Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 BioShock
Lowest review score: 10 Bad Boys: Miami Takedown
Score distribution:
2,521 game reviews
    • 84 Metascore
    • 89 Critic Score
    A prettier, better-playing sequel that fails to make any new gameplay strides but is an incredible thrill ride for the all-too-short time it lasts. [Jan 2004, p.68]
    • Official Xbox Magazine
    • 78 Metascore
    • 88 Critic Score
    Packs in enough extras to really shine. [Dec 2001]
    • Official Xbox Magazine
    • 89 Metascore
    • 88 Critic Score
    It doesn't have depth, brains, or complexity, but it does have killer looks and loads of style. [Feb 2002, p.67]
    • Official Xbox Magazine
    • 87 Metascore
    • 88 Critic Score
    Nothing compares to NFL2K2’s replays. We’ve watched hundreds, yet we’re still impressed each time we see one. [Mar 2002, p.77]
    • Official Xbox Magazine
    • 85 Metascore
    • 88 Critic Score
    The game is absolutely brilliant. [July 2002, p.74]
    • Official Xbox Magazine
    • 83 Metascore
    • 88 Critic Score
    The [Xbox] game is crisper, has more resplendent visuals, a more balanced level of challenge, and swifter load times. [Dec 2002, p.142]
    • Official Xbox Magazine
    • 92 Metascore
    • 88 Critic Score
    By far the deepest of the Big Three, but the choice to ditch online play really hurts. [Oct 2002, p.100]
    • Official Xbox Magazine
    • 86 Metascore
    • 88 Critic Score
    It's focused tightly on perfectly re-creating the atmosphere and physics of Rally driving, without any arcade-y distractions. [Jan 2003, p.69]
    • Official Xbox Magazine
    • 82 Metascore
    • 88 Critic Score
    Quite simply the best two-player basketball game ever made. [Dec 2002, p.108]
    • Official Xbox Magazine
    • 90 Metascore
    • 88 Critic Score
    The Dynasty mode in NCAA 2003 is better than any franchise mode in any of the pro games on the market. [Sept 2002, p.99]
    • Official Xbox Magazine
    • 81 Metascore
    • 88 Critic Score
    This will surely upset some hardcore hockey fans, but there's no denying that NHL Hitz 20-03 is a better hockey videogame this year than "NHL 2003." [Dec 2002, p.133]
    • Official Xbox Magazine
    • 89 Metascore
    • 88 Critic Score
    The year's best overall baseball title. It's got enough simulation to satisfy the hardcore and sufficient arcadeness to please the casual gamers. [Apr 2003, p.80]
    • Official Xbox Magazine
    • 88 Metascore
    • 88 Critic Score
    The best soccer game on the Xbox by a mile. [Jan 2003, p.74]
    • Official Xbox Magazine
    • 73 Metascore
    • 88 Critic Score
    A rather wonderful follow-up, packed with personality, action, and a windfall of extra goodies. [Oct 2003, p.70]
    • Official Xbox Magazine
    • 81 Metascore
    • 88 Critic Score
    It's a bafflingly well-done license that not only does justice to the show, but turns out to be a brilliant "Grand Theft Auto" clone in its own right. And one that isn't violent or scary, but is addictive and genuinely amusing. [Oct 2003, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 88 Critic Score
    A near-total package, but when compared head-to-head with "March Madness 2004," it doesn't feel as exciting or addictive. [Dec 2003, p.94]
    • Official Xbox Magazine
    • 73 Metascore
    • 88 Critic Score
    It'll take a little while to get the hang of Vince's structure and layout, but he controls so tightly it's fun to get lost for a while. [Dec 2003, p.158]
    • Official Xbox Magazine
    • 83 Metascore
    • 88 Critic Score
    A respectful nod to the past with the luxury of the present. [Holiday 2004, p.66]
    • Official Xbox Magazine
    • 85 Metascore
    • 88 Critic Score
    Other than the unforgivable lack of online multiplayer mode on Xbox, this is one of the best ways to experience NASCAR short of making the pilgrimage to Thunder Valley. [Nov 2003, p.126]
    • Official Xbox Magazine
    • 84 Metascore
    • 88 Critic Score
    What's fundamentally so appealing and refreshing is how Full Spectrum Warrior is a breath of fresh air nor not one but two genres, with the unique gameplay, stellar presentation, and sweet two-player Xbox Live co-op play adding up to make this a winner. [Aug 2004, p.74]
    • Official Xbox Magazine
    • 74 Metascore
    • 88 Critic Score
    The kooky cutesy Japanese art is perhaps a bit too goofy, and the gameplay is solid, if slightly too easy at first, but prepare to waste a lot of time playing - this title is EXTREMELY hard to put down. [Oct 2004, p.66]
