Official Xbox Magazine's Scores

  • Games
For 2,521 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Halo 3
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2,521 game reviews
    • 90 Metascore
    • 90 Critic Score
    So whether you're easily dazzled by superb graphics or are itchin' for some multiplayer-lovin', GRAW scores on both fronts as an impressive new chapter in the series. [Apr 2006, p.79]
    • Official Xbox Magazine
    • 83 Metascore
    • 90 Critic Score
    Ultimately, how much you enjoy Alan Wake’s rollercoaster ride depends on how invested you become in its sophisticated yarn. And it’s one hell of a story, capped off by a quiet, breathtaking denouement that makes good on the opening lines of Alan’s initial descent.
    • 88 Metascore
    • 90 Critic Score
    Eye-popping graphics, especially the in-car view. [Jan 2006, p.66]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Playing through Kong is one of the freshest gaming experiences we've had all year. [Holiday 2005, p.34]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    A nine-hour, tension-filled rollercoaster ride. [Holiday 2005, p.66]
    • Official Xbox Magazine
    • 83 Metascore
    • 90 Critic Score
    This is exciting, well-designed racing - exactly what earned NFS its name in the first place. [Jan 2006, p.76]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    In a strange way, Prey feels really old-school despite all its innovation, and that feeling is strongest in its simple but excellent multiplayer. [Sept 2006, p.74]
    • Official Xbox Magazine
    • 85 Metascore
    • 90 Critic Score
    Just think of Double Agent as the least amazing Splinter Cell yet, rather than the worst game in the series - because it's simply not. It's the gutsiest, and the chances it takes (but doesn't quite nail) give the series room to evolve into something better than could've possibly imagined to iterations ago. [Dec 2006, p.70]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    Hexic almost single-handedly kept out 360's from collecting cobwebs during the post-launch lull, and we still found ourselves firing it up when we don't have a time for a marathon "Oblivion" session or some "Fight Night" brawling. [Jun 2006, p.62]
    • Official Xbox Magazine
    • 76 Metascore
    • 90 Critic Score
    Capcom's done a sweet job of porting a coin-op legend, and Hyper Fighting is officially one of our favorite Live Arcade games. [Oct. 2006, p.83]
    • Official Xbox Magazine
    • 76 Metascore
    • 90 Critic Score
    The successes massively outweight the mistakes here - which, strangely enough, is exactly how we'd describe Matt Baker, the game's troubled hero. [Nov 2008, p.62]
    • 83 Metascore
    • 90 Critic Score
    So don't let Dirt's pointed non--"PGR"-ness stop you in the slightest--if all you care about is great gameplay, it's easily one of the best 360 racing games yet. [July 2007, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    But at $20 for what is basically last year's quality game on original Xbox or $60 for the irresistible package on the 360 title offers, there's a lot to love on either platform. [Jan. 2007, p.76]
    • Official Xbox Magazine
    • 86 Metascore
    • 90 Critic Score
    Skate finds the sweet spot between boring simulation and hyper-realism--then totally owns it. [Nov 2007, p.98]
    • 82 Metascore
    • 90 Critic Score
    Though it's not a first-person shooter, Halo Wars packs all the Halo fixings you've come to expect: an engaging campaign, co-op play, engrossing multiplayer, efficient party-friendly matchmaking, hidden skulls, Legendary difficulty, and impeccable controls. We can confidently say that it's the foremost example of a real-time strategy game done right on a console. [Mar 2009, p.72]
    • 86 Metascore
    • 90 Critic Score
    Wrapped around the entire single-and-multiplayer package is, again, some of the best presentation in any Xbox 360 game to date...With single-player delivering another snipe-'em-if-ya-got-'em ride and multiplayer upping the ante with its everything-you-could-imagine delivery, GRAW2 easily achieves must-play status. [Apr 2007, p.54]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    But here it is: the finest version of the finest fighting game series, and with spot-on Xbox Live play. [Holiday 2007, p.64]
    • 75 Metascore
    • 90 Critic Score
    The tasks themselves are familiar — secure blueprints and ammo dumps, defend towns from takeover, detonate collateral — but your freedom of movement creates an exciting illusion of tactical authority, even if you can’t order around your disposable steroid-brigade buddies.
