Joystiq's Scores
- Games
For 532 reviews, this publication has graded:
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47% higher than the average critic
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3% same as the average critic
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50% lower than the average critic
On average, this publication grades 0.4 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: |
Critic Score
100
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| Lowest review score: |
Critic Score
20
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Score distribution:
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Positive: 296 out of 532
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Mixed: 184 out of 532
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Negative: 52 out of 532
532
game reviews
- By critic score
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Critic Score 80
Despite the matchmaking quibbles and the occasionally stilted friendly AI, Section 8: Prejudice is a tremendous package, one that easily keeps up with -- and in some cases surpasses -- the retail competition.- Posted Apr 22, 2011
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Critic Score 80
Developers! If a battle has several clear stages of pattern recognition, there had better be checkpoints between them.- Posted Apr 27, 2011
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Critic Score 80
Shmups are hardcore enough, but Bangai-O HD: Missile Fury somehow feels like a niche unto itself. At least death is served up à la carte, so you can move between stages at will if you die three times.- Posted May 25, 2011
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Critic Score 80
Describing the opening moments of The Witcher 2: Assassins of Kings as a "trial by fire" is almost too trite to bear, but don't tell me it isn't accurate.- Posted May 31, 2011
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Critic Score 80
With all of its expansion packs, the first game has greater card variety; but if you're looking for some innovative changes to the classic gameplay formula, Planeswalkers 2012 deserves your attention.- Posted Jun 14, 2011
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Critic Score 80
A campy, silly and over-the-top adventure. It's certainly pleasing to annihilate demon hordes, but the real drive of Garcia's "road movie" is to see what weird and wonderful thing pops up next, be it a friendly demon with a southern drawl or an unexpected series of 2D shoot-em-up levels.- Posted Jun 21, 2011
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Critic Score 80
I fell in love with this game, immediately. It's got a funny script, it's easy to learn, and I can complete a whole quest while I wait for my tea to steep.- Posted Jun 28, 2011
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Critic Score 80
When you're not wrestling with its cumbersome online machinations, Deadliest Warrior: Legends is an absolute treat. It possesses a number of potent improvements over last year's model, resulting in a fighter that's cerebral, satisfying and deep -- and, in the moments when it is not those things, absolutely hilarious.- Posted Jul 6, 2011
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Critic Score 80
Bastion is a quiet explosion in reverse, and there's no mistaking its charms once it all comes together.- Posted Jul 19, 2011
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Critic Score 80
Begins stupendously, kicking things off with a visually stunning, orchestral bang. Its first moments are truly captivating, introducing a planet that is both hostile and inviting -- a world that begs to be explored.- Posted Aug 1, 2011
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Critic Score 80
Toy Soldiers: Cold War isn't out to change any paradigms. It's a game through and through, a game based on perhaps the oldest boyhood pastime there is. I'd never dream of recommending it over real toys and childhood imagination but, for the adults who want to remember – and maybe share some of that 80s magic with their own kids – it definitely fits the bill.- Posted Aug 15, 2011
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Critic Score 80
Crimson Alliance could be a delicious piece of peanut butter and s'mores toast with raspberry jam, it's just that the proportions are distracting on this first attempt. Basic genre expectations are fulfilled, delivering an approachable, action-RPG dungeon crawl -- but with a bit more careful measurement, Certain Affinity could have made this good game great.- Posted Sep 6, 2011
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Critic Score 80
Space Marine is a terrific title, and proof that Relic's expertise can extend far past the RTS genre they've already conquered. The game is short, in terms of both length and features, but what's there, especially in the single-player campaign, is of the highest quality. Warhammer fans especially will love it.- Posted Sep 6, 2011
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Critic Score 80
Fans will love it for everything it is, while detractors will ignore it for all that it isn't. This is a game, and series, that isn't out to win over gamers by changing its stripes -- though its fans probably wouldn't have it any other way.- Posted Sep 7, 2011
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Critic Score 80
The pacing and presentation of objectives is what's really different: They make Tropico 4 feel fresh, despite the truly remarkable ripeness of the franchise's core mechanics.- Posted Sep 7, 2011
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Critic Score 80
The highs handily outweigh the lows, thanks to a near-schizophrenic level of variety and metric tons of charm HAL Laboratory has included. Mathematically speaking, the sheer volume of Kirbys doesn't make Mass Attack ten times as good as any other DS title, but I'll be entirely damned if it doesn't make it ten times as endearing.- Posted Sep 19, 2011
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Critic Score 80
It's a refreshing, perfectly sized game that squeezes the fun puzzle process, of learning and exploiting the rules, into tidy little rooms.- Posted Oct 4, 2011
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Critic Score 80
If the writing were as clever as the gameplay it supports, Orcs Must Die would be a comedy masterpiece. It oscillates perfectly between states of calm, cool and collected design and panicked damage control, and rewards your diligence with a gorgeous sight: A finely-tuned whirling chamber of death, which gnaws up enemies with tactical brutality reminiscent of Tecmo's Deception series, and a gory kind of whimsy reminiscent of Grape Escape.- Posted Oct 5, 2011
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Critic Score 80
Infestation feels like what would have happened had someone made a good Aliens game in the mid-1990s. It's a cleverly structured take on the Metroidvania style of game that forces careful, methodical play. Despite those aforementioned issues, WayForward completely nailed the dread of Aliens.- Posted Oct 11, 2011
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Critic Score 80
Professor Layton and the Last Specter improved on its forebears, in both perceptible and imperceptible ways. I like all the other Laytons, but I like this one just a little better.- Posted Oct 17, 2011
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Critic Score 80
And that's probably the best summation of Dungeon Defenders: a great (virtual) place to hang our with your friends.- Posted Oct 19, 2011
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Critic Score 80
If it's survival-of-the-fittest thrills you want, Skylanders can do that.- Posted Oct 24, 2011
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Critic Score 80
It's an Assassin's Creed game wearing blinders that focus it on covering ground it's already traveled, albeit more effectively. While it's always good to see iterative improvements, some bold new territory would have been a real revelation for the series. Instead, Revelations does almost everything its predecessors have done slightly better. Which, as it turns out, is enough just one more time.- Posted Nov 14, 2011
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Critic Score 80
Despite its small annoyances and ancillary shortcomings, King of Fighters XIII is hands down the best, most polished and solidly constructed King of Fighters game there's ever been.- Posted Nov 25, 2011
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Critic Score 80