    • Official Xbox Magazine
    • 86 Metascore
    • 88 Critic Score
    This year we're picking Sega's game over EA Sports' - it just feels more like the real thing. [Holiday 2004, p.82]
    • Official Xbox Magazine
    • 78 Metascore
    • 88 Critic Score
    Heroes manages to build complexity while increasing the fun in so many ways that we're anxious to see what's in store for the next iteration. [Dec 2005, p.119]
    • Official Xbox Magazine
    • 79 Metascore
    • 88 Critic Score
    When you mix the reinvigorated gameplay with the familiar RPG-lite, detail-intensive Dynasty Mode, you've got a hockey sim that the "Swingers" crew would call "pretty damn money." [Sept 2005, p.84]
    • Official Xbox Magazine
    • 74 Metascore
    • 88 Critic Score
    An excellent game that earns bonus points for doing something new, but it ultimately falls just a splinter short of greatness. [Dec 2003, p.102]
    • Official Xbox Magazine
    • 65 Metascore
    • 88 Critic Score
    A very satisfying experience. [Holiday 2003, p.85]
    • Official Xbox Magazine
    • 76 Metascore
    • 87 Critic Score
    A good trick structure and decent playability. [Jan 2002]
    • Official Xbox Magazine
    • 83 Metascore
    • 87 Critic Score
    If you're a Formula One fan, the sport has seldom been treated as well. [Feb 2002, p.76]
    • Official Xbox Magazine
    • 88 Metascore
    • 87 Critic Score
    The finely tuned play mechanics are what make the game so astonishingly fun to play. [Mar 2002, p.68]
    • Official Xbox Magazine
    • 72 Metascore
    • 87 Critic Score
    It feels just like last year's version with online play added. [Oct 2002, p.100]
    • Official Xbox Magazine
    • 87 Metascore
    • 87 Critic Score
    The most polished, complete, and best-looking basketball game ever made. [Dec 2002, p.108]
    • Official Xbox Magazine
    • 77 Metascore
    • 87 Critic Score
    This is not a game for casual, pick-up-and-play gamers. You'll need to spend a good chunk of time learning the nuances of surviving. [Jan 2003, p.86]
    • Official Xbox Magazine
    • 80 Metascore
    • 87 Critic Score
    Solid, entertaining, and graphically attractive, without ever leaping into risky territory. Unfortunately, that's exactly what's keeping the series from being truly great. [Dec 2003, p.150]
    • Official Xbox Magazine
    • 72 Metascore
    • 87 Critic Score
    Selecting Online mode almost literally transports you to another game - a new interface and a surprisingly robust and navigable online selection screen. [Dec 2003, p.93]
    • Official Xbox Magazine
    • 88 Metascore
    • 87 Critic Score
    Despite a few missing links and annoyances, Stranger still emerges as a beautifully fun beast. [Feb 2005, p.71]
    • Official Xbox Magazine
    • 85 Metascore
    • 87 Critic Score
    It really is like the developers played every PC shooter from "Doom" through "Quake" and "Half-Life," even "Sin" and "Soldier of Fortune," and applied cool elements from them all into this package. [Nov 2005, p.112]
    • Official Xbox Magazine
    • 79 Metascore
    • 87 Critic Score
    The game is charming in its simplicity. [Holiday 2004, p.80]
    • Official Xbox Magazine
    • 88 Metascore
    • 87 Critic Score
    In no way has the gameplay quality suffered in order to get this game on shelves for a mere $20. In fact, it's become better overall, amidst a couple of steps back and a few more forward. [Oct 2004, p.78]
    • Official Xbox Magazine
    • 79 Metascore
    • 87 Critic Score
    A great flow and fine multiplayer action put a serious spit-shine on Live's sneakers. [Dec 2005, p.117]
    • Official Xbox Magazine
    • 83 Metascore
    • 87 Critic Score
    With tons of user-customizable elements, hones core gameplay, and plenty of surprises to discover and explore, no other action sports game can touch Tony Hawk's Underground 2. [Dec 2004, p.64]
    • Official Xbox Magazine
    • 89 Metascore
    • 86 Critic Score
    Rocks the rink. [Jan 2002]
    • Official Xbox Magazine
    • 87 Metascore
    • 86 Critic Score
    Some of the prettiest graphics to ever grace a racing game – console or PC-based. [Apr 2002, p.82]
    • Official Xbox Magazine
    • 74 Metascore
    • 86 Critic Score
    Devotees of the old TV series will be thrilled. [Nov 2002, p.116]
    • Official Xbox Magazine
    • 75 Metascore
    • 86 Critic Score
    It's the gameplay in Rayman 3, though, that really keeps you hooked. [Apr 2003, p.84]
