Just RPG's Scores

  • Games
For 228 reviews, this publication has graded:
  • 75% higher than the average critic
  • 8% same as the average critic
  • 17% lower than the average critic
On average, this publication grades 5.6 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 98 The Legend of Zelda: The Wind Waker
Lowest review score: 20 Dragon's Lair 3
Score distribution:
  1. Negative: 2 out of 228
228 game reviews
    • 77 Metascore
    • 77 Critic Score
    A good game, but it all seems far too familiar. The game really hasn't changed since its predecessors, but if you were a fan of the rest of the series and are still loving them to pieces, then definitely pick this one up.
    • 68 Metascore
    • 76 Critic Score
    Fans of the DC Universe should more than likely love how much work went into the game to make it actually seem like the comics.
    • 75 Metascore
    • 75 Critic Score
    A very dry game. Not truly boring, but far from exciting. If you aren’t a big fan of Strategy RPGs, I’d strongly recommend giving the game a rental before buying.
    • 59 Metascore
    • 75 Critic Score
    An action-packed, enjoyable adventure that makes some major improvements on the classic Gauntlet gameplay.
    • 74 Metascore
    • 75 Critic Score
    With its unique sense of humor and style, Atelier Iris will more than likely appeal to fans of previous Nippon Ichi titles.
    • 50 Metascore
    • 75 Critic Score
    Despite a host of major flaws, Two Worlds gets better as you play it, and honestly, becomes strangely addictive and may suck hours away from your life. Sure, it’s far from perfect, but if you can overlook some of the problems, it’s actually a lot of fun!
    • 74 Metascore
    • 75 Critic Score
    It's a quality game that can become addictive very quickly, and only loses a few points on replayability, linearity, camera controls and voice acting.
    • 70 Metascore
    • 75 Critic Score
    Suffers from some problems, including minor camera trouble and some dated graphics. Still, these aren't major enough problems for me to not recommend the game.
    • 88 Metascore
    • 75 Critic Score
    A constant reminder to us of Napoleon's famous maxim – “It is but a step from the sublime to the ridiculous.” The game manages its share of both in a riot of action.
    • 75 Metascore
    • 75 Critic Score
    The feeling of “just one more dungeon” dominated our lives for the 3 days to completion. The engaging environment held our attention without much effort.
    • 74 Metascore
    • 75 Critic Score
    Suffers from some problems, including minor camera trouble and some dated graphics. Still, these aren't major enough problems for me to not recommend the game.
    • 72 Metascore
    • 75 Critic Score
    It’s a bit on the short side, and the story wasn’t very well implemented, but the beautiful graphics, RPG depth and non-stop action more than make up for it.
    • 77 Metascore
    • 75 Critic Score
    Summon Night: Swordcraft Story is not the greatest RPG on the Game Boy Advance by any means. Its story is trite, the characters are generally archetypes, the graphics are dated and the audio is bland.
    • 76 Metascore
    • 75 Critic Score
    Every game is, however, garnished with good bonus content, such as the original leaflets (both in English and in Japanese for certain games), cover of the instructions manual, and even the boards inside the machines.
    • 81 Metascore
    • 74 Critic Score
    All said, the nasty, evil puzzles gave me a terrible impression while struggling through the games mid-section, but the last chapter and the game's humor saved it from a dismal grade.
    • 68 Metascore
    • 74 Critic Score
    If you enjoyed the first game, then you will more than likely enjoy its sequel.
    • 80 Metascore
    • 74 Critic Score
    A fun game that takes a while to fully complete, one filled with conspiracies in the world of vampires, tales of Gehenna, the vampire apocalypse, mysterious plots, and more. On the other, we've got serious problems that incredibly interrupt the gameplay, long and frequent loading times, and mechanical errors that make me want to cry.
    • 74 Metascore
    • 73 Critic Score
    Due to some minor flaws here and there, and the fact that game is too short, it's difficult to recommend it for anything other than a rental.
    • 68 Metascore
    • 73 Critic Score
    While Goblet of Fire might be a more exciting and fun game than the rest of the Potter series, it still lacks many of the ingredients that made the Lord of the Rings-based games so much fun.
    • 75 Metascore
    • 73 Critic Score
    One of the biggest flaws with the game is the character voice-acting. For the most part, the characters seem to lack enthusiasm and come off sounding horrible.
    • 73 Metascore
    • 72 Critic Score
    While the game does a nice job of allowing the player to view Middle-Earth, it just doesn't seem to work well in other areas.
    • 64 Metascore
    • 72 Critic Score
    The game is relatively short. For the most part it’s somewhat easy, too. The save points are pretty spread out, which can be really frustrating when you die, but you’ll probably only die at the bosses.
    • 78 Metascore
    • 72 Critic Score
    Despite the flaws, Persona offers a lengthy quest with a fun battle system, and an interesting system for character customization.
    • 65 Metascore
    • 71 Critic Score
    If you enjoy constant hours of hacking and slashing your way through enemies, then Untold Legends: The Warrior's Code is a game that is highly recommended. Otherwise, be careful.
    • 68 Metascore
    • 71 Critic Score
    A decent multiplayer game that you and a friend can probably enjoy spending a few hours of your time with.
    • 65 Metascore
    • 70 Critic Score
    There are some satisfying moments in the game, but it is so generic and bland that probably only fans of the story will find it very entertaining.
    • 89 Metascore
    • 70 Critic Score
    A spectacular experience, not an intellectual one. Do not search for subtleties here or in-depth plots here – this is not a game that will win awards for its storyline or richness of character.
    • 64 Metascore
    • 70 Critic Score
    The graphics are really nice and distinctive, the back story intriguing and immersive. The stanza system a superb way of letting each player not only level his char but also create his own set of customised actions. No need to rely only on what the devs thought your char should have. The game has come a long way since the beta that left me unconvinced. Fighting is more exciting and gratifying than it used to be. But the game still feels a bit unpolished, incomplete and the devs would better deliver on all the promised content.
    • 73 Metascore
    • 70 Critic Score
    Hitman: Codename 47 does deliver a fair deal of excitement and suspense. The mysterious assassin, the stress on stealth, and a decent narrative make it well worth playing.
    • 68 Metascore
    • 70 Critic Score
    Often too chaotic for its own good. Struggling to lock onto enemies and the clunky camera will often frustrate gamers. The action is repetitive, but you get a good feeling from being outnumbered 20 to one and walking out alive.

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