PC Gamer's Scores

  • Games
For 2,232 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
2,232 game reviews
    • tbd Metascore
    • 50 Critic Score
    Normally, a weak narrative isn't necessarily a deal-breaker, but in this case, where the technology is so horribly dated, the reason you play Spiderweb's games is for a great story and memorable characters. And Blades fails in that regard, instead using rehashed gameplay, leveling mechanics, and inventory management. [Oct 2004, p.96]
    • PC Gamer
    • 48 Metascore
    • 50 Critic Score
    Now this part’s whack. Carson isn’t even in the game! Ohmigod, they so totally got this other MTV himbo, Brian McFayden, to do the talking. And you don’t even see him. What is up with that, y’all?
    • 56 Metascore
    • 50 Critic Score
    Regrettably, BOS is an FPS that's a POS. You can definitely do better. [Holiday 2005, p.68]
    • PC Gamer
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, this ambitious new step for gaming turns out to be dead on arrival. [Feb 2002, p.60]
    • PC Gamer
    • 54 Metascore
    • 50 Critic Score
    If you want to learn Hold 'Em strategies, I recommend one of the many free poker websites over Stacked. [Oct. 2006, p.104]
    • PC Gamer
    • 50 Metascore
    • 50 Critic Score
    Those seeking a PvP-based massively multiplayer game may want to wait for "Guild Wars," which will offer PvP straight out of the gate as opposed to 70 levels in. [July 2005, p.61]
    • PC Gamer
    • 60 Metascore
    • 50 Critic Score
    Pirates of the Caribbean Online is only good for those who want to feel tangentially connected to the movies. [Feb 2008, p.82]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    Disposable content. [Jan 2005, p.85]
    • PC Gamer
    • 69 Metascore
    • 50 Critic Score
    I wanted to like Getting Up, but flawed game mechanics and a hip-flop plot send this Trane off its tracks. [May 2006, p.98]
    • PC Gamer
    • tbd Metascore
    • 50 Critic Score
    If you demand a high amount of polish, you'll probably want to pass on <i>Minions</i>. [July 2006, p.78]
    • PC Gamer
    • 66 Metascore
    • 50 Critic Score
    With its simplistic and repetitive gameplay, Glory of the Roman Empire neglected my needs as a hardcore strategy gamer. [Oct. 2006, p.71]
    • PC Gamer
    • 62 Metascore
    • 50 Critic Score
    Even diehard grognards may be turned off by its complex interface and esoteric control panels, and newbies will be frustrated to no end. [Nov 2007, p.70]
    • PC Gamer
    • 60 Metascore
    • 50 Critic Score
    Despite its stability problems, impenetrable plot, localization issues, and repetitive missions, Tarr Chronicles will likely still find an audience with long-suffering space simulation fans. [Jan 2008, p.87]
    • PC Gamer
    • 63 Metascore
    • 50 Critic Score
    Overly simplified combat. [July 2008, p.60]
    • PC Gamer
    • 65 Metascore
    • 50 Critic Score
    You'll need a great deal of patience to have fun with this one, though. [Sept 2008, p.73]
    • PC Gamer
    • 68 Metascore
    • 50 Critic Score
    An attempt at delivering four imaginative Spider-Man games at once ends up delivering a single disappointing one. [April 2011, p.68]
    • PC Gamer
    • 53 Metascore
    • 50 Critic Score
    Like a dinosaur skeleton in your local museum, Dino D-Day is barebones, missing some pieces, and ancient-looking. [July 2011, p.78]
    • PC Gamer
    • 52 Metascore
    • 50 Critic Score
    A massive overworld combined with a playful lick of humor doesn't mask Krater's wasted promise and grindy design. [Oct 2012, p.66]
    • PC Gamer
    • 55 Metascore
    • 50 Critic Score
    SP2: Faith in Destiny is a mess. [Oct 2012, p.69]
    • PC Gamer
    • 63 Metascore
    • 50 Critic Score
    Pid
    Beautiful game, with some nice puzzles, ruined by your character's inability to perform the platforming as well as you need.
    • 68 Metascore
    • 50 Critic Score
    Neither a good Lego game nor tribute to the movieā€”at best, The Lego Movie Videogame is enough fun to be called a functioning promotional product.
    • 49 Metascore
    • 50 Critic Score
    After a promising start, Light's simplistic take on stealth quickly plateaus and then abruptly stops, falling well short of its potential.
    • 67 Metascore
    • 49 Critic Score
    Remains saddled with enough broken parts to guarantee this title a quick trip to the slag heap in the sky. [Sept 2002, p.78]
    • PC Gamer
    • 64 Metascore
    • 49 Critic Score
    Given the material, Away Team fails to reach its potential - or even come close. [June 2001, p.69]
    • PC Gamer
    • 70 Metascore
    • 49 Critic Score
    A botched opportunity for what could have been a cool game. [Mar 2001, p.49]
    • PC Gamer
    • 60 Metascore
    • 49 Critic Score
    A failed attempt at a cross-genre historical hybrid. [May 2004, p.70]
    • PC Gamer
    • 52 Metascore
    • 49 Critic Score
    Bionicle's horrible controls and confusing camera angles (which shift at inopportune times) make it a terribly frustrating experience. [Feb 2004, p.77]
    • PC Gamer
    • 46 Metascore
    • 49 Critic Score
    Only for hardcore fans of Halle Berry or aficionados of softcore porn. [Nov 2004, p.96]
    • PC Gamer
    • 68 Metascore
    • 49 Critic Score
    The controls are awful...L.A. is nowhere near fully modeled. [July 2004, p.60]
    • PC Gamer
    • 55 Metascore
    • 49 Critic Score
    Ultimately, like so many franchise tie-ins, it's just criminally mediocre. [Feb 2005, p.68]
    • PC Gamer