Nintendo Gamer's Scores

  • Games
For 1,482 reviews, this publication has graded:
  • 46% higher than the average critic
  • 7% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 13.3 points lower than other critics. (0-100 point scale)
Average Game review score: 61
Highest review score: 100 Art of Balance
Lowest review score: 0 101-in-1 Explosive Megamix
Score distribution:
1482 game reviews
    • 72 Metascore
    • 78 Critic Score
    A dizzying array of stuff will keep you tinkering for a while. [Christmas 2009, p.54]
    • Nintendo Gamer
    • 68 Metascore
    • 78 Critic Score
    Highly amusing premise, but as the game goes on, the returns diminish sharply. Do give it a whirl though. [Dec 2008, p.68]
    • Nintendo Gamer
    • 75 Metascore
    • 78 Critic Score
    Fan of the first? You'll probably have a blast online. [Jan 2008, p.38]
    • Nintendo Gamer
    • tbd Metascore
    • 78 Critic Score
    Whether you play humans or the machine, you'll find this a solid and thorough exploration of the sport. [Issue#56, p.69]
    • Nintendo Gamer
    • 70 Metascore
    • 78 Critic Score
    Another excellent head-scratcher for the DS, with great music, slightly over-complicated graphics and loads of cool stuff to unlock. [JPN Import; January 2007, p.76]
    • Nintendo Gamer
    • 79 Metascore
    • 78 Critic Score
    Short of game modes, reliant on powerups, sweatily frustrating at times. But it exerts a strange pull that will draw you back in, assuming you haven't smashed your remote. [July 2007, p.40]
    • Nintendo Gamer
    • 58 Metascore
    • 78 Critic Score
    A bit disappointing in terms of its presentation but we can recommend it to anyone with a hankering for an unusually sweet god game. [Mar 2009, p.54]
    • Nintendo Gamer
    • 72 Metascore
    • 78 Critic Score
    It's all fun and games until someone remembers how good SSX used to be. [Christmas 2009, p.62]
    • Nintendo Gamer
    • 68 Metascore
    • 78 Critic Score
    Incredibly addictive. [Nov 2008, p.74]
    • Nintendo Gamer
    • 82 Metascore
    • 78 Critic Score
    Almost as surprisingly great as the Wii version, so worth the money. [Dec 2011, p.72]
    • Nintendo Gamer
    • 81 Metascore
    • 78 Critic Score
    Scientific and thoroughly accurate. [June 2010, p.64]
    • Nintendo Gamer
    • 78 Metascore
    • 78 Critic Score
    Epic missions will take a lot of train journeys to finish, but this comes recommended for players who know what they're doing and can tame the irritating controls. [Mar 2009, p.66]
    • Nintendo Gamer
    • 85 Metascore
    • 78 Critic Score
    Excellent for beginners, looks great, has masses to do, but doesn't really improve on previous games. Shame, really, with some adjustment this could have been a work of art. [Feb 2007, p.70]
    • Nintendo Gamer
    • 78 Metascore
    • 78 Critic Score
    Shameless lack of originality aside, this might be worth a look if you've exhausted the real thing. [Mar 2010, p.52]
    • Nintendo Gamer
    • tbd Metascore
    • 78 Critic Score
    As a full retail release it's difficult to justify the price. [June 2010, p.70]
    • Nintendo Gamer
    • 75 Metascore
    • 77 Critic Score
    A solid second outing for the Puzzle Quest series that will keep you busy for light years if you can overlook a few frustrating elements. [June 2009, p.65]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    Not entirely convincing, and far less smooth than Nintendo's unnamed dog-related game. But it's well put-together feline fun with minigames. [June 2007, p.68]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    There's no denying what it does do is gripping, challenging and enjoyable. [Sept 2012, p.107]
    • Nintendo Gamer
    • 73 Metascore
    • 77 Critic Score
    Has more than enough inspired moments to help you see past the shortcomings. [Dec 2007, p.61]
    • Nintendo Gamer
    • 76 Metascore
    • 77 Critic Score
    There's plenty of anger-tinged excitement here for your money. [Feb 2012, p.107]
    • Nintendo Gamer
    • 64 Metascore
    • 77 Critic Score
    A limited single-player experience is supported by a brilliant (if basic) multiplayer mode. Very much a case of style over substance, but the substance it does have should keep you entertained for a while.
    • 65 Metascore
    • 77 Critic Score
    With the basic controls it's like a jazzed up version of Wii Sports. With the full manual controls it's a mess. Take your pick.
    • 72 Metascore
    • 77 Critic Score
    A skimpy package that you'll probably finish in record time. Definitely exciting, but also a great advertisement for videogame rentals. [Feb 2007, p.54]
    • 65 Metascore
    • 77 Critic Score
    It's a perfect fit for the dual screens, and the simultaneous two-rabbit control works well:: each half on its own would be too simple, but playing them together is interesting. [Oct 2007, p.73]
    • Nintendo Gamer
    • 67 Metascore
    • 77 Critic Score
    The puzzling work definitely hits the mark like a shovel to the jugular. [May 2008, p.74]
    • Nintendo Gamer
    • 68 Metascore
    • 77 Critic Score
    It feels like more of a launching point for a fresh fighting mechanic than a game that fully makes something of it. We're interested to see what they do wtih the Wii version. [Aug 2008, p.64]
    • Nintendo Gamer
    • 70 Metascore
    • 77 Critic Score
    An improvement on the first. [Feb 2008, p.63]
    • Nintendo Gamer
    • 54 Metascore
    • 77 Critic Score
    Dream Trigger 3D is quirky to the point of brain-bursting confusion. But it's a welcome change from 3DS's current line-up of simplified titles.
    • 59 Metascore
    • 77 Critic Score
    This is a game that rewards patience and routine. [June 2008, p.63]
    • Nintendo Gamer
    • 72 Metascore
    • 77 Critic Score
    It's challenging, fast-paced and really rather pretty. [Dec 2007, p.69]
    • Nintendo Gamer

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