    • 88 Metascore
    • 90 Critic Score
    With HD Remix, it feels like you’re getting the Ferrari of 2D fighters — and it’ll cost you. The game is a moderately pricey $15, and while it’s playable with a standard controller, it pretty much demands a Hori Fighting Stick for the full arcade experience. But on both counts, the payoff is oh-so-worth the sacrifice.
    • 76 Metascore
    • 90 Critic Score
    Spend your 800 Points with a smile, and dive deep. [Oct 2007, p.70]
    • 88 Metascore
    • 90 Critic Score
    As long as you're willing to explore the city's nooks and crannies, drive offensively, and take a hell of a lot of risks, you'll find it supremely rewarding. [Feb 2008, p.70]
    • 82 Metascore
    • 90 Critic Score
    The allure of this package is irresistible. [May 2009, p.70]
    • 85 Metascore
    • 90 Critic Score
    To our surprise (and relief), adding the diminutive Jedi master to the melee mix turned out to be more than just a Force-fueled marketing ploy. He controls like a dream, animates as acrobatically as his Attack of the Clones counterpart, and amuses when responding to the conceited cast with his backward-speak: "Once you start down the dark path, consume you it will."
    • 78 Metascore
    • 90 Critic Score
    All of this boils down to gameplay that is slower-paced, more realistic, and lightyears more satisfying than "Top Spin 2's" or anything with "Virtua" in its name. [June 2008, p.74]
    • 84 Metascore
    • 90 Critic Score
    Civilization Revolution's sunny presentation and bountiful depth might not be sufficient to draw legions of newcomers to turn-based strategy, but it easily the single greatest example of the genre ever to grace a console. [Aug 2008, p.70]
    • 81 Metascore
    • 90 Critic Score
    Ironically, these rough edges seem almost at home in the messy, funny, in-your-face world of Saints Row 2. Stilwater isn’t pretty; it’s a dark, dangerous place. But as it turns out, there’re lots of big thrills here, and it’s well worth the $60 to live here for a while — whether you’re a lawful citizen or a would-be gangster.
    • 81 Metascore
    • 90 Critic Score
    Unless you absolutely loathe poker or puzzlers, buy this game. [Feb 2008, p.75]
    • 85 Metascore
    • 90 Critic Score
    Gameplay depth comes from mastering the basic skills..., but none of this is overcomplicated: Pure delivers that prized "pick up and play" experience with several shots of adrenaline. [Oct 2008, p.72]
    • 77 Metascore
    • 90 Critic Score
    Red Alert keeps getting better as you play. [Holiday 2008, p.82]
    • 87 Metascore
    • 90 Critic Score
    This game isn't about simulating racing; it's about creating fun out of it. And it succeeds beautifully, one thrilling white knuckle at a time.
    • 83 Metascore
    • 90 Critic Score
    We're happy to report that Madden NFL 09 represents the pinnacle of the modern Madden era. [Sept 2008, p.68]
    • 63 Metascore
    • 90 Critic Score
    A genius quiz-show game that ranks right up there with classics like "You Don't Know Jack." [Apr 2008, p.68]
    • 87 Metascore
    • 90 Critic Score
    Despite the uphill difficulty curve, repetitive commentary, and long loading times, Round 4 is a force that topples its mind-blowing predecessor in every category. You will get punched in the face, and you will love it. [Aug 2009, p.64]
    • 88 Metascore
    • 90 Critic Score
    We love it when a sports game comes together. With NHL 09, all the potential this series has teased us with for the past two seasons has finally gelled into actual, grade-A greatness.
    • 92 Metascore
    • 90 Critic Score
    At its worst, Rock Band 2 feels like a massive expansion pack that fills in the gaps from the original game. At its best, it’s a rewarding and refined excuse to pick up your fake career where you left off — laughing and rocking with friends near and far for a group thrill that few other games can deliver.
    • 90 Metascore
    • 90 Critic Score
    We’re more than a little sore about the inexcusable lack of online play, but between the startlingly sharp neon visual aesthetic, the bumping new soundtrack, and smartly integrated Achievements, Retro Evolved 2 sets a new standard for arcade shooters on any platform, downloadable or otherwise.
    • 93 Metascore
    • 90 Critic Score
    Braid is absolutely a game you shouldn’t miss.
