Official Playstation 2 Magazine UK's Scores

  • Games
For 629 reviews, this publication has graded:
  • 45% higher than the average critic
  • 3% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 7.9 points lower than other critics. (0-100 point scale)
Average Game review score: 65
Highest review score: 100 Okami
Lowest review score: 20 Bratz: Rock Angelz
Score distribution:
  1. Negative: 84 out of 629
629 game reviews
    • 54 Metascore
    • 50 Critic Score
    A pain to control and not that rewarding if you persist, this should have been a top puzzle-strewn adventure. It isn't. [July 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 51 Metascore
    • 50 Critic Score
    A likeable adventure hidden beneath a catalogue of design errors. Still less painful than sitting through the movie. [Christmas 2006, p.72]
    • Official Playstation 2 Magazine UK
    • 59 Metascore
    • 50 Critic Score
    A competent but characterless racer that rolls, rather than roars over the finish line. Not so much a Maserati as a Mondeo. [Apr 2007, p.85]
    • Official Playstation 2 Magazine UK
    • 62 Metascore
    • 50 Critic Score
    RPG elements shoved into some half-cooked attempt at achieving depth of play, Uzumaki Chronicles is a missed opportunity. [July 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Dodgy implementation lets down some genuinely nice ideas and shark-like AI in one of PS2's better gambling games. [Nov 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 54 Metascore
    • 50 Critic Score
    In its attempt not to spoil the TV show, Lost on PS3 simply skirts all the good stuff. [Apr 2008, p.103]
    • Official Playstation 2 Magazine UK
    • 66 Metascore
    • 50 Critic Score
    It may be cuter than a kitten kissing a baby, but this offers nothing more than tired, old RPG gameplay in a world that's custom built for younger players. [May 2006, p.87]
    • Official Playstation 2 Magazine UK
    • 43 Metascore
    • 50 Critic Score
    Meant for younger gamers, Flushed Away lacks the lemon-fresh tinge that would separate it from all the other cartoon platformers clogging the system. [Christmas 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Ugly as sin, with clunky mechanics to boot. Not great value compared to other PS3 shooters. [July 2008, p.87]
    • Official Playstation 2 Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Hampered by unsuitable controls and a total lack of design flair, Stand Alone Complex is average through and through. [Apr 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 50 Critic Score
    Shoddy, dull, and filled with recycled WW2 content we tired of years ago. The weakest MOH on PS2: nothing more than a poor man's "Call of Duty." [Apr 2007, p.74]
    • Official Playstation 2 Magazine UK
    • 56 Metascore
    • 50 Critic Score
    What could have been a decent shooter is crippled by big technical problems. [Apr 2008, p.103]
    • Official Playstation 2 Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Hollow in comparison to the mighty, beautifully designed "Mashed" and the superior PS2 version of this game. An opportunity badly missed. [Aug 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 50 Critic Score
    A poor excuse for an expansion from a poor excuse for a sequel from an utterly knackered series. [May 2008, p.82]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 50 Critic Score
    Lovely-looking if unadventurous platform fare that does the bare minimum to keep its pre-school audience quiet. [May 2006, p.95]
    • Official Playstation 2 Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Unfortunately there are moments where it's likely to baffle younger ones, with occasionally unfriendly design, glitches, under-explained nuances and little real meat to the game. [Mar 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Short-term staccato bursts of messy joy don't make up for the shortage of originality, options or the chance to slaughter or cooperate with others. [Feb 2007, p.74]
    • Official Playstation 2 Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Okay for a spot of light relaxation but there's nothing much here to write home about. [Dec 2007, p.99]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 50 Critic Score
