PC Gamer UK's Scores

  • Games
For 969 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 5.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score:
Critic Score 95
Lowest review score:
Score distribution:
969 game reviews
    • Metascore: 72
    • Critic Score 88
    There's really nothing that can match Dark Messiah's combat. The mixture of weaponry and convincingly cause-and-effect physics really does take first-person fighting to new places. [Nov 2006, p.62]
    • Metascore: 78
    • Critic Score 88
    We've seen wide open singleplayer FPS games before, but they've never had this pace or this lust for physical player freedom where every building and every rooftop has been designed to work like a bullet playground. [Oct 2007, p.68]
    • Metascore: 81
    • Critic Score 88
    An arcade game par excellence, as inviting as the open road and just as compulsive. [Sept 2006, p.104]
    • Metascore: 86
    • Critic Score 88
    There's some superb gaming here, no sci-fi indulgence, no grim Star Wars fanboyism, no recourse to statistics or tedious switch. This is an action-puzzle game for all brains great and small. [Oct 2006, p.94]
    • Metascore: 88
    • Critic Score 88
    It's a game that's precisely as ambitious as it needs to be. No plot. No anti-aliasing. No in-store cardboard standee. Just you, a physics engine and an armadillo. [Sept 2006, p.96]
    • Metascore: 87
    • Critic Score 88
    FM 2007 remains a blinding mass of statistics at first sight, but they yield an intoxicating world of heartbreaking injuries, transfer coups, heroic defeats and the pursuit of glory. In short, it's football. No other game comes close. [Dec 2006, p.104]
    • Metascore: 89
    • Critic Score 88
    It's entirely its own creature and brilliant. [Nov 2007, p.74]
    • Metascore: 87
    • Critic Score 88
    The PC version of Gears of War is absolutely the definitive take on one of the most talked about games of the last few years. [Christmas 2007, p.70]
    • Metascore: 82
    • Critic Score 88
    None of the three strategy games I just mentioned can match Red Alert 3's spirit of bloody-minded fun. [Christmas 2008, p.92]
    • Metascore: 87
    • Critic Score 88
    A racer made of style and substance. [July 2008, p.84]
    • Metascore: 82
    • Critic Score 88
    The pacing is damned smart, the difficulty curve pitch perfect. [Nov 2009, p.92]
    • Metascore: 79
    • Critic Score 88
    Singlehandedly saves fantasy 4X. [Christmas 2008, p.68]
    • Metascore: tbd
    • Critic Score 88
    For those new to this strange epic, the raft of under-the-hood fixes and balances makes it the best place to start. [Feb 2010, p.101]
    • Metascore: tbd
    • Critic Score 88
    A gorgeous, sci-fi themed platformer, rich with tough puzzles and smart design. Simple, but amazingly detailed. [Mar 2010, p.94]
    • Metascore: 85
    • Critic Score 88
    Rich in atmosphere and big on scares, Amnesia: The Dark Descent goes where survival-horror fears to tread.
    • Metascore: 80
    • Critic Score 88
    Exactly what Dawn of War 2 needed: a generous dose of variety, options, and vicious silliness. play through it at least twice.
    • Metascore: 86
    • Critic Score 88
    Leaks fun like a cracked sump leaks Castrol. Thoughtful additions ensure it's as irresistible as its predecessor.
    • Metascore: 80
    • Critic Score 88
    A fresh, fun idea, beautifully and expertly made. Any game this inventive and clever is worth your £9.
    • Metascore: 83
    • Critic Score 88
    An impressive second season that fixes our gripes from the first game and turns F1 into an accomplished racer.
    • Metascore: 79
    • Critic Score 88
    A thoroughly enjoyable, hardcore platforming challenge to tackle. [Apr 2012, p.120]
    • Metascore: 81
    • Critic Score 88
    At a mere 2 quid, you'd have to be insane not to pick Wizorb up. [June 2012, p.101]
    • Metascore: 69
    • Critic Score 88
    Its excellent customisation and clever AI makes for one of the best tower defence games around. [Aug 2012, p.104]
    • Metascore: 81
    • Critic Score 88
    A labour of love, and as a result, it's a pure pleasure to play. [Sept 2012, p.98]
    • Metascore: 82
    • Critic Score 87
    The bravest, most futuristic survival horror game since "System Shock 2"...A singularity in the landscape of PC games, it deserves careful exploration. [Apr 2007, p.90]
    • Metascore: 84
    • Critic Score 87
    Despite providing three well-balanced, distinctive races, a host of spectacular units and powers, and some novel play factors like national borders and peaceful expansion, away from the rationale of the story of RoL can feel a tad generic. [June 2006, p.76]
    • Metascore: 91
    • Critic Score 87
    Nothing else is this slick, this viscerally impressive, this overwhelmingly addictive.
    • Metascore: 79
    • Critic Score 87
    TDU's MMO elements are slight compared to quest-and-kill fare, but it's still the greatest advancement of the driving-a-pretend-car concept in years... A car fancier's wish-dream. [Feb 2007, p.74]
    • Metascore: 79
    • Critic Score 87
    Silent Hunter 4's awesome intro movie demands immediate wordage. [May 2007, p.84]
    • Metascore: 84
    • Critic Score 87
    Defcon is an equation that looks simple but can never quite be solved, and it always leaves you scratching your chin, your mind bristling with ideas for new atrocities to engineer. [Nov 2006, p.70]
    • Metascore: 80
    • Critic Score 87
    The speed of TrackMania is truly ridiculous: you might think the idea of subtlety is lost when you're hitting about a gagillion miles an hour, but the faster the car, the better the handling. [Apr 2007, p.74]