Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 BioShock
Lowest review score: 10 Pulse Racer
Score distribution:
2,495 game reviews
    • 89 Metascore
    • 65 Critic Score
    A few standard scare tactics (dramatic music, flickering lights) and gory battles may satisfy hardened fans of horror, but loot-hunting and taxi missions will likely haunt your dreams more than the given monstrosities of death.
    • 88 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 85 Metascore
    • 70 Critic Score
    Red Faction is not a glorious revolution, yet neither is it a wafer-thin façade of the sandbox genre. Its foundation is strong, it’s fun in a mindless way, and its design intrigued us, but ultimately it’s not something that has been built to last.
    • 85 Metascore
    • 70 Critic Score
    So yes, we recognize and appreciate that this is an exact remake of a classic game, but the bottom line is, many of you will decide that its unforgiving nature saps too much fun out of what is otherwise a lovingly reassembled classic.
    • 83 Metascore
    • 67 Critic Score
    The trouble starts as soon as you hit the ice - skating is downright abysmal. Players feel floaty, like they're just gliding effortlessly on the frozen surface. [Oct 2005, p.109]
    • Official Xbox Magazine
    • 83 Metascore
    • 70 Critic Score
    N+
    What makes N+ really new and fresh though is its customizability. [Jan 2008, p.66]
    • Official Xbox Magazine
    • 83 Metascore
    • 70 Critic Score
    The game's gravest offense is its lack of things to do...None of it is deep or varied enough to make the game much more than a "Halo 3" consolation prize. [Mar 2007, p.72]
    • Official Xbox Magazine
    • 83 Metascore
    • 70 Critic Score
    It may still be the best gridiron option by default, but Madden 07 is a disappointing step backward on the Xbox. [Oct. 2006, p.77]
    • Official Xbox Magazine
    • 83 Metascore
    • 65 Critic Score
    If you still have Pac-Man Fever, this game is a must-own. Otherwise, just sample the remix with the free demo. [Sept 2007, p.76]
    • Official Xbox Magazine
    • 83 Metascore
    • 70 Critic Score
    As a catchall franchise compilation, Tekken Tag 2 works for fans who aren't seeking anything too radically different, delivering plenty of fighters and solid fun, even if it's traversing well-worn territory.
    • 83 Metascore
    • 70 Critic Score
    It absolutely nails the atmosphere. [July 2010, p.81]
    • Official Xbox Magazine
    • 82 Metascore
    • 70 Critic Score
    For all the game's possibilities, however, it also feels remarkably sparse at times, with a seemingly limited set of materials, animals, and enemies in the world. Minecraft is naturally a very slow and deliberate experience, but the Xbox 360 Edition is curiously based on a year-old PC beta version, and thus lacks many of the elements seen in the official release and later updates, including new animals, resources, food, enemy actions, and combat mechanics.
    • 82 Metascore
    • 65 Critic Score
    Ballers aspires to be about street culture and cred, but it has all the authentic urban flavor of Jamie Kennedy. [May 2004, p.81]
    • Official Xbox Magazine
    • 82 Metascore
    • 65 Critic Score
    Even if there were room to experiment, a few dozen animals aren’t sufficient to lure back veteran gardeners for long, and newcomers are bound to wonder why life on the island is so needlessly difficult. In the end, Trouble in Paradise proves to be aptly named.
    • 82 Metascore
    • 69 Critic Score
    A PS2 port that went un-enhanced but otherwise plays fairly well, but it's not without some flaws. [Jan 2002]
    • Official Xbox Magazine
    • 81 Metascore
    • 70 Critic Score
    If you've never played Virtua Fighter, this is the best entry yet, and if you're a fan, well, spend the $15. Virtua Fighter 5: Final Showdown is still everything it was in 2007 - fluid, complex, and fun. It's just not much more.
    • 81 Metascore
    • 74 Critic Score
    While the exterior looks great, within is a flawed baseball game that needs a good bit of work. [Apr 2005, p.85]
    • Official Xbox Magazine
    • 81 Metascore
    • 50 Critic Score
    The fast pace, aged artifacts, and new online multiplayer functionality might make Sensible worth a peek for the curious, but only the truly devoted will even consider purchasing it. [Feb 2008, p.80]
    • Official Xbox Magazine
    • 81 Metascore
    • 70 Critic Score
    What sets Terraria apart from its obvious inspiration is more than just 2D design; it’s the action-centric tone that emerges the more you dig around and buddy up with pals, especially online ones who have cultivated their own worlds and arsenals (though local split-screen multiplayer is included).
