Nintendo Gamer's Scores

  • Games
For 1,483 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 12.8 points lower than other critics. (0-100 point scale)
Average Game review score: 60
Highest review score: 100 Mighty Milky Way
Lowest review score: 0 Monochrome Racing
Score distribution:
1,483 game reviews
    • 74 Metascore
    • 60 Critic Score
    Totally hollow. [Sept 2009, p.73]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    Kingdoms is still playable, but after the delights of the two Puzzle Quests, this is a real letdown. [Nov 2009, p.72]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    The whole thing feels quite cheap. [Winter 2009, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 60 Critic Score
    It'll take more than invisible crates to win us over. [Nov 2009, p.65]
    • 59 Metascore
    • 60 Critic Score
    It's no longer a game for the hardcore, that much is for certain, but what audience is this aimed at? We're not sure who's going to get full value from Step & Roll.
    • 67 Metascore
    • 60 Critic Score
    What could have been a great celebration of a truly odd universe is scuppered by a lack of effort. [Dec 2009, p.56]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    While this is enjoyable stuff, more should have been done. [Mar 2010, p.73]
    • Nintendo Gamer
    • 79 Metascore
    • 60 Critic Score
    Bit of a one-trick pony, but it's still a neat idea, well executed. [May 2010, p.73]
    • Nintendo Gamer
    • 71 Metascore
    • 60 Critic Score
    A silhouette of an almost great game. [Apr 2010, p.60]
    • Nintendo Gamer
    • 45 Metascore
    • 60 Critic Score
    Memorable, though perhaps not essential, playing. [Mar 2010, p.75]
    • Nintendo Gamer
    • tbd Metascore
    • 60 Critic Score
    It's a good way to kill some time - and cute little Moki. [Feb 2010, p.75]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    We'd struggle to recommend it. [Feb 2010, p.74]
    • Nintendo Gamer
    • 73 Metascore
    • 60 Critic Score
    Online play is another welcome addition. [Feb 2010, p.73]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    The real downer is the price, which is ludicrously sky-high for something so simple. [Feb 2010, p.73]
    • Nintendo Gamer
    • 62 Metascore
    • 60 Critic Score
    It's ridiculous, but it's executed so garishly, and revels in its own absurdity with such confidence, that you can forgive it for being the shallow nonsense that it is. [Apr 2010, p.76]
    • Nintendo Gamer
    • 76 Metascore
    • 60 Critic Score
    There's not much that surprises you. [Mar 2010, p.74]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    Old games cruelly exposed by a shoddy conversion to DS. [Apr 2010, p.64]
    • Nintendo Gamer
    • 60 Metascore
    • 60 Critic Score
    A lovably scrappy puzzle game that's brimming with ideas but hampered by clumsy execution. [June 2010, p.56]
    • Nintendo Gamer
    • 69 Metascore
    • 60 Critic Score
    It's inoffensive and there's plenty of it, but why does it have to be so dry? [May 2010, p.75]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    Throwaway but very funny, which seems reasonable for a measly 200 points. [May 2010, p.74]
    • Nintendo Gamer
    • 65 Metascore
    • 60 Critic Score
    A short, sharp blast of pricey fun. [June 2010, p.76]
    • Nintendo Gamer
    • 77 Metascore
    • 60 Critic Score
    A short, sharp blast of pricey fun, like being shot in the head with a riot gun. [July 2010, p.76]
    • Nintendo Gamer
    • 61 Metascore
    • 60 Critic Score
    Competent. [July 2010, p.71]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    Lacks the charm, fluid controls and, crucially, wit of the brilliant Wii game. [July 2010, p.56]
    • Nintendo Gamer
    • 76 Metascore
    • 60 Critic Score
    If buying toys was fun in itself we'd give kids the Argos catalogue to play with. [Aug 2010, p.69]
    • Nintendo Gamer
    • 58 Metascore
    • 60 Critic Score
    Solving puzzles suits the bear-hurling format. It's a shame about the terrible motion controls though. [Aug 2010, p.76]
    • Nintendo Gamer
    • 74 Metascore
    • 60 Critic Score
