Just Adventure's Scores

  • Games
For 293 reviews, this publication has graded:
  • 75% higher than the average critic
  • 2% same as the average critic
  • 23% lower than the average critic
On average, this publication grades 5.5 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score:
Critic Score 100
Lowest review score:
Critic Score 0
Score distribution:
  1. Negative: 21 out of 293
293 game reviews
    • Metascore: 60
    • Critic Score 67
    ER does manage to capture the spirit of the TV show. If you are looking for a casual sim game or if you are a fan of the show, consider giving ER a chance. There is plenty of material here to interest you.
    • Metascore: 72
    • Critic Score 67
    Still uses the same sucky navigation system/interface. No real surprise. Ubisoft was obviously trying to recoup their expenses from Uru Online and didn't want to spend any more time on development then they had to.
    • Metascore: 67
    • Critic Score 67
    Like a breath of fresh air in the survival horror world. Although its gameplay is a direct copy of CT3, it is still something that hasn’t been seen much.
    • Metascore: 41
    • Critic Score 67
    Gameplay is linear, but refreshing in its use of locales and inventory. It is on the easy side so there is little frustration in playing.
    • Metascore: 45
    • Critic Score 67
    I did enjoy playing MM. Beautiful graphics and music, pretty good puzzles, along with one of the best puzzles ever created, interaction with almost everything and a good story with unexpected twists make up for the poor dialogs and the bad voiceovers.
    • Metascore: 58
    • Critic Score 67
    Its downsides lie on elements key to an adventure game and cannot be overlooked. Overall though, even though the style will not be everyone’s cup of tea, Frogwares has managed to prove that they can take the genre to new levels and build it around new technology without a need to hybridize it with other genres, and in my book that is highly commendable.
    • Metascore: 59
    • Critic Score 67
    But if what you’re after is a good twisted mystery and a game that will creep you out, in deeper ways and beyond “boo, I jumped out of the closet”, then you should consider checking-out RoR.
    • Metascore: 70
    • Critic Score 67
    Without giving anything away, I’ll just say that it was quite underwhelming. In all fairness, Overclocked is a decent adventure game with a unique premise that’s worth a look if you’re a fan of adventure games. Just don’t expect too much.
    • Metascore: 63
    • Critic Score 67
    Even if the game is a bit frustrating due to the controls, it is still a great homage to Hans Christian Andersen.
    • Metascore: 74
    • Critic Score 67
    In the end this is a solid, light-hearted game that’s fun to play and has very little violence. It’s not challenging, mind you, and not overly long.
    • Metascore: 52
    • Critic Score 67
    The journey, however, can be fun if the meticulous style of information parsing doesn’t turn you off.
    • Metascore: 43
    • Critic Score 67
    If you're of a mind to revisit this singular game, having it in handheld form can be a fun way of re-experiencing it on the go. If you're all Myst-ed out, this port probably won't change your attitude.
    • Metascore: 64
    • Critic Score 67
    Murder in the Abbey is a classically-structured third-person adventure game with an intriguing setting, a strong story, quality music, and generally excellent graphical presentation. Unfortunately, it’s also got problems that undermine whatever potential fun there is to be had.
    • Metascore: 53
    • Critic Score 67
    There’s nothing really intellectually stimulating, the 2D graphic novel-style graphics leave things to be desired, and the concept tires quickly.
    • Metascore: 73
    • Critic Score 67
    With all the technical stuff aside, how you feel about this game will be heavily dependent on your own tastes because it is such a niche game – heavy dialog, comedy, and a cartoon. Within that category of adventure games, I think Ceville will rank pretty high on gamers lists.
    • Metascore: 73
    • Critic Score 67
    Sherlock Holmes versus Jack the Ripper is a well constructed adventure, but the necessary linearity and dependence on following a pre-established timeline do hinder the overall effect of the game and rob it of much of its suspense.
    • Metascore: 65
    • Critic Score 67
    You do eventually play as both the brothers and also their mysterious helper, but it is not a matter of choice as the game forces you into situations. There are also some timed puzzles and circumstances that can cause your capture and in one case even death, but fear not for the game is forgiving and you will automatically return to the point before the deadly mistake.
