Joystiq's Scores
- Games
For 522 reviews, this publication has graded:
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48% higher than the average critic
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3% same as the average critic
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49% lower than the average critic
On average, this publication grades 0.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 292 out of 522
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Mixed: 179 out of 522
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Negative: 51 out of 522
522
game reviews
- By critic score
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Critic Score 90
It's an experience I intend to play repeatedly, wearing out the virtual grooves in the metaphorical albums.- Posted Aug 9, 2012
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Critic Score 90
Telltale needs to retain a modicum of control over such an intense, intricate plot. In doing so, it has found the balance between personalized gaming and coherent drama. Enjoy the journey.- Posted Sep 4, 2012
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Critic Score 90
Double Dragon Neon is a fantastic game, one that's carried on a simple premise: it's fun to punch stuff.- Posted Sep 10, 2012
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Critic Score 90
This is Tekken's thesis statement, in a sense – the complete distillation of everything the series ever was and everything it is now, which just so happens to be everything I could possibly want in a fighter.- Posted Sep 11, 2012
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Critic Score 90
Though Mark of the Ninja's informative design makes it easy to obtain that perfect stealth run, there's still a healthy amount of fear throughout.- Posted Sep 13, 2012
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Critic Score 90
Borderlands 2 is full of memorable moments and silly, crass folks – and if those silly, crass folks happen to be your friends, it's easily one of the best co-op experiences out there, and one of the best games I've played all year.- Posted Sep 17, 2012
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Critic Score 90
I'm giving Torchlight 2 a half-star less. The game makes some minor missteps in design, and I don't think the pacing or the scope matches up to that of Diablo 3...Those complaints aside, Runic has made a phenomenal game here, and fans of the original will be overjoyed to find that most of what they loved is still here, with lots more of it.- Posted Sep 20, 2012
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Critic Score 90
What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there.- Posted Oct 7, 2012
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Critic Score 90
The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.- Posted Oct 8, 2012
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Critic Score 90
Fans of the comic should feel a deep resonance with Episode 4, as it channels aspects of the early story directly, in the way the group explores the house, a la the Wiltshire Estates, and the inclusion of the self-obsessed, Governor-like figure briefly mentioned in the middle of the game.- Posted Oct 12, 2012
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Critic Score 90
There's a sense of wonder again, of exploration and discovery. I'm not quite prepared to say New Super Mario Bros. U fully recaptures the spark of Mario's 2D heyday, but it's an impressive step in the right direction.- Posted Nov 15, 2012
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Critic Score 90
The coolest use of the GamePad, however, is in the environmental audio. When Batman receives radio transmissions from Oracle or overhears a conversation with his surveillance equipment, the audio comes in over the GamePad, simulating Batman's earpiece.- Posted Nov 17, 2012
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Critic Score 90
These minor problems, however, rarely interfere with the pulse-quickening thrill of diving into a mass of infected and coming out alive on the other side. ZombiU isn't for everyone, but those who stick with it, through its unforgiving and occasionally frustrating difficulty, there's a an exhilarating experience to be had.- Posted Nov 19, 2012
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Critic Score 90
If Mass Effect 3 Special Edition is your only shot at dipping into BioWare's universe, you may as well take it. If you've already experienced the previous games, and you don't mind missing out on importing your character, you'll find a competent port with a few novel extras.- Posted Nov 27, 2012
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Critic Score 90
Transformed should not be missed by anyone who truly values a fun, exceptionally well crafted racing game.- Posted Nov 28, 2012
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Critic Score 90
It has excellent, explicit design layered on top of system-based chaos – which is a fancy way of saying that just about everything in Far Cry 3 feels like a reward.- Posted Dec 4, 2012
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Critic Score 90
With its simple mechanics and unforgiving difficulty, Crashmo is the new standard bearer for Nintendo's legacy of excellent handheld puzzle games.- Posted Dec 5, 2012
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Critic Score 90
DMC does action extraordinarily well and manages to make Dante look like the epitome of cool with every move, and it's wonderful to see this feat in motion. Over and over and over again.- Posted Jan 15, 2013
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Critic Score 90
Maybe all that beauty would be undermined by the low-key narrative if the combat wasn't as deep. It's why this collaboration between Level-5 and Studio Ghibli works. One without the other might have been good, but together they've created a superb role-playing game for this generation to savor.- Posted Jan 23, 2013
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Critic Score 90
Most importantly, though, Fire Emblem: Awakening resembles a soap opera in how thoroughly addictive it can be. Once you get hooked on the combat and these characters and their stories, you'll feel the overpowering need to keep checking in on them. Instead of an hour a day, though, you can visit Fire Emblem at any time, pulling out your 3DS on the bus or on your lunch break or before dozing off at night.- Posted Jan 30, 2013
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Critic Score 90
An exciting, shocking and mammoth adventure through the ghostly, unvarnished segments of space – and you do, thankfully, get to spend some more time flying. There aren't many games that can match the elegiac, liberating movements of Isaac Clarke in nullified gravity, or his vengeful, squishy stomps of victory...Huh, maybe I enjoyed more of Dead Space 3 than I thought.- Posted Feb 5, 2013
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Critic Score 90
A diligent approach to ensuring that no two encounters are the same keeps it from ever feeling stagnant or like a waste of your time. You're always moving, constantly pushing through the next enemy stronghold, never sure of what you'll face, and it's always harrowing.- Posted Mar 17, 2013
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Critic Score 90
As a platformer with beat-em-up tendencies, Battleblock Theater is a rousing good time, alone or accompanied, and it weaves a charming tale throughout every challenge.- Posted Apr 5, 2013
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Critic Score 90
Incredible storytelling and fantastically executed single-player modes. Even its online offerings, which may not be NetherRealm's best work, are worlds better than the majority of other solutions being floated by Capcom and Namco Bandai.- Posted Apr 19, 2013
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Critic Score 90
Monaco handily captures the Ocean's 11 flair for fun and action, but it runs deeper than its heist theme, presenting a challenge for hardcore fans of strategy and clever design.- Posted Apr 26, 2013
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Critic Score 90
Parody's a thorny thing, tricky to execute and often limited in appeal. It's to Ubisoft Montreal's credit that Blood Dragon broadens the appeal of its source, thanks to a hilarious, accessible dollop of nostalgia, coated in the mechanics that made Far Cry 3 great. This easily could've been a great idea greenlit into something terrible. We do love it when a plan comes together.- Posted Apr 30, 2013
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Critic Score 90
Metro: Last Light does belong in the company of Half-Life, though. It's an unusual, meticulously detailed shooter inextricable from its environment – making its refuge in the railways of Moscow all the more apt. The survival and shooting aspects engage with what is considered valuable in the world, and both leave ample room for moments of solace, exploration and concise violence.- Posted May 13, 2013
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Critic Score 90
Having played so many of the Firaxis' games and having spent so much time learning their intricate mechanics, I'm pleased to report the simple elegance of Sid Meier's Ace Patrol doesn't diminish the satisfaction and underlying depth the studio is known for.- Posted May 13, 2013
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Critic Score 80
Blur is clear[ly] best played against other human beings, but online multiplayer unfortunately suffers from the same gating issue that the single-player game does, locking you out from a handful of game modes until you reach a certain level. -
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Critic Score 80
This is an easy one: Buy this game. There's a ton of content, and you're almost scientifically certain to like some of it. It's rare that I'm able to make this strong of a recommendation, but honestly, six games on one disc? How am I supposed to argue with that? -