Nintendophiles' Scores

  • Games
For 445 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Puyo Pop Fever
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 54 out of 445
445 game reviews
    • 55 Metascore
    • 75 Critic Score
    Short, but completing the game 100% was a challenge and the arcade mode was good as well.
    • 78 Metascore
    • 75 Critic Score
    I honestly don't really dig this game. The graphics are pretty, and the sound is hilarious, it's a little brief, but I never could get into the game.
    • 83 Metascore
    • 75 Critic Score
    The game shrinks down the arcade game successfully, even if it's not as good as that game was. It has some flaws, including some major ones in doubles play, but the rest of the game is too good to overlook.
    • 62 Metascore
    • 75 Critic Score
    My number one complaint is nothing is that exciting.
    • 67 Metascore
    • 75 Critic Score
    While this addition to the Star Fox universe is a blast, it is just too short. Added to that problem are others such as shoddy voice work and horrible sound mixing.
    • 71 Metascore
    • 73 Critic Score
    As I kept playing it got boring, but worse, it got cheap.
    • 62 Metascore
    • 73 Critic Score
    It's the same thing that has been on a couple of different consoles. If you only played the original Code: Veronica, the only thing that X offers you is some new storyline elements and a few extra cut-scenes. However, if you've never played this game before, you should really give it a shot.
    • 65 Metascore
    • 71 Critic Score
    It may not be the best stealth game out there, and some weird control issues hold Rogue Ops back from being all it could be, but Nikki passes her first real mission.
    • 43 Metascore
    • 70 Critic Score
    If you liked the previous cruisn' games, you'll like this one as well.
    • 37 Metascore
    • 70 Critic Score
    There is immense replay value, as the game contains 27 levels, and you can re-enter area once you’ve already completed them, should you desire to.
    • 73 Metascore
    • 70 Critic Score
    It's not the deepest game out there; in fact, it has almost no depth whatsoever. It's all about violence and action, and fortunately for BloodRayne it is successful in delivering some good action.
    • 63 Metascore
    • 70 Critic Score
    The game could be better if the control were tighter and some of those driving missions were more fun, but for what it is Enter The Matrix is enjoyable for all the right reasons.
    • 72 Metascore
    • 70 Critic Score
    The experience was a mixed bag because it was loads of fun with all the different weapons, but yet again, the really annoying respawning of soldiers will turn off many gamers.
    • 70 Metascore
    • 70 Critic Score
    The career is extremely short and can be beaten quickly.
    • 59 Metascore
    • 70 Critic Score
    It’s simple enough to come back to and won’t boggle you down with controls, but at the same time if you play long enough you’ll become bored.
    • 64 Metascore
    • 70 Critic Score
    Simply put, the graphics are disappointing.
    • 58 Metascore
    • 70 Critic Score
    Even though it’s very fun, it’s just over way too fast.
    • 79 Metascore
    • 70 Critic Score
    Graphics wise this game is merely OK, but let’s face it, what kind of graphics does a dodge ball game really need?
    • 62 Metascore
    • 70 Critic Score
    The straightforward nature of the levels begs for more openness, which isn't available. It was fun while it lasted, but even that wasn't that long.
    • 50 Metascore
    • 70 Critic Score
    Sound for this game is very poor.
    • 73 Metascore
    • 70 Critic Score
    Unfortunately Knuckles/Rogue gameplay, camera problems, some sound problems and limited replay value hurt the game in the long run.
    • 55 Metascore
    • 70 Critic Score
    There’s something about driving around Springfield as Grounds Keeper Willie. He’s mega-awesome and anyone who disagrees is just lying to themselves.
    • 76 Metascore
    • 70 Critic Score
    A game that definitely gets old quick.
    • 71 Metascore
    • 70 Critic Score
    Linear and repetitive gameplay, inferior hit detection, and unattractive visuals makes a good deal of this title difficult to go through even once.
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, there are major problems in the gameplay that will make just about any player go on strike.
    • 60 Metascore
    • 70 Critic Score
    I don’t particularly understand the reasoning behind selling this as a standalone game.
    • 73 Metascore
    • 70 Critic Score
    A little bit more polish would have helped this game considerably, but right now in its current form it more than satisfies my craving for devastation.
    • 80 Metascore
    • 69 Critic Score
    It’s not the worst game I’ve ever played in my life; in fact, it’s fairly decent, but it’s just so disappointing. Like all Nintendo gamers, I had high hopes for this game and we got a totally half-assed game.
    • 79 Metascore
    • 68 Critic Score
    The missions do get repetitive, what there is to do outside of the main story missions are the same race and collection in every level, and the controls are somewhat loose.
    • 76 Metascore
    • 67 Critic Score
    A mildly amusing game that half-heartedly struggles to maintain the feel of its predecessor while still maintaining an air of uniqueness. It'll definitely serve to entertain, though those who haven't played the original game may be a little lost.

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