    • Metascore: 53
    • Critic Score 67
    Women’s Murder Club: Games of Passion is better than other games of this ilk, but considering the talent involved it should be much better.
    • Metascore: 52
    • Critic Score 67
    I should also mention that Adam's Venture is intended to be the first in a series of games. Hopefully, the other characters will get more to do in future games.
    • Metascore: 57
    • Critic Score 67
    Cards of Destiny, if you can ignore what the characters are yammering on about, provides a decent ten to fifteen hours of adventuring, and the usual dosage of nice eye candy, but it's a step backwards from City's last AG effort, Tree of Life.
    • Metascore: 61
    • Critic Score 58
    No singing, no punch lines, no double entendres. Just rats, dark alleys, murderous thugs, and mysterious religious cults. Thank goodness Road to India is a short game or I may have sacrificed myself to an eight-armed deity just for the comedic relief.
    • Metascore: 59
    • Critic Score 58
    If the few minor annoyances were to be corrected - the 3D clipping, the languid music, the pixel hunting - then Watchmaker could possibly develop a devoted following especially in the wake of foreign upstarts like "The Longest Journey."
    • Metascore: 61
    • Critic Score 58
    The bonus crap isn’t worth it, unless you want to see a character through stages of weight loss or areas with Martha Stewart remodeling before they were added into the game.
    • Metascore: 67
    • Critic Score 58
    Those looking for a true and original real-time strategy challenge will be very disappointed with War of the Ring. Those looking for a game that truly captures the atmosphere of the Lord of the Rings trilogy will also be equally disappointed.
    • Metascore: 58
    • Critic Score 58
    The worst news is that, by the end of the game, the creators of Jack the Ripper betray their game’s best feature: its story. The game’s conclusion is a utter boondoggle, meaning all of the information you’ve so painstakingly gathered means absolutely nothing.
    • Metascore: 54
    • Critic Score 58
    A game that has major highs – the plot, the graphics, the soundtrack - and major lows – the arcade sequences, twisty jungle mazes, lame dialogue and timed events.
    • Metascore: 59
    • Critic Score 58
    The game's story is not uninteresting, although it is perhaps a little too complex and it's not easy to keep track of who's who, especially at the beginning.
    • Metascore: 58
    • Critic Score 58
    The gameplay is very repetitive and tedious as players will have to work with the manual and take notes about the sins apparitions are guilty of, the color they can be redeemed by and what their artifacts are. Designers should have thought of ways to make the game more intuitive and playable without consulting the manual every ten seconds.
    • Metascore: 53
    • Critic Score 58
    Ultimately frustrating.
    • Metascore: 60
    • Critic Score 58
    An okay game, marred mainly by its repetitiveness.
    • Metascore: 68
    • Critic Score 58
    I don’t think you can fully appreciate the game without experiencing it in its other incarnations. Now, if you’ll excuse me, I have some reading to finish.
    • Metascore: 65
    • Critic Score 58
    For those looking for perky puzzles and an array of dazzling environments, look elsewhere. But for the player with the patience to explore a rich story and meet lots of shady characters, Daemonica can be a dark, creepy pleasure.
    • Metascore: 51
    • Critic Score 58
    This game has replay value because of the alternate endings. Let’s hope I have an alternate ending of being able to play this game all the way through without frustration.
    • Metascore: 60
    • Critic Score 58
    An occasionally amusing game that can at times be involving.
    • Metascore: 38
    • Critic Score 58
    An RTS with a couple of interesting variations. It is written in a religious setting, but is not preachy nor does it condone violence against the heathens. If anything, it discourages violence and intolerance. The game was just too complicated for me to enjoy. But, to be fair, I am an Old Fart and the game was written for the young, gamers crowd.
    • Metascore: 57
    • Critic Score 58
    The bottom line is that this game started out incredibly strong with a lot of potential, then (technical issues aside) started to fizzle out about midway through.
    • Metascore: 69
    • Critic Score 58
    Jack Keane is an admirable effort which is compromised by a half-assed and inconsistent focus on the quality of the various game elements.
    • Metascore: 70
    • Critic Score 58
    All in all Dracula Origin is not a bad game, it just seems to fall flat in some areas that are important to AG players.
