Machinima's Scores

  • Games
For 532 reviews, this publication has graded:
  • 62% higher than the average critic
  • 4% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 3.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 BioShock Infinite
Lowest review score: 10 NCIS
Score distribution:
  1. Negative: 27 out of 532
532 game reviews
    • 63 Metascore
    • 65 Critic Score
    But its hugely let down by this DLC idea of THQ's which, executed in the way it has been, has left the game lacking in any real content to justify laying down the initial $40.
    • 49 Metascore
    • 65 Critic Score
    Duke, it's great to see you back again, I never thought I'd see the day. My memories mean you've earned a few runarounds online, and completing the campaign, but it is more nostalgia driven than being pulled through a compelling, polished experience.
    • 57 Metascore
    • 65 Critic Score
    But if you have more refined tastes, you will see through Dark of the Moon's rushed, clichéd flair and find yourself put off by repetitive, uninspired gameplay, cramped level design, and patchy physics.
    • 65 Metascore
    • 65 Critic Score
    It offers nothing profound, but improves incrementally over the last in the series (as the franchise is wont to do). Series regulars already know everything there is to know, and as such probably haven't bothered to read any reviews.
    • 69 Metascore
    • 65 Critic Score
    I really enjoyed the ridiculousness of playing poker to stop ice wolves and castle guardians (just think about it…).
    • 71 Metascore
    • 65 Critic Score
    Unfortunately their goal of creating an epic, apocalyptic first-person zombie survival gameends up cracking under the weight of their own ambition. A smaller scale and some more time in development and Dead Island could have been the zombie game we've always wanted.
    • 67 Metascore
    • 65 Critic Score
    The convenience of modern games makes this Resident Evil Code: Veronica X feel dated.
    • 69 Metascore
    • 65 Critic Score
    But the new game types, cartoon graphics and on-rails acceleration turn it into a car version of the human slingshot PSN game Pain.
    • 72 Metascore
    • 65 Critic Score
    Only the most ardent Dead Rising fans should buy this game.
    • 76 Metascore
    • 65 Critic Score
    Aliens: Infestation is a bit of a mixed bag: blasting through aliens in a desperate fight for survival that is both challenging and fun. Unfortunately these parts of the game are separated by a lot of backtracking that is both tiresome and frustrating.
    • 74 Metascore
    • 65 Critic Score
    Contra and Metal Slug are the KFCs of the 2D shooter world. And this game is literally like hardboiled chicken–enjoyable for the price, but is no gourmet dish.
    • 72 Metascore
    • 65 Critic Score
    If you're jonesing for classic, Rare-made GoldenEye and your N64 is nowhere to be found, then the updated Reloaded is definitely a must-buy. But if you don't already have an attachment to the old game, there isn't much here for you.
    • 61 Metascore
    • 65 Critic Score
    The story is decent at times but fails to compare to the magnitude of the original books' story. Leveling up and getting new gear is fun, but the combat becomes repetitive quickly.
    • 69 Metascore
    • 65 Critic Score
    Even though the game gets repetitive you're constantly receiving rewards and increasing your stats, which makes the game addictive.
    • 66 Metascore
    • 65 Critic Score
    A good dance game that uses solid gameplay mechanics. While the visuals are distinct, they're lacking on a technical level.
    • 71 Metascore
    • 65 Critic Score
    Once again a 3DS game fails to realize its huge online multiplayer potential.
    • 67 Metascore
    • 65 Critic Score
    I was disappointed with this game. Killing zombies with friends is a fun, if short, adventure, but highly repetitive gameplay makes the game stale. A great deal of backtracking and monotonous quests holds the game back even further. The nail in the coffin is no online multiplayer, because this game is just screaming to be played with friends over Xbox Live.
    • 79 Metascore
    • 65 Critic Score
    At its core, this is a really good game with a winning gameplay mechanic, but its flaws often grind the fun to a screeching halt.
    • 69 Metascore
    • 65 Critic Score
    The tension-inducing design present in I Am Alive's mechanics extends to its checkpoint system, which I would describe as torturous.
    • 64 Metascore
    • 65 Critic Score
    Offers an adequately suspenseful adventure and expands the series' lore, just barely making it worthy of the Silent Hill name.
    • 68 Metascore
    • 65 Critic Score
    Too many quirks and glitches still exist in the gameplay for me to fully immerse myself into the sport. 2K12 makes pitching more challenging and stands out as the most polished aspect of the gameplay. Very little has been added in the way of game modes this season, but the standards still play true to form.
    • 52 Metascore
    • 65 Critic Score
    Operation Raccoon City is not wanting for cool ideas and ambition, but cool ideas don't create a new game experience by themselves. It's a clunky, glitchy third-person shooter that just happens to have zombies in it. You can do better, so you might as well.
    • 55 Metascore
    • 65 Critic Score
    While the graphics are barely passable in many instances, the frame rate inexplicably drops to a total crawl with every other in-game cutscene.
    • 55 Metascore
    • 65 Critic Score
    An overall completion time of around five hours doesn't help the game either.
    • 38 Metascore
    • 65 Critic Score
    I was nonetheless impressed by the interdependence of the sea and ground battles, and it's the kind of gameplay mechanic of which I want to see more in future games. Battleship is worth a rental for sure.
    • 51 Metascore
    • 65 Critic Score
    This isn't a bad game at all, but its relatively low score is more a reflection of how much gaming bang you get for your buck. It's just not quite worth the ten dollars it costs on XBLA-especially considering you can get pretty much the same game for five on Google Play. Babel Rising is mostly saved by its multiplayer options.
    • 80 Metascore
    • 65 Critic Score
    Most Civ players will find the changes too minor and the original game complex enough that an expansion isn't necessary.
    • 78 Metascore
    • 65 Critic Score
    Only problem is that novelty doesn't make the game concept really workable, and thus you get a jumble of mechanics that partially invalidate themselves.
    • 66 Metascore
    • 65 Critic Score
    The gravity fluctuating gameplay combined with simple platforming make for devilishly difficult levels that only hardcore puzzle fans need apply for.
    • 74 Metascore
    • 65 Critic Score
    Don't get me wrong, I love the amount of jiggle, it's been a ridiculous and hilarious theme for several sequels now. But what I was really hoping for was more focus on how to play the game and tools to improve. I didn't see that in this installment.