It seems odd to slam Serious Sam 3 for a lack of restraint, especially if you've spent space arguing that it's not as mindless as it appears. So, a piece of advice, rather: play it in spurts, play it with friends in sixteen-player co-op, and shoot many monsters.- Posted Dec 2, 2011
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Critic Score 80
Overall, Q.U.B.E. isn't on par with Portal 2, but it offers a delightful on-screen Rubik's Cube to puzzle-lovers and perfectionists everywhere -- maybe just don't tell anyone you played with blocks all day.- Posted Jan 13, 2012
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Critic Score 80
If you approach it as a series of challenges to be overcome with skill, you will be driven into a rage (trust me). The correct approach is to just have fun, enjoy the funny animations and noises when you screw up, and keep playing until you can keep up with the rhythm naturally.- Posted Feb 9, 2012
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Critic Score 80
Shank 2 doesn't do much that's new or original. It's a refinement of what came before it, from the original Shank to manic classics like Metal Slug. But there's a lot of quality fun packed into this inexpensive download, making it a perfect choice for simple, fast-paced action.- Posted Feb 10, 2012
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Critic Score 80
As he writes his own escape from the Dark Place, the tale ironically lacks the narrative punch of his first trek into the shadows. Even so, it invites us back into Alan's world, takes us on a new adventure and sheds new light on his predicament. The writer is correct: we love our characters, and if you love Alan Wake, you really don't have a choice. You must survive his American Nightmare.- Posted Feb 20, 2012
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Critic Score 80
It's gorgeous, even if it's built in an aging engine (the same engine that powered 2008's Dark Sector, in fact). And it's a first-person shooter with a story that's worth a damn, something we don't see very often in general (and especially not with shooters, specifically).- Posted Feb 20, 2012
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Critic Score 80
Syndicate manages to mesh the spirit of the old with the style of the new. It's not the return some fans would have hoped for, but it expands the franchise into new territory where business is booming.- Posted Feb 21, 2012
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Critic Score 80
Seasoned Party-goers and newcomers looking for an entry point into the prolific franchise, however, should consider crashing Mario's latest shindig.- Posted Mar 14, 2012
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Critic Score 80
Closure offers up a unique puzzle experience set in a wonderfully moody environment caught somewhere between the designs of Dan Paladin and Edward Gorey.- Posted Mar 29, 2012
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Critic Score 80
If you don't skip any cut-scenes and follow the story closely, Yesterday is an experience unlike any of Pendulo's previous titles, and one you'll be unlikely to forget, no matter how hard you try.- Posted Mar 29, 2012
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Critic Score 80
A great adaptation of Robert Kirkman's comic, one that isn't a chore to play and is genuinely absorbing across its two-hour entirety, even with its hiccups. Also, if you're looking for the most depressing dad sim on the planet, The Walking Dead: Episode 1 is for you.- Posted Apr 24, 2012
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Critic Score 80
By and large Legend of Grimrock's penchant for walking the incredibly fine line between chin-stroking challenge and hair-pulling frustration is superbly impressive. It will absolutely pounce if you let your guard down, but that's a major part of the appeal.- Posted Apr 27, 2012
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Critic Score 80
I enjoy the base gameplay, and the music, enough that I have no problem replaying each song repeatedly; however, I cannot ignore that I am, in fact, replaying each song repeatedly. Depending on your temperament, this might be an irritant.- Posted Jul 2, 2012
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Critic Score 80
Based on its initial look and feel, Spelunky is a whimsical adventure. It's adorable and exciting, but it's true, underlying plot to destroy your soul is what will keep you coming back. It offers a randomly generated world of fantastic possibilities, though all of them amount to what is essentially an infinite, irresistible quagmire. You'll love it while you hate it.- Posted Jul 4, 2012
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Critic Score 80
Though I spent more time on the map screen than I would have liked, the world of Rhythm Thief is so beautiful and lively that I was, in general, just happy to be inhabiting it, and delighted to play out some absurd scenarios in clever musical vignettes. It's not a flawless experience, but it is a joyful one.- Posted Jul 18, 2012
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Critic Score 80
I am in love with this engine, true, and I probably spent as much time finding combos in Training Mode as I did finishing Story Mode, but it was Story Mode that got me honestly choked up.- Posted Aug 8, 2012
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Critic Score 80
Opposing teams taking potshots at one another from cover is nothing new, and Hybrid doesn't really turn the concept on its ear, but supplanting the usual ground game with an entirely aerial one is a delightful twist. It turns every movement into a serous commitment, a dedicated choice. When that choice is to glide into the air and gently lob a grenade behind a pair of unsuspecting adversaries, that's just gravy.- Posted Aug 13, 2012
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Critic Score 80
Its elements are very well-executed, though some of the more elaborate encounters can really make the Wii chug. I suspect that experienced role-playing fans will find it a bit on the easy side, but The Last Story nevertheless has plenty of merit, and is certainly one of the better Wii games ever made.- Posted Aug 15, 2012
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Critic Score 80
Darksiders 2 is a series of peaks and valleys, but you spend more time at the top than you do in the pits below. More importantly, you spend even more time climbing and descending, claiming treasures and delving into the most dangerous parts of the world.- Posted Aug 15, 2012
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Critic Score 80
Doesn't do much to innovate the platform-adventure sub-genre, but it does manage to look and play beautifully throughout, and sometimes that's enough.- Posted Aug 20, 2012
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Critic Score 80
Despite all the insanity around the concept – and aside from all the weird "challenge mode" variants, unlockable ships, cute level descriptions, and all the other quirk – Retro/Grade is a well-designed music game with a completely original soundtrack. And that's as rare as a backwards shmup these days.- Posted Aug 21, 2012
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Critic Score 80
A great football game, and lays the foundation for eventual excellence. With a little tweaking and building upon its features, the series definitely has a bright future.- Posted Aug 24, 2012
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Critic Score 80
Modern shooters do their job well, but Counter-Strike is the series that helped build the scene. At $15, Global Offensive is a great extension to that legacy.- Posted Aug 28, 2012
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Critic Score 80
LittleBigPlanet Vita positively bursts with charm and cleverness. It's more refinement than revolution, but that also makes it the purest distillation of the concept's potential. Don't let franchise fatigue keep you from this latest incarnation; it's the best yet.- Posted Sep 12, 2012
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Critic Score 80
Maybe Joe Danger 2 doesn't stretch out of its comfort zone as much as it could, but its comfort zone is still a danger zone worth riding into, and easy to recommend.- Posted Sep 14, 2012
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Critic Score 80
The effervescent and copious presentation, the silly minigames, and the joy of shooting rainbows from a magic octopus to make a blissed-out cloud disappear (for example) make it worth taking Ash's giant wheel for a spin.- Posted Sep 25, 2012
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Critic Score 80
