Nintendophiles' Scores

  • Games
For 461 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 0.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Golden Sun
Lowest review score: 8 Mucha Lucha! Mascaritas of the Lost Code
Score distribution:
  1. Negative: 56 out of 461
461 game reviews
    • 80 Metascore
    • 42 Critic Score
    The fact that it was a card battle game, it could only hold attention for so long to where the system got repetitive, and fighting was a drag after the halfway point.
    • 73 Metascore
    • 40 Critic Score
    Technically, the game is shoddy. While most of the vehicle models are good, the same cannot be said about the rest of the graphics. The environments are simple and uninteresting, draw distance on some levels is short and the texture quality is below average.
    • 72 Metascore
    • 45 Critic Score
    But if you're not a diehard fan of history or just don't like the sound of this game you won't like it and I wouldn't suggest it.
    • 71 Metascore
    • 45 Critic Score
    Making a game that requires the user to move a cube in all directions with a D-pad is tough. This causes a major flaw in the control scheme.
    • 71 Metascore
    • 25 Critic Score
    I cannot recommend this game due to its poor graphics, side scrolling glitches, bizarre gameplay, and mediocre ... well, everything.
    • 69 Metascore
    • 16 Critic Score
    Remember the 30 day time limit in the original Pikmin and how amazingly stressful that was? Well picture that and multiply it by five. I almost felt like I was baby sitting and not getting paid. Boring, frustrating gameplay that will leave you in tears of anger.
    • 66 Metascore
    • 42 Critic Score
    Unlike the AI, the graphics and sound are pretty good.
    • 64 Metascore
    • 42 Critic Score
    If the graphics were reverted to the Game Boy look, people wouldn't notice the difference.
    • 64 Metascore
    • 37 Critic Score
    I can see some 15 year old playing the game hidden away in their parent’s basement enjoying it for its lewdness, but for the rest of us you’d never want to play this game at all. Not quite as bad as "BMX XXX," but around the same level.
    • 62 Metascore
    • 33 Critic Score
    Like that hot popular girl in high school - gorgeous on the outside but no personality on the inside. Mario Pinball Land is just too generic, and though it has the Mushroom Kingdom cast supporting it the gameplay is fully capable of causing splitting headaches.
    • 62 Metascore
    • 25 Critic Score
    Simply put, there's just not much substance. Almost everything there is to experience can be found in the first couple of levels, and what little is added to the game later on certainly doesn't make it worth a play-through, much less a purchase.
    • 61 Metascore
    • 45 Critic Score
    The presentation and effort are very respectable. The music is some of the best ever, but the gameplay is slow and highly un-original and sometimes downright stupid.
    • 61 Metascore
    • 25 Critic Score
    And while playing with another person is a little livelier, the atrocious camera will soon make things more frustrating than fun.
    • 61 Metascore
    • 45 Critic Score
    Gameplay is mildly entertaining at times, but gets repetitive quite often, and the clumsy controls are a pain to deal with, especially when precise jumps is required.
    • 60 Metascore
    • 42 Critic Score
    The game mechanics are fairly simple and the controls respond well enough; though I did find the dash ability a tad sensitive, often dashing into a bottomless pit when my intention was just to jump over them. All the levels are a simple “make your way from left to right” fare where you are occasionally locked within a screen-width section of the level and must kill a set number of enemies before progressing.
    • 60 Metascore
    • 45 Critic Score
    Right now, I don’t see any point in buying a couple of mediocre Genesis titles, and "Sonic Spinball" can be found for the Genesis for less than ten bucks.
    • 57 Metascore
    • 40 Critic Score
    Graphics mean nothing without gameplay, and sadly this is what this game boils down to.
    • 57 Metascore
    • 45 Critic Score
    If you or someone you know is interested in Sonic Adventure DX please save my sanity and get "Sonic Adventure 2: Battle" instead.
    • 56 Metascore
    • 35 Critic Score
    Even with my enjoyment of the movie, the game just didn't do anything for me. I was having so much fun playing "Burnout" and Italian Job just seemed to lack it.
    • 55 Metascore
    • 25 Critic Score
    It has its moment’s graphics wise that make me wish they had done more right gameplay wise, but they didn’t, and in the end, it’s the gameplay that matters.
    • 54 Metascore
    • 45 Critic Score
    The gameplay is fun, yet control issues and repetitiveness really gets on your nerves after a few hours. The lack of extras also hurts the replay value in a major way.
    • 54 Metascore
    • 49 Critic Score
    The idea of taking hostages in a first person shooter is novel, and stealth also can be interesting. None of that negates the impact the auto-aim has on the game, or how frustrating the controls can be. Throw in the terrible graphics, the linear missions, and the lack of any sort of multiplayer and Die Hard Vendetta is one of the worse Gamecube FPS’s.
    • 53 Metascore
    • 35 Critic Score
    A simple button masher that I couldn't lose, unless I tried to by not attacking at all. This game isn't good in the least.
    • 52 Metascore
    • 42 Critic Score
    Alhough the story mode levels are rather uninspired and the puzzles disasters, the tons of collectables and interesting (to say the least) storyline, paralleling characters in the show, will keep any young girl gamer who is a fan of the show more or less satisfied.
    • tbd Metascore
    • 35 Critic Score
    The game play is formulaic, and does nothing new, or even what it does do, especially well. There’s no compelling reason to go past the 1st level, much less through all 17+.
    • 51 Metascore
    • 30 Critic Score
    It is slow, annoying and simply boring.
    • 50 Metascore
    • 40 Critic Score
    It's a strange hybrid of game and cartoon, but my main problem is that is not quite either. There are sections of activity, followed by long periods of inactivity. If I were five, I reckon it would frustrate me. I'd want to watch or play, not both.
    • 50 Metascore
    • 25 Critic Score
    On one hand, you have gorgeous visuals, tense action-paced music, and a hefty single player mode (8 levels which should take you around 30 minutes to an hour each). However, the other side of the coin features linear missions, sloppy controls, framerate issues and an overall buggy design.
    • 50 Metascore
    • 40 Critic Score
    xXx
    Though xXx may have nice graphics and music, its gameplay is highly tedious.
    • 49 Metascore
    • 42 Critic Score
    From extremely cheap computer AI, lack of combo attacks, and boring same old, same old gameplay, in a way I have to say this title is just too old school.