cornering elevates the multiplayer above Grid 2's.
    • 76 Metascore
    • 60 Critic Score
    It's more Zuma, and little else.
    • 65 Metascore
    • 60 Critic Score
    An ambitious narrative, with some uneven characterisation and halfway successful puzzle design.
    • 66 Metascore
    • 60 Critic Score
    KickBeat isn't going to revolutionise the rhythm-action genre, but it nonetheless provides another perfectly solid, perfectly enjoyable opportunity to get into the flow of your music and have some rhythmic fun.
    • 85 Metascore
    • 60 Critic Score
    The Football Manager formula is as complex and addictive as ever, but a compulsion to keep playing shouldn’t be mistaken for revelatory advances. 2014 is a marginal improvement for the series, but retains several of its shortcomings.
    • 55 Metascore
    • 60 Critic Score
    Flawed, but does just enough right to be worth a purchase if it sounds like it's up your alley.
    • 69 Metascore
    • 60 Critic Score
    Clever in oh-so-many ways and almost endlessly replayable but, the level of frustration on offer might pose a health risk to those with blood pressure problems.
    • 63 Metascore
    • 60 Critic Score
    There's nothing actually wrong with Core Combat, but as it fails to offer a significant improvement over and above the original game itself, then there is no reason to recommend buying it.
    • 65 Metascore
    • 60 Critic Score
    It's nice to see Dragon Age II content that avoids the pitfalls of its base game, but it's a shame that there isn't more to it.
    • 63 Metascore
    • 60 Critic Score
    If you're hankering for some PS1 platforming of old but can't find the console in the clutter of the attic, this title should fulfill that need for the day or two it takes to complete.
    • 77 Metascore
    • 60 Critic Score
    Despite the spruced up graphics, hot swap and Xbox live features, there is quite honestly very little here to entice gamers who already have the Xbox or PS2 version.
    • 72 Metascore
    • 60 Critic Score
    It's difficult to wrap my head around just who Dungeon Siege 3 is aimed at. It doesn't offer the depth that fans of dungeon crawlers have come to expect and, on the other hand, it refuses to incorporate enough modern elements to appeal to the new generation of RPG fans. The result is a game that generally functions as intended but largely falls flat and struggles to impose a sense of personality.
    • 77 Metascore
    • 60 Critic Score
    In sporadic bursts, Evolve can be outstanding. But its design depends upon uniting players of idealistically equivalent skill levels, and it struggles to consistently do so. The game’s gated progression system is superfluous and, at times, actively harmful to positive team-play.
    • tbd Metascore
    • 60 Critic Score
    A turn-based, space trading and combat title which benefits from its open-ended nature and undemanding PC requirements. Aspects of the dynamic universe are too detached, and the combat doesn’t hold up forever, but these shortcomings do not undermine Smugglers V’s laudable player freedom.
    • 80 Metascore
    • 60 Critic Score
    An acceptable game for the fans, though not a particularly good port in any way, shape, or form. If you have a 360 controller and love the series then you'll have a fairly good time, but you might want to consider waiting for a price drop.
    • 70 Metascore
    • 60 Critic Score
    A criminally short opening chapter that nonetheless offers a glimpse of Rapture at its opulent heights. The noir intentions are dispensed too soon, so the Booker/Elizabeth relationship and familiar combat have to see Burial at Sea through to its disturbing, perplexing climax.

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