For now I'll happily mock Kasumi for wearing next to nothing in Antarctica, roll my eyes at Christie creeping on boys in an oil rig bar, and question the practices of Helena Douglas, a supposedly French CEO who dresses for sultry cabaret and literally beats up her employees.- Posted Sep 27, 2012
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Critic Score 80
For the first time in years, I'm ready to put aside the steady grind of raising the perfect monster and really delve into what the world of Pokémon has to offer. A world that feels larger and more interesting than ever.- Posted Oct 2, 2012
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Critic Score 80
Pokémon Black 2 and White 2 feel like the "true" versions of Black and White, much as Crystal, Emerald, and Platinum felt like the real versions of their respective generations.- Posted Oct 2, 2012
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Critic Score 80
Successfully executing plays in its more complicated control system, especially in trapping and dynamic one-two passing, does feel appropriately rewarding. There's definitely an appeal to the more challenging game in Pro Evolution Soccer 2013, and I happily encourage players to give it a shot.- Posted Oct 3, 2012
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Critic Score 80
Retro City Rampage is still worth playing for its simple, accessible gameplay and charming, lovingly crafted world that Provinciano created. It's the perfect game for gamers, an experience carefully executed to appeal directly to them.- Posted Oct 12, 2012
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Critic Score 80
The enhanced co-op and head-to-head modes offer new incentives to the socially minded, but Dance Central 3 rocks to the same beat as the first two. But then there isn't much room for improvement, as the first game basically nailed the actual dancing part of the equation.- Posted Oct 15, 2012
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Critic Score 80
The power of The Unfinished Swan – not unlike a Terry Gilliam film, coincidentally – lies in its engagement with our imagination, in its ability to remind us of that capacity for whimsy and fantasy. If your life could use a little less logic and a little more fascination, The Unfinished Swan should not be missed.- Posted Oct 15, 2012
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Critic Score 80
When it comes down to it, some automotive enthusiasts just want to jump into the car of their dreams and go for a long drive through the country, and Forza Horizon delivers that simple pleasure on a silver platter. The fact that a solid racing game is included doesn't hurt either.- Posted Oct 15, 2012
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Critic Score 80
There's something about the heart of the game that keeps me pressing forward. Despite the bony exterior, Dokuro feels like it has a real soul, like it was made by people who truly loved and believed in it. It's inspired, well-made, and thoroughly enchanting.- Posted Oct 24, 2012
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Critic Score 80
Rather than decrying Level-5 for relying on a formula, I'm happy with the developer for providing me with such a consistent, and consistently enjoyable, experience.- Posted Oct 29, 2012
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Critic Score 80
Need for Speed: Most Wanted is the next Burnout game fans have clamoring for – it may not say so on the box, but everything about it screams Burnout. The feel of the cars, the physics and the eclectic mix of multiplayer modes are all undeniably Criterion qualities, the things old fans love and the properties that convert new fans with every studio release.- Posted Oct 30, 2012
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Critic Score 80
Where WWE 13 shines in its attention to detail, especially in the dedicated ways it brings the Attitude Era to life, it falls just a few steps short in other modes.- Posted Nov 6, 2012
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Critic Score 80
Those looking for a challenge in planning, reflexes and dexterity – and those with the intestinal fortitude to witness the scads of gruesome deaths that result – will be well served by Hotline Miami.- Posted Nov 6, 2012
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Critic Score 80
A well-tuned kart racer. It cleaves rather closely to the genre's established formula, though it does add a few wrinkles to the equation, namely the grappling hook and the very welcome ability to defend oneself against power-ups.- Posted Nov 9, 2012
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Critic Score 80
Multiplayer is king in Black Ops 2, offering plenty of in-game and inherent rewards for its ravenous online community. It's paired with a lackluster story that fails the ambition shown by the branching campaign, reflecting the overall game's forward-thinking but imperfectly executed ideas.- Posted Nov 13, 2012
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Critic Score 80
The complexity of the GamePad makes it best suited for people who know their way around a video game, at least at first. Tying some of the fun to recognition of familiar Nintendo series helps the right initial audience self-select.- Posted Nov 15, 2012
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Critic Score 80
There are few better places for creative players and unchecked villainy to prosper than in Scribblenauts Unlimited.- Posted Nov 18, 2012
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Critic Score 80
There are some bugs and the story is disappointing, but it says a lot about the experience that I was able to quickly shake those things off and keep replaying levels or building contracts again and again.- Posted Nov 18, 2012
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Critic Score 80
Hey Ice King is a potent distillation of everything that makes the cartoon such an uncommon, endearing powerhouse, and out of all the things I assumed this game would be, that was never, ever one of them.- Posted Nov 20, 2012
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Critic Score 80
A standout effort as Wii U launch titles go, but it's also a welcome improvement to a game that sorely needed a kick. Team Ninja heard the complaints about Ninja Gaiden 3 and came back with an exceptional revision in Razor's Edge, one that lives up to the high standards set by other games in the series, reinvigorating its combat with fresh variety and a real challenge.- Posted Nov 21, 2012
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Critic Score 80
The creepy atmosphere, the single-minded focus on extremely minimal actions, and the mocking self-awareness all contribute to a deft statement on games and how we play them.- Posted Nov 21, 2012
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Critic Score 80
The rock-solid fighting mechanics alone make it worth a look, but even non-fight fans can enjoy the frenzied fun of video game icons beating each other mercilessly. Where else can you see the brutally violent god of war bested by an anthropomorphic raccoon or a rapping puppy? Nintendo should be paying attention; it's not a genre of one anymore.- Posted Nov 21, 2012
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Critic Score 80
The overall game doesn't get the polish on Wii U that it needed on other platforms back in August, but it remains a majestic blend of melee combat, puzzle solving and exploration. And if you squint, it's the best Steven Tyler game since Revolution X!- Posted Nov 27, 2012
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Critic Score 80
The game's not perfect, and if the genre doesn't already appeal to you, this probably won't be the entry to convince you otherwise. But it is a neat experiment in translating a very PC-centric experience over to the console space, and a fun throwdown featuring some of fantasy's finest.- Posted Dec 7, 2012
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Critic Score 80
DJMax Technika Tune is in some ways mindbendingly new, but simultaneously comfortingly nostalgic. The look and feel of Pentavision's Vita music game recall my high school Dance Dance Revolution obsession pleasantly.- Posted Dec 10, 2012
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Critic Score 80
The crux of combat holds Metal Gear Rising: Revengeance together despite its structural problems. The game's priorities are right, and cutting through cruft and seizing the core of the experience is a better result than the opposite end of the spectrum – a cluttered game that buries its heart in busywork.- Posted Feb 19, 2013
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Critic Score 80
