Joystiq's Scores

  • Games
For 666 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 0.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Score distribution:
  1. Negative: 64 out of 666
666 game reviews
    • 80 Metascore
    • 80 Critic Score
    Connected Franchise, with the introduction of owner mode, is a great realization of digital NFL ownership offerings seen in the past, while the new ball-carrier moves push the game forward. Of course, Madden 25 could use an update or two to iron out the Infinity Engine and blocking system's tendency to let nearly any running back plow through the defense.
    • 67 Metascore
    • 80 Critic Score
    Castle of Illusion is blessed with a magic that transcends licensing, and 20 years after its initial release, it's still a damn fine platformer.
    • 78 Metascore
    • 80 Critic Score
    Whatever issues might plague Wonderful 101 are glossed over with charm and an idiosyncratic vision. Sorting through dozens of heroes, picking out your leader and imbuing him or her with a personality feels like dumping your toy box on the floor and gathering up the ones you want to play with.
    • 69 Metascore
    • 80 Critic Score
    Foul Play takes the brawler genre and twists it for the stage, adding flair with the Mood-O-Meter and a range of quaint characters.
    • 80 Metascore
    • 80 Critic Score
    An enjoyable nostalgia trip for Etrian Odyssey veterans. Etrian Odyssey Untold's tedium-reducing improvements elevate it above the original game, and for first-timers, it's the best entry point in the series.
    • 84 Metascore
    • 80 Critic Score
    FIFA 13 took larger strides than this year's offering, but even with only minor improvements and changes, FIFA 14 remains an excellent soccer sim.
    • 81 Metascore
    • 80 Critic Score
    Dual Destinies is aggressively oddball, but it's also sharply written and cleverly constructed. It trades the typical staid approach to murder mysteries and puts a pair of magic panties on its head (yes, there are magic panties), spinning a clever mystery that will please your crime-solving brain.
    • 83 Metascore
    • 80 Critic Score
    Beyond its present-day feature set, Assassin's Creed 4: Black Flag is a vibrant historical adventure, drawn from bold characters and edge-of-your-seat sailing. It's not the proper return to form for the series, but it is a concerted acknowledgement of what that form is today, and what works for the monster of gameplay systems, stealth, ships and oceans that lurks underneath.
    • 75 Metascore
    • 80 Critic Score
    WWE 2K14 offers a huge dose of familiarity with some welcome tweaks to the formula.
    • 77 Metascore
    • 80 Critic Score
    No matter what powers, weapons or gear you end up with, Eldritch challenges you to learn its systems. You can't memorize the level layout, so you'll have to take into careful consideration your surroundings, what you're capable of, and how you can put your abilities to proper use.
    • 76 Metascore
    • 80 Critic Score
    The "Challenge Mode" is a decidedly harder New Game Plus option that started me off with all the weapons, bolts and raritanium I had acquired by the end of that first game.
    • 84 Metascore
    • 80 Critic Score
    Resogun is a smart, merciless little shooter, with just enough substance to match its extravagant flash. The humans are a welcome pain, as they always are, conspiring with relentless enemies and ostentatious graphical effects to exterminate boredom at every opportunity.
    • 80 Metascore
    • 80 Critic Score
    One of the best comedic diversions in Forza 5 is a trip through the Top Gear test track, this time set to a tongue-in-cheek London simulation mode. Some say that some variant of the Stig is also represented somewhere in the game ... though it's probably too nice to be his Drivatar.
    • 86 Metascore
    • 80 Critic Score
    Sure, it's missing the current-generation's marquee mode, but the on-court action is every bit as engaging and hospitable as it's always been, and the visuals are more impressive than ever.
    • 81 Metascore
    • 80 Critic Score
    There are more cars, granted, and the feeling of speed and tinkering with vehicles is as good as ever, but that's to be expected given how little has changed. Don't get me wrong, Gran Turismo was already the top of the heap when it comes to hardcore console racing simulations – the additions presented in Gran Turismo 6 just push the top of that heap a few feet higher.