    A bad idea executed only slightly better. [Oct 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 50 Critic Score
    With wireless play included for every multiplayer title, there's certainly some fun to be had here. Just maybe not enough to warrant buying it. [Christmas 2005, p.106]
    • Official Playstation 2 Magazine UK
    • 46 Metascore
    • 50 Critic Score
    Another attempt to cash in on poker's current online renaissance. But with no cash and terrible graphics it's a bum-deal. [Apr 2006, p.108]
    • Official Playstation 2 Magazine UK
    • 55 Metascore
    • 50 Critic Score
    A simply concept that makes for a fiendishly tricky and addictive game. Sadly let down slightly by some clumsy controls. [May 2007, p.89]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 50 Critic Score
    An Armored Core nut's wet dream, if such a deranged breed exists. Otherwise a dull mech-'em-up that lacks thrills and originality. [Aug 2006, p.101]
    • Official Playstation 2 Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Curious George has none of the double-layered humour of other animated films. Likewise, the game only works if you're under six. [Oct 2006, p.88]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 50 Critic Score
    Despite a huge citiy and a great swinging mechanic with which to get through it, Spider-Man 3 is repetitive and disappointing. [June 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 50 Critic Score
    A competent sequel, but we've seen all of Dynasty Warriors' tricks before and the option to fiddle with your steed is unlikely to attract any new converts. [Christmas 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 75 Metascore
    • 50 Critic Score
    Too easy and without replays, the first Madden outing on PSP is a giant fumble. Hopefully next year's update will be better. [Christmas 2005, p.116]
    • Official Playstation 2 Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Disappointing. Should have been a download - as it is, it simply gets us down. [May 2008, p.107]
    • Official Playstation 2 Magazine UK
    • 52 Metascore
    • 50 Critic Score
    A loveless afterthought that's best avoided. [Mar 2008, p.107]
    • Official Playstation 2 Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Brilliantly average; surprisingly enjoyable flying, wrapped in a no-expense-at-all package... Fun for at least 20 minutes. [Apr 2006, p.113]
    • Official Playstation 2 Magazine UK
    • 71 Metascore
    • 50 Critic Score
    An average RPG that could've been so much more if Gust hadn't ignored their solid ideas and focused on the 'sexy' innuendo. [Apr 2008, p.84]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 50 Critic Score
    Flaws such as button layout, poor targeting and matches that go on forever make this disappointingly average. [Nov 2006, p.155]
    • Official Playstation 2 Magazine UK
    • 54 Metascore
    • 50 Critic Score
    Fans and gamers deserve better than this. [May 2008, p.76]
    • Official Playstation 2 Magazine UK
    • 77 Metascore
    • 50 Critic Score
    What could have been an engaging effort has been spoiled by bland presentation, a cliched story and tedious gameplay. [Nov 2005, p.122]
    • Official Playstation 2 Magazine UK
    • 55 Metascore
    • 50 Critic Score
    An undercooked cartoon racer that again blemishest eh once-great Sonic name. Only the sense of speed prevents total unplayability. [Apr 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 56 Metascore
    • 50 Critic Score
    With this subject matter it could've been great, but all the noise and effects in the galaxy can't disguise the lack of invention or class. [Aug 2007, p.82]
    • Official Playstation 2 Magazine UK
    • 38 Metascore
    • 50 Critic Score
    Fans only. [July 2007, p.97]
    • Official Playstation 2 Magazine UK
    • 72 Metascore
    • 50 Critic Score
    A beautiful, but hard-as-nails remastering of the 1988 original that sadly still plays like an 18-year-old game. Exasperating. [Oct 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 48 Metascore
    • 50 Critic Score
    A frustrating slog of an action RPG for solo gamers, Digimon World 4 gains a little pep in four-way multiplayer mode. But only just. [Nov 2005, p.129]