    • Official Xbox Magazine
    • 79 Metascore
    • 86 Critic Score
    The main complaint is that the appeal of the game wears off quickly. [Nov 2002, p.129]
    • Official Xbox Magazine
    • 68 Metascore
    • 86 Critic Score
    A clean, enjoyable, and ultimately playable game. [May 2002, p.82]
    • Official Xbox Magazine
    • 78 Metascore
    • 86 Critic Score
    Although it can get repetitive, the overall feeling of zooming around on perfectly realized waves, complete with foam and spume, is mindlessly addictive. [Sept 2002, p.96]
    • Official Xbox Magazine
    • 83 Metascore
    • 86 Critic Score
    That customization model is simply the most robust we've ever seen... The game's only real failing is in its comparative lack of [track] variety. [Dec 2003, p.108]
    • Official Xbox Magazine
    • 82 Metascore
    • 86 Critic Score
    The tense atmosphere conjured in the Thief universe is fantastic. [July 2004, p.74]
    • Official Xbox Magazine
    • 85 Metascore
    • 86 Critic Score
    Dynasty Mode is NHL 2004's best feature. It's literally an RPG. [Oct 2003, p.80]
    • Official Xbox Magazine
    • 66 Metascore
    • 86 Critic Score
    Outlaw Tennis' blend of comedy mishap and gameplay genius makes for an odd cocktail. But for a mere $20, it's a shockingly good one. [Oct 2005, p.110]
    • Official Xbox Magazine
    • 76 Metascore
    • 86 Critic Score
    There are moments of gut-wrenching terror and suspense, but the most remarkable part of Ties That Bind is that it never, ever flinches at depicting gore, evil, and depravity. [Dec 2005, p.114]
    • Official Xbox Magazine
    • 81 Metascore
    • 86 Critic Score
    The game suffers from a baffingly stupid and fundamental flaw that puts a crimp in all that style: Season Mode and Rivals Mode have no difficulty levels. [Nov 2005, p.120]
    • Official Xbox Magazine
    • 68 Metascore
    • 86 Critic Score
    If you can stomach the story problems, the spotty humor, and the lack of originality and simply focus on the gameplay, then you'll enjoy Roadkill for what it is... and addictive combination of two more inventive titles. [Nov 2003, p.104]
    • Official Xbox Magazine
    • 83 Metascore
    • 86 Critic Score
    Slinging, jumping, and crawling your way up to the very tip of the Empire State Building and surveying the traffic below is almost worth the price of admission alone. [Sept 2004, p.78]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    For the ride alone, Condemned's super-creepy serial-killer yarn cannot be beat. [Holiday 2005, p.82]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    If you consider yourself a platformer aficionado, you won't find anything here that's particularly genre-shattering, but Kameo's presentation is flawlessly executed. [Jan 2006, p.56]
    • Official Xbox Magazine
    • 71 Metascore
    • 85 Critic Score
    It's graphically below par (shouldn't they be over par?), but the gameplay is so smartly evolved that it's $60 well spent. [Jan 2006, p.81]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    Fan’s of Itagaki’s “jujitsu-jousting” philosophy….can comfortably mark DOA 4 as the most refined version of their beloved fighter to date. [Mar 2006, p.73]
    • Official Xbox Magazine
    • 89 Metascore
    • 85 Critic Score
    Burnout Revenge for 360 is a fantastic experience, capturing the essence of the series better than any of its predecessors. [Apr 2006, p.81]
    • 70 Metascore
    • 85 Critic Score
    The Outfit does not aspire in the slightest to reflect the sights and sounds of real-life combat in dubya-dubya-two. It aspires to be one thing and one thing only: fun. [Apr 2006, p.82]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    We have seen the future of real-time strategy on Xbox 360, and its name is Battle for Middle-Earth II. [Sept 2006, p.76]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    Don't let its modest $40 price fool you into thinking this is bargain-bin junk: Test Drive Unlimited is an A-list driving game on every measurable level. [Dec. 2006, p.76]
    • Official Xbox Magazine
    • 65 Metascore
    • 85 Critic Score
    It starts to get a bit mind-numbing by around level 20 if you play solo, but when you bring some friends along for the adventure, your evening will quickly disappear in a puff of fun. [Jun 2006, p.61]
    • Official Xbox Magazine
    • 86 Metascore
    • 85 Critic Score