    • 71 Metascore
    • 80 Critic Score
    Doki-Doki Universe isn't for everyone. It doesn't challenge your reflexes, and adventure game purists will likely turn up their noses at the simplistic and easily-solved puzzles.
    • 76 Metascore
    • 80 Critic Score
    It's a hard-won thrill, and one errant bullet or second of distraction is enough to undo it all. If you can accept that challenge, if you can pick yourself up and start all over again whenever you fail, you will lose hours to Risk of Rain. Whether you mean to or not.
    • 79 Metascore
    • 80 Critic Score
    In spite of its minor faults, OlliOlli is fun to play. It eases you along at a very careful pace, doling out chains of more complex gaps and trick requirements as you advance through levels. I suggest you give OlliOlli a chance, because for every ten failed attempts, you'll find one gained success – and, best of all, you'll feel like you earned it.
    • 71 Metascore
    • 80 Critic Score
    It's my new favorite installment in the series, and it offers a great example of how to update old-fashioned RPG mechanics for the present day.
    • 82 Metascore
    • 80 Critic Score
    The lack of challenge and a dearth of branching dialogue (sorry – these dialogue trees resemble bamboo shafts) disappoint, yes, but Broken Age always elicits a smile and a desire to continue.
    • 85 Metascore
    • 80 Critic Score
    My major bugbear with Bravely Default is it drags on by the end. Not because of length, but rather because the story forces the game to retrace its steps in a way that's not as clever as it thinks it is, or at least not clever enough.
    • 80 Metascore
    • 80 Critic Score
    The Banner Saga is a human story told with inhuman flair, and that somehow makes it all the more relatable. Even the fights themselves have grown on me – they're just tough enough to provide a challenge on normal difficulty, but not so unforgiving that I feel like giving up.
    • 76 Metascore
    • 80 Critic Score
    As bleak as "Smoke and Mirrors" is, it makes you want to help these characters, to give them something besides another day of nothing but despair and heartache. Things in Fabletown will almost surely get darker before they get better, but "Smoke and Mirrors" guarantees we're in this for the long haul.
    • 69 Metascore
    • 80 Critic Score
    Final Fantasy XIII and XIII-2 had some serious missteps, but Lightning Returns ends on a strong note by sticking to what really matters: great combat and a story you want to see through. No gimmicks, no tricks, no convoluted treks through time, no cliffhangers, no tunnels – just one last trip around the world with a pink-haired heroine, and then a fond farewell.
    • 82 Metascore
    • 80 Critic Score
    At this point, there's not much written here that couldn't have been repurposed from a review of 2010's Donkey Kong Country Returns – and that's both the problem and the recommendation.
    • 76 Metascore
    • 80 Critic Score
    It would have been nice had Strider been a more difficult experience, but it more than makes up for its lack of arcade-style challenge with a rewarding focus on exploration. Long-forgotten franchises are rarely resurrected as successfully as Strider.
    • 68 Metascore
    • 80 Critic Score
    Every bit as fun as Earth Defense Force 2017 was, and it's a great improvement over Insect Armageddon. Though its rehashed content disappoints initially, EDF 2025 emerges as the best in the series in its latter half, delivering freakish new enemies, over-the-top weaponry and a solid and expansive multiplayer experience.
    • 69 Metascore
    • 80 Critic Score
    Thief is best when it sticks to the involving, slow-paced stealth that made its ancestor such a tense affair. In its subtle moments, Eidos Montreal gives your creeping a sense of closeness and texture, in a game where you almost always have your nose pressed against things.
    • 70 Metascore
    • 80 Critic Score
    Thankfully, Castlevania: Lords of Shadow 2 almost always rises above its annoyances. There's plenty to see and do, from its magnificent moonlit views to its sensational bosses (infuriating stealth boss excepted).
    • 75 Metascore
    • 80 Critic Score
    I'd rather have a short game that gets fart jokes right than a long one full of hot air.