PC Gamer UK's Scores

  • Games
For 1,027 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 5.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 95 BioShock
Lowest review score: 9 Day Watch
Score distribution:
1,027 game reviews
    • 82 Metascore
    • 81 Critic Score
    Bite-sized, colourful chunks of randomly generated adventure. It's the perfect casual roguelike experience. [Nov 2011, p.114]
    • 79 Metascore
    • 81 Critic Score
    Set to doom a generation of pony-mad girls. Perfect if you have love in your heart and Sims 3 on your Steam account.
    • 82 Metascore
    • 81 Critic Score
    There are no hidden depths in Waves, but it's worth splashing out on it. [Feb 2012, p.112]
    • PC Gamer UK
    • 81 Metascore
    • 81 Critic Score
    It's a formula that works surprisingly well, and, at such a small price, Waveform is a bargain. [June 2012, p.95]
    • PC Gamer UK
    • 77 Metascore
    • 81 Critic Score
    Short, sweet, and entirely too touching for a platform game about bouncy squared narrated by Danny Wallace. [Oct 2012, p.96]
    • PC Gamer UK
    • 81 Metascore
    • 81 Critic Score
    It's Far Cry 3 dressed as trashily as you can imagine; the joke only goes so far, but it's definitely fun to play. [July 2013, p.90]
    • 82 Metascore
    • 80 Critic Score
    Entertaining online war, in the shadow of beastly "Battlefield 2." [May 2006, p.96]
    • PC Gamer UK
    • 80 Metascore
    • 80 Critic Score
    You can't help but get the impression that this was a sequel made out of obligation, rather than creative drive. [Apr 2006, p.95]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    The tidier interface is certainly welcome. [June 2006, p.97]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    For those involved in fighting, and those attempting to avoid it, the game's particular brand of 'real-time' combat is eventually effective. [Apr 2006, p.84]
    • PC Gamer UK
    • 82 Metascore
    • 80 Critic Score
    It's not a rehash, nor a reinvention, but instead an appropriate incarnation in a post "Prince of Persia" world. [May 2006, p.74]
    • PC Gamer UK
    • 84 Metascore
    • 80 Critic Score
    A brave and courageous publisher would have let the sublime source material dictate the design rather than reach for the nearest proven formula. [Apr 2006, p.80]
    • PC Gamer UK
    • 78 Metascore
    • 80 Critic Score
    No singleplayer game I know offers more scope for creativity, more surrealism, or a more original commercial model. [Aug 2006, p.82]
    • PC Gamer UK
    • 84 Metascore
    • 80 Critic Score
    Fun, but easily forgotten. [July 2006, p.75]
    • PC Gamer UK
    • 75 Metascore
    • 80 Critic Score
    It lacks the stylistic nuances and gratifying climax scenes that really made FEAR work, and much of the level design is perfunctory at best. [Dec 2006, p.66]
    • PC Gamer UK
    • 71 Metascore
    • 80 Critic Score
    It's clear that Darkstar One is the most amusing space game in many months. It's just a shame that it weighs in like a cash starved version of "Freelancer," without any particularly inventive ideas to back up its broad scope and sense of ambition. [Sept 2006, p.98]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    With a tasty main game and moreish extra levels, Eets is a gaming snack to recommend. [June 2007, p.91]
    • PC Gamer UK
    • 76 Metascore
    • 80 Critic Score
    It does everything you'd want from a pet-focused expansion pack. Nothing more, nothing less. [Dec 2006, p.115]
    • PC Gamer UK
    • 79 Metascore
    • 80 Critic Score
    Stealth and free-running are jettisoned: all that is left is a constant barrage of swordfights. It's a disaster, a betrayal of everything the player has learnt so far. It abandons even the slim veneer of choice that the very best games offer us, turning into Double Dragon in a monk's robe.
    • 70 Metascore
    • 80 Critic Score
    This is a big, tight game that's just lacking in greatness or spark. [Feb 2007, p.78]
    • PC Gamer UK
    • 87 Metascore
    • 80 Critic Score
    Repetitive, but well worth repeating. [Dec 2006, p.78]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    It's clearly worthy of the spit and polish it's received. [July 2007, p.70]
    • PC Gamer UK
    • 83 Metascore
    • 80 Critic Score
    An expansion to delight EverQuest die-hards. [Jan 2007, p.86]
    • PC Gamer UK
    • 81 Metascore
    • 80 Critic Score
    There are times when - beaten by twitchy analogue controls, insufficient feedback and maybe just a sheer lack of hardcore skills - it can feel like a dispassionate sim rather than an affecting, involving game. [Jan 2007, p.90]
    • PC Gamer UK
    • 85 Metascore
    • 80 Critic Score
    Chaotic but magnificent bouncy fun. [June 2007, p.76]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Luckily, this expansion pack does the series proud. [Dec 2007, p.88]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Addictive as hell, with a splash of awesome-funky-cool-o-rama. [Feb 2008, p.83]
    • PC Gamer UK
    • 72 Metascore
    • 80 Critic Score
    If you can penetrate the mysteries of its boardgame-based rules, Blood Bowl can offer true barbaric happiness. [Oct 2009, p.74]
    • PC Gamer UK
    • 74 Metascore
    • 80 Critic Score
    Purchase with confidence. [July 2009, p.86]
    • PC Gamer UK
    • 73 Metascore
    • 80 Critic Score
    Genuinely hilarious. [Nov 2008, p.80]
    • PC Gamer UK