    • 81 Metascore
    • 72 Critic Score
    Proves enjoyable and instantly accessible. [Apr 2005, p.87]
    • Official Xbox Magazine
    • 80 Metascore
    • 60 Critic Score
    It's a lifeless action game crossed with a shallow strategy game; a game that seems to take the safe route in all things... but one that I still can't stop playing. Arrrrgggh! [Aug 2005, p.80]
    • Official Xbox Magazine
    • 80 Metascore
    • 70 Critic Score
    Blood Dragon becomes too easy too soon, thanks in part to the steady stream of health-bar upgrades and damage-reduction bonuses you’ll unlock as you tear through 30 experience-based levels of personal progression. By the end you’re practically unstoppable, so you’ll almost certainly overcome all seven story missions, and complete every optional hunting excursion and hostage rescue, in under five hours.
    • 80 Metascore
    • 70 Critic Score
    Despite the off-tone retelling, though, Lego Lord of the Rings succeeds in being the most authentic and complete LOTR videogame to date.
    • 80 Metascore
    • 69 Critic Score
    It's a decent surf sim, but by no means definitive. [Nov 2002, p.120]
    • Official Xbox Magazine
    • 80 Metascore
    • 65 Critic Score
    Despite its solid on-course action, this franchise is starting to show its age. [May 2011, p.79]
    • 79 Metascore
    • 65 Critic Score
    Lack of variety and depth. [Apr 2010, p.83]
    • Official Xbox Magazine
    • 79 Metascore
    • 60 Critic Score
    Despite a few fresh ideas, Lego Batman 2 is, creatively, the weakest game in the Lego franchise.
    • 79 Metascore
    • 70 Critic Score
    If all you want is Knuckles' debut, this is a fine $5 deal. [Oct 2009, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 70 Critic Score
    Assault Heroes is a no-nonsense blaster with plenty of co-op chaos and a lust for making hordes of things go boom. [Feb. 2007, p.77]
    • Official Xbox Magazine
    • 79 Metascore
    • 62 Critic Score
    My biggest problem with this game comes from the extremely unrealistic batting interface. [June 2002, p.78]
    • Official Xbox Magazine
    • 79 Metascore
    • 60 Critic Score
    Sadly, this is the second year in a row that the Tiger series has been light on upgrades. [Sept 2010, p.79]
    • Official Xbox Magazine
    • 79 Metascore
    • 55 Critic Score
    Even at $10, we won't be taking another ride with OutRun until Sega serves up some substantial new content. [May 2009, p.80]
    • Official Xbox Magazine
    • 79 Metascore
    • 74 Critic Score
    The relatively crackling gameplay and amusing atmosphere make for an enjoyable whole, and above all a decent party game. [Feb 2003, p.78]
    • Official Xbox Magazine
    • 78 Metascore
    • 64 Critic Score
    It feels like you've played this game before because you have. [June 2004, p.72]
    • Official Xbox Magazine
    • 78 Metascore
    • 74 Critic Score
    Makes a fun game of pick-up-and-play pigskin with some extra depth, but it could've been even more fulfilling. [Dec 2005, p.104]
    • Official Xbox Magazine
    • 78 Metascore
    • 70 Critic Score
    Much like Sony's old "FaceOff" series, the gameplay itself is super-fast and floaty(by default; sliders let you tweak this), and the skates never really feel attached to the ice the way they should. [Nov. 2006, p.84]
    • Official Xbox Magazine
    • 78 Metascore
    • 70 Critic Score
    Playing against other people online, you'll have a decent time, but solo players will miss out entirely on the sense of satisfaction that comes from outwitting another person. [Nov 2010, p.81]
    • Official Xbox Magazine
    • 78 Metascore
    • 70 Critic Score
    E4's only major flaw is that it can get WAY repetitive. [Holiday 2007, p.70]
    • Official Xbox Magazine
    • 78 Metascore
    • 65 Critic Score
    Old-schoolers will appreciate the effort put into Origins, even if it reinforces the progress fighters have made since that late-'90s Silver Age.