    A good first step, but not brave enough to venture very far. [Oct 2010, p.57]
    • Nintendo Gamer
    • 75 Metascore
    • 60 Critic Score
    Not the best Bit.Trip we've played but a worthy - and different - addition to the series. [Issue#56, p.75]
    • Nintendo Gamer
    • 48 Metascore
    • 60 Critic Score
    A really bad showcase for MotionPlus, inexplicably packaged with a technology it doesn't understand. [Issue#56, p.48]
    • Nintendo Gamer
    • 43 Metascore
    • 60 Critic Score
    The combat's fun but a bit repetitive. [Christmas 2010, p.74]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    Classic puzzling, but essential only for die-hard fans or genre newbies without a PC. [Feb 2011, p.74]
    • Nintendo Gamer
    • 43 Metascore
    • 60 Critic Score
    Just what the doctor ordered - if he ordered brainy but slightly disappointing puzzle action. [Feb 2011, p.75]
    • Nintendo Gamer
    • 73 Metascore
    • 60 Critic Score
    A strong idea, executed with few frills. It's worth experiencing, but your fun may be short-lived. [Jan 2011, p.73]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    A slight game, but novel and satisfying. However, it's not for those with a limited supply of patience. [Jan 2011, p.73]
    • Nintendo Gamer
    • 55 Metascore
    • 60 Critic Score
    Monkey Ball has grown flabby and gutless. A real shame. [Apr 2011, p.52]
    • Nintendo Gamer
    • 64 Metascore
    • 60 Critic Score
    It's not great. [May 2011, p.48]
    • 69 Metascore
    • 60 Critic Score
    A smart, worthwhile puzzler. [May 2011, p.75]
    • Nintendo Gamer
    • 74 Metascore
    • 60 Critic Score
    Nice touch-screen controls and easy platform puzzles. [June 2011, p.71]
    • Nintendo Gamer
    • 61 Metascore
    • 60 Critic Score
    A lot of puzzles but for a hell of a lot of money. [July 2011, p.64]
    • Nintendo Gamer
    • 51 Metascore
    • 60 Critic Score
    Nice characters, though. [Aug 2011, p.69]
    • Nintendo Gamer
    • 74 Metascore
    • 60 Critic Score
    Get this if you're tired of the same old boring shooting - every bullet counts. [Sept 2011, p.76]
    • Nintendo Gamer
    • 72 Metascore
    • 60 Critic Score
    A novel update on a classic game, although it's not quite a classic by itself. [Oct 2011, p.77]
    • Nintendo Gamer
    • 81 Metascore
    • 60 Critic Score
    Does little to stand out, but is deep and rewarding once you get the hang of it. [Nov 2011, p.76]
    • Nintendo Gamer
    • 70 Metascore
    • 60 Critic Score
    Still a substantial package - especially on the online-starved Wii - but messy with it. Try GoldenEye instead - it was built for Wii and is all the better for it.
    • 69 Metascore
    • 60 Critic Score
    It's hobbled by a poor frame rate and spectacularly horrible visuals. [Christmas 2011, p.76]
    • Nintendo Gamer
    • 68 Metascore
    • 60 Critic Score
    A novel creation tool, which should give rise to any number of inspired (read: terrifying) creations. [Christmas 2011, p.80]
    • 77 Metascore
    • 60 Critic Score
    Kirby's first outing puts the Wii game to shame - pity it's so crushed onscreen. [Christmas 2011, p.81]
    • Nintendo Gamer
    • 50 Metascore
    • 59 Critic Score
    Fairly unexceptional. [Aug 2006, p.67]
    • Nintendo Gamer
    • 74 Metascore
    • 59 Critic Score
    Difficulty spikes are the last straw, leaving this as a good idea gone distinctly mediocre. [June 2007, p.70]
    • Nintendo Gamer
    • 68 Metascore
    • 59 Critic Score
    An imbalanced "Gradius"-style powerup system makes getting multiballs and sticky bats far too easy, so you'll find you attention wandering as you clatter unchallenged through one bland brick wass after another. [Aug 2006, p.67]
    • Nintendo Gamer
    • 67 Metascore
    • 59 Critic Score
    We know from other versions that this is a solid arcade racer, with fun modifying modes and slick visuals. On Wii it's a nightmare to control. For masochists only. [January 2007, p.45]
    • Nintendo Gamer
    • 61 Metascore
    • 59 Critic Score
    Not really innovative, but at least the range of uninspired minigames is broad. A bit like having to pump up a tyre using a weasel. [Mar 2007, p.70]
    • Nintendo Gamer
    • 62 Metascore