    • Official Playstation 2 Magazine UK
    • 62 Metascore
    • 50 Critic Score
    Designed to satisfy only the very easy-to-please, and therefore bound to disappoint anyone expecting a game of real bite. [May 2007, p.80]
    • Official Playstation 2 Magazine UK
    • 56 Metascore
    • 50 Critic Score
    An ambitious attempt to shoehorn the epic PS2 game into the PSP, ruined by editing, unfriendly controls and gloomy graphics. [Feb 2006, p.98]
    • Official Playstation 2 Magazine UK
    • 64 Metascore
    • 50 Critic Score
    An unrelenting ugly parade of death and loss and regret. With bad controls. [Christmas 2007, p.119]
    • Official Playstation 2 Magazine UK
    • 76 Metascore
    • 50 Critic Score
    Its intelligent plot and great looks could have made Suikoden V spellbinding - if only it wasn't so tedious. [Nov 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 43 Metascore
    • 50 Critic Score
    Disposable urban nonsense. The barbaric combat may entertain for a while, but it's not long until tedium sets in. [May 2006, p.85]
    • Official Playstation 2 Magazine UK
    • 39 Metascore
    • 50 Critic Score
    A very ordinary racing game with a wrong-headed storyline tacked on. Stick with Micro Machines for your diddy-driving kicks. [Oct 2006, p.105]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 40 Critic Score
    The levels are colourless and lack life, the puzzles aren't anything special and the whole thing is as sterile as a laboratory. [Sept 2007, p.107]
    • Official Playstation 2 Magazine UK
    • 68 Metascore
    • 40 Critic Score
    Overflowing with licensed material but severely lacking what it needs the most: involving and exhilarating racing action with decent smash-ups. [Christmas 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 38 Metascore
    • 40 Critic Score
    A big, stodgy pudding of a beat-'em-up that lacks any punch or bite. [Mar 2008, p.82]
    • Official Playstation 2 Magazine UK
    • 65 Metascore
    • 40 Critic Score
    "Super Puzzle Fighter II" may still be capable of stealing men's souls, but the rest of CPW is now no more than the stuff of freebie Flash game fodder. Approach with caution. [Mar 2007, p.109]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Unique survival tactics and some interesting ideas meant Raw Danger had the potential to be a classic, but poor delivery has crucified it. [June 2007, p.84]
    • Official Playstation 2 Magazine UK
    • 45 Metascore
    • 40 Critic Score
    Flaccid gunplay, horrible stop/start pacing and dull bosses mean that Shadow isn't ready for the limelight just yet. [Apr 2006, p.84]
    • Official Playstation 2 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    It's not as bad as most Trek titles, but TA fails to boldly go where no game has gone before. [Jan 2007, p.92]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A lazy rehash. [Nov 2005, p.129]
    • Official Playstation 2 Magazine UK
    • 74 Metascore
    • 40 Critic Score
    It's a strange and giant leap back to restrictive, basic gaming that becomes joyless rather quickly. Play "Onimusha" instead. [Nov 2005, p.123]
    • Official Playstation 2 Magazine UK
    • 54 Metascore
    • 40 Critic Score
    The chases and detective elements bring some originality but the main platform gaming is your typical tosh. [Christmas 2006, p.97]
    • Official Playstation 2 Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Until there's an online PS2 poker game where you play with real money, games like this are an irrelevance in the face of the Internet gambling phenomenon. [Christmas 2005, p.108]
    • Official Playstation 2 Magazine UK
    • 78 Metascore
    • 40 Critic Score
    More niche than ostrich-whispering and not half as exciting - a beautiful rendition of a sport we can't bring ourselves to care about one little bit. [Nov 2005, p.116]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    The heavier focus on animations makes the controls feel sticky - press for a pass, a rebound or a block and it might not happen. [Nov 2006, p.103]
    • Official Playstation 2 Magazine UK
    • 32 Metascore
    • 40 Critic Score
    We applaud the attempt to create a substantial RPG for kids, but sadly the flat characters and limited battle options make this rather patronising. [Sept 2007, p.95]