    • 77 Metascore
    • 70 Critic Score
    Mutant Storm is a lot like "Geometry Wars", but less frantic but more full of power-ups. [Jun 2006, p.62]
    • Official Xbox Magazine
    • 77 Metascore
    • 65 Critic Score
    Suffers from linear gameplay, ridiculously difficult challenges, bad graphics, and a lead voice actor who sounds like an utter twit. [Jan 2006, p.75]
    • Official Xbox Magazine
    • 77 Metascore
    • 65 Critic Score
    So if you pick up Coast 2 Coast, don't expect any sort of significant evolution of the arcade experience. [Jun 2006, p.87]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    But none of those gripes can compare to the biggest crime committed here: no co-op! In a game that focuses more than a little on the exploits of two seemingly inseparable brothers, why would we not be able to bring a friend down the dusty trail? That absence is completely inexcusable, and the addition of pointless, paint-by-numbers competitive multiplayer only adds insult to injury.
    • 77 Metascore
    • 65 Critic Score
    It's all beautifully violent yet terminally one-dimensional once the story wraps. [May 2006, p.73]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    As far as gameplay goes, World Cup performs a notch better than "FIFA 06" did(although taking free kicks from midfield is an odd moment with limited options for control and strategy). [Jun 2006, p.77]
    • Official Xbox Magazine
    • 77 Metascore
    • 65 Critic Score
    Though these simple action relics aren't for everyone, we applaud the respectful approach taken for this reasonably priced release. [Jun 2010, p.83]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    All the glitches make single-play stumble, but the game looks good, sounds great, and runs smooth like butta. [Jun 2006, p.86]
    • Official Xbox Magazine
    • 77 Metascore
    • 68 Critic Score
    The heart of Crime's problems: the driving is OK, but the shooting interface manages to be worse than "GTA's"... You'll spend more time in L.A. frustrated than having fun. [Jan 2004, p.64]
    • Official Xbox Magazine
    • 77 Metascore
    • 71 Critic Score
    In the end, the arcade-y goodness of SlugFest is fun with your friends, but if Midway wants to earn respect as a single-player sim, it has a long way to go. [July 2004, p.82]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    Unfortunately, only a third of the game is dedicated to re-creating Genesis-era stages, and classics like Sonic the Hedgehog 3 and Sonic 3D aren't represented at all. Even worse, the game's beatable in five or six hours, with little incentive to reach 100% completion. Hopefully, Generations can spawn a sequel that fixes these flaws.
    • 77 Metascore
    • 70 Critic Score
    It's just a prettier version of a really enjoyable multiplayer game. [June 2002, p.76]
    • Official Xbox Magazine
    • 77 Metascore
    • 73 Critic Score
    Straighforward, visceral fun that may not be Oscar-worthy in the plot department, but provides plenty of popcorn-munching matinee-style entertainment for the over-17 crowd. [May 2004, p.72]
    • Official Xbox Magazine
    • 77 Metascore
    • 64 Critic Score
    A letdown, but there is a bright side - it may just be the Ultimate weekend rental. [Dec 2005, p.100]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    It may be initially enjoyable and easy to pick up, but the thrill doesn't last and it never quite distinguishes itself enough from the rest of the FPS pack on Xbox. [Apr 2006, p.75]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    So yeah, Stranglehold does a great job of aspiring to the qualities of Woo's movies, but unfortunately, it just doesn't aspire to be a truly great game. [Nov 2007, p.86]
    • Official Xbox Magazine
    • 77 Metascore
    • 70 Critic Score
    The prevailing problem with Rocksmith: defining exactly what it wants to be. It doesn't go all the way in teaching you guitar, in that you're not learning how to read notes or construct a composition. Conversely, as a videogame, its straight-faced tone, added playing mechanics, and high price make it less accessible than, say, Rock Band.