    • 59 Critic Score
    Mario Party has never dazzled but this is the dullest it's ever been. [Aug 2007, p.48]
    • Nintendo Gamer
    • 53 Metascore
    • 59 Critic Score
    An expensive and entirely cosmetic companion to the DS games. [Jan 2008, p.50]
    • Nintendo Gamer
    • 60 Metascore
    • 59 Critic Score
    This is by no means the car crash of a game that Ubisoft's withholding led us to expect; it's more of a severe car scrape against a bollard. [June 2007, p.42]
    • Nintendo Gamer
    • 42 Metascore
    • 59 Critic Score
    Basic, derivative, monotonous; but dressed up with some stylish visuals and the odd good bit, TMNT is impossible to entirely dislike, but equally impossible to recommend. [June 2007, p.57]
    • Nintendo Gamer
    • 69 Metascore
    • 59 Critic Score
    If you're not already a magic buff, and you're under 13, this will easily entertain you. [Feb 2008, p.64]
    • Nintendo Gamer
    • 50 Metascore
    • 59 Critic Score
    ANY sense of achievement would be nice. [Feb 2008, p.70]
    • Nintendo Gamer
    • 43 Metascore
    • 59 Critic Score
    A good game spoiled quite badly by rough presentation and grainy graphics - not what you want when the whole thing is based on visual puzzles. [Feb 2008, p.63]
    • 59 Metascore
    • 59 Critic Score
    Despite a selection of new courses and modes, this feels dated. The tournament mode is enjoyable, but with no multiplayer you'll struggle to have a reely good time.
    • 44 Metascore
    • 59 Critic Score
    Don't expect anything taxing but there's just enough content to make this a worthwhile multiplayer title for the younger gamer. [Aug 2008, p.62]
    • Nintendo Gamer
    • 54 Metascore
    • 59 Critic Score
    You can do a spot of car modding as well, but the options are pretty limited. [July 2009, p.77]
    • Nintendo Gamer
    • 65 Metascore
    • 59 Critic Score
    An acquired taste, and definitely not for impatient gamers. [Nov 2009, p.69]
    • Nintendo Gamer
    • 49 Metascore
    • 59 Critic Score
    The main problem with Spore Hero Arena isn't that the detail of your creature is lost in a haze of pixels, but that the whole game is rather dull. [Winter 2009, p.70]
    • Nintendo Gamer
    • 51 Metascore
    • 59 Critic Score
    It just doesn't have the required spark. Disappointing. [Nov 2009, p.66]
    • Nintendo Gamer
    • 58 Metascore
    • 59 Critic Score
    It's nicely made, just rather dull. [Oct 2010, p.64]
    • Nintendo Gamer
    • 53 Metascore
    • 59 Critic Score
    There's some gratuitous (And not very effective) use of the DSi camera, but that can't elevate this above puzzling mediocrity. [Issue#56, p.71]
    • Nintendo Gamer
    • 64 Metascore
    • 59 Critic Score
    Spongebob doesn't have the personality to pull it all together. [Oct 2011, p.71]
    • Nintendo Gamer
    • 62 Metascore
    • 59 Critic Score
    Flacid combat. [Dec 2011, p.66]
    • Nintendo Gamer
    • 60 Metascore
    • 59 Critic Score
    Pokepark is largely unchanged since the last time we visited. there are a few new attractions, but the same camera and control annoyances. That said, it's still a very hard game to hate. [Jan 2012, p.107]
    • Nintendo Gamer
    • 79 Metascore
    • 59 Critic Score
    It's certainly not bad, but it lacks the strategy of Pullblox and the panic of Mario's Flip Switch Galaxies. [Feb 2012, p.106]
    • Nintendo Gamer
    • 65 Metascore
    • 58 Critic Score
    This is a truly sub-par DQ effort. Genius Sonority managed to spoil "Pokemon Battle Revolution" and they weave that same inept magic here. [JPN Import; Oct 2007, p.64]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Despite being reasonably deep, it's just too dreary to recommend. [Dec 2006, p.54]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    The aiming is too imprecise to be less than an irritation and the different game modes are too similar to each other to be interesting. [Feb 2007, p.82]
    • Nintendo Gamer
    • 67 Metascore
    • 58 Critic Score
    This version is way too lightweight to recommend it as truly entertaining outright, but what it lacks in structure, is compensated in spades by its cute charm. [Nov 2007, p.41]
    • 53 Metascore
