Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.2 points lower than other critics. (0-100 point scale)
Average Game review score: 60
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Fireplacing
Score distribution:
1,482 game reviews
    • 53 Metascore
    • 48 Critic Score
    Only the basic building blocks of an average RPG are to be found here - and nothing else. Move along. [Apr 2010, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 48 Critic Score
    The tracklist isn't bad. [Nov 2011, p.72]
    • Nintendo Gamer
    • 51 Metascore
    • 48 Critic Score
    The 3D judders horribly. [Dec 2011, p.72]
    • Nintendo Gamer
    • 37 Metascore
    • 48 Critic Score
    We applaud the return to nature, but outside of a few icky moments there really is nothing to recommend Necro-Nesia. Go throw a spider at someone; it's a whole lot more fun. [JPN Import; Mar 2007, p.52]
    • 39 Metascore
    • 48 Critic Score
    A pale imitation of a far more ambitious game, Alone in the Dark on Wii is too higgledy-piggledy to satisfy. A handful of terrific highs can't make up for hours of lows. [Sept 2008, p.58]
    • Nintendo Gamer
    • 51 Metascore
    • 47 Critic Score
    A dumb, frustrating and forgettable shooter, but a completely unpretentious one too. [Nov 2009, p.64]
    • Nintendo Gamer
    • 58 Metascore
    • 47 Critic Score
    A contemptible chore. [Winter 2009, p.57]
    • Nintendo Gamer
    • 59 Metascore
    • 47 Critic Score
    Some of the monkey animations are cool, though. [Oct 2008, p.77]
    • Nintendo Gamer
    • 55 Metascore
    • 47 Critic Score
    Far too hard at the beginning, even on Easy mode, and all poorly explained. One for the only the hardiest strategy fans. [Sept 2007, p.63]
    • Nintendo Gamer
    • 36 Metascore
    • 47 Critic Score
    With a few more months' development this might have come good. But in this state not even Professor Xavier could convince us to play it again.
    • 37 Metascore
    • 47 Critic Score
    Not actually broken in any way, it's just an oddly vacuous and simplistic take on the poisoned ground previously laid down by Hudson. [Nov 2006, p.69]
    • Nintendo Gamer
    • 40 Metascore
    • 47 Critic Score
    Tables are too squished on the DS screen, making the balls seem massive, but using the stylus to direct the cue and set power is pretty effective. [Apr 2007, p.70]
    • Nintendo Gamer
    • 54 Metascore
    • 46 Critic Score
    Different protagonists, same game. [Christmas 2008, p.66]
    • Nintendo Gamer
    • tbd Metascore
    • 46 Critic Score
    No fun. [Apr 2009, p.46]
    • Nintendo Gamer
    • 56 Metascore
    • 46 Critic Score
    A series of unpredictable laughs and little else, disguised within a vibrant luchadore mask. [Sept 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 46 Critic Score
    Travel In Time doesn't so much scrape the barrel as suck dirt from the barrel with a bendy straw. There are almost no ideas and, as a result, almost no fun.
    • 70 Metascore
    • 46 Critic Score
    If the balance board controls worked, the game world wasn't so barren and there weren't severe balancing issues, this would be okay. [Feb 2009, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 46 Critic Score
    As a game, Escape Trick: Rock City Prison is turgid and infuriating. [Jan 2012, p.123]
    • Nintendo Gamer
    • 49 Metascore
    • 46 Critic Score
    More tech demo than anything else. [May 2011, p.65]
    • Nintendo Gamer
    • 44 Metascore
    • 45 Critic Score
    The source material deserves far better than this. [Apr 2008, p.73]
    • 35 Metascore
    • 45 Critic Score
    The whole game looks like it was hastily moulded out of plasticine. [Sept 2007, p.70]
    • Nintendo Gamer
    • 39 Metascore
    • 45 Critic Score
    Zendoku is much, much better. [Aug 2007, p.65]
    • Nintendo Gamer
    • 61 Metascore
    • 45 Critic Score
    You'll think you've snagged a winner to begin with, but reeling in boot after metaphorical boot reminds you that this is the same old Rapala. [Dec 2008, p.63]
    • Nintendo Gamer
