PC PowerPlay's Scores

  • Games
For 656 reviews, this publication has graded:
  • 36% higher than the average critic
  • 5% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls V: Skyrim
Lowest review score: 0 Infestation: Survivor Stories
Score distribution:
  1. Negative: 59 out of 656
656 game reviews
    • 62 Metascore
    • 70 Critic Score
    Fight through the performance issues to find that the heart of sub simulation's best franchise still beats strong. [May 2010, p.64]
    • 81 Metascore
    • 70 Critic Score
    A celebration of speed and movement. [Jan 2010, p.86]
    • 85 Metascore
    • 70 Critic Score
    It lacks enough pure content to be for anyone but Dawn of War fanatics. [May 2010, p.68]
    • 81 Metascore
    • 70 Critic Score
    Though it oozes atmosphere, frequent and irritating monster encounters tarnish an otherwise solid shooter. [May 2010, p.56]
    • 70 Metascore
    • 70 Critic Score
    Instead of reinventing the wheel, Hi-Rez just painted it silver, added some bling, and called it a velocity-transfer-disc. [Apr 2010, p.54]
    • 63 Metascore
    • 70 Critic Score
    An easy-to-play casual RTS. Starts a bit slow but the stylised graphics and immersive sound keep you hooked. [Jan 2010, p.81]
    • 79 Metascore
    • 70 Critic Score
    Full of promise, but let down by unfortunate control and balance issues. [Mar 2010, p.73]
    • tbd Metascore
    • 70 Critic Score
    Maps are darker and more atmospheric. [Feb 2010, p.63]
    • 79 Metascore
    • 70 Critic Score
    The darker story and high production values make this one worth a peek, but otherwise its nothing special. [May 2010, p.70]
    • 81 Metascore
    • 70 Critic Score
    The missed potential of the Napoleon story and some dodgy AI make this one a fun, but not essential, Total War game. [Apr 2010, p.50]
    • 79 Metascore
    • 70 Critic Score
    Gorgeous presentation and clever level design are only held back by mild control issues. [July 2010, p.61]
    • 72 Metascore
    • 70 Critic Score
    Mediocre gameplay hides an enjoyable RPG with moments of genius. But it could have been so much more. [Aug 2010, p.56]
    • 75 Metascore
    • 70 Critic Score
    Inoffensive, easy and relatively fun. [Sept 2010, p.60]
    • 70 Metascore
    • 70 Critic Score
    A promising start to an atmospheric series, ironically let down by its puzzles. [Sept 2010, p.63]
    • 75 Metascore
    • 70 Critic Score
    The best experience is probably on console. [Oct 2010, p.60]
    • 73 Metascore
    • 70 Critic Score
    Fans will love it, but it could have been so much better. [Oct 2010, p.62]
    • 62 Metascore
    • 70 Critic Score
    A solid foundation for a street racing MMO, but one undermined by lack of local servers. [Oct 2010, p.66]
    • 75 Metascore
    • 70 Critic Score
    Addictive, nerdy and totally epic strategy. [Dec 2010, p.56]
    • 63 Metascore
    • 70 Critic Score
    An able-bodied RPG in the land of bland, but one hardly worthy of the Gothic name. [Issue#185, p.64]
    • 73 Metascore
    • 70 Critic Score
    Still an excellent rendition of a niche strategy board game, but AI problems indicate there's still a way to go. [Jan 2010, p.66]
    • 77 Metascore
    • 70 Critic Score
    A quick, occasionally funny, RPG piss-take, and a welcome diversion for a few nights' gaming. [Jan 2010, p.69]
    • 76 Metascore
    • 70 Critic Score
    Incredibly, not terrible! [Feb 2011, p.56]
    • 62 Metascore
    • 70 Critic Score
    A gorgeous and creative spin on the arena shooter formula. [Feb 2011, p.60]
    • 66 Metascore
    • 70 Critic Score
    Clearly isn't the game for everyone. [Feb 2011, p.68]
    • 87 Metascore
    • 70 Critic Score
    If you loved the first Dead Space, you'll like this one. Just not as much. [Mar 2011, p.64]
    • 70 Metascore
    • 70 Critic Score
    If you're going to buy Homefront, do so for the multiplayer. The campaign is six hours you'll never get back. [Apr 2011, p.52]
    • 74 Metascore
    • 70 Critic Score
    Exciting to play with friends, utilising a clever, magic system that makes you think. [Apr 2011, p.54]
    • 72 Metascore
    • 70 Critic Score
    Ignore the story and there's a very enticing world to explore. [Apr 2011, p.64]
    • 70 Metascore
    • 70 Critic Score
    Difficult, nerdy, tedious but satisfying. What more could you want in a lover? [May 2011, p.70]
    • 70 Metascore
    • 70 Critic Score
    Despite some niggles, Sanctum is a solid PC debut for this indie dev. Recruit a friend and get ready to lose a few hours! [June 2011, p.66]