NintendoWorldReport's Scores

  • Games
For 1,839 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Shovel Knight
Lowest review score: 10 Chronicles of Vampires: The Awakening
Score distribution:
1,839 game reviews
    • 65 Metascore
    • 60 Critic Score
    Sengoku Basara: Samurai Heroes isn't a bad game. The problem is that there is so little depth in the gameplay that the experience can quickly grow old.
    • 66 Metascore
    • 60 Critic Score
    Unsolved Crimes is not a terrible title, but it always feels lacking in some way across each aspect of the game.
    • 61 Metascore
    • 60 Critic Score
    The game never develops into a solid experience, thanks to a host of design flaws that clash directly with the impressive technology.
    • tbd Metascore
    • 60 Critic Score
    Despite its flaws, I've had fun with it, and will probably continue to go back to it, trying out a different class or weapon loadout. If you think you can handle an extended period of holding the 3DS awkwardly, and are okay with failing a lot in the process, this is a solid experience from the 3DS eShop.
    • 69 Metascore
    • 60 Critic Score
    If the location sub-areas were each as large as a full location, this game would be a blast, even with its other blemishes. In the end though, Downhill Jam is too short, and with the recent announcement of a full-fledged "SSX" game coming to the Wii in 2007, anybody looking to pick up Downhill Jam might want to think twice.
    • 62 Metascore
    • 60 Critic Score
    While most adults may have a hard time finding enjoyment, the game's character and goofy nature makes for a great experience for the younger demographic.
    • 60 Metascore
    • 60 Critic Score
    Though the game lacks depth, it is, however, a good introduction to the controller and a decent party game for kids. For those who already have their fair share of Wii Remotes, Wii Play: Motion isn't worth paying for.
    • tbd Metascore
    • 60 Critic Score
    The DS game feels much better than the Wii game, as the lower production values and pick-up-and-play gameplay is much better suited to the handheld platform.
    • 62 Metascore
    • 60 Critic Score
    If 400 puzzles sounds like more Sudoku than you could ever want, much less need, I highly recommend Nintendo's own "Brain Age" as a superior alternative. It includes only 100 puzzles, but the interface is significantly better, and you get all the Brain Age stuff in addition to Sudoku, which is really just a side offering in that game.
    • 75 Metascore
    • 60 Critic Score
    The wait for NightSky on a Nintendo platform has been long, and, unfortunately, may not have been worth it. While the graphical and aural presentation is worth celebrating, the actual gameplay comes up short, feeling like the primitive form of a much better game.
    • 78 Metascore
    • 60 Critic Score
    A decent, but not great, first MotionPlus and tennis effort from EA. It isn't very fun as a pick-up-and-play title because of the steep learning curve. However, if you take your time and read up on the controls online, it can be a great game.
    • 53 Metascore
    • 60 Critic Score
    Blok Drop U is a fun, addictive puzzler at a bargain price that is no nonsense in its gameplay and presentation. It’s short and simple, and is enjoyable for what it is. It’s not lengthy, but it isn’t meant to keep gamers at bay for hours at end.
    • 73 Metascore
    • 60 Critic Score
    On the one hand, the games included in Metal Slug Anthology are a blast, they're translated perfectly from the arcade, and they're just as fun, over-the-top, and well-designed as they were ten years ago. On the other hand, this is a stripped-down package with no meaningful extras to speak of, its Wii-specific control options are an almost complete bust, and the lack of Classic Controller support is puzzling to say the least.
    • 48 Metascore
    • 60 Critic Score
    Aside from a few references hidden here and there, Regular Show: Mordecai & Rigby in 8-Bit Land won’t really do much for you if you’re a fan of the show. The game itself can actually be a lot of fun despite all of its problems.
    • 56 Metascore
    • 60 Critic Score
    The game's sound is also underwhelming.
    • 63 Metascore
    • 60 Critic Score
    Its core gameplay is initially attractive and mildly addictive, but the missions and enemies offer little variety or depth. You might enjoy playing with the different suits and upgrades, but unlocking any of the good stuff requires hours and hours of playing through the bland trial missions.
    • 65 Metascore
    • 60 Critic Score
    I’m not a fan of the presentation or the ridiculous grinding required for success.
    • 69 Metascore
    • 60 Critic Score
    The game is only moderately difficult (and, as with most Disney games, cheat codes are included), the graphics are pretty, and you're rewarded with short clips from the movie whenever you pass a level.
    • 61 Metascore
    • 60 Critic Score
    While definitely not the sort of game that makes you spaz when you hear about it, Over the Hedge does deliver on the goal of all movie games. That is, to not be a complete pile of garbage.
    • 48 Metascore
    • 60 Critic Score
    This is a beautiful game for the younger audiences. Not too much interactivity for anyone older than a third grader. If you love "Nintendogs," don't take the large step backwards to this game.
    • 60 Metascore
    • 60 Critic Score
    Everything about the game feels like it needs just a little bit more polish, especially the tilt sensor. What could be a very innovative and fun mechanic to add to a platforming game ultimately falls short of its goal and only manages to hamper the gameplay.
    • 61 Metascore
    • 60 Critic Score
    In all, the technical problems of LEGO Marvel Super Heroes really make it difficult to recommend, although there’s no dearth of content. You just have to be willing to put up with a lot to enjoy it.
    • 63 Metascore
    • 60 Critic Score
    Spectrobes tries to accomplish a lot but succeeds at very little. Its innovations are marred by rote repetition. The exploration and battle modes are at best boring and at worst mind-numbingly frustrating.
    • 53 Metascore
    • 60 Critic Score
    It's truly a mess, and in many ways it is a step backwards from the excellent Spider-Man 2 game released a few years ago. However, I do think the web-swinging mechanic is big enough and fun enough to make this game worth renting.
    • 71 Metascore
    • 60 Critic Score
    Although the character models and environments are modeled decently, Wario’s console debut suffers from one of Nintendo’s worst GameCube texture jobs to date, barring ports.
    • 62 Metascore
    • 60 Critic Score
    Despite the appealing online component, I can’t recommend Path of the Ninja 2 to anyone mildly interested in Naruto or portable RPG’s, as there are better examples of both on the DS.
    • tbd Metascore
    • 60 Critic Score
    Overall, this game tries to do a lot, and is so close to being a success. With some more mini-games, a better written story, and refined use of the 3DS features, Riding Stables 3D could have been a true diamond in the rough on the 3DS eShop. Instead, it's not much more than a curiosity for anyone with a penchant for horses or silly plots.
    • tbd Metascore
    • 60 Critic Score
    I'm a man who enjoys Solitaire every now and then, and I was happy to play the game on my 3DS. It offered me a couple rounds of fun and killed some time, which is what Solitaire really aims to do. It'll give you what expect, and not much else.
    • 60 Metascore
    • 60 Critic Score
    When it comes down to it, Harry Potter and the Half-Blood Prince is just a pretty looking sandbox game with three mini-games. These games are interesting, but gameplay variety is a second thought, and so is the story.
    • tbd Metascore
    • 60 Critic Score
    In the end, Power Rangers Samurai feels more like cash in on the popular series than an attempt at a worthwhile video game. The game does have some interesting mechanics to offer, though, and fans of the show may end up appreciating it more than I was able to if they overlook its lack of enemy and stage variety.