Crysis 3 is a marked improvement over its predecessors, both from a narrative and gameplay standpoint. It features a simpler, cohesive story with fewer of the constrained corridor crawls and Ceph turkey shoots found in Crysis 2. Even within the confines of its linear level design, Crysis 3 offers a great deal of freedom.- Posted Feb 19, 2013
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Critic Score 80
Runner 2 is absolutely worth playing, so long as you can deal with its unforgiving and occasionally frustrating nature.- Posted Mar 1, 2013
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Critic Score 80
The combat is the best it's ever been, puzzles are short but satisfying, and Yamatai is a veritable platforming playground. For the series fanatic, there are loads of secrets to find and a new legend to digest. More importantly, it just may convince a new generation to like Tomb Raider again.- Posted Mar 4, 2013
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Critic Score 80
One of the two best RPGs on the Nintendo 3DS (the other being Fire Emblem). It's big, it's deep, and for once, it's accessible. That's more than enough reason to go and discover what has been, to this point, one of Atlus' best kept secrets.- Posted Mar 12, 2013
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Critic Score 80
Heart of the Swarm isn't perfect. Blizzard spends time in the campaign teasing the story of Legacy of the Void when it could be doing Kerrigan's tale a bit more justice. Still, the expansion is well recommended to anyone who enjoyed Wings of Liberty. Heart of the Swarm shakes up the universe and moves a larger threat into place, getting us ready for the resolution in Legacy of the Void.- Posted Mar 18, 2013
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Critic Score 80
The clumsy evolution of combat aside, I'd heartily recommend Guacamelee – once for its devilish difficulty, again for its luchadorable charm, and one last time for its even-handed treatment of the lowly video game chicken.- Posted Apr 10, 2013
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Critic Score 80
It matches this respect for its players with easy controls that belie the game's complex puzzles. It's surprisingly refreshing, and yet very unassuming. While the occasional frustration may grate, it's this charming simplicity that will always pull you back in.- Posted Apr 15, 2013
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Critic Score 80
What it does offer, though, is enough to warrant a recommendation, namely its fun dungeons, great bosses, an enjoyable chain-flinging gimmick, and emotional warmth in the relationship between Aeron and Elena.- Posted May 1, 2013
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Critic Score 80
Admittedly, the platforming mechanics occasionally feel too simple for their own good, but the narrative and gameplay weave together so seamlessly that the game becomes greater than the sum of its parts. Its little blocks have heart, and that gave me a reason to see things through to the end.- Posted May 1, 2013
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Critic Score 80
For the first pixelated, point-and-click adventure game from a tiny, two-man studio, Richard & Alice is complex in ways that transcend its mechanics. The story is deep, thoughtful and not at all whitewashed – which is more than can be said for the snowy world in which it takes place.- Posted May 31, 2013
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Critic Score 70
In truth, the very best thing about Dark Star One is just how little competition it has in the space combat sim genre. The closest you'll get on the 360 is Project Sylpheed, and that's far more arcadey and fantastical than this. -
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Critic Score 70
Mafia 2 is, to put it mildly, a tightly controlled experience, to an extent that may be a little shocking to those of us who've become acclimated to the freedom of most open world games. -
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Critic Score 70
Mafia 2 is, to put it mildly, a tightly controlled experience, to an extent that may be a little shocking to those of us who've become acclimated to the freedom of most open world games. -
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Critic Score 70
Genuine laughs and amusing scenarios await within, and if you can keep in mind that you're probably several times older than the target audience, it's a pretty solid option for co-op with your kid sibling -- or a drinking buddy, for that matter. -
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Critic Score 70
These problems are emblematic of a "rushed" feeling that pervades the entire experience. -
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Critic Score 70
All the elements of a great game are here: gorgeous graphics, stellar controls, a robust move set -- yet Krome seems content to settle for mediocrity when placing them into a cohesive whole. -
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Critic Score 70
Paradoxically, New Vegas doesn't make good on much new on any front, and it takes a hit both as experience and product for it.- Posted Oct 20, 2010
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Critic Score 70
As it stands, Nail'd is an arcade racer less about perfection and more about the simple joys of going fast and landing big stunts. It's a simple trick, but it's well-executed.- Posted Nov 30, 2010
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Critic Score 70
Fans of Kung fu pulp or those who want to sample motion-controlled gaming without breaking the bank should find enough stupid fun in KFL to warrant the $14.99 download. Just don't blame me if you can't lift your arms in the morning.- Posted Dec 20, 2010
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Critic Score 70
The game is at its best with a friend, perhaps someone turned off by the long-term learning required by more complex fighting games.- Posted Dec 22, 2010
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Critic Score 70
As a palate cleanser, A World of Keflings certainly does the trick, though you may feel your sanity begin to ebb after extended sessions.- Posted Dec 27, 2010
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Critic Score 70
There's little truly innovative about Raskulls, and its non-stop attempt to charm (never as funny as it thinks it is) nearly backfires. But with its solid mechanics, well-designed levels, and cute characters, only a grizzled old Gargamel wouldn't enjoy their time with the Raskulls.- Posted Dec 31, 2010
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Critic Score 70
The camera constantly needs babysitting -- my index finger was a near-permanent fixture on the repositioning trigger--and platforming sections can be a frustrating nightmare; floating, disappearing and jump-boost blocks require the sort of precise controls only games with "Super Mario" in the title can claim.- Posted Jan 21, 2011
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Critic Score 70
As it stands, military enthusiasts or die-hard shooter fans looking to grind for a new set of unlockables may find something to like. Those willing to put in the time will find some very enjoyable weapons and gadgets waiting for them.- Posted Jan 26, 2011
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Critic Score 70
No amount of 3D waggle can change the fact that the Killzone 3 campaign is a miserable experience. Killzone 3 certainly offers more bells and whistles than its predecessor -- it's just a shame they've been affixed to an inferior game.- Posted Feb 3, 2011
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Critic Score 70
This isn't Conker's Bad Fur Day. It is still very much a game, if not bluntly for kids, that kids can play. The co-op and difficult unlockable objective stages present the game, intentionally or not, as a adventure that a parent plays with the kid. It's not a perfect game for kids or adults, but it's good for both.- Posted Feb 22, 2011
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Critic Score 70
Though Okamiden hits a pretty satisfying stride in the middle, it is a bit of a marathon... OK, yes, an adorable marathon.- Posted Mar 15, 2011
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Critic Score 70
Truth be told, its an extremely challenging side-scrolling ... well, it's part shoot-'em-up, part submarine simulator and part strategy game. The sum of these parts is actually a lot more compelling than the game taken at face value.- Posted Mar 21, 2011
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Critic Score 70