    • Metascore: 50
    • Critic Score 58
    Art of Murder gives it a decent try but doesn’t quite rise to the challenge. Poor Agent Bonnet has beauty but not brains.
    • Metascore: 65
    • Critic Score 58
    Compared to the lush screens, smooth animations and high-quality musical scores of the PC versions, MillionHeir feels more repetitive, and the gameplay simply wears out its welcome more quickly.
    • Metascore: 57
    • Critic Score 58
    Overall, I found Curse of the Ancient Temple to be somewhat easy, but novice or younger gamers should find it challenging.
    • Metascore: tbd
    • Critic Score 58
    I think the fact that the game still remained an enjoyable experience despite some frustrating shortcomings is a testament to how much talent the developers have and just how great they could be if they can tighten things up.
    • Metascore: 62
    • Critic Score 58
    It's just seems to be a misguided attempt, punctuated by moments of hilarity. Cut the arcade games in half, add a few more musical numbers and a few real puzzles and LCL:MCL would shine.
    • Metascore: 75
    • Critic Score 58
    If you're a real RPG junkie (which I freely admit I am), the fresh, irreverent, humorous tone of Bard's Tale may be entertaining enough for you to ignore the fact that it's sitting on top of a pretty mundane, flat game experience.
    • Metascore: 70
    • Critic Score 58
    There are simply too many characters to remember, too many quests to keep track of and too many different devices and combat moves to simply remember them all.
    • Metascore: 55
    • Critic Score 50
    Those who love Evil Dead will enjoy the game and the one-liners. The ending alone is worth playing through the game for.
    • Metascore: 86
    • Critic Score 50
    EFMI brings nothing new to the table. It will not attract a new generation of gamers and was made for the hardcore adventure gamer who enjoyed the previous episodes.
    • Metascore: 59
    • Critic Score 50
    I walked away with a lacking plot, some silly graphics, and a less than satisfying gaming experience. While this game is not a turkey and definitely worth a look, The Far Realm proves that it is not all that far away from its original.
    • Metascore: 69
    • Critic Score 50
    One way this game falls a bit short is that the story seems a bit rushed and confused. The main villain is so far in the background that he's almost invisible.
    • Metascore: 66
    • Critic Score 50
    Could have been a really good game—one of the best of the year—despite some of its flaws. But the twitch requirements and the insult sword — errrr… sarsaparilla duels, combined to cast a deathly pallor over the entire experience.
    • Metascore: 68
    • Critic Score 50
    This time around, however, the puzzles are a little too organic. Or, rather, a little too literal. Mostly based on farm chores, they quickly become ... well, chores for the player as well.
    • Metascore: 67
    • Critic Score 50
    It is a mediocre game that would have probably gone unnoticed under a different title.
    • Metascore: 72
    • Critic Score 50
    The game has bugs, so drag out the bug spray.
    • Metascore: 74
    • Critic Score 50
    Given how much I loathed playing it, I’d like to give it a really low grade. (Is there a Z?) But I can’t in all fairness do that, because this game is exactly what it’s supposed to be. What it does, it does well, and many of you will enjoy it. I didn’t.
    • Metascore: 56
    • Critic Score 50
    AOPCT is missing something. Even on easy mode it is far too lethal preventing you from getting into the game without many failures and game restarts and reboots.
    • Metascore: 66
    • Critic Score 50
    It just doesn’t do anything to make it stand out from the crowd.
    • Metascore: 60
    • Critic Score 50
    While it is great to see games like this made available to such a mass audience on the Wii, the game’s brevity combined with its limited participation make it a must play only for hardcore fans of the television series.
    • Metascore: tbd
    • Critic Score 50
    It took much more effort to accomplish even simple tasks than was necessary. Effort that we would rather have used for strategizing.
    • Metascore: 65
    • Critic Score 50
    While Dracula 3: The Path of the Dragon is a step above some of Kheops latest efforts (Cleopatra, Destination Treasure Island) it has a minimalist look to it and still feels too much like a cookie-cutter project.
    • Metascore: 62
    • Critic Score 50
    City Interaction’s talent – as well as an appreciation for the genre – is evident in the graphics, in the structure of the game and in the attention paid to puzzle construction, but it is lacking in the attention to small details that most often separate the ‘must play’ adventure titles from those soon to be languishing in the bargain bin.