    • 56 Metascore
    • 45 Critic Score
    This game only confirms our anti-Thor prejudice. He IS crap. [June 2011, p.64]
    • Nintendo Gamer
    • 43 Metascore
    • 45 Critic Score
    Less Deep Blue Sea, and more In The Bin. [May 2008, p.74]
    • Nintendo Gamer
    • 50 Metascore
    • 45 Critic Score
    Hold out for the vastly superior Shinobi. [Aug 2011, p.72]
    • Nintendo Gamer
    • 43 Metascore
    • 45 Critic Score
    Sorry to disappoint, but if Safecracker is the ultimate puzzle adventure then we're a small punnet of strawberries. [Mar 2010, p.68]
    • Nintendo Gamer
    • 54 Metascore
    • 45 Critic Score
    We just sigh for what could have been. [Feb 2012, p.101]
    • Nintendo Gamer
    • 59 Metascore
    • 45 Critic Score
    Good graphics, thoroughly boring gameplay. [Issue#56, p.60]
    • Nintendo Gamer
    • 60 Metascore
    • 45 Critic Score
    The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]
    • Nintendo Gamer
    • 59 Metascore
    • 45 Critic Score
    The makings of a great sim let down by terrible AI and scrappy graphics. [Christmas 2011, p.75]
    • Nintendo Gamer
    • 54 Metascore
    • 45 Critic Score
    A so-so puzzler spoiled by airborne interludes. [Oct 2008, p.77]
    • Nintendo Gamer
    • 59 Metascore
    • 45 Critic Score
    The only mystery is why anyone would buy into something so lazy. [Aug 2008, p.66]
    • Nintendo Gamer
    • tbd Metascore
    • 45 Critic Score
    Play the real games instead. [Christmas 2010, p.70]
    • Nintendo Gamer
    • 58 Metascore
    • 45 Critic Score
    This is a love letter to 16-bit RPGs, albeit written in really messy handwriting. [Sept 2009, p.73]
    • Nintendo Gamer
    • 52 Metascore
    • 45 Critic Score
    Whatever nuance there is to swing control is lost in the five-hour bowler animation. [Dec 2007, p.54]
    • Nintendo Gamer
    • 64 Metascore
    • 45 Critic Score
    It's very little fun to play, and since you can play a limited version online for free as a Flash game, there's no good reason to put it in your DS. [June 2007, p.70]
    • Nintendo Gamer
    • tbd Metascore
    • 45 Critic Score
    It makes Space Jam look like a sophisticated and well-considered movie. [Nov 2011, p.73]
    • Nintendo Gamer
    • 66 Metascore
    • 45 Critic Score
    A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]
    • Nintendo Gamer
    • 52 Metascore
    • 45 Critic Score
    This repetitious trudge is nothing to do with Soul Calibur beyond some character skins, and should be avoided unless you want to lose the will to live. [Feb 2008, p.52]
    • 71 Metascore
    • 45 Critic Score
    The terrible presentation and the tiny icons won't endear themselves to the crusty purne-eyes belonging to their target audience. [Aug 2007, p.71]
    • Nintendo Gamer
    • tbd Metascore
    • 45 Critic Score
    The kids will probably love it, mind. [Apr 2011, p.74]
    • Nintendo Gamer
    • 46 Metascore
    • 45 Critic Score
    Too easy. [Feb 2011, p.70]
    • Nintendo Gamer
    • 46 Metascore
    • 45 Critic Score
    An awkward and ugly collection of minigames. [Apr 2010, p.62]
    • Nintendo Gamer
    • 37 Metascore
    • 45 Critic Score
    Cuteness doesn't make up for the lack of an enjoyable game - we hope this only serves a short term in office. [JPN Import; Mar 2007, p.60]
    • tbd Metascore
    • 45 Critic Score
    Less a twist on the genre, more a re-draw with a different coloured pencil. [Apr 2012, p.101]
    • Nintendo Gamer
    • 38 Metascore
    • 44 Critic Score
    At one point, we actually thought we were going to cry. [July 2008, p.73]
    • Nintendo Gamer
    • 68 Metascore
    • 44 Critic Score
    At best it's a formulaic RPG, but mostly it's a one-way journey to dullsville. [Feb 2008, p.70]
    • Nintendo Gamer
    • 54 Metascore
    • 44 Critic Score
    Tedious and incredibly unrewarding. [Aug 2008, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 44 Critic Score
    Depressing from the very first row of formulaic collectable yellow orbs, Raving Rabbids is platforming by numbers. [Feb 2007, p.75]