The first episode is an unbalanced one, but it manages to pull itself together for a satisfying conclusion. Its compelling, cliffhanging afterword ensures that I'll be giving the second chapter a shot, as well -- I only hope that it spends more time being irreverently funny, rather than spending a third of its run-time desperately attempting to convince the player of its irreverence.- Posted Apr 29, 2011
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Critic Score 70
When I see Fancy Pants Man, the game's scribbled but charming protagonist, I see Tom Cruise sliding down the hall in his underwear. This entire game feels extrapolated from that iconic, underdressed celebration in the absence of authority.- Posted Apr 29, 2011
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Critic Score 70
Despite all the problems, DOA Dimensions is fundamentally a good fighter, and a great DOA. The controls don't really require an arcade stick or six face buttons, and therefore translate nicely to the 3DS; the graphics look slick, especially the huge, interactive environments; the counter-heavy battles are as quick as ever. I can't ignore the egregious missteps made, but there's a lot to enjoy about the game despite those.- Posted May 30, 2011
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Critic Score 70
Ultimately, one of Hunted: The Demon Forge's biggest strengths is also its biggest weakness -- there's just not much there. Yes, its constituent components are polished and impeccably streamlined, but after a few hours, there aren't any surprises in store.- Posted Jun 1, 2011
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Critic Score 70
It's just a pity that a title inspired by some of the most outlandish and inspired works of literature has to live with some of the driest tropes that the game design textbook has to offer.- Posted Jun 14, 2011
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Critic Score 70
It's just a shame the co-op isn't better implemented -- without a compelling multiplayer component, Dungeon Siege 3 lags behind its role-playing competitors.- Posted Jun 21, 2011
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Critic Score 70
Fear is intrinsically a solitary emotion, but the only worthwhile experiences you can have with FEAR 3 require the participation of a friend or three. With that kind of congregation, any chance for terror is completely diminished; but your chances for excitement are dramatically increased.- Posted Jun 23, 2011
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Critic Score 70
Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.- Posted Jul 18, 2011
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Critic Score 70
Instead of simply clicking around a screen and hotkeying special moves like in Dawn of War, it's fun to actually control a Space Marine in a more personal, focused way.- Posted Jul 18, 2011
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Critic Score 70
Some of its one-note elements cry out for variety and it can't hold a torch to the senses of immersion and depth that make a game like Arkham Asylum stand out so brilliantly. But as far as movie-based games go there are plenty worse -- and just like a popcorn flick, there is enough fight and flash in the Captain that you may end up having fun in spite of yourself.- Posted Jul 21, 2011
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Critic Score 70
A curious thing happens when From Dust stops getting in the way and tells you to just have fun...You have fun...From Dust is finally able to dazzle, however briefly, by stripping away practically everything that makes it a "game" and leaving only its base mechanics behind.- Posted Jul 26, 2011
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Critic Score 70
There's still fun to be had here, though given the choice series fans and strategy purists will likely boot up a previous title, such as the genre-defining Age of Empires II: The Age of Kings instead.- Posted Aug 16, 2011
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Critic Score 70
Every year, the series brings a balance of improvement and ongoing flaws. Considering this year's game as a whole, improvements like the new presentation style and lack of player suction heavily outweigh the more minuscule issues that remain. It's a good kind of frustration for players, the kind where this year's game is definitely better than last year's, which may actually be enough incentive to give it a shot.- Posted Aug 26, 2011
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- Posted Aug 30, 2011
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Critic Score 70
It's important to remember, however, that underneath the trite atmosphere and awful writing, there lies an experience that allows you to physically sift through a pile of skulls and, later on, toss explosive spheres of arcane energy at your enemies.- Posted Sep 6, 2011
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Critic Score 70
It has a look all its own, and the dreamy, ambient score would make for great mood music in an opium den. It is, however, hindered by its controls and a lack of gameplay variety, which doesn't much evolve over its 10 hour campaign.- Posted Oct 6, 2011
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Critic Score 70
It's one of the most frustrating kinds of games that a company can possibly release: The disappointing thing about PowerUp Heroes is how much I like playing it, and how very little there is to play.- Posted Oct 20, 2011
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Critic Score 70
But the complete lack of difficulty makes what should be an enthralling game sometimes boring.- Posted Oct 24, 2011
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Critic Score 70
The tale may not be as finely crafted as Tolkien's, but it's reverent of his work and worth experiencing – just keep in mind that you'll have to kill a lot of orcs to do so.- Posted Nov 2, 2011
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Critic Score 70
WWE '12 is fun. It's a great combat game, and excellent for those that aren't marks for the innards of wrestling. You know, the "real" stuff. There's no doubt that THQ and Yuke's could make a game for those purposes, where stories are better told and interacted with, and the actual business of pro wrestling is out there for players to toy with. That's not on the cards here, as wrestling stories are told through action, and players have to connect a few dots themselves.- Posted Nov 28, 2011
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Critic Score 70
If you can look past some of the more awkward elements – especially if you can do so with a couple of friends – there is definitely some meat to be found in Trine 2. You'll just have to crack a lot of shells to find it.- Posted Dec 19, 2011
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Critic Score 70
I'll never have the kind of relationship with SoulCalibur 5 that I did with SC2, but I still plan on the two of us spending as much time as possible together. I love this game, I'm just not in love with it.- Posted Jan 31, 2012
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Critic Score 70
Though Uncharted: Golden Abyss brings a little too much reality to Drake's day-to-day by making him polish artifacts in gimmicky touchscreen nonsense, there's still a good, if formulaic, adventure to be had. In other words, this might just sell you on the Vita ... whenever it's not selling you on the Vita.- Posted Feb 13, 2012
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Critic Score 70
The constant struggle of trying to take out enemies and keep your own rig in check is as entertaining today as it was when it was first introduced back in the mid '90s. I just wish there wasn't so much muck to wade through before I got to Twisted Metal's gooey, rocket-blasted center.- Posted Feb 14, 2012
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Critic Score 70
My absolute favorite feature of Escape Plan is the ability to skip levels. As the game helpfully, and humiliatingly, tells you after a few failures, you can skip any level and move onto the next one.- Posted Feb 22, 2012
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Critic Score 70
When SSX wasn't trying its best to push me away, I loved every minute of it. From a mechanical perspective, it's the best treatment the "extreme sports" genre has received on the current generation of systems thus far. Unfortunately, it's wrapped in a dirty old program from X-Games '98 and punctuated with frustrating moments.- Posted Feb 28, 2012
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Critic Score 70
While the journey in Downpour is one of the most interesting in the series, some of its most significant beats fall flat.- Posted Mar 13, 2012