    • 92 Metascore
    • 90 Critic Score
    Impeccable presentation from top to bottom. [Nov 2009, p.82]
    • Official Xbox Magazine
    • 90 Metascore
    • 90 Critic Score
    Clever humor that'll have you chuckling for months. [Dec 2008, p.93]
    • 78 Metascore
    • 90 Critic Score
    The do-what-you-like pacing, charming presentation, and endlessly addictive nature of tackling increasingly complex structures in an effort to ultimately erect an impressive castle, mirrors an addiction we haven't experienced since the last time we preened in our pretty pinata gardens. [Dec 2008, p.88]
    • 90 Metascore
    • 90 Critic Score
    Astonishingly, every one of these dazzling battles is thrilling without overstaying its welcome - and also challenges you without being cheap. [Jan 2009, p.66]
    • Official Xbox Magazine
    • 83 Metascore
    • 90 Critic Score
    Shift is hugely entertaining, but remember that it’s not about the sillier fun of its Need for Speed predecessors. It’s about the nail-biting intensity and challenge of hanging on to your car at high speed, and as long as that’s how you like your racing, you’ll disappear into this game.
    • 85 Metascore
    • 90 Critic Score
    Complementing the on-field awesomeness is Year Two of online franchise mode. It’s better than before — you can even manage it from EA’s website or from your iPhone — and we encountered no issues during our testing.
    • 88 Metascore
    • 90 Critic Score
    For the hardcore hockey lovers who expect the significant improvements each year, NHL 10 is pure bliss. Everything you loved before is either back in full force or improved enough to warrant playing again. The core experience was already electric, but the enhanced realism, new player abilities, and gratifying sense of progression have us skating on smooth ice.
    • 82 Metascore
    • 90 Critic Score
    Beautifully balanced vehicles. [Aug 2010, p.82]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    We were spoiled by Shadow Complex’s sophisticated environments, and while we could settle for the truckload of timed challenges in the nifty Proving Grounds collection of mini-games, we wanted to fall back into the darkened corridors of the sinister Restoration’s high-tech mazes for more, more, more.
    • 88 Metascore
    • 90 Critic Score
    Secret is the foremost example of the genre on Xbox — and arguably anywhere else.
    • 86 Metascore
    • 90 Critic Score
    Gamers who are prepared to think — and commit for the long, long haul — will revel in a story that touches on resonant issues and puts the fate of a spectacular world in your hands.
    • 87 Metascore
    • 90 Critic Score
    Probably the core of what makes this game such a blast is the handling. It’s not as scientific and demanding as Forza’s, nor is it as slap-happy loose as Need for Speeds of old, but it hits a nice sweet spot between real and fun.
    • 82 Metascore
    • 90 Critic Score
    This series has always been known for its presentation — particularly its animation — and 2K10 is no exception. Big and small, the movements are all so perfect now that the occasional gaffe jumps out only because it’s a reminder that you’re not watching a real NBA game.
    • 91 Metascore
    • 90 Critic Score
    Even though Super Street Fighter IV lacks the impact of its predecessor, it's still engrossing, enthralling, and plain ol' fun. [May 2010, p.70]
    • 75 Metascore
    • 90 Critic Score
    An overarching story broken up into five hilarious adventures, Beyond Time and Space is an incredible value. Sharp, witty dialogue and creative puzzles make this laugh-out-loud package a true delight.
    • 82 Metascore
    • 90 Critic Score
    While the game's first 10 hours still give me pause, the 60 magnificent hours after those initial steps onto Cocoon make up for the tunnel-vision tutorial. [Apr 2010, p.68]
    • Official Xbox Magazine
    • 83 Metascore
    • 90 Critic Score
    For those new to the series, Resident Evil 5 may not be what you expect. It's neither scary nor survival horror, and though its story throws plenty of love to longtime fans, you don't need to be one to enjoy it. Ultimately, it's an action feast for two - with just a little gristle amid all the delicious blood, bone, and brains. [Mar 2009, p.58]
    • 84 Metascore
    • 90 Critic Score
    Easier to pick up and play (and faster pace) than previous Maddens, without losing any strategic depth.
    • 79 Metascore
    • 90 Critic Score
    But even with the lack of variety, Monday Night Combat's two modes pack enough juice to make it our new favorite sport.
    • 71 Metascore
    • 90 Critic Score
    Aside from some minor control annoyances - like the same button used for multiple actions (such as blade attacks and item pick-ups) - Shank's craftsmanship is largely impeccable. It's one of 2010's most memorable and exciting action games. For $15.