    • Official Playstation 2 Magazine UK
    • 64 Metascore
    • 40 Critic Score
    The crazy racer is now showing its age up against some strong competition, and its eccentric handling is all over the shop on PSP. [Sept 2007, p.105]
    • Official Playstation 2 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    The CG sequences are fairly impressive, but this isn't enough to save Drakengard 2 from extinction. [Mar 2006, p.94]
    • Official Playstation 2 Magazine UK
    • 62 Metascore
    • 40 Critic Score
    Pointless, boring and annoying; a one-idea game that's so difficult it'll make your kids hate themselves. [Apr 2008, p.83]
    • Official Playstation 2 Magazine UK
    • 79 Metascore
    • 40 Critic Score
    Mega Man's slow, limited range of movement and attacks make this a frustrating play that never comes close to being fun. [Mar 2006, p.86]
    • Official Playstation 2 Magazine UK
    • 48 Metascore
    • 40 Critic Score
    Pretty, but dull. [Aug 2006, p.99]
    • Official Playstation 2 Magazine UK
    • 58 Metascore
    • 40 Critic Score
    This is virtually the same old hack 'n' slash action that we've been playing for years in the Dynasty Warriors series. Yawnsome stuff. [Nov 2006, p.107]
    • Official Playstation 2 Magazine UK
    • 53 Metascore
    • 40 Critic Score
    We like SpongeBob, but teaming him up with his Nickelodeon pals has resulted in a generic platformer with precious little originality or energy. [May 2006, p.94]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    As accessible as a David Lynch film dubbed into Russian and probably about half as much fun, Nine Breaker might keep mech lovers happy, but it'll leave everyone else cold. [Apr 2006, p.98]
    • Official Playstation 2 Magazine UK
    • 60 Metascore
    • 40 Critic Score
    The problem with Trapt is that its randomness means you don't really feel satisfied when a masterplan pays off. [Mar 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Shouldn't be fun, but it is. Playing for too long might turn you into a blood-thirsty hunting cretin though, so probably best avoided. [Jan 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 36 Metascore
    • 40 Critic Score
    Fans of the show might want to give it a quick rental. [Aug 2007, p.93]
    • Official Playstation 2 Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Less fiery dragon, more a damp squid. [Jan 2007, p.90]
    • Official Playstation 2 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    With its veneer of strategy, Empires improves on Samurai Warriors 2, but crowd combat should be more fun than this. [Apr 2007, p.91]
    • Official Playstation 2 Magazine UK
    • 44 Metascore
    • 40 Critic Score
    Laziness of the worst kind, this is a charmless shadow of the next-gen version. There are plenty of better shooters available on PS2. [May 2006, p.82]
    • Official Playstation 2 Magazine UK
    • 44 Metascore
    • 40 Critic Score
    Too many games that involve no skill. [Aug 2007, p.98]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 40 Critic Score
    Inoffensive and surprisingly nonrepetitive, this does exactly as the title suggests, but only an ardent fan will get any lasting enjoyment. [Jan 2006, p.111]
    • Official Playstation 2 Magazine UK
    • 38 Metascore
    • 40 Critic Score
    Frustrating, disheartening and broken in places: a perfect recipe for making kids cry. [Christmas 2007, p.95]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Same old Dynasty Warriors. New modes can't disguise the almost criminal lack of progress in this hack-'n'-slash relic. [Feb 2006, p.92]
    • Official Playstation 2 Magazine UK
    • 54 Metascore
    • 40 Critic Score
    An interesting fusion of two very different game types - it's just a shame they've been cobbled together so crudely. [Jan 2006, p.112]
    • Official Playstation 2 Magazine UK
    • 52 Metascore
    • 40 Critic Score
    All too familiar platforming action spoiled further by oversimplified, unpredictable controls and utterly dreary objectives. [Sept 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    Not an awful game by any means, but one totally devoid of anything to recommend it. [Mar 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 37 Metascore
