Nintendorks' Scores

  • Games
For 65 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.5 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 The Legend of Zelda: Majora's Mask
Lowest review score: 20 Turok 2: Seeds of Evil
Score distribution:
  1. Positive: 52 out of 65
  2. Negative: 4 out of 65
65 game reviews
    • 78 Metascore
    • 80 Critic Score
    Cannot be called a great game, not when it treads so closely behind the footsteps of its predecessor. Still, it delivers a highly enjoyable action experience that does a ton of things right and only a few wrong.
    • 89 Metascore
    • 80 Critic Score
    The things that irked me did so to such a degree that I could never get comfortably lost in the game, and I'm pretty much finished playing it. Nevertheless, in the grand scheme of things, the tremendous amount of options and possibilities available would make it very hard to give this game a bad rating.
    • 42 Metascore
    • 80 Critic Score
    The only thing you really need to know about McGroovz is as follows: this game is the first dancing game on the Nintendo GameCube, featuring pop songs that should be familiar to many and a dance mat that's included with the package. If you haven't been sold on the deal by reading that, not much else is going to convince you.
    • 75 Metascore
    • 80 Critic Score
    WDC is able to bridge the chasm between the two ends of the racing genre, arcade and sim. That, my friends, is no small accomplishment.
    • 90 Metascore
    • 80 Critic Score
    A refreshing aspect of Blast Corps is that it involves replayability within the game. Once you finish a level the first time, you need to go back and finish it again and again.
    • 78 Metascore
    • 80 Critic Score
    A refreshing change of pace from most of the cutesy games that come out for the N64. It's a fun ride, and as the first 3d game in the series, it shows the versatility of the series.
    • 88 Metascore
    • 80 Critic Score
    Though it tries to be Kiddy Kong, Diddy Kong Racing is not a kiddie game. This is challenging, full blown racing at its best.
    • 73 Metascore
    • 80 Critic Score
    You have came to the right place for challenge. 4 difficulty levels, ranging from totally pitiful, to "Damn I'm good!" Instead of throwing more monsters in there, those good folks at Eurocom have decided to regenerate the dead for this difficulty. Oh yeah, it's hard.
    • 82 Metascore
    • 80 Critic Score
    Extreme G was a great idea for a game, but I liked it better the first time I played it when it was called WipeOut XL. Despite its lack of originality, XG manages to stand up well against the many other n64 racers out there.
    • 54 Metascore
    • 80 Critic Score
    While it is basically the same game with a couple tweaks and polishes, "Fighter Destiny 2" reigns as one of the system's best fighting games, a title to be checked out by all fighting-starved Nintendo owners.
    • Nintendorks
    • 83 Metascore
    • 80 Critic Score
    It's the most beautiful thing that I've ever seen! An incredible game for racing and Mario fans that is the best of both catagories (that's right, better than Mario 64)!
    • 79 Metascore
    • 80 Critic Score
    A perfect, addictive blend of luck, skill, and strategy … anything can happen in a game of Mario Party, and that's what makes it such unique and enjoyable game. Throw your coat on the bed in the guest room, because you're going to be staying a while.
    • 80 Metascore
    • 80 Critic Score
    This was a well designed game that was rushed a bit. Another month of development and this game could have been better than Mario (well, a month's a rough estimate).
    • 74 Metascore
    • 80 Critic Score
    I knew there was no way Quake 64 could pull off a control scheme as fluid as my PC setup. But it comes close, and I have to give it credit for that.
    • 83 Metascore
    • 80 Critic Score
    At its heart, Silicon Valley is simply a blast to play. The fun and ingenious level design, the ability to control so many different animals, the mind-racking puzzles--all add up to a successful formula which few developers attempt, and even fewer achieve: originality.
    • 88 Metascore
    • 80 Critic Score
    It's the shoot 'em up of shoot 'em ups. Star Fox 64 shouldn't be seen as a sequel to the SNES Star Fox, however. It's more of a director's cut to an old, great film.
    • 80 Metascore
    • 80 Critic Score
    The good news is that if you can't play "StarCraft" on your PC, then "StarCraft 64" is the perfect alternative.
    • Nintendorks
    • 94 Metascore
    • 80 Critic Score
    The distribution of power stars in the levels is horrendous. I think 7 stars in one level is more than enough, don't you think? I understand that there are memory constraints, but there either could have been less stars overall, or 1 (maybe 2) more level(s). Definately a problem.
    • 85 Metascore
    • 80 Critic Score
    This game has some serious replay. With all the hidden secrets and the pieces of the Chronoscepter (I hope I spelled that right) to find, you'll be playing this game for quite awhile.
    • 84 Metascore
    • 80 Critic Score
    The gameplay of WipeOut 64 is really just classic WipeOut. There are no big innovations here, but that still doesn’t stop this game from being one of the top racing games out there.
    • 77 Metascore
    • 80 Critic Score
    Whatever the reasons may be, just rent Kirby 64: The Crystal Shards, ignore any qualms about difficulty or length and for the few days you have it proceed to bask in the glow of great fun emanating from your TV screen.
    • Nintendorks
    • 88 Metascore
    • 70 Critic Score
    Playing this game requires a fair amount of patience, because the hasty gamer will only wind up losing members, and even the best tactician will have to play certain levels more than once.
    • 80 Metascore
    • 70 Critic Score
    Combat is not as cleanly executed as it should be...Secondly, the game was obviously too short.
    • 77 Metascore
    • 70 Critic Score
    The auto-targeting control scheme simplifies things greatly, but it's a nuisance in the heat of combat.
    • 77 Metascore
    • 70 Critic Score
    It's not for everyone, but for the patient type (or a raving Pokémon freak) this game could be a refreshing change of pace, and give you a few solid hours of fun.
    • 72 Metascore
    • 70 Critic Score
    Thanks go to Crave for rescuing this title. It's fun, fast, frantic, and fairly addictive. The graphics shine, and the sound and music keep the game kicking.
    • 65 Metascore
    • 70 Critic Score
    Not everyone is going to like Yoshi's Story. I do. It's Yoshi. It's easy, but it's fun.
    • 77 Metascore
    • 60 Critic Score
    I would call I-Ninja a beginner action platformer, something excellent for a young niece or nephew. It is a really easy game, all things considered, even though there were a few times when I cursed the thing.
    • 67 Metascore
    • 60 Critic Score
    In conclusion, this is a pretty good game, but I doubt I'll add it to my library since it isn't that difficult and doesn't have any lasting value.
    • 92 Metascore
    • 60 Critic Score
    The replay value is where this game really suffers. You can only win the championship so many times before you die of boredom, and going through time trials and stunt mode offer no real thrill. 2-player mode is nice, but is still rather monotonous, going through the same courses time after time.