PC Gamer's Scores

  • Games
For 2,281 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2,281 game reviews
    • 69 Metascore
    • 52 Critic Score
    This series is beginning to look less like a unique PC off-road racer and more like a console-port knockoff with each incarnation. [Mar 2002, p.74]
    • PC Gamer
    • tbd Metascore
    • 52 Critic Score
    Enjoy it while it lasts, because I doubt it'll last long. [Apr 2002, p.76]
    • PC Gamer
    • 66 Metascore
    • 52 Critic Score
    Shabby joystick support also contributes to a number of annoying control issues. [Apr 2002, p.71]
    • PC Gamer
    • 65 Metascore
    • 52 Critic Score
    Better "Half-Life" fixes can be dowloaded for free. [Feb 2001, p.71]
    • PC Gamer
    • 58 Metascore
    • 52 Critic Score
    Heritage of Kings unceremoniously abandons the heritage of Settlers. [May 2005, p.62]
    • PC Gamer
    • 55 Metascore
    • 52 Critic Score
    The videogame equivalent of a bad Vietnam B-movie. [Jan 2005, p.88]
    • PC Gamer
    • 63 Metascore
    • 52 Critic Score
    At its core, it's a simplistic console game with all the usual trappings - brainless combat, lame puzzles, and shoddy controls. [Oct 2005, p.70]
    • PC Gamer
    • 64 Metascore
    • 52 Critic Score
    Delivers the bare minimum for an expansion pack. [Jan 2005, p.71]
    • PC Gamer
    • 68 Metascore
    • 52 Critic Score
    The latest in The Adventure Company's point-and-click offerings, <i>Keepsake</i> is billed as "part mystery, part <i>Harry Potter</i>." In reality, it's part boring and part really boring. [July 2006, p.99]
    • PC Gamer
    • 43 Metascore
    • 52 Critic Score
    Building options are severely limited--with only five attractions possible, I would hardly call this a diver's paradise. [Sep 2006, p.96]
    • PC Gamer
    • tbd Metascore
    • 52 Critic Score
    Once installed, the Seawolves mod bundle will certainly improve your "SH3" experience, but if you have a broadband conncetion, you're much better off with the vastly superior Grey Wolves supermod from Subsim.com. It outperforms Seawolves on every measurable level and it won't cost you a dime. [Dec. 2006, p.128]
    • PC Gamer
    • 62 Metascore
    • 52 Critic Score
    Unfortunately, it's the monkey's paw of game ports. [Aug 2007, p.70]
    • PC Gamer
    • 59 Metascore
    • 52 Critic Score
    A sophomore effort that should have been held back a grade. [July 2008, p.66]
    • PC Gamer
    • 60 Metascore
    • 52 Critic Score
    Ghost in the Sheet is an original, if low-budget take on the mystery/adventure genre, but poor narration and low-quality visuals make it a challenge to finish. [May 2008, p.64]
    • PC Gamer
    • 76 Metascore
    • 52 Critic Score
    The mid-game settings--a warehouse and a cloning plant--are dull to explore, the script contains few memorable gags and the puzzles don't impress. [Nov 2010, p.79]
    • PC Gamer
    • 57 Metascore
    • 52 Critic Score
    While not broken, ugly or terrible, SOL: Exodus settles into a mediocre rut, making it impossible to recommend when games like X3 and Evochron Mercenary offer a bigger, better spacefaring experience for a bit more money. [May 2012, p.81]
    • PC Gamer
    • 59 Metascore
    • 52 Critic Score
    Inversion is a heavily linear by-the-numbers cover shooter that fails to make the most of its few high points. [Nov 2012, p.72]
    • 62 Metascore
    • 52 Critic Score
    Still, even with the most charming narrative, the clumsy and ultimately banal action leaves Contrast whistling in the dark. [Feb 2014, p.74]
    • PC Gamer
    • 55 Metascore
    • 51 Critic Score
    The 3D graphics all look positively amateurish. [July 2002, p.62]
    • PC Gamer
    • 63 Metascore
    • 51 Critic Score
    You're left with the feeling that someone decided that an add-on was a good way to get you to pay more for "Empire Earth"'s bounteous content overflow. [Holiday 2002, p.102]
    • PC Gamer
    • 61 Metascore
    • 51 Critic Score
    It's too shallow for gamers, and the stars' lackluster effort may disappoint the show's fans. [July 2003, p.78]
    • PC Gamer
    • 74 Metascore
    • 51 Critic Score
    The entire game is just one big jumping puzzle... Right from the get-go, Rayman 3's puzzles are irritatingly difficult. [May 2003, p.78]
    • PC Gamer
    • 74 Metascore
    • 51 Critic Score
    When you insult your audience by coughing up some of the weakest physics and AI ever coded for a PC racer, then kudos quickly turns into Bronx cheers. [May 2003, p.62]
    • PC Gamer
    • 56 Metascore
    • 51 Critic Score
    If you like "military authenticity" but prefer button-mashing to tactical squad work, CDS is for you. [Jan 2003, p.110]
    • PC Gamer
    • 74 Metascore
    • 51 Critic Score
    Some of the puzzle solutions...are frustratingly hint-free and unintuitive. [Holiday 2003, p.109]
    • PC Gamer
    • 56 Metascore
    • 51 Critic Score
    Being forced to tap the left/right keys to navigate every corner makes for some decidedly non-fun gaming. [Holiday 2003, p.113]
    • PC Gamer
    • 52 Metascore
    • 51 Critic Score
    Simply missing too many features to justify the purchase. Collectible-card-game fans should opt for "Magic: The Gathering Online" instead, so they can face truly challenging opponents: other human players. [Apr 2004, p.83]
    • PC Gamer
    • 40 Metascore
    • 51 Critic Score
    Driv3r's broken gameplay mechanics are just too significant to overlook. Ultimately, they turn this high-budget vehicular shooter into a mediocre "GTA" clone with two flat tires. [June 2005, p.69]
    • PC Gamer
    • 66 Metascore
    • 51 Critic Score
    It's just another in the crowd of well-meaning but ultimately pointless games that offer more tedium than entertainment. [Jan 2005, p.83]
    • PC Gamer
    • 67 Metascore
    • 51 Critic Score
    Solid tactical engine. Now, if it only had a brain to back it up. [Feb 2006, p.52]
    • PC Gamer