    The concept is incredibly simple--Asteroids on crack, essentially--and there's not much strategy beyond "don't die," but Geometry Wars still has the ability to put its hooks into you and not let go. [Jun 2006, p.61]
    • Official Xbox Magazine
    • 79 Metascore
    • 85 Critic Score
    Marble Blast Ultra is not just a lot of fun to play; it's(dare we say it?)a blast. [Jun 2006, p.60]
    • Official Xbox Magazine
    • 84 Metascore
    • 85 Critic Score
    Viva Pinata is a sandbox game in the vein of "The Sims" and "Zoo Tycoon". There's no real way to"win". Your reward for playing is increasing your level, unlocking new content, and, of course, earning achievements. [Jan. 2007, p.80]
    • Official Xbox Magazine
    • 88 Metascore
    • 85 Critic Score
    The 360 sure has a wealth of terrific shooters, and while Vegas isn't the very best of the bunch, it's elite enough to deserve your trigger time. [Holiday 2006, 68]
    • Official Xbox Magazine
    • 73 Metascore
    • 85 Critic Score
    Fuse together "Grand Theft Auto's" open-ended game world, "Mercenaries" militaristic vibe, "Far Cry's" tropical vistas, and the movie "Desperado's" titular hero, and you got Just Cause in a nutshell. [Nov. 2006, p.72]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    If you're a Hitman fan, Blood Money will make you fall in love all over again, and if you never dipped your toes in 47's particular brand of wetwork yet, the time has never been more ripe. [June 2006, p.74]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Virtua Tennis 3 delivers big where it matters most--irresistible, thumb-cramping multiplayer--and boots "Top Spin 2" to the sidelines to rightfully claim the title of best Xbox 360 tennis game. [may 2007, p.82]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    If you can stomach the entrance exam for learnning the game's tough ropes, Dead Rising's got your name written all over it. [Oct. 2006, p.67]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    If you like action-RPGs, superhero games, or both, a smack-tacular adventure awaits. [Holiday 2006, p.82]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    Traveller's Tales has done it again: Lego Star Wars II: The Original Trilogy is an even quirkier blend of off-kilter humor, weird puzzles, and blaster-blazing, lightsaber-slashing action. [Oct. 2006, p.84]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    This 2007 edition is the undeniable pinnacle of the genre, dropping a powerful payload of pugilistic power-tripping that you'd have to be nuts to pass up. [Holiday 2006, p.84]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    F.E.A.R.'s downsides mean it's thrilling at first and much less absorbing later on, but its magnificent combat sequences still make it irresistible for serious FPS fans. [Dec. 2006, p.62]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Thoroughly unserious and full of laughs, this tasty 3D sidescroller offers some entertaining twists on the typical platform game. [Sept 2006, p.81]
    • Official Xbox Magazine
    • 77 Metascore
    • 85 Critic Score
    You might want to resist, and you might mind coughing up the extra change, but you're bound to be hopelessly and happily addicted to what is truly a great puzzler. [Oct. 2006, p.78]
    • Official Xbox Magazine
    • 84 Metascore
    • 85 Critic Score
    On 360, you'll get a basketball simulation that, while a bit short on extras(sorry, but 24/7 Mode just can't compare to "NBA Live's" slick All-Star Weekend package), tickles the twine where it counts: on the court. [Dec. 2006, p.87]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Still, Tiger 07 is a strong upgrade with lots of smart ways to have a great time playing a virtual game of golf. [Dec. 2006, p.75]
    • Official Xbox Magazine
    • 90 Metascore
    • 85 Critic Score
    Yes, Forza 2 is a crazy mix of genius and B.S. [Aug 2007, p.70]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    Highly honed, it beautifully perfects the elements that the first three games almost nailed without reaching for the next great thing the way a truly classic game does. [Mar 2007, p.76]
    • Official Xbox Magazine
    • 81 Metascore
    • 85 Critic Score
    We still think you gotta play it (or at least rent it) because the good parts are truly majestic. Just go in with your eyes wide open, and listen for the snik! of the game’s hidden blade popping out to kill off any hope of this game living up to its full potential.