    • 58 Critic Score
    The safety of brand outweighs the desire to innovate. Sword fighting doesn't work with the remote. [Aug 2007, p.47]
    • Nintendo Gamer
    • 64 Metascore
    • 58 Critic Score
    Utterly tiresome. [Oct 2007, p.76]
    • Nintendo Gamer
    • 70 Metascore
    • 58 Critic Score
    Riveting stuff, no? No. And neither is this DS game. [Jan 2008, p.65]
    • Nintendo Gamer
    • 58 Metascore
    • 58 Critic Score
    Fans may see past the clumsy structuring, but from a gamer's perspective this is slightly too flawed to pick up for throwaway fun. [Christmas 2007, p.62]
    • Nintendo Gamer
    • 55 Metascore
    • 58 Critic Score
    Contains both ghosts and busting, but neither is as fun as it should be, despite good intentions. A chore to play through. Boo. [Sept 2009, p.68]
    • Nintendo Gamer
    • 66 Metascore
    • 58 Critic Score
    Mostly horrible, with a side order of decent enough. [Feb 2009, p.58]
    • Nintendo Gamer
    • 48 Metascore
    • 58 Critic Score
    Progress is hampered by clunky controls that see Harry bumping around like a dog wearing one of those post-operation plastic collars. [Oct 2009, p.69]
    • Nintendo Gamer
    • 56 Metascore
    • 58 Critic Score
    The coolest of all cool ideas, pieced together in a profoundly uncool way. Wait for MotionPlus to throw up something more substantial.
    • 60 Metascore
    • 58 Critic Score
    Save your wrists and steer clear of this in favour of "Guitar Hero." [Jan 2009, p.65]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    Pretty good motion controls, so why ruin them with bog standard, dull events? [May 2009, p.64]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    There are some nice DS-specific ideas here, but not enough to keep you playing. [May 2009, p.79]
    • Nintendo Gamer
    • 69 Metascore
    • 58 Critic Score
    Sometimes you enter a rabbit hole and all you find is dirt, worms and rabbit droppings. [Apr 2010, p.63]
    • Nintendo Gamer
    • tbd Metascore
    • 58 Critic Score
    There's a fan-pleasing storyline. [May 2010, p.68]
    • Nintendo Gamer
    • 61 Metascore
    • 58 Critic Score
    Thumbs up for the two-player co-operative system that's perfect for mum or dad and the kids. [Aug 2006, p.66]
    • Nintendo Gamer
    • 61 Metascore
    • 58 Critic Score
    A loveless port of a timeworn platformer, which lacks any artistic or creative reason to exist. Do we even need to tell you to wait for Mario 3DS?
    • 59 Metascore
    • 58 Critic Score
    It should be WiiWare. [June 2011, p.64]
    • Nintendo Gamer
    • 48 Metascore
    • 57 Critic Score
    Where's Wi-Fi? RPG mode? Not a total wash-out, but it is limited. SNK should have spent more time combing the rules and less combing Dante's hair. [JPN Import; Mar 2007, p.73]
    • 47 Metascore
    • 57 Critic Score
    Heralded by some as a potential "Pilotwings" replacement, this is in no way as deep, clever or fun. Naff missions tackled in a vehicle not even remotely handling like a plane. [JPN Import]
    • 67 Metascore
    • 57 Critic Score
    You absolutely must play "Pac-Man Vs" before you die. [Dec 2007, p.52]
    • Nintendo Gamer
    • 61 Metascore
    • 57 Critic Score
    Stylish but cliched presentation hides a flimsy boxer. [Feb 2008, p.71]
    • Nintendo Gamer
    • 61 Metascore
    • 57 Critic Score
    "Trauma" heads may want to rent but it's too light to consider buying. [Feb 2009, p.76]
    • Nintendo Gamer
    • 39 Metascore
    • 57 Critic Score
    Truly scary and, for fans of the films, probably worth experiencing, but this is frustrating and clumsy to actually play. [Dec 2009, p.62]
    • Nintendo Gamer
    • 54 Metascore
    • 57 Critic Score
    Isn't sudoku-y enough for sudoku fans, and not detective-y enough from mystery fans. [Dec 2009, p.70]
    • Nintendo Gamer
    • 51 Metascore
    • 57 Critic Score
    It's a massive rip-off of Dr. Kawashima's Brain Training. [Christmas 2011, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 57 Critic Score
    Despite plenty of colour and 'cheeky' dialogue it's as uplifting as a Wilfred Owen poem. It also lacks the personal touch that a physical board game provides. [Jan 2012, p.104]