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Critic Score 70
It's the series' tried-and-true mix of campy charm, fast action, and a borderline-artistic knack for wringing entertainment from time-worn cliches that keeps fans coming back for more. In those areas, Tales of Graces F truly excels. It's far from a bastion of genre progressiveness, but as far as achingly traditional JRPGs go, you could do a whole, whole lot worse.- Posted Mar 16, 2012
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Critic Score 70
A good tower defense game is an addictive and beautiful thing, and Anomaly: Warzone Earth is no exception. It offers a couple of twists on the familiar formula, but more variety and perhaps a few more missions could have pushed it over the top.- Posted Apr 10, 2012
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Critic Score 70
Doing tricks and nailing tough shots can be rewarding, and the movement and sliding of the Splatters helps it feel more unique than the multitude of Angry Birds clones out there. The simplicity of the mechanics, however, doesn't always translate to addictive gameplay, and you may soon grow tired of performing the same actions over and over again, especially when it feels that success is owed more to luck than skill.- Posted Apr 18, 2012
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Critic Score 70
If you can look past these issues, the uninspiring gunplay and ho-hum campaign in particular, Starhawk offers up plenty of multiplayer freedom. If you can pull together a cohesive team, building defenses and barreling through enemy territory can be deeply rewarding.- Posted May 11, 2012
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Critic Score 70
If you can ignore the jarring, clipped dialogue and attempted story, play Quantum Conundrum to enjoy the tranquility of practiced physics – tranquility that may frustrate you to the point of destroying a beautiful keyboard, but tranquility nonetheless.- Posted Jun 21, 2012
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Critic Score 70
There are plenty of things that were great the first time you saw them, and work together to provide a pleasant experience, but there is no element of surprise, no attempt to dazzle you with new elements.- Posted Aug 1, 2012
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Critic Score 70
It's a good game, but Sleeping Dogs mostly leaves you remembering the media that inspired it and probably won't remain in your thoughts over time.- Posted Aug 14, 2012
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Critic Score 70
There is, however, a powerful experience here. Papo & Yo makes its player face the terrible relationship of abuse in a very personal way.- Posted Aug 14, 2012
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Critic Score 70
Oddly enough, using a standard controller instead of a plastic guitar is hardly the most jarring aspect of Rock Band Blitz. The freebie DLC still makes it a no-brainer purchase, but Rock Band fans might find themselves alienated by the strange score focus, social game elements and absent multiplayer.- Posted Aug 27, 2012
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Critic Score 70
Fall of Cybertron's multiplayer component also benefits from High Moon's sincere approach to the source material, always enabling those giddy moments in which you and your teammates leap into the air, transform and blast off to the next objective.- Posted Sep 1, 2012
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Critic Score 70
It's a story that could have used a few more editorial passes, sure, but it's a tale that I'd recommend experiencing nonetheless.- Posted Oct 5, 2012
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Critic Score 70
Though it struggles with this repetitiveness at times, The Journey's wonderful vistas, heartwarming character and inventive use of the Kinect offer an experience that is blissfully pleasant, even soothing.- Posted Oct 9, 2012
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Critic Score 70
The bar has definitely slipped a notch or two, and while it may be the best basketball game you'll play this year, being the best by default isn't enough.- Posted Oct 9, 2012
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Critic Score 70
It is entirely possible to play through the game using just the three figures that come packed with it, thereby sidestepping the financial minefield upon which Skylanders: Giants is so precariously stationed. Possible, but not particularly realistic. Much of the fun and variety in Giants comes from the abilities lurking inside its many different characters, and with an estimated $500 in new figures to collect, Giants becomes even more difficult to recommend.- Posted Oct 18, 2012
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Critic Score 70
It's largely the same entertaining experience that Team17 has been iterating for years now, and there's nothing wrong with that.- Posted Oct 22, 2012
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Critic Score 70
If you're in the mood for a rhythm game unlike anything else and don't have to worry about ruining the relationship with your downstairs neighbors, give NBA Baller Beats a try. Just move the lamp first.- Posted Oct 26, 2012
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Critic Score 70
It's sad to see the game lose sight of its assassin role-playing ideals in favor of bombast, bomb blasts and pig herding, so I hope this is but a momentary stumble while the franchise regains its balance. Trim the excess, remember the central thrust (hint: it's with a knife) and then you'll have a great game again. Assassin's Creed 3 is the kind of game that's just good enough to make you wish it was better.- Posted Oct 30, 2012
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Critic Score 70
Despite a fairly serious issue – the aforementioned troop misbehavior – I think it's absolutely worth playing. The theme is a lot of fun, the gameplay is unique, the music is masterful, and the boss fights can be truly spectacular.- Posted Nov 3, 2012
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Critic Score 70
Primal Carnage could become a better beast with updates, but at launch it's missing some key elements and polish. Despite those issues, Primal Carnage is still an entertaining experience.- Posted Nov 6, 2012
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Critic Score 70
An enjoyable, usually easygoing, funny RPG, with some unfortunately frustrating elements affixed to it.- Posted Nov 12, 2012
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Critic Score 70
Is it an easy game for kids, or a tough game for seasoned players? It offers some great level design, top notch fan service, and a decent challenge, but that challenge arrives a little too late.- Posted Nov 28, 2012
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Critic Score 70
Book of Spells is a children's game that retains the magical appeal that makes Harry Potter's world so intriguing, even for older players. The games are easy, true, but if you, as a grown-up, can read a young adult novel on a packed bus without shame, you can probably enjoy Book of Spells in the comfort of your own home.- Posted Dec 3, 2012
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Critic Score 70
Ron Gilbert and Chris Remo miss on the explicit narration, but their underlying story is perfectly pitched through puzzles and your own wicked participation.- Posted Jan 29, 2013
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Critic Score 70
Even compared to the original Brain Age, Concentration Training is much more demanding, and players shouldn't expect to breeze through exercises and watch their training grade skyrocket.- Posted Feb 19, 2013
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Critic Score 70
Ascension is a car riding in the spectacle slipstream of its predecessors, never quite able to surpass them.- Posted Mar 11, 2013
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Critic Score 70
There's nothing inherently wrong with linearity here; Mirror of Fate is just lacking an easily discernible big picture, and often conflates errand-running for intricacy. It's also unevenly paced, with all the solid puzzles sedimenting in the game's middle.- Posted Mar 13, 2013
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Critic Score 70
Dark Moon is a bit like Luigi himself: charming, goofy and utterly affable. The core mechanic of catching ghosts is solid and exciting, and the environments are absolutely worth seeing and exploring. It's got heart, but after trudging through all five of its locales, you may wind up feeling a little like a bedraggled, battle-worn ghostbuster yourself.- Posted Mar 21, 2013