    • 76 Metascore
    • 85 Critic Score
    No disrespect to "Frogger" and "Bejeweled", but Xbox Live Arcade needs more games like Roboblitz. Score one for the next-generation, Tin Man. [Jan. 2007, p.73]
    • Official Xbox Magazine
    • 77 Metascore
    • 85 Critic Score
    If you like twitch games, Heavy Weapon is an explosively explosively good time. [Feb. 2007, p.75]
    • Official Xbox Magazine
    • 69 Metascore
    • 85 Critic Score
    Taste in music is always a personal thing, but we absolutely love Boom Boom's 10 modern takes on famous classical music, which veer from ska to disco to electronica and good 'ol metal. [June 2007, p.70]
    • Official Xbox Magazine
    • 86 Metascore
    • 85 Critic Score
    It feeds the hunger of Oblivion veterans for more RPG goodness, and new players will eat up the kooky detour it offers as they explore one of 2006's finest games. [May 2007, p.72]
    • Official Xbox Magazine
    • 51 Metascore
    • 85 Critic Score
    Between equipment variety, handling differences, respawning pick-ups, and the cunning nooks and crannies of each map, the emergent strategic possibilities deliver surprising depth. [Aug 2007, p.72]
    • Official Xbox Magazine
    • 78 Metascore
    • 85 Critic Score
    These small potholes aside, you won't find a better two-wheel racer on any gaming system. [Oct 2007, p.79]
    • Official Xbox Magazine
    • 70 Metascore
    • 85 Critic Score
    Luxor 2 doesn't quite reach "Hexic" levels of serious mass appeal, but diligent students of the genre will want to sign up for its invigorating new lessons. [May 2007, p.80]
    • Official Xbox Magazine
    • 82 Metascore
    • 85 Critic Score
    It sometimes feels overwhelming to navigate labyrinthine passageways while directing a team and trying to not get flanked by a flak cannon, but that’s exactly the kind of chaotic depth that helps replay value.
    • 89 Metascore
    • 85 Critic Score
    If you've never set foot in the whip-cracking universe of the marvelously long and storied Castlevania series, Symphony is the best possible way to get your meet-and-greet on. [Mayt 2007, p.76]
    • Official Xbox Magazine
    • 80 Metascore
    • 85 Critic Score
    The dogfighting, though, feels aimless unless you're playing with people who really know what they're doing: We predict it'll be the stomping ground of the uber-hardcore pilots. [Nov 2007, p.88]
    • 71 Metascore
    • 85 Critic Score
    Still, controlling every moment of every fight is just ridiculously fun, and you'll be quite content while you wait for what should hopefully be the ultimate WWE game next year. [Dec 2007, p.74]
    • 83 Metascore
    • 85 Critic Score
    All told, the addictive, approachable gameplay that made "Puzzle Fighter" a cult hit feels as fresh as ever, and the HD Remix is arguably the series' best incarnation to date. [Oct 2007, p.76]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    It offers a clever Deniable Ops mode, a co-op campaign that’s equal or superior to the solo section, and best of all, a solo campaign with lots of excellent missions in unique locations threaded by the series’ best narrative.
    • 80 Metascore
    • 85 Critic Score
    If you're new to the series, this collection is a terrific way to get into it all in one huge, time-sucking package. [oliday 2007, p.82]
    • Official Xbox Magazine
    • 85 Metascore
    • 85 Critic Score
    Pound for pound, this is the Madden you've been waiting three years to play. [Oct 2007, p.80]
    • Official Xbox Magazine
    • 84 Metascore
    • 85 Critic Score
    A full-service Bomberman experience - Live Arcade is the perfect platform for it, and $10 is a fair price. We just can't resist. [Sept 2007, p.73]
    • Official Xbox Magazine
    • 83 Metascore
    • 85 Critic Score
    Satisfying, fast-paced combat. [Feb 2010, p.82]
    • Official Xbox Magazine