    • Nintendo Gamer
    • 63 Metascore
    • 44 Critic Score
    The drudgery of seeking is broken up with occasional spot the difference and tile-sliding puzzles but these can be skipped without incurring penalty. [Issue#56, p.71]
    • Nintendo Gamer
    • 67 Metascore
    • 44 Critic Score
    Uninspired controls. [Jan 2009, p.70]
    • Nintendo Gamer
    • 61 Metascore
    • 44 Critic Score
    We don't care for the source material and this is too chaotic to actually play. Throws so much silliness around you can't appreciate it. [Feb 2007, p.73]
    • Nintendo Gamer
    • 54 Metascore
    • 44 Critic Score
    This is messy and dull. [July 2010, p.66]
    • Nintendo Gamer
    • 46 Metascore
    • 43 Critic Score
    It's hard not to be insulted and even harder to wring enjoyment from this. [Aug 2011, p.68]
    • Nintendo Gamer
    • tbd Metascore
    • 43 Critic Score
    We can only hope this barren minigame collection is the testing ground for a proper Gremlins revival, as there's zero reason for it to exist otherwise. [Feb 2012, p.99]
    • Nintendo Gamer
    • 50 Metascore
    • 43 Critic Score
    The Dracula-themed story means there are 'spooky' (ie, murky0 locations unsuited to item-finding, and some object placement is just impossible. [Issue#56, p.71]
    • Nintendo Gamer
    • 46 Metascore
    • 43 Critic Score
    It drives you bonkers in the first half hour, each of the ten trillion fights dull and easy. [Apr 2007, p.70]
    • Nintendo Gamer
    • 46 Metascore
    • 43 Critic Score
    There's a certain amount of fun to be had smashing everything to pieces, but no longevity. [Oct 2008, p.76]
    • Nintendo Gamer
    • tbd Metascore
    • 43 Critic Score
    Strictly for the show fans. In America. [Mar 2009, p.74]
    • Nintendo Gamer
    • 59 Metascore
    • 43 Critic Score
    The Wii doesn't have a great history with skating games, but that's no reason to settle for a boring, charmless title such as this. [July 2009, p.72]
    • Nintendo Gamer
    • tbd Metascore
    • 42 Critic Score
    Depressingly devoid of any of the movie series' charm. [Apr 2007, p.51]
    • Nintendo Gamer
    • tbd Metascore
    • 42 Critic Score
    Very pleasant and cute for the kiddies, but mum or dad will soon spot the technical shortcomings. [May 2010, p.68]
    • Nintendo Gamer
    • 59 Metascore
    • 42 Critic Score
    Cuter than it is fun. The Squeeballs need more time in the toy factory before they're unleashed on gamers again. [Winter 2009, p.62]
    • Nintendo Gamer
    • tbd Metascore
    • 42 Critic Score
    Gives you a reason to use the board. But seeing as it's one of the worst peripherals ever made, that's not something to celebrate. [Jan 2011, p.64]
    • Nintendo Gamer
    • 57 Metascore
    • 42 Critic Score
    Localisation hasn't improved this fatally flawed game. It's a shame, as some good ideas have been smothered by lame controls. [July 2009, p.72]
    • Nintendo Gamer
    • 70 Metascore
    • 42 Critic Score
    This is a basic third-person shooter with really clunky controls. [Issue#56, p.70]
    • Nintendo Gamer
    • tbd Metascore
    • 42 Critic Score
    Lacklustre. [May 2011, p.71]
    • Nintendo Gamer
    • 53 Metascore
    • 41 Critic Score
    A pretty poor detective yarn with (literally) two-dimensional characters. [Winter 2009, p.67]
    • Nintendo Gamer
    • tbd Metascore
    • 41 Critic Score
    More disappointing in reality. [Oct 2010, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 41 Critic Score
    The DS has plenty of mediocre puzzle collections, and Puzzle Time fails to do anything better than its many competitors. [Oct 2010, p.65]
    • Nintendo Gamer
    • 46 Metascore
    • 41 Critic Score
    Ugly and uninspired, but with a cracking story. [Mar 2009, p.64]
    • Nintendo Gamer
    • 44 Metascore
    • 41 Critic Score
    This is every bit the under-developed movie tie-in. [Aug 2008, p.63]
    • Nintendo Gamer
    • 58 Metascore
    • 41 Critic Score
    We're going to leave this out on the street and hope it gets towed. [Aug 2011, p.74]