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Critic Score 70
It's just a shame that the game doesn't do more to make newcomers feel as welcome.- Posted Apr 4, 2013
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Critic Score 70
I think Soul Sacrifice is worth the asking price, but playing it may exact an unexpected toll on your thoughts. To enjoy it is to engage with its unvarnished contract, and to recognize your adventure as a sequence of repetitive harvests that culminate in some kind of relief and freedom.- Posted May 1, 2013
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Critic Score 70
Despite the frustration of the damage indicator, the worsened duel mode and a story that sort of loses its way near the end, Gunslinger is still an enjoyable experience. It's exciting and challenging, whether you're mowing down banditos in slow-mo with an engraved six-shooter or racking up 80 kill combos in arcade mode.- Posted May 24, 2013
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Critic Score 70
The technical hurdles are very steep at first, but once I put about five hours in, the sting started to dissipate. These flaws mar the atmosphere that State of Decay tries to create. If you can stomach them, however, the game's sense of urgency and its mountain of tasks and systems will be a nice vacation away from the societal constraints of your everyday, zombie-free life.- Posted Jun 7, 2013
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Critic Score 60
Without much positive innovation to give it momentum, it's becoming increasingly difficult to resist the temptation to bail out. -
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Critic Score 60
It's an echo of the past, a reminder of the good and the bad. If you have fond memories of The Sands of Time or The Two Thrones, hold onto them. Go back and play those games. Relish the original's elegance and the third game's improved pacing and combat -- The Forgotten Sands will only remind you that they are better games. -
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Critic Score 60
If you think about it, you probably like more of their songs than you know. "Basket Case," "Longview," "When I Come Around". -
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Critic Score 60
There's a fun shooter, exciting powers and some neat weapons in there, but it never quite comes together thanks to dull levels and half-baked puzzles. -
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Critic Score 60
That world, by the way, is the same one you already explored in Crackdown, if a touch more run down. Tack that on to the loads of comically plain textures and frequent slowdown and you've got a graphical package that's doing nothing to alleviate the sense of déjà vu. -
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Critic Score 60
Perhaps, considering the industry's rampant "borrowing," it's a little unfair to complain about Puzzle Agent feeling gratingly uninspired. But Telltale forgot one of the most basic rules: If you're going to crib enough to be compared to a franchise as solid and beloved as Professor Layton, that's got to be a comparison you want to invite, and one to which you can stack up well. Poor Nelson Tethers just can't. -
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Critic Score 60
Dive's problems seem more glaring because I liked it so much initially. -
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Critic Score 60
Sadly, the minigames collected here are an uneven bunch. Some are just so incredibly simple as to be entertaining no more than once (like painting shapes on the screen or swatting bugs); while others, including the rescue copter I mentioned and the more creative offerings (haircuts done to spec), have more staying power. -
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Critic Score 60
If the pace weren't horrendous and the campaign so god-awfully boring, R.U.S.E. would make for an enjoyable RTS but certainly not a groundbreaking one. -
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Critic Score 60
Gladiator Begins' smaller successes still can't compensate for its significant problems, and the game as a whole never quite gels in an effective way. Brutality, splashes of blood and gigantic swords might look and feel great, but I feel like Caesar wouldn't have mercy for this fighter's incompetence and missed marks.- Posted Oct 20, 2010
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Critic Score 60
I honestly can't say Wii Party is a bad game. I just also can't say it's a great game. It's ... fine. But, then, is that really the reaction you want to have to your party entertainment?- Posted Oct 20, 2010
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Critic Score 60
Anyone looking to turn off their brain for several hours and spam some buttons as a ridiculously powerful Force user will do fine. Those who respected the first game for its story, or are looking for quality presentation, combat variety and the feeling like they didn't just get two-thirds of a full-priced product can find better games now in a galaxy much, much closer.- Posted Oct 25, 2010
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Critic Score 60
For huge fans of experimental gameplay, the skateboarding genre or Shaun, it still comes recommended. For everyone else, maybe catch the Flying Tomato where he's still best -- on the slopes.- Posted Oct 28, 2010
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Critic Score 60
Your Shape Fitness Evolved won't replace your gym membership or motivate those who aren't already fitness-inclined, but for those looking to mix up their current routine or supplement their workout regimen, it may do the trick.- Posted Nov 4, 2010
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Critic Score 60
If you find you have a knack for the basic gameplay of FlingSmash, beyond willing yourself through the levels as I did, there's plenty of replayability.- Posted Dec 19, 2010
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Critic Score 60
Frankly, Majin and the Forsaken Kingdom might have been better off with no combat at all. In about 15 hours of playtime, the puzzles stay fresh, while the fighting feels stale from the start.- Posted Dec 20, 2010
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Critic Score 60
It feels like a decent downloadable game trying desperately to stretch itself into a full retail suit that doesn't quite fit. As it is, its joys are like its formless protagonist: ephemeral.- Posted Jan 4, 2011
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Critic Score 60
There are parts of me that are objectively bad, yes. But there are also things that are just obtuse or antiquated, and if people can look past that stuff or even embrace it, there's absolute merit to me.- Posted Jan 25, 2011
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Critic Score 60
But especially on the PS3, the menus and various engine bugs really make it tough to justify the initial purchase (with one free month of gameplay), much less the eventual monthly fee.- Posted Jan 28, 2011
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Critic Score 60
Bionic Commando Rearmed 2 simply doesn't live up to its predecessor. Side by side, Rearmed looks more like the sequel, packed with bigger, better iterations of the concepts in Rearmed 2.- Posted Feb 1, 2011
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Critic Score 60
Any game with such a premise is inevitably, and unconsciously, drawn into comparison with Katamari Damacy, which is pretty much universally beloved. Having to be measured against something like that makes any game seem worse. And from that perspective, the not-bad About a Blob seems bland.- Posted Feb 10, 2011
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- Posted Mar 25, 2011
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Critic Score 60
Not particularly great. There's fun to be had with its flashy battles and who's-who roster of familiar faces, but if you're looking for depth or longevity, you'll want to start kicking up dirt elsewhere. Make no mistake: this is the best Dissidia's ever been. Problem is, it could still be much better.- Posted Apr 2, 2011
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Critic Score 60
The core gameplay in Pro Evo 2011 3D is enjoyable, but it's constantly failed by the rest of the cart's fundamentals. Even with the game's limitations and shortsighted exclusions of some modes, the few options available to customize your experience makes for one of the best portable soccer games on the market. That may not be saying much, though.- Posted Apr 4, 2011