    • Metascore: 58
    • Critic Score 50
    Those who love Evil Dead will enjoy the game and the one-liners. The ending alone is worth playing through the game for.
    • Metascore: 31
    • Critic Score 42
    The more I played the game, the more I just sat there staring at my computer screen, shaking my head sadly.
    • Metascore: 31
    • Critic Score 42
    I found this game to be a little on the slow side, as well as frustrating from time to time…hey, let’s face it…when you have been on the path for a while and fifty clicks later…ahhh look…more path! It can get a little tedious.
    • Metascore: 54
    • Critic Score 42
    It is living proof (among many others) that in order to successfully top a sequel (or, in this case, an otherwise successful sequel), you have to work twice as hard. And that is something that the developers simply failed to do.
    • Metascore: 60
    • Critic Score 42
    This is one piece of poultry that deserves a visit from the Colonel.
    • Metascore: 55
    • Critic Score 42
    Still, it is fun exploring the island and piecing together the story, I just wish I had been ‘lost’ a little longer.
    • Metascore: 67
    • Critic Score 42
    Where the game falters unlike any other in recent memory though is the dialogue. Not the voice-acting mind you, but the dialogue itself.
    • Metascore: 66
    • Critic Score 42
    But this game does nothing more than remind the adventure game lover of the malaise our beloved genre currently finds itself in.
    • Metascore: 56
    • Critic Score 42
    By game’s end, it almost seems as though the developers have gotten sick of the entire game and just want to get it over with.
    • Metascore: 63
    • Critic Score 42
    In the final analysis though, Mata Hari the game is something that Mata Hari the person never was: boring and pedestrian.
    • Metascore: tbd
    • Critic Score 42
    I really didn't like this game. This is no Tex Murphy game. I didn't think things gelled and with the ordinary acting and poorly-integrated puzzles, I found it confusing and boring to play.
    • Metascore: tbd
    • Critic Score 42
    While Nancy Drew: The Model Mysteries might be fine for younger gamers, it is a shame more effort wasn’t made to engage the player’s intellect instead of dumping yet another generic and charmless casual game onto the shelves and at that, one that must leave those unfamiliar with Nancy Drew’s legacy without a clue as to how the heck she has prospered for eighty years.
    • Metascore: 39
    • Critic Score 33
    So, this is a pretty ordinary game that has potential in some areas.
    • Metascore: 59
    • Critic Score 25
    Be a good parent and plop them down with a paperback version of The Hobbit and allow Middle-Earth to exist in their imagination rather than as a lesser version of "Super Mario World."
    • Metascore: 37
    • Critic Score 25
    Virtually unplayable.
    • Metascore: 63
    • Critic Score 25
    The puzzles are a monotonous nightmare accompanied by hordes of zombies that make your finger numb by the repeated clicking on the left mouse button to kill them. Almost 85% of the puzzles involve finding a key to unlock a door, chest, or anything that could be locked.
    • Metascore: 53
    • Critic Score 25
    The game has little merit, as either an adventure or a story. The premise is ludicrous, the graphics are mostly pedestrian, the voice-overs distinctly amateurish, the puzzles unimaginative, and the ending quite unsatisfying.
    • Metascore: 57
    • Critic Score 25
    The disappointment of the year for the adventure community. All of the fuss and hype was for nothing which is actually a shame, since its wonderful world was the perfectly fertile ground to create a fantastic exotic adventure, but unfortunately the opportunity was lost.
    • Metascore: 68
    • Critic Score 25
    Now I realize that this review seems to have degenerated into a bitch-fest, but I just can’t seem to find any redeeming values in this game.
    • Metascore: 52
    • Critic Score 25
    My recommendation is that you don't purchase this game unless you are bald, for you are sure to pull out all of your hair in frustration.
    • Metascore: tbd
    • Critic Score 0
    Simply put, this really isn’t an adventure game. You don’t have to think, you don’t have to work, you don’t ever have to put pen to paper. The paths are literally laid out for you with neon signs, and you just have to follow them.
    • Metascore: 20
    • Critic Score 0
    Goodnight Larry. Sleep tight and may we never see your scrawny ass again.