    • 88 Metascore
    • 90 Critic Score
    This bugaboo aside, though, NHL 11 really is the best realization of hockey to date. Ultimately, its new physics make for better, more believable hockey that we simply can't recommend enough.
    • 59 Metascore
    • 90 Critic Score
    You could always power through with some special ammunition, or grind past opponents with charged sonic blasts. But really, you'll only be cheating yourself out of all those marvelously entertaining chain-reaction killing sprees and the resulting scoring bonuses. [Nov 2010, p.72]
    • 89 Metascore
    • 90 Critic Score
    Whether you love or hate Michael Jordan, 2K11 is the finest hoops title to come along in a long time for its near-perfect presentation of both Number 23 and the other greatest players of his era. The Jordan Challenge mode could almost be its own game.
    • 79 Metascore
    • 90 Critic Score
    EA Sports MMA's universal accessibility - especially its fast-paced career progression and one-button-based grappling - is an impressive improvement over UFC Undisputed's dense amount of complexity. Both games are great, but EA Sports MMA is, indisputably, the best brawler of its kind.
    • 84 Metascore
    • 90 Critic Score
    While it lasts, though, Vanquish is one hell of a ride. [Nov 2010, p.84]
    • 87 Metascore
    • 90 Critic Score
    In around three hours, Lair gives you a mystery to solve; tense shootouts in several locations(including the outside of a spaceship!); a"car" chase through the skies of Ilium; and engrossing boss battles. [Nov 2010, p.81]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Fable III is most memorable not because it makes you laugh, but because it also makes you care. If a spouse gets carved up in your absence, you'll feel pangs of guilt. When your dog saves your bacon during a fight, you'll feel pride.
    • 82 Metascore
    • 90 Critic Score
    Ultimately, if you've invested in a Kinect, this is definitely the game you must pick up to showcase to your friends and justify your purchase.
    • 87 Metascore
    • 90 Critic Score
    There's enough cool stuff here--undead animals, fanciful new mounts, and fantastic new weapons--that it's among the best game add-ons on 360 to date. [Jan 2011, p.76]
    • Official Xbox Magazine
    • 93 Metascore
    • 90 Critic Score
    In fact, it's the opposite: a cranked-up and damn near hypnotic high-energy sprint across a flashy, ever-shifting psychedelic racetrack. [Feb 2011, p.79]
    • 85 Metascore
    • 90 Critic Score
    The magic of the game is in its approachability... For both hardcore fighting fans and genre newbies, Marvel vs. Capcom 3 offers a whole lotta bang for your buck. [Mar 2011, p.70]
    • 79 Metascore
    • 90 Critic Score
    Next to its predecessor, Dragon Age II may be a slightly altered beast, but the minute Isabela slyly chirps "I like big boats, I cannot lie" to a Desire Demon in the murky Fade, you'll realize this game offers some of the deepest, nerdiest, most worthwhile 40 to 60 hours you'll ever love losing sleep over. [April 2011, p.70]
    • 81 Metascore
    • 90 Critic Score
    Fortunately, what this exceptional new version of a PC favorite lacks in story, it more than makes up for with deep character customization, ever-more-powerful loot, and a dungeon-generation system that'll devour whole days of your life. [April 2011, p.76]
    • 80 Metascore
    • 90 Critic Score
    A splendid, imaginative romp. [Jan 2002]
    • Official Xbox Magazine
    • 85 Metascore
    • 90 Critic Score
    Modes aplenty and a fun, refreshing points system. [Dec 2001]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    The mix of stealth, assault, night-time and other types of missions means that things never get repetitive. [Dec 2002, p.140]
    • Official Xbox Magazine
    • 74 Metascore
    • 90 Critic Score
    Simply put, UFC is the most realistic fighting game ever. [Apr 2002, p.68]
    • Official Xbox Magazine
    • 93 Metascore
    • 90 Critic Score
    Simply more of the same, but better. That's hardly a complaint, though, since that's what we begged for all along. [Apr 2002, p.71]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    Buffy is exceptionally well balanced and designed. The control is nicely responsive, it looks absolutely fabulous, and there's a tremendous amount of gameplay variety. [Sept 2002, p.84]
    • Official Xbox Magazine
    • 90 Metascore
    • 90 Critic Score
    A classic. [Dec 2001]
    • Official Xbox Magazine
    • 70 Metascore
    • 90 Critic Score