    • 77 Metascore
    • 70 Critic Score
    Still, the overall experience is quite fun and usually immersive as you re-experience the classic flick with a twist. [Nov. 2006, p.76]
    • Official Xbox Magazine
    • 77 Metascore
    • 69 Critic Score
    As you progress through the game's 15 missions (and 20 challenges), the action often deteriorates into essentially chasing giant icons as opposed to enemy aircraft. The monotony isn't alleviated by anything innovative or daring the gameplay. [Jan 2004, p.83]
    • Official Xbox Magazine
    • 76 Metascore
    • 60 Critic Score
    There are too many holes in March Madness to really get crazy about it. [Holiday 2005, p.70]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    Doesn't make any earth-shattering changes to its predecessor, but it also doesn't break anything, either. [Aug 2009, p.76]
    • 76 Metascore
    • 70 Critic Score
    Basically, Madden 08 is just an 07 redux. [Oct 2007, p.81]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    While Lego Batman is loaded with goofy charm and humor, its original storyline is paper-thin.
    • 76 Metascore
    • 70 Critic Score
    It's a cute toy without enough pieces to build anything truly great. [May 2005, p.84]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    Its Pixar charm makes it well worth trying, but it never reaches the level of brilliance that you hope it will. [Aug 2010, p.80]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    You’ll want it because, despite your having to turn its sometimes musty gameplay pages, or begrudgingly burn rubber in inessential motorcycle sequences (they’re back!), or do the usual hokey-jump-slide-swing-pokey with wellworn mechanics, Tomb Raider continues to feel like an old, comfy pair of jeans. Maybe they’re not as high-fashion as they used to be — and sure, they might not fit like they used to — but damn if slippin’ into them doesn’t feel like coming home.
    • 76 Metascore
    • 70 Critic Score
    Jedi Academy was a solid game on PC, but sadly, the Xbox version falls far short in nearly every regard. [Holiday 2003, p.85]
    • Official Xbox Magazine
    • 76 Metascore
    • 70 Critic Score
    The jaggies are gone/ The framerate is much faster/ Still no Rogue Leader. [Haiku Review - Feb 2002, p.80]
    • Official Xbox Magazine
    • 76 Metascore
    • 68 Critic Score
    Despite its cleverly conceived features and options, the actual execution is missing something. [Dec 2002, p.98]
    • Official Xbox Magazine
    • 75 Metascore
    • 60 Critic Score
    Whether we were playing one of the entertaining mini-games or tooling around in Free Ride with 11 other riders, we really enjoyed the experience and didn’t experience a hint of lag. It may be the only part of MX vs. ATV Reflex that seems more timeless than retread, but it’s just enough to salvage this otherwise unremarkable racer.
    • 75 Metascore
    • 68 Critic Score
    This Frankenstein-like "FF meets LOTR" formula ends up satisfying no one. [Holiday 2004, p.70]
    • Official Xbox Magazine
    • 75 Metascore
    • 60 Critic Score
    Much like the main character's chest cavity, this RPG ultimately feels hollow, with no real heart. [July 2012, p.76]
    • 75 Metascore
    • 70 Critic Score
    NCAA may not be a Final Four contender, but it's still the only college-hoops game in town. [Jan 2010, p.78]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    At $50, Revelations is cheaper than most AAA retail releases, but it’s decidedly lower-budget in scope and style. While it’s a serviceable throwback for those sick of survival-action, we’d have liked a bit more polish and a deeper quest.
    • 75 Metascore
    • 70 Critic Score
    So while the hitting mechanic and improved ballpark creator are cool and the integration of a live ESPN sports ticker is sweet, you'll need to think long and hard about buying what is largely last year's game sans major league appeal. [Feb 2006, p.77]
    • Official Xbox Magazine
    • 75 Metascore
    • 65 Critic Score
    Next to the content-packed SmackDown series, this workout feels light. [May 2011, p.74]
    • 75 Metascore
    • 65 Critic Score
    It's just not fresh enough to warrant a purchase if your dance pad is already getting a good workout. [Holiday 2005, p.70]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    With a handful of infuriating exceptions, Blood of the Werewolf's challenging gameplay generally feels fair and rewarding, and its increasingly lethal, lightning-quick action is well paced. [July 2014, p.78]
    • Official Xbox Magazine
    • 75 Metascore
    • 72 Critic Score
    In a market of precisely one, this package lacks a number of bells and whistles (decent multiplayer most of all), but it had me pursuing a repeat of England's World Cup victory for many hours. [Apr 2005, p.88]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    There may be no such thing as the perfect heist in PayDay 2, but they’re rarely forgettable — proof that while this game isn’t quite the transcendent co-op experience on the level of, say, Left 4 Dead — it still offers up a nice change of pace in first-person shooters on Xbox.
