Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.2 points lower than other critics. (0-100 point scale)
Average Game review score: 60
Highest review score: 100 Sonic the Hedgehog 4: Episode I
Lowest review score: 0 101-in-1 Explosive Megamix
Score distribution:
1482 game reviews
    • 81 Metascore
    • 40 Critic Score
    It looks and sounds good, but it's as shallow and frustrating as a conversation with Louie Spence. [Apr 2011, p.79]
    • Nintendo Gamer
    • 76 Metascore
    • 20 Critic Score
    Inoffensively made, but the blood rage it invoked is unforgivable. Avoid it - you'll feel better. [July 2010, p.70]
    • Nintendo Gamer
    • 73 Metascore
    • 40 Critic Score
    Pretty, and pretty hollow. [July 2011, p.76]
    • Nintendo Gamer
    • 72 Metascore
    • 40 Critic Score
    Don't be fooled by the pointer controls or other fripperies. [Aug 2008, p.75]
    • Nintendo Gamer
    • 71 Metascore
    • 45 Critic Score
    The terrible presentation and the tiny icons won't endear themselves to the crusty purne-eyes belonging to their target audience. [Aug 2007, p.71]
    • Nintendo Gamer
    • 71 Metascore
    • 40 Critic Score
    Bone idle. Soulless. Death warmed up. Putting the grim in Grim Reaper. Afterlife? No life. We could go on, but we can't will ourselves to. Avoid.
    • 71 Metascore
    • 20 Critic Score
    Playing this after "Mario Galaxy 2"? God has a got a sense of humour after all. [July 2010, p.77]
    • Nintendo Gamer
    • 70 Metascore
    • 40 Critic Score
    It's boring. [Aug 2010, p.76]
    • Nintendo Gamer
    • 70 Metascore
    • 46 Critic Score
    If the balance board controls worked, the game world wasn't so barren and there weren't severe balancing issues, this would be okay. [Feb 2009, p.64]
    • Nintendo Gamer
    • 70 Metascore
    • 42 Critic Score
    This is a basic third-person shooter with really clunky controls. [Issue#56, p.70]
    • Nintendo Gamer
    • 69 Metascore
    • 49 Critic Score
    The flimsy core betrays a bevy of neat ideas nabbed straight from the film. [Aug 2008, p.63]
    • 69 Metascore
    • 40 Critic Score
    Visually it's 15 years old. No thanks. [July 2009, p.77]
    • Nintendo Gamer
    • 68 Metascore
    • 40 Critic Score
    Tentacles should stay where they belong: bothering anime schoolgirls. [July 2010, p.70]
    • Nintendo Gamer
    • 68 Metascore
    • 40 Critic Score
    Limited appeal and completely lacking in decent variations. [Apr 2009, p.40]
    • Nintendo Gamer
    • 68 Metascore
    • 44 Critic Score
    At best it's a formulaic RPG, but mostly it's a one-way journey to dullsville. [Feb 2008, p.70]
    • Nintendo Gamer
    • 67 Metascore
    • 44 Critic Score
    Uninspired controls. [Jan 2009, p.70]
    • Nintendo Gamer
    • 66 Metascore
    • 33 Critic Score
    About the only thing we like is the directness of the chap at the start of "Strider": "KILL HIM! THAT'S YOUR MISSION!" [Nov 2006, p.76]
    • Nintendo Gamer
    • 66 Metascore
    • 45 Critic Score
    A bit of stylus-powered frog-in-a-ball rolling occasionally interrupts the bounding, but even this is clumsily controlled, with mad stroking more likely to erode your DS screen than get the spherical spawn of the devil to respond. [Mar 2007, p.61]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    A bit disappointing. [Dec 2008, p.79]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    As a throwaway arcade game this is mildly entertaining, and nicely priced. [Apr 2011, p.78]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    Musical employs changing colour wheels that collectively conspire to do your ever-shifting eyes an injury, and not layout that's more shotgun splatter than musical matter. [Nov 2007, p.73]
    • Nintendo Gamer
    • 66 Metascore
    • 40 Critic Score
    It's good value if you just want to spend the afternoon mindlessly shooting cannon fodder. Don't expect anything different, though. [May 2009, p.77]
    • Nintendo Gamer
    • 66 Metascore
    • 39 Critic Score
    Compared to this month's "Thrillville," EA Playground is severely lacking. Don't let the EA brand influence you - the kid in you will much prefer the theme park over the playground. [Christmas 2007, p.53]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    As far as gameplay goes, it's in the same vein as Singstar and co, with the significant difference being that it doesn't really work very well. [Issue#56, p.68]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    Dull, dull, dull. [Jan 2008, p.64]
    • Nintendo Gamer
    • 65 Metascore
    • 40 Critic Score
    Like the stick men themselves, Defend Your Castle is a little skinny but not unable to break through your defences. [Aug 2008, p.75]
    • Nintendo Gamer
    • tbd Metascore
    • 30 Critic Score
    Scratch your head in tragi-comic woe as you try to decipher the game's cryptic instructions! [Mar 2008, p.71]
    • Nintendo Gamer
    • 64 Metascore
    • 45 Critic Score
    It's very little fun to play, and since you can play a limited version online for free as a Flash game, there's no good reason to put it in your DS. [June 2007, p.70]
    • Nintendo Gamer
    • 64 Metascore
    • 38 Critic Score
    Captivating adventure gaming, sadly ruined by a horrible port. [May 2010, p.52]
    • Nintendo Gamer
    • 64 Metascore
    • 49 Critic Score
    One of the worst Worms games in memory. [May 2008, p.62]
    • Nintendo Gamer