    With incredible track designs, a spot-on control system and a soundtrack by Junkie XL, Quantum Redshift leaves little to be desired. It may not be perfection, but it's pretty darn close. [Dec 2002, p.125]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    Fun, addicting, original, and has more gameplay options than any other FPS on Xbox, including "Halo." [Dec 2002, p.147]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    What pushes the gameplay over the top is how at any time you can let go of the rope, pull off some wild tricks and call the rope back. [Aug 2003, p.76]
    • Official Xbox Magazine
    • 73 Metascore
    • 90 Critic Score
    The huge number of levels and their often epic scale is backed up by a worthy storyline. [Mar 2003, p.40]
    • Official Xbox Magazine
    • 72 Metascore
    • 90 Critic Score
    A splendid dungeon crawler that's one of the best co-op experiences on Xbox. [Nov 2003, p.108]
    • Official Xbox Magazine
    • 88 Metascore
    • 90 Critic Score
    What makes the crashing so addictive is the visual, visceral spectacle of the fully deformable vehicles piling into each other, catching air, rolling, and spinning across the highway. [July 2003, p.82]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    While Substance is absolutely a gorgeous-looking game and has tons of gameplay options, its graphics engine sometimes performs a bit below par. [Feb 2003, p.60]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Mastering the saber and the associated Force powers is a Herculean task, but when you do, this game turns from great to truly fantastic. [Dec 2002, p.151]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    The fastest, smoothest, best sounding, best playing version of an already great game. [Dec 2002, p.88]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Otogi's uncanny amount of spooky artistry, otaku-level challenge, and blissful action make this game a rare treasure and a treat to play. [Oct 2003, p.68]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    The graphics look great (special nod to nice lighting), and the animation is outstandingly lifelike. [Dec 2003, p.130]
    • Official Xbox Magazine
    • 81 Metascore
    • 90 Critic Score
    Weather effects are, believe it or not, even better now, highlighted by the blowing rain in the final single-player mission. [Sept 2003, p.79]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    All of this action and adventure is brought to life by a combination of tight technology and superb control. The graphics are colorful and do a great job tapping into the Xbox GPU while maintaining a great frame-rate throughout. [Nov 2003, p.100]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    In the end, EA's got the player control, but Sega's got the online play and more realism, so that may be the difference-maker for you. [Dec 2003, p.153]
    • Official Xbox Magazine
    • 89 Metascore
    • 90 Critic Score
    The beauty of Tiger is its simplicity and depth at the same time. [Nov 2003, p.110]
    • Official Xbox Magazine
    • 79 Metascore
    • 90 Critic Score
    The most surprisingly addictive shooter of the year. [Holiday 2003, p.84]
    • Official Xbox Magazine
    • 85 Metascore
    • 90 Critic Score
    We didn't get the "face in the game" feature that the PS2 has, which admittedly sucks, but this is still the best out there and it keeps getting better. [Jan 2004, p.66]
    • Official Xbox Magazine
    • 87 Metascore
    • 90 Critic Score
    Almost every facet's been upgraded - and somehow it's faster and even more of a blast than the original. [June 2004, p.70]
    • Official Xbox Magazine
    • 86 Metascore
    • 90 Critic Score
    It doesn't have the clever story or wacked-out writing of "GTA", but it trumps that game so severely when it comes to doing the same kind of gameplay that it deserves its own sub-genre of clones. [Feb 2005, p.78]
    • Official Xbox Magazine
    • 80 Metascore
    • 90 Critic Score
    Ah yes, multiplayer. It is an incredible experience...While single-player is mostly solid, multiplayer is, like the original game, GR2's real star. [Holiday 2004, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 90 Critic Score
    Quotation forthcoming. [Holiday 2005]
    • Official Xbox Magazine
    • 84 Metascore
    • 90 Critic Score
    If there's one notable flaw in Midnight Club 3, it's that the graphics can't quite hang with "NFS Underground 2." [June 2005, p.72]
    • Official Xbox Magazine
    • 92 Metascore
    • 90 Critic Score
    But the overall experience just somehow feels a tad incomplete, like a shiny Ferrari Enzo with an old Burger King wrapper on the passenger seat. [July 2005, p.80]
    • Official Xbox Magazine