Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 77
Highest review score: 100 The Walking Dead: Season Two Episode 3 - In Harm's Way
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 71 Metascore
    • 90 Critic Score
    Amid the Ruins ends abruptly, but the cliffhanger serves to amp up the suspense for the finale.
    • 84 Metascore
    • 90 Critic Score
    The Wolf Among Us is a noir stemmed in fantasy and (actual) glamour that blurs the lines of right and wrong. I wasn’t able to appreciate the mystery of The Wolf Among Us until the last chapter, but what a gratifying experience it turns out to be.
    • 81 Metascore
    • 90 Critic Score
    Valiant Hearts accomplishes what only a small number of games can: it educates you on the highs and lows of a significant event in history, while creating a tragically beautiful game experience.
    • 75 Metascore
    • 70 Critic Score
    Episode four serves to connect most of the pieces together and potentially meet the perpetrator behind all the chaos in Fabletown… though it doesn’t hype up the next episode as much as it could. Of course there’s always the possibility Telltale is saving the best stuff for the conclusion, so I’m still hopeful episode five will blow us all away.
    • 80 Metascore
    • 80 Critic Score
    I can’t get past the fact that there is so much to do in Watch Dogs it almost feels like too much. Literally, you could spend 100 hours in varied missions that, while they eventually become a little repetitive, are backed by effective AI that makes each encounter sufficiently unique. The voyeurism of invading citizens’ personal space is truly compelling, even if the main story arc is relatively straightforward.
    • 79 Metascore
    • 85 Critic Score
    Ultimately you have to scrape to find a substantive problem with Wolfenstein: The New Order. If you mandate profound innovation in the games you play, it’s possible that New Order may be too traditional for your tastes. Regardless, it’s a well-made, extremely create, and fun ass game. If you want to sit down and just have fun, you can’t ask for more than that.
    • 82 Metascore
    • 100 Critic Score
    This episode is a dire reminder of how the cruelest monsters aren’t the undead, and that the worst is always lurking around the corner.
    • 82 Metascore
    • 90 Critic Score
    Roleplaying games still have a place in the world, and Child of Light is a good reminder that it’s possible to honor what made the genre popular while still adding some modern flare.
    • 82 Metascore
    • 70 Critic Score
    Despite this episode’s focus on item collecting instead of verbal crime solving, it continues to deliver on the fairytale angst.
    • 64 Metascore
    • 65 Critic Score
    Yoshi’s New Island isn’t a bad game; it just doesn’t live up to the legacy set forth by its predecessors.
    • 87 Metascore
    • 80 Critic Score
    Reaper of Souls offers a suitably complete, if uninspiring, revisit to this dark, desolate world. It’s darkly beautiful (one day I’d like to walk through these towns as they were originally created and admire the beauty, not the desolation), superbly crafted (as we expect from Blizzard), and fittingly familiar.
    • 77 Metascore
    • 75 Critic Score
    Tales of Symphonia Chronicles is a wonderful addition to any RPG lover’s library and a showcase of the best the Tales series has to offer.
    • 86 Metascore
    • 90 Critic Score
    What matters is what Titanfall is. And that is an expertly formed shooter. It lacks many built-in charms gamers might expect, like obvious eSports functions and game modes that really promote how this experience is truly different. But it’s also clear that this is stage one of an ongoing process.
    • 76 Metascore
    • 80 Critic Score
    While Strider could have benefited from a more concise overworld design, its lengthiness does give the game a “slow burn” appeal, something you don’t usually associate with Metroidvania-style games, let alone 2D side scrollers.
    • 80 Metascore
    • 90 Critic Score
    A great representation of what Telltale does best: engrossing us in a dark world of secrets and deceit, where the walkers aren’t the only monsters lurking in the shadows.
    • 68 Metascore
    • 85 Critic Score
    If you enjoyed EDF 2017, Earth Defense Force 2025 is a no-brainer. And if you somehow missed out? Jump on your chance to experience Earth Defense Force for the first time.
    • 83 Metascore
    • 85 Critic Score
    The game’s difficulty will likely turn off a lot of casual gamers thinking they’re in for a routine Nintendo platformer, but the dedicated gamers who persevere through the toughest the game has to offer will find a satisfying game with loads of replay value that’s a blast to play.
    • 76 Metascore
    • 80 Critic Score
    It’s been almost a year since Gears of War: Judgment, and Garden Warfare took little time to renew my fondness for last-stand style missions. Yet more than anything, PopCap managed to successfully reinterpret their flagship franchise without losing sight of what made the series’ characters so memorable.
    • 63 Metascore
    • 75 Critic Score
    As MercurySteam deserves credit for keeping much of the combat consistent with the first Lords of Shadow, they’ve also earned recognition for being consistent with the series’ detailed and visually robust art direction.
    • 69 Metascore
    • 85 Critic Score
    Issues with navigation and annoying load problems are impossible to ignore, and it stings to think of a version of this game that doesn’t suffer from those drawbacks. Still, Thief is just about the best modern Thief game I could ask for.
    • 88 Metascore
    • 80 Critic Score
    A touching account of two young girls struggling to make sense of a world stripped of its humanity, and it is a tale worth exploring. Nevertheless there are moments the gameplay feels disjointed from the narrative, potentially pitting the overlapping stories at odds with one another. Admittedly, it’s wonderful to spend more time with Ellie, especially before her involvement with the Fireflies.
    • 66 Metascore
    • 85 Critic Score
    It’s the third game in the thirteenth of a series dating back to 1987, yet it’s also one of the most successfully inventive games I’ve ever played. It puts you in control of everything, which is a total inverse of Final Fantasy’s traditional position.
    • 85 Metascore
    • 95 Critic Score
    Enthusiasts will love the throwback gameplay, and the unique spin on battles complements both veterans and newcomers. There are plenty of reasons to keep playing and replaying the game, not the least of which being the variety of jobs available to test.
    • 76 Metascore
    • 70 Critic Score
    Ultimately the pace of Smoke and Mirrors is quite different from Faith, but it’s a change that seems necessary for Bigby to do his job. Familiar camera angle issues and an oddly placed fight aside, The Wolf Among Us continues to deliver. The game is still a great bridge for new fans to familiarize themselves with the Fables lore and old fans to connect the dots only they know exist.
    • 85 Metascore
    • 75 Critic Score
    Story and supporting cast don’t match Lara’s characterization growth.
    • 71 Metascore
    • 75 Critic Score
    NES Remix is such a simple concept yet it works exceedingly well.
    • 62 Metascore
    • 70 Critic Score
    Ultimately, it seems a bit unfair to give Continue? a score—it’s a game that can mean everything or nothing depending greatly on your worldly interpretation. Where games like Gone Home and Papers Please have a clear fundamental message tugging on your principles, Continue? is either answering life’s questions or presenting some you weren’t considering before—apparently while “late at night with a glass of wine or some weed.”
    • 78 Metascore
    • 90 Critic Score
    This episode truly begins to set in place Clementine’s lost innocence.
    • 81 Metascore
    • 90 Critic Score
    While some small flaws and occasionally dated features edge it closer to deposition, Gran Turismo is still the king of racing.
    • 48 Metascore
    • 30 Critic Score
    Now, it’s relatively short, and completing each section awards a hefty 75 achievement points, which might be enough to compel some Gamerscore-whores to stick with it. But it’s ultimately a tedious slog with not enough self-awareness to make each snappy interaction in any way rewarding.

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