NintendoWorldReport's Scores

  • Games
For 1,737 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 4.2 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 The Legend of Zelda: A Link to the Past
Lowest review score: 10 Charlie's Angels
Score distribution:
1,737 game reviews
    • 47 Metascore
    • 30 Critic Score
    Hobbled by poor design and beset with technical issues. The game's selling point is the chance to fly planes, and far too often you don't. Is it so much to ask that a flight game focus on giving you full control of an aircraft?
    • 30 Metascore
    • 30 Critic Score
    The biggest problem with this is the controls.
    • 47 Metascore
    • 30 Critic Score
    rhaps if the game's difficulty and level design were improved, it could have served as a nice diversion for fans of the TV series. But as it, it's just another lackluster licensed game to add to the list.
    • 45 Metascore
    • 30 Critic Score
    To conclude, Power Rangers Samurai is a very basic and frustratingly dull release that hardly tries to bring the exciting world of the series to video game form. Everything feels like it was taken from the book of basics in game design and will do nothing to convince you to spend more time with the multicolor heroes and their crazy enemies.
    • 54 Metascore
    • 30 Critic Score
    It's a bad game-that's the bottom line-and you shouldn't spend a dime on it.
    • 28 Metascore
    • 30 Critic Score
    I had initially hoped ThunderCats was going to be one of my last great outings on the DS. Instead I got a game which was far more aggravating than enjoyable. The semi-enjoyable strategy elements needed for boss battles could not make up for the unpolished gameplay and confusing plot. Even though ThunderCats seems to have been a long time coming, the final project wasn't quite worth it.
    • 34 Metascore
    • 30 Critic Score
    Clash of Elementalists may look like an interesting title, but its high difficulty and learning curve make its relatively meager offerings even less appealing. This is not a game worth spending hours becoming proficient at.
    • 45 Metascore
    • 25 Critic Score
    The best that can be said for the game is at least it’s not a direct port of the GBA game. However, it would definitely be a better game if it had been.
    • 39 Metascore
    • 25 Critic Score
    An ill-conceived variation on a popular formula.
    • 49 Metascore
    • 25 Critic Score
    If you want a good point‘n’click adventure, play Myst or Shivers.
    • 61 Metascore
    • 25 Critic Score
    Build-A-Bear is a fantastic idea, but that idea best left in the real world. This virtual version of it is a wasted effort.
    • 33 Metascore
    • 25 Critic Score
    A complete bore of a videogame. It's one of the most repetitive games ever designed, not to mention it has a horrible concept.
    • 51 Metascore
    • 25 Critic Score
    Bird Mania 3D is not a fun game. It is repetitive, lacks the addictiveness of other high-score-focused affairs, has an insult of a story-focused mode, contains no substance outside of a basic mode, and does nothing to convince the player that a good purchase was made. That's all there is to it.
    • 31 Metascore
    • 25 Critic Score
    One or two interesting ideas show up in ESPN Sports Connection. Sadly, these ideas do not make up for the rest of the game's shortcomings. Between terrible controls, iffy graphics, and lack of any coherency, I cannot recommend this to anyone to play. This is one of the worst Wii U launch titles and should be avoided like a baseball to the face.
    • 48 Metascore
    • 25 Critic Score
    Cubit The Hardcore Platformer Robot really tries, but it misses the mark in many regards.
    • 39 Metascore
    • 20 Critic Score
    GHTP is an atrocity. Hyperbole? No, not as far as games are concerned. Aside from a versatile control scheme and some impressive sound design, this game has nothing going for it. GHTP is completely unplayable.
    • 33 Metascore
    • 20 Critic Score
    This game may entertain your kid for about ten minutes, but the slow pace and lack of any real reward system means that Little Billy will put it down and be off chasing a butterfly before you know it.
    • 35 Metascore
    • 20 Critic Score
    The game tries to be a tamer Outlaw Golf, but its attempts at humor are utter failures. If a game is trying to sell itself as being crazy, wacky, or some other adjective in the vein of kooky, at the very least I should crack a smile at some point after playing it for ten plus hours.
    • tbd Metascore
    • 20 Critic Score
    I imagine this is how an English teacher feels when he or she gets a paper that consists of one well-written sentence and nothing else. In conclusion, just watch the TV show.
    • 49 Metascore
    • 20 Critic Score
    My Horse & Me is shovel-ware, pure and simple. It looks ugly, its gameplay is limited, and its primary features—show jumping and item-collecting—bear little resemblance to its target audience.
    • 48 Metascore
    • 20 Critic Score
    As far as effectiveness in training goes ... I don't know. I wish it had a Brain Age kind of graph in order to see how far I've progressed. I hate to say it, but there is a strong possibility that I might be a little rustier after Mega Brain Boost than before.
    • 49 Metascore
    • 20 Critic Score
    Spitfire Heroes’ gameplay can be confusing and annoying all at once.
    • 34 Metascore
    • 20 Critic Score
    Probably one of the worst DS games I have ever played. With mini-games that border on unplayable and little-to-no variation in gameplay, there is truly no fun in this game.
    • 42 Metascore
    • 20 Critic Score
    Despite its claim of greatness, Family Party's mini-games range from abysmal to bland. Many are physically abusive and/or feel redundant; others have moderately interesting ideas but leave much to be desired.
    • 39 Metascore
    • 20 Critic Score
    Inkheart does offers two-player wireless play (mini-games only), assuming both players have a copy of the game, which is kind of insulting. I really can’t, in good conscience, recommend this DS game to any but my worst enemies.
    • 30 Metascore
    • 20 Critic Score
    I feel compelled to put the game down and not play video games anymore. If this were the first game I had ever played, I would never play video games again.
    • 56 Metascore
    • 20 Critic Score
    The mini-games range from mildly amusing (the raccoon-tossing one in particular) to dreadfully boring and bad (the fruit sorting game will be a frequent nightmare for me, I am sure) and the overall quality is unfortunately tilted towards the latter.
    • 51 Metascore
    • 20 Critic Score
    This game appears to be a tie-in to a cartoon I'm not even sure exists, but it's definitely based on those weird troll dolls with the big hair that I remember seeing once upon a time. It's a tie-in to another tie-in, and a boring one at that.
    • 55 Metascore
    • 20 Critic Score
    So why does it suck? It should be protected by the double negative of the two licenses. Ah, but the truth is that there is a third negative at work here., that being the console-game-ported-to-handheld negative. As far as I know, that is a Triple Negative.
    • tbd Metascore
    • 20 Critic Score
    I don't think I have ever really been this bored with a game. I mean, Zoey 101 just attacks any sense of fun present in the human brain.