    • Nintendo Gamer
    • tbd Metascore
    • 41 Critic Score
    This is barely one evolutionary step beyond the likes of Sonic & Sega All Stars Racing. [June 2010, p.71]
    • Nintendo Gamer
    • 45 Metascore
    • 41 Critic Score
    Dull. [Feb 2010, p.69]
    • Nintendo Gamer
    • 48 Metascore
    • 41 Critic Score
    Easy, boring and often massively annoying. Yet another entry on the ever-growing list of sub-par Star Wars games. [Winter 2009, p.56]
    • Nintendo Gamer
    • tbd Metascore
    • 41 Critic Score
    A frustrating experience. [Mar 2010, p.65]
    • Nintendo Gamer
    • 36 Metascore
    • 40 Critic Score
    Utterly mediocre. [Dec 2007, p.53]
    • Nintendo Gamer
    • 49 Metascore
    • 40 Critic Score
    A decent and briefly diverting 'boarder, but the full fat games are far superior, stuffed with content and hence better value for your money. [June 2009, p.72]
    • Nintendo Gamer
    • tbd Metascore
    • 40 Critic Score
    File under hexagonal-puzzler duds next to "Honeycomb Beat." [Nov 2007, p.72]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    It's good value if you just want to spend the afternoon mindlessly shooting cannon fodder. Don't expect anything different, though. [May 2009, p.77]
    • Nintendo Gamer
    • 45 Metascore
    • 40 Critic Score
    Quotation forthcoming. [Sept 2010]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    Musical employs changing colour wheels that collectively conspire to do your ever-shifting eyes an injury, and not layout that's more shotgun splatter than musical matter. [Nov 2007, p.73]
    • Nintendo Gamer
    • 50 Metascore
    • 40 Critic Score
    A game that somehow manages to be incredibly offensive by being so bland and inoffensive that you want to rip its beating heart right out. [Dec 2008, p.78]
    • Nintendo Gamer
    • 63 Metascore
    • 40 Critic Score
    It's like reading through the wrong end of a pair of binoculars. [Apr 2009, p.76]
    • Nintendo Gamer
    • 52 Metascore
    • 40 Critic Score
    A polished, professional, utterly frustrating and totally nonsensical experience. So much effort has been wasted on this it's tragic. [Dec 2008, p.79]
    • Nintendo Gamer
    • 50 Metascore
    • 40 Critic Score
    A yo-ho-no. [Dec 2008, p.77]
    • Nintendo Gamer
    • 73 Metascore
    • 40 Critic Score
    Pretty, and pretty hollow. [July 2011, p.76]
    • Nintendo Gamer
    • 59 Metascore
    • 40 Critic Score
    A simple but enjoyable blaster that costs way too much. [May 2010, p.73]
    • Nintendo Gamer
    • 51 Metascore
    • 40 Critic Score
    Uninspired. [Apr 2010, p.74]
    • Nintendo Gamer
    • 46 Metascore
    • 40 Critic Score
    A game so bad, it brings shame upon Donkey Kong and his entire family. [JPN Import; Oct 2007, p.60]
    • Nintendo Gamer
    • 49 Metascore
    • 40 Critic Score
    There's nothing hard about CSI's evidence. [Apr 2008, p.72]
    • Nintendo Gamer
    • 37 Metascore
    • 40 Critic Score
    It might be simple, repetitive and nowhere near worth the asking price, but Urban Champion is a pleasant enough retro diversion for half an hour or so. [Oct 2011, p.76]
    • Nintendo Gamer
    • 62 Metascore
    • 40 Critic Score
    A slight iPhone game that feels even slighter on Wii. Get Airport Mania instead. [Oct 2011, p.77]
    • Nintendo Gamer
    • 47 Metascore
    • 40 Critic Score
    Glitchy, hard to control, unimaginative, repetitive, frustrating, overpriced... Nobody except Tony Hawk himself seems to like it. [Jan 2010, p.73]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    What a shinobi bumble. [Mar 2011, p.73]
    • Nintendo Gamer
    • 51 Metascore
    • 40 Critic Score
    Smart and cute. [Mar 2011, p.73]
    • Nintendo Gamer
    • 56 Metascore
    • 40 Critic Score
    A teeth-grindingly stupid premise belies a few okay gameplay ideas. [Aug 2008, p.75]
    • Nintendo Gamer
    • 53 Metascore
    • 40 Critic Score
    Misfires with its repetitive gameplay and ships that handle like ice skaters. [Sept 2008, p.67]
    • Nintendo Gamer