Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Halo 3
Lowest review score: 10 Bad Boys: Miami Takedown
Score distribution:
2,521 game reviews
    • 73 Metascore
    • 90 Critic Score
    The huge number of levels and their often epic scale is backed up by a worthy storyline. [Mar 2003, p.40]
    • Official Xbox Magazine
    • 72 Metascore
    • 90 Critic Score
    A splendid dungeon crawler that's one of the best co-op experiences on Xbox. [Nov 2003, p.108]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    What makes the crashing so addictive is the visual, visceral spectacle of the fully deformable vehicles piling into each other, catching air, rolling, and spinning across the highway. [July 2003, p.82]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    While Substance is absolutely a gorgeous-looking game and has tons of gameplay options, its graphics engine sometimes performs a bit below par. [Feb 2003, p.60]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Mastering the saber and the associated Force powers is a Herculean task, but when you do, this game turns from great to truly fantastic. [Dec 2002, p.151]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    The fastest, smoothest, best sounding, best playing version of an already great game. [Dec 2002, p.88]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Otogi's uncanny amount of spooky artistry, otaku-level challenge, and blissful action make this game a rare treasure and a treat to play. [Oct 2003, p.68]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    The graphics look great (special nod to nice lighting), and the animation is outstandingly lifelike. [Dec 2003, p.130]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Weather effects are, believe it or not, even better now, highlighted by the blowing rain in the final single-player mission. [Sept 2003, p.79]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    All of this action and adventure is brought to life by a combination of tight technology and superb control. The graphics are colorful and do a great job tapping into the Xbox GPU while maintaining a great frame-rate throughout. [Nov 2003, p.100]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    In the end, EA's got the player control, but Sega's got the online play and more realism, so that may be the difference-maker for you. [Dec 2003, p.153]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    The beauty of Tiger is its simplicity and depth at the same time. [Nov 2003, p.110]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    The most surprisingly addictive shooter of the year. [Holiday 2003, p.84]
    • Official Xbox Magazine
    • 85 Metascore
    • 90 Critic Score
    We didn't get the "face in the game" feature that the PS2 has, which admittedly sucks, but this is still the best out there and it keeps getting better. [Jan 2004, p.66]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    Almost every facet's been upgraded - and somehow it's faster and even more of a blast than the original. [June 2004, p.70]
    • Official Xbox Magazine
    • 86 Metascore
    • 90 Critic Score
    It doesn't have the clever story or wacked-out writing of "GTA", but it trumps that game so severely when it comes to doing the same kind of gameplay that it deserves its own sub-genre of clones. [Feb 2005, p.78]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Ah yes, multiplayer. It is an incredible experience...While single-player is mostly solid, multiplayer is, like the original game, GR2's real star. [Holiday 2004, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    Quotation forthcoming. [Holiday 2005]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    If there's one notable flaw in Midnight Club 3, it's that the graphics can't quite hang with "NFS Underground 2." [June 2005, p.72]
    • Official Xbox Magazine
    • 92 Metascore
    • 90 Critic Score
    But the overall experience just somehow feels a tad incomplete, like a shiny Ferrari Enzo with an old Burger King wrapper on the passenger seat. [July 2005, p.80]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    The boxers ripple with animated musculature and move with a lightning smoothness, while the brutal injuries and blood sprays make you sincerely regret every opening you leave for your opponent. [March 2005, p.76]
    • Official Xbox Magazine
    • 86 Metascore
    • 90 Critic Score
    The closest digital equivalent to real baseball. [Apr 2005, p.84]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    The prospect of racing everything including the kitchen sink should be a recipe for disaster, but for Toca 3, it's not. [Mar 2006, p.80]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    The Xbox version's single-player isn't quite the brave new world of the 360 game, but it's exciting enough to deserve a play-through, and the exceptional Co-op and Versus just can't be missed. [Dec. 2006, p.72]
    • Official Xbox Magazine
    • 85 Metascore
    • 90 Critic Score
    Polished, clever, and full of fun, Prince of Persia: The Two Thrones wraps up the Prince's saga with the style and grace it deserves. [Jan 2006, p.82]
    • Official Xbox Magazine
    • 83 Metascore
    • 90 Critic Score
    Great blend of the series' best bits: customizable cars, high-octane races, and cop chases. [Holiday 2005, p.86]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    It's the surprisingly effective tweaks to the melee and grenade damage, however, that remove any shred of doubt as to the value of this expansion. [June 2005, p.34]
    • Official Xbox Magazine
    • 78 Metascore
    • 90 Critic Score
    The gameplay is great throughout, even if the graphics and A.I. don't quite live up to the standard set by "Call of Duty 2" for 360. But it stands up really well among the existing Xbox library. [Jan 2006, p.58]
    • Official Xbox Magazine
    • 94 Metascore
    • 90 Critic Score
    Black does what the original did best, and hits the elevator button and ascends to an even higher level. [Nov 2005, p.134]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    Multiplayer maps feel thoroughly playtested, with more game types than you can shake a stick of C4 at. [Nov 2005, p.122]
    • Official Xbox Magazine