NintendoWorldReport's Scores

  • Games
For 1,865 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 4.4 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 F-Zero GX
Lowest review score: 10 Charlie's Angels
Score distribution:
1,865 game reviews
    • tbd Metascore
    • 65 Critic Score
    With short stages and an underlying arcade nature, Wild Adventures: Ultimate Deer Hunt 3D works well as a downloadable title. Control issues aside, the game is well made and a good deal of fun. There isn't much to do unless you are a trophy collector, but if you want an arcade shooter, you could do worse.
    • 62 Metascore
    • 65 Critic Score
    Abyss is fun while it lasts, but could better itself with a more complex design. I enjoyed my time with it, but have no plan to return. I wouldn't regret delving into Abyss, but I sure wouldn't want to stick around too long.
    • 61 Metascore
    • 65 Critic Score
    Billy & Mandy has the beginnings of a decent fighting game, but its unrefined battle system is only suitable as party fodder.
    • 75 Metascore
    • 65 Critic Score
    The Great Juju Challenge is respectable with some high moments, but the last set of levels aren't quite as fun, and the final Proving Grounds battle is outright frustrating and repetitive.
    • tbd Metascore
    • 65 Critic Score
    That said, PIX3D is kind of relaxing, and lets you make your own pixel art via its creation tool. Just don't go in expecting a challenging experience.
    • 71 Metascore
    • 65 Critic Score
    This is a classic case of a good idea with lackluster execution, making My Word Coach the kind of game that I'd like to see followed up with an expanded and improved sequel.
    • 58 Metascore
    • 65 Critic Score
    How on earth doesn’t this game have a simple auto-save feature?
    • 68 Metascore
    • 65 Critic Score
    At the end of the day, Battle for New York isn’t worth the cash if you’ve already played one of the other DS games, and since it looks like they’ll be using the same engine in the future, you might as well hold out if you haven’t experienced any of the previous titles. Sorry, Spidey.
    • tbd Metascore
    • 65 Critic Score
    Penguin Patrol is a decent puzzle game with cute graphics and quirky characters. If you're willing to suffer through some of the game's more tedious puzzles, it may be worth picking up to occupy time that might otherwise be spent staring off into space.
    • 49 Metascore
    • 65 Critic Score
    In a way, Just Dance is just like an up- and-coming dancer. It's very rough but shows promise, especially when played with friends.
    • 59 Metascore
    • 65 Critic Score
    Smackdown! Vs Raw 2008 is a good game with no frills. It follows the Wii’s motto of everyone can play, and multiplayer is just too much fun. But with this many features missing from the Wii version while all the other versions have so many different match types and wrestling styles, what were THQ thinking?
    • tbd Metascore
    • 65 Critic Score
    Paparazzi ultimately feels like a small, refined part of a larger game. It is fun, but in the same way that a throwaway local multiplayer mode in a larger single-player adventure is entertaining. In a sea of incredible local multiplayer games, Paparazzi is just a short-form, amusing blip on the radar.
    • 68 Metascore
    • 65 Critic Score
    This game ambitiously combines several gameplay ideas but never figures out how to balance them against each other for a refined experience. If you're the kind of gamer who can be taken in by artful storytelling even in the absence of polished gameplay, give it a shot.
    • 65 Metascore
    • 60 Critic Score
    A game that can only hope to succeed by banking on name recognition… if it weren't for the title's roots it would never have even registered on anyone's radar.
    • 77 Metascore
    • 60 Critic Score
    There is very little depth, and although the multiplayer mode holds promise as a fun pick-up-and-play diversion at parties, there are better wrestling games, and better fighting games to be had. [Import]
    • tbd Metascore
    • 60 Critic Score
    The inclusion of rhythm gameplay and the varied soundtrack makes it an effort that stays true to the lively spirit of the feature films, but its slow pace and repetitious nature keeps it from being a truly great title. Regardless, if you loved the movies this is worth checking out for a brief period of time.
    • 62 Metascore
    • 60 Critic Score
    The series is screaming for reinvention, and even the introduction of Wii control was not enough to invigorate it.
    • 54 Metascore
    • 60 Critic Score
    I Heart Geeks is a puzzle game that provides short-lived fun. My initial reaction to the play style was favorable, but my high opinion of the game slowly dwindled as its problems began to take shape.
    • 50 Metascore
    • 60 Critic Score
    Deca Sports offers an efficient interface and a couple of high points during gameplay… but only that.
    • 78 Metascore
    • 60 Critic Score
    Overall, if you are the type of gamer that enjoys tough puzzle games then The Magic Obelisk will impress with its unique concept and wonderful presentation. For everyone else, the difficulty and control issues may be too much.
    • 65 Metascore
    • 60 Critic Score
    Sengoku Basara: Samurai Heroes isn't a bad game. The problem is that there is so little depth in the gameplay that the experience can quickly grow old.
    • 66 Metascore
    • 60 Critic Score
    Unsolved Crimes is not a terrible title, but it always feels lacking in some way across each aspect of the game.
    • 61 Metascore
    • 60 Critic Score
    The game never develops into a solid experience, thanks to a host of design flaws that clash directly with the impressive technology.
    • tbd Metascore
    • 60 Critic Score
    Despite its flaws, I've had fun with it, and will probably continue to go back to it, trying out a different class or weapon loadout. If you think you can handle an extended period of holding the 3DS awkwardly, and are okay with failing a lot in the process, this is a solid experience from the 3DS eShop.
    • 69 Metascore
    • 60 Critic Score
    If the location sub-areas were each as large as a full location, this game would be a blast, even with its other blemishes. In the end though, Downhill Jam is too short, and with the recent announcement of a full-fledged "SSX" game coming to the Wii in 2007, anybody looking to pick up Downhill Jam might want to think twice.
    • 62 Metascore
    • 60 Critic Score
    While most adults may have a hard time finding enjoyment, the game's character and goofy nature makes for a great experience for the younger demographic.
    • 60 Metascore
    • 60 Critic Score
    Though the game lacks depth, it is, however, a good introduction to the controller and a decent party game for kids. For those who already have their fair share of Wii Remotes, Wii Play: Motion isn't worth paying for.
    • tbd Metascore
    • 60 Critic Score
    The DS game feels much better than the Wii game, as the lower production values and pick-up-and-play gameplay is much better suited to the handheld platform.
    • 62 Metascore
    • 60 Critic Score
    If 400 puzzles sounds like more Sudoku than you could ever want, much less need, I highly recommend Nintendo's own "Brain Age" as a superior alternative. It includes only 100 puzzles, but the interface is significantly better, and you get all the Brain Age stuff in addition to Sudoku, which is really just a side offering in that game.
    • 75 Metascore
    • 60 Critic Score
    The wait for NightSky on a Nintendo platform has been long, and, unfortunately, may not have been worth it. While the graphical and aural presentation is worth celebrating, the actual gameplay comes up short, feeling like the primitive form of a much better game.