LEVEL (Czech Republic)'s Scores

  • Games
For 1,413 reviews, this publication has graded:
  • 32% higher than the average critic
  • 5% same as the average critic
  • 63% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Wasteland 2
Lowest review score: 10 Global Ops: Commando Libya
Score distribution:
1,413 game reviews
    • 42 Metascore
    • 40 Critic Score
    A futile attempt to bring to life Hellboy comics. Inexperienced players could be amused for a while but except for the nice graphics and partly appealing duels this game offers dull and way too linear play. [Sept 2008]
    • LEVEL (Czech Republic)
    • 65 Metascore
    • 40 Critic Score
    Linear, boring and tedious game – is it really Spore? An unsuccessful attempt to bring the evolution process onto the pocket console fails in all aspects. Waste of time. [Oct 2008]
    • LEVEL (Czech Republic)
    • 42 Metascore
    • 40 Critic Score
    Is there a single person at SEGA or at the Creative Assembly who thinks they made a really good game? A game someone would want to buy? It’s about time to consider some sacking in both companies. [Apr 2009]
    • LEVEL (Czech Republic)
    • 61 Metascore
    • 40 Critic Score
    Budget price and low hardware requirements can attract gamers to try this straightforward hack’n’slash game. Repetitive missions and locations will reliably repel them after two to three hours of gameplay. [Apr 2009]
    • LEVEL (Czech Republic)
    • 38 Metascore
    • 40 Critic Score
    Overspeed is in all aspects a low budget copy of the Need for Speed game series. Lack of money means no licensed cars, poor and empty environments and obsolete technical design. The only reason to try this game is for the simple yet enjoyable multiplayer mode. [Sept 2008]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    Midi soundtrack and painful playlist make no motivation for players to give this game a chance. Cool controls can’t save it all. [Issue#173]
    • LEVEL (Czech Republic)
    • 49 Metascore
    • 40 Critic Score
    We can imagine Venice like RPG tycoon game or Machiavelli-like adventure. Instead you have to think hard how to make things work in this game. This project is predestined to suck. [Issue#173]
    • LEVEL (Czech Republic)
    • 53 Metascore
    • 40 Critic Score
    You would expect this kind of add–on to be distributed for free. In this case it’s “too much money for not many creatures”. [Issue#174, Jan 2009]
    • LEVEL (Czech Republic)
    • 64 Metascore
    • 40 Critic Score
    You can admire the complexity and new ideas in Restaurant Empire 2, like cafés or patisseries but you can’t deny the confusing controls and the fact it soon gets repetitive and boring. [Aug 2009]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    Russian-made real-time strategies are at the top in visual presentation. Unfortunately, it means they are nice to watch but a pain to play - confusing and chaotic with lame controls. [Sept 2009]
    • LEVEL (Czech Republic)
    • 30 Metascore
    • 40 Critic Score
    Flat. Boring. Ugly. Annoying. Poorly optimized. Uwe Boll. [July 2009]
    • LEVEL (Czech Republic)
    • 47 Metascore
    • 40 Critic Score
    If the creation of a boring and ugly looking corridor shooter was intended, we can just applause this to be a plan the is 120% achieved. [Dec 2009]
    • LEVEL (Czech Republic)
    • 38 Metascore
    • 40 Critic Score
    The third standalone add-on can be described by a single word – amateurism. Originally it was planned as a mod and it should of stayed as a mod permanently. [Dec 2009]
    • LEVEL (Czech Republic)
    • 52 Metascore
    • 40 Critic Score
    Take a Tomb Raider game and rip off all of the action sequences. Now fill the empty space with simple logical puzzles to make the game span at least 2 hours long. You’re done and ready to serve... [Issue#187]
    • LEVEL (Czech Republic)
    • 68 Metascore
    • 40 Critic Score
    Imagine war of a galactic scale in a casual strategy, lots of game modes, even the online – and all this stretched into boring statistics. Lots of potential, zero fun. [Issue#189]
    • LEVEL (Czech Republic)
    • 66 Metascore
    • 40 Critic Score
    Weary concept enhanced by sweet and cute visuals – no reason to pick this paid piece over the free version. [Issue#192]
    • LEVEL (Czech Republic)
    • 56 Metascore
    • 40 Critic Score
    Puzzle game can't keep a player's attention for more then a few minutes, the story is extremely stupid and visuals are ugly. Hands off there are a lot more of better titles. [July 2010]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Crackdown doesn't look great, brings no fresh ideas and overall feels like an unnecessary product. Watching a TV fortune-teller is a better waste of time then Crackdown 2. [Aug 2010]
    • LEVEL (Czech Republic)
    • 53 Metascore
    • 40 Critic Score
    Potentially a great and complex strategy game is absolutely wasted by technical issues – instability, user-unfriendliness and the worst AI we remember so far. [Issue#196]
    • LEVEL (Czech Republic)
    • 55 Metascore
    • 40 Critic Score
    Almost all of the potential in this sniper simulation has been thrown away. Critical bugs in AI, game design and mechanics make Sniper a dull and below average shooter. [Issue#195]
    • LEVEL (Czech Republic)
    • 56 Metascore
    • 40 Critic Score
    Standalone add-on to a popular merchant simulation suffers from obsolete visuals, technical issues and an overcomplicated user interface. Lack of tutorials discourages any newcomers. [Issue#195]
    • LEVEL (Czech Republic)
    • 63 Metascore
    • 40 Critic Score
    Another Alien Breed remake results in another failure. What was great back in the Amiga-times is missing and a remake is just a boring and repetitious shooter with a small variety of enemies in uniform environments. [Issue#197]
    • LEVEL (Czech Republic)
    • 45 Metascore
    • 40 Critic Score
    Must be some kind of sad joke to sell Racket Sports for full price – wait for the price to drop at least 50 % then you can give it a try. Still it's totally a miss-able "sports" piece. [Issue#197]
    • LEVEL (Czech Republic)
    • 49 Metascore
    • 40 Critic Score
    MMORPG with great potential is sunken by fatal bugs and errors – first comes a catastrophic interface followed by the absence of player-to-player communication. [Issue#199]
    • LEVEL (Czech Republic)
    • 48 Metascore
    • 40 Critic Score
    Danny Trejo cannot save the whole show. This "Move-controlled" fighting game is good only if you plan to work out your arms. Otherwise, you'll get bored in twenty minutes. [Issue#199]
    • LEVEL (Czech Republic)
    • 44 Metascore
    • 40 Critic Score
    Linear and boring shooter with unpleasant lack of checkpoints, low IQ enemies and ill-managed main feature – mind capturing. [Issue#201]
    • LEVEL (Czech Republic)
    • 70 Metascore
    • 40 Critic Score
    Cities in Motion is a good example of what a young Finnish game studio is capable of: 3D graphics and programming. Good games remain beyond their reach so far. [Mar 2011]
    • LEVEL (Czech Republic)
    • 51 Metascore
    • 40 Critic Score
    We expected another Devil May Cry but we've got a weak Dynasty Warriors clone. It is still a challenge due to its complexity but there is no fun once you accept it. [Mar 2011]
    • LEVEL (Czech Republic)
    • 49 Metascore
    • 40 Critic Score
    Uff, this is so too damn much. Asking for such a high price for something that is playable only with the greatest efforts only needs courage. [Issue#203]
    • LEVEL (Czech Republic)
    • 57 Metascore
    • 40 Critic Score
    Tight competition in action RPG genre sends The First Templar straight to hell. There are so many better games that there is no reason to waste time with this grey, below-average piece. [June 2011]
    • LEVEL (Czech Republic)