    • 40 Critic Score
    If you're going to buy a PSP poker game, get the other one ("World Poker Tour"). [May 2006, p.95]
    • Official Playstation 2 Magazine UK
    • 82 Metascore
    • 40 Critic Score
    There's little speed, skill or urgency to any of the platform/shooting action - making this another ignominous entry in Mega Man's CV. [Apr 2006, p.100]
    • Official Playstation 2 Magazine UK
    • 73 Metascore
    • 40 Critic Score
    But no matter how many features they throw at it, there's little doubt that KOF is ready for the knacker's yard. [Mar 2006, p.106]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    Even ignoring the modernity of "Soul Calibur," "Marvel vs. Capcom 2" and "Guilty Gear" do the 2D thing so much better than this. [Nov 2006, p.107]
    • Official Playstation 2 Magazine UK
    • 47 Metascore
    • 40 Critic Score
    A raggedy-ass pointless cash-in that offers little to anyone and stinks like a fat biker's leathers on a sunny day. [Dec 2005, p.124]
    • Official Playstation 2 Magazine UK
    • 62 Metascore
    • 40 Critic Score
    The kids will not be impressed. [Christmas 2006, p.102]
    • Official Playstation 2 Magazine UK
    • 36 Metascore
    • 40 Critic Score
    A collection of mini-games and a couple of dreadful driving sections. Just watch the show and play "Need For Speed Carbon." [May 2007, p.82]
    • Official Playstation 2 Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A boring, bland movie tie-in that is hard to recommend even if you're seven and you really loved the movie. [Dec 2006, p.107]
    • Official Playstation 2 Magazine UK
    • 63 Metascore
    • 40 Critic Score
    You get Sudoku in every paper, and books of the stuff cost less than a quid, but this costs 30 pounds, making it non-essential for all but the most hardened number crunchers. [Apr 2006, p.96]
    • Official Playstation 2 Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Repetitive and dull retread of a once okay game. [May 2006, p.89]
    • Official Playstation 2 Magazine UK
    • 66 Metascore
    • 40 Critic Score
    A pointless game with hardly anything going for it. It's hard to believe that this is from the same company that brought us "Metal Gear Solid" and "Pro Evo." A travesty. [Christmas 2005, p.108]
    • Official Playstation 2 Magazine UK
    • 45 Metascore
    • 40 Critic Score
    You can actually feel your IQ drop as you play. A pretty-looking but otherwise feeble attempt at a political thriller. [Nov 2006, p.148]
    • Official Playstation 2 Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Although once a trusty friend, Bomberman is too old and tired to compete on PSP. [June 2008, p.91]
    • Official Playstation 2 Magazine UK
    • 42 Metascore
    • 30 Critic Score
    Why would you play this when you have the Olympics of shooters on hand in "Call of Duty"? [May 2008, p.103]
    • Official Playstation 2 Magazine UK
    • 49 Metascore
    • 30 Critic Score
    A camera capable of making children vomit like lawn sprinklers. [Jan 2006, p.110]
    • Official Playstation 2 Magazine UK
    • 51 Metascore
    • 30 Critic Score
    A repetitive third-person action game. Dull combat and duller levels mean you should steer clear of this. [Christmas 2006, p.87]
    • Official Playstation 2 Magazine UK
    • 58 Metascore
    • 30 Critic Score
    A good idea lies somewhere in the middle of this wreck, tucked away behind the messy design and unenjoyable fighting system. Avoid like a debilitating disease. [Christmas 2005, p.106]
    • Official Playstation 2 Magazine UK
    • 53 Metascore
    • 30 Critic Score
    Very average RPG mechanisms, diabolical missions, non-existent storyline, monstrously difficult battles... it's a bleak outcome. [Sept 2007, p.107]
    • Official Playstation 2 Magazine UK
    • 44 Metascore
    • 30 Critic Score
    Wildly derivative and senselessly exploitative, SOE2 neither challenges nor entertains. Thug gaming at the very lowest level. [May 2006, p.81]
    • Official Playstation 2 Magazine UK
    • 50 Metascore
    • 30 Critic Score
    This awful game liberally spits in the face of every Family Guy enthusiast, even with its budget price tag. [Christmas 2006, p.100]
    • Official Playstation 2 Magazine UK