    • 75 Metascore
    • 70 Critic Score
    Irresistibly cute. [Feb 2009, p.84]
    • 75 Metascore
    • 65 Critic Score
    It's still a fun series that can come right back like a determined wrestler, but this year's iteration lacks the polish and wow factor of previous versions. [Holiday 2010, p.78]
    • Official Xbox Magazine
    • 75 Metascore
    • 72 Critic Score
    The showdown between pitcher and batter just isn't deep enough...Ultimately, ASB is an average game. [Apr 2004, p.74]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    If you love surprises yielded by the collision of inventive card abilities, you'll get a respectable kick from Culdcept Saga. [Feb 2008, p.78]
    • 75 Metascore
    • 70 Critic Score
    Just having the Quake name alone isn't good enough anymore. [Jan 2006, p.70]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    While the character selection leaves a lot to be desired, the brilliant mix of versus battles, mini-games, and co-op challenges will keep you entertained for hours. [Sept 2008, p.77]
    • Official Xbox Magazine
    • 75 Metascore
    • 72 Critic Score
    Throw in the aforementioned boobies - crammed into some hot leather corsets, mind you - and Darkwatch is all this bloodthirsty pardner really needs. [Oct 2005, p.104]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    The protagonist can feel a bit slow to respond to your commands, but between the unique art direction and 120 boards of imaginative confusion, Exit delivers just enough pleasure to sweeten its pain. [Jan 2008, p.69]
    • Official Xbox Magazine
    • 75 Metascore
    • 70 Critic Score
    Da Vinci doesn't hit consistent highs, but it's a fresh and fairly priced reason to dive back into Brotherhood months after its debut. [June 2011, p.85]
    • 75 Metascore
    • 65 Critic Score
    The game's force variations and library of over 50 maps make it a solid online contender, assuming you can forgive the fact that major battles still reduce an otherwise attractive presentation to a slow and unresponsive slideshow.
    • 75 Metascore
    • 70 Critic Score
    Despite the high overall level of polish, Assault Heroes 2 feels like an overlong expansion pack - and at $10, it's one that costs twice the price of the original. Good game? Yes, but a tough sell.
    • 75 Metascore
    • 70 Critic Score
    As a $15 bare-bones Arcade title Jam would've been a treat, but what you get for the extra $35 is hardly fair value. [Jan 2011, p.63]
    • 74 Metascore
    • 70 Critic Score
    Droplitz put us to sleep. We mean that in the best way possible. [Sept 2009, p.87]
    • Official Xbox Magazine
    • 74 Metascore
    • 67 Critic Score
    A mediocre installment in a series where the bar - and our expectations - have been raised very high. [Nov 2005, p.128]
    • Official Xbox Magazine
    • 74 Metascore
    • 65 Critic Score
    Though sometimes repetitive, combat is tense, frantic, and structured in such a way that a big new boss or new challenge is always around the corner.
    • 74 Metascore
    • 70 Critic Score
    If you've run the first-person gauntlet before, Magrunner's slight tweaks on the formula make it worth checking out. [Jan 2014, p.71]
    • 74 Metascore
    • 65 Critic Score
    On the other hand, anyone who enjoys shaving seconds off speed runs and obsessing over scoreboards will appreciate Mercury Hg's focused simplicity, not to mention its $5 price tag. [Nov 2011, p.75]
    • 74 Metascore
    • 70 Critic Score
    "Quotation Forthcoming"
    • Official Xbox Magazine
    • 74 Metascore
    • 65 Critic Score
    If you don't mind a little aggravation, Capsized has its charms. [Feb 2012, p.72]
    • 74 Metascore
    • 65 Critic Score
    Despite a few flaws and one ill-conceived megamix, these games are treated with the respect they deserve at a price we’re willing to pay. We’re happy to see them on Arcade where they belong.
    • 74 Metascore
    • 65 Critic Score
    It does feel more than a little cheesy when you're probably expecting it to be one of the early stars on Microsoft's wunderkind console. [Jan 2006, p.74]
    • Official Xbox Magazine