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Critic Score 60
If you're in college or live near lots of friends who regularly visit your abode as a group to play games, Slam Bolt Scrappers is perfect for you. Unfortunately, I don't have either of those luxuries. If you're in the same boat, you may want to think twice before laying down your money.- Posted Apr 4, 2011
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Critic Score 60
A hell of a single-player challenge, which should only be taken on by the sort of sadist who one-credit-clears Cave shooters. For the time being, however, even as Moon Diver hardly feels like a modern-day Big Damn Deal, it is at its best when posing as the over-serious side-scrolling equivalent of a party game.- Posted Apr 6, 2011
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Critic Score 60
While not thoroughly original, it's at least consistently enjoyable during its short ride.- Posted Apr 8, 2011
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Critic Score 60
MotorStorm Apocalypse really nails the whole apocalypse thing, no question. It's the actual racing that's taken the back seat. There are moments when the planets align and the experience becomes pure arcade racing magic -- but they're only moments. The rest of the time you're just an angsty, glorified crash test dummy.- Posted Apr 22, 2011
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Critic Score 60
Darkspore doesn't exactly redefine RPGs as we know it, but there's no other action RPG around that allows this much control over the look of your characters. There's a lot of room for improvement, but the living loot system and Hero Editor help Darkspore stand out among other hack-and-slash games.- Posted May 3, 2011
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Critic Score 60
Probably the most realistic recreation of the inevitable and oncoming zombie apocalypse in video game history. It's typified by desperation, sacrifice, frustration, terror and the overbearing sense of hopelessness. But there's a catch. Though the zombie apocalypse may occasionally be grimly satisfying or fleetingly triumphant when you survive another night, there's one thing it almost certainly won't be...Fun.- Posted Sep 5, 2011
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Critic Score 60
Renegade Ops is adequate for what it attempts to be, but it's more conformist than the title suggests.- Posted Sep 20, 2011
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Critic Score 60
There are deep, deep pockets of joy embedded in the mantle of Burnout Crash, but for reasons beyond understanding, you're going to have to do your chores before you're allowed to play them.- Posted Sep 20, 2011
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Critic Score 60
There's just not a lot of "there" there - my first playthrough, which included every side-mission and several job board assignments, took me 9 hours and 15 minutes. My second, where I completed every side-mission, every job board assignment, every courier mission, and most of the races, took eight hours and 50 minutes. RAGE ends so abruptly that I didn't realize it was over until the final cutscene began. I was left wondering what had happened.- Posted Oct 3, 2011
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Critic Score 60
The cel-shaded graphical style and kid-friendly characters keep the game from delving into morbidity and the message, overall, is one of positivity and joy. Nox and his friends aren't hoodlums, they're just young artists caught up in a dangerous situation. It's just a shame the game's frustrating design makes it so hard for you to help them.- Posted Oct 17, 2011
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Critic Score 60
If players walk into this game wanting a simple multiplayer game with Ratchet qualities, and not a Ratchet game with co-op, they will get exactly what Ratchet and Clank: All 4 One is trying to deliver. It's a standard, linear action game with high production values.- Posted Oct 20, 2011
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Critic Score 60
Compared to Colors, Sonic Generations is a weaker, above average effort. Even taken as fan-service, the game's wavering quality, apparent lack of creativity and meandering filler feels like it's stalling until next year's birthday, and next year's game.- Posted Nov 1, 2011
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Critic Score 60
Need for Speed: The Run's biggest problem is how much it has in common with a real drive from one end of the US to the other. There are a few bright spots here and there, but it's mostly full of unexpected stops, lots of flat tires, and too many assholes on the road. This isn't the worst Need for Speed, but it can't place against other, better racers from the last year.- Posted Nov 14, 2011
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Critic Score 60
Rather than variety, Shinobi embraces the daunting challenge leitmotif seen in games like Super Meat Boy, but it does so absent any particular charm.- Posted Nov 22, 2011
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Critic Score 60
Ultimately, if Final Fantasy XIII took the series five steps back, Final Fantasy XIII-2 takes it one hesitant step forward. Features like non-linear dungeons, optional side quests and NPC-populated towns are wonderful and all, but they were RPG staples twenty years ago. While Final Fantasy XIII-2 does quite a bit to fix the mistakes of its predecessor, it does very little to stand out on its own merits. It's enjoyable, but it's also disappointing in many ways. Final Fantasy deserves better.- Posted Jan 29, 2012
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Critic Score 60
NeverDead's immortality mechanic is certainly intriguing, as are its destructible environments. You may even develop an attachment to Bryce by the end of his quest. If the combat was more involving, and the destruction more deliberate, the developers at Rebellion might have been on to something. For now, in trying to tread new ground, NeverDead's greatest success is in finding the middle.- Posted Jan 31, 2012
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Critic Score 60
The game's ultimate failure is that it doesn't quite create an identity for itself. Beyond some entertaining moments, Warp isn't particularly memorable.- Posted Feb 17, 2012
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Critic Score 60
I actually wish I had stopped playing after about, oh, five hours. Up to that point, Army Corps of Hell is a novel experience. After that, it burns out all that novelty. And not in awesome heavy metal hellfire, either.- Posted Feb 20, 2012
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Critic Score 60
Of all the issues with online play, the lag during matches is the worst. Even when playing against people in your local region, and even with the stereoscopic 3D effect automatically turned off for online battles, lag manages to stutter into bouts more often than not, typically at the worst possible moments.- Posted Feb 22, 2012
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Critic Score 60
Like messy upper lip hair, MLB 2K12 is so bad at times that it's good. Learning to play along with its imperfections reflects the sport well, but that doesn't excuse its rough patches. This year's edition doesn't do enough to truly stand out from past games in the series, save for the welcome added strategy in pitching.- Posted Mar 8, 2012
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Critic Score 60
So long as it's consumed in an environment where all you're doing is playing offline, like at an arcade or in someone's living room, Street Fighter X Tekken's excellent engine is enough to carry the game. Delve any deeper, however, and that excellence serves only to highlight each tragic decision that frames it. Capcom has spent countless hours meticulously crafting the gaming equivalent of a Ferrari 458's V8 engine, only to shove it under the hood of a 1987 Chevy Caprice on cinderblocks.- Posted Mar 12, 2012
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Critic Score 60
The complicated controls and frustrating difficulty make Shoot Many Robots tough to enjoy on your own and only slightly less so in a group. If you're really craving the next Alien Hominid then this one might do for a quick fix.- Posted Mar 13, 2012
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Critic Score 60
It's just as raunchy, absurdist, and most importantly, Japanese, as always. And that makes it a welcome addition to the marketplace, warts and all.- Posted Mar 17, 2012
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