Joystiq's Scores

  • Games
For 522 reviews, this publication has graded:
  • 48% higher than the average critic
  • 3% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score:
Lowest review score:
Critic Score 20
Score distribution:
  1. Negative: 51 out of 522
522 game reviews
    • Metascore: 84
    • Critic Score 90
    It's an experience I intend to play repeatedly, wearing out the virtual grooves in the metaphorical albums.
    • Metascore: 85
    • Critic Score 90
    Telltale needs to retain a modicum of control over such an intense, intricate plot. In doing so, it has found the balance between personalized gaming and coherent drama. Enjoy the journey.
    • Metascore: 66
    • Critic Score 90
    Double Dragon Neon is a fantastic game, one that's carried on a simple premise: it's fun to punch stuff.
    • Metascore: 83
    • Critic Score 90
    This is Tekken's thesis statement, in a sense – the complete distillation of everything the series ever was and everything it is now, which just so happens to be everything I could possibly want in a fighter.
    • Metascore: 90
    • Critic Score 90
    Though Mark of the Ninja's informative design makes it easy to obtain that perfect stealth run, there's still a healthy amount of fear throughout.
    • Metascore: 89
    • Critic Score 90
    Borderlands 2 is full of memorable moments and silly, crass folks – and if those silly, crass folks happen to be your friends, it's easily one of the best co-op experiences out there, and one of the best games I've played all year.
    • Metascore: 88
    • Critic Score 90
    I'm giving Torchlight 2 a half-star less. The game makes some minor missteps in design, and I don't think the pacing or the scope matches up to that of Diablo 3...Those complaints aside, Runic has made a phenomenal game here, and fans of the original will be overjoyed to find that most of what they loved is still here, with lots more of it.
    • Metascore: 88
    • Critic Score 90
    What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there.
    • Metascore: 89
    • Critic Score 90
    The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.
    • Metascore: 80
    • Critic Score 90
    Fans of the comic should feel a deep resonance with Episode 4, as it channels aspects of the early story directly, in the way the group explores the house, a la the Wiltshire Estates, and the inclusion of the self-obsessed, Governor-like figure briefly mentioned in the middle of the game.
    • Metascore: 84
    • Critic Score 90
    There's a sense of wonder again, of exploration and discovery. I'm not quite prepared to say New Super Mario Bros. U fully recaptures the spark of Mario's 2D heyday, but it's an impressive step in the right direction.
    • Metascore: 85
    • Critic Score 90
    The coolest use of the GamePad, however, is in the environmental audio. When Batman receives radio transmissions from Oracle or overhears a conversation with his surveillance equipment, the audio comes in over the GamePad, simulating Batman's earpiece.
    • Metascore: 77
    • Critic Score 90
    These minor problems, however, rarely interfere with the pulse-quickening thrill of diving into a mass of infected and coming out alive on the other side. ZombiU isn't for everyone, but those who stick with it, through its unforgiving and occasionally frustrating difficulty, there's a an exhilarating experience to be had.
    • Metascore: 87
    • Critic Score 90
    If Mass Effect 3 Special Edition is your only shot at dipping into BioWare's universe, you may as well take it. If you've already experienced the previous games, and you don't mind missing out on importing your character, you'll find a competent port with a few novel extras.
    • Metascore: 82
    • Critic Score 90
    Transformed should not be missed by anyone who truly values a fun, exceptionally well crafted racing game.
    • Metascore: 91
    • Critic Score 90
    It has excellent, explicit design layered on top of system-based chaos – which is a fancy way of saying that just about everything in Far Cry 3 feels like a reward.
    • Metascore: 86
    • Critic Score 90
    With its simple mechanics and unforgiving difficulty, Crashmo is the new standard bearer for Nintendo's legacy of excellent handheld puzzle games.
    • Metascore: 86
    • Critic Score 90
    DMC does action extraordinarily well and manages to make Dante look like the epitome of cool with every move, and it's wonderful to see this feat in motion. Over and over and over again.
    • Metascore: 85
    • Critic Score 90
    Maybe all that beauty would be undermined by the low-key narrative if the combat wasn't as deep. It's why this collaboration between Level-5 and Studio Ghibli works. One without the other might have been good, but together they've created a superb role-playing game for this generation to savor.
    • Metascore: 92
    • Critic Score 90
    Most importantly, though, Fire Emblem: Awakening resembles a soap opera in how thoroughly addictive it can be. Once you get hooked on the combat and these characters and their stories, you'll feel the overpowering need to keep checking in on them. Instead of an hour a day, though, you can visit Fire Emblem at any time, pulling out your 3DS on the bus or on your lunch break or before dozing off at night.
    • Metascore: 78
    • Critic Score 90
    An exciting, shocking and mammoth adventure through the ghostly, unvarnished segments of space – and you do, thankfully, get to spend some more time flying. There aren't many games that can match the elegiac, liberating movements of Isaac Clarke in nullified gravity, or his vengeful, squishy stomps of victory...Huh, maybe I enjoyed more of Dead Space 3 than I thought.
    • Metascore: 79
    • Critic Score 90
    A diligent approach to ensuring that no two encounters are the same keeps it from ever feeling stagnant or like a waste of your time. You're always moving, constantly pushing through the next enemy stronghold, never sure of what you'll face, and it's always harrowing.
    • Metascore: 85
    • Critic Score 90
    As a platformer with beat-em-up tendencies, Battleblock Theater is a rousing good time, alone or accompanied, and it weaves a charming tale throughout every challenge.
    • Metascore: 82
    • Critic Score 90
    Incredible storytelling and fantastically executed single-player modes. Even its online offerings, which may not be NetherRealm's best work, are worlds better than the majority of other solutions being floated by Capcom and Namco Bandai.
    • Metascore: 84
    • Critic Score 90
    Monaco handily captures the Ocean's 11 flair for fun and action, but it runs deeper than its heist theme, presenting a challenge for hardcore fans of strategy and clever design.
    • Metascore: 80
    • Critic Score 90
    Parody's a thorny thing, tricky to execute and often limited in appeal. It's to Ubisoft Montreal's credit that Blood Dragon broadens the appeal of its source, thanks to a hilarious, accessible dollop of nostalgia, coated in the mechanics that made Far Cry 3 great. This easily could've been a great idea greenlit into something terrible. We do love it when a plan comes together.
    • Metascore: 82
    • Critic Score 90
    Metro: Last Light does belong in the company of Half-Life, though. It's an unusual, meticulously detailed shooter inextricable from its environment – making its refuge in the railways of Moscow all the more apt. The survival and shooting aspects engage with what is considered valuable in the world, and both leave ample room for moments of solace, exploration and concise violence.
    • Metascore: 84
    • Critic Score 90
    Having played so many of the Firaxis' games and having spent so much time learning their intricate mechanics, I'm pleased to report the simple elegance of Sid Meier's Ace Patrol doesn't diminish the satisfaction and underlying depth the studio is known for.
    • Metascore: 82
    • Critic Score 80
    Blur is clear[ly] best played against other human beings, but online multiplayer unfortunately suffers from the same gating issue that the single-player game does, locking you out from a handful of game modes until you reach a certain level.
    • Metascore: 82
    • Critic Score 80
    This is an easy one: Buy this game. There's a ton of content, and you're almost scientifically certain to like some of it. It's rare that I'm able to make this strong of a recommendation, but honestly, six games on one disc? How am I supposed to argue with that?