Pelit (Finland)'s Scores

  • Games
For 1,938 reviews, this publication has graded:
  • 81% higher than the average critic
  • 4% same as the average critic
  • 15% lower than the average critic
On average, this publication grades 8.4 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Guitar Hero
Lowest review score: 16 Legacy: Dark Shadows
Score distribution:
1,938 game reviews
    • 64 Metascore
    • 79 Critic Score
    Warframe is a decent grind-based F2P shooter. [Feb 2014]
    • Pelit (Finland)
    • 66 Metascore
    • 79 Critic Score
    Assassin's Creed III: Liberation HD is an example of been there, done that but not as well as in main Assassin's Creed series. [Feb 2014]
    • Pelit (Finland)
    • 63 Metascore
    • 79 Critic Score
    Sir, You are Being Hunted gets repetitive fast. I like the graphics and ambiance, but searching needles from hostile haystack is not my cup of tea. [June 2014]
    • Pelit (Finland)
    • 62 Metascore
    • 79 Critic Score
    War of the Vikings is faster than War of the Roses, but otherwise makes all the same mistakes. Almost fun, but if I want to stare a bunch of gauges, I play flight simulators. Copy melee from Dark Souls, please. [June 2014]
    • Pelit (Finland)
    • 83 Metascore
    • 79 Critic Score
    Fails to match up with the visual splendor and high framerates of the PC version. Still, Titanfall is quite enjoyable even on last-gen hardware. It's a real shame that he technical issues end up feeling quite secondary compared to the fact that Titanfall is so desperately in need of new content. [June 2014]
    • Pelit (Finland)
    • 77 Metascore
    • 79 Critic Score
    Ubisoft's flagship title has a really, really repulsive protagonist. The entire storyline feels like it was cranked out of a automated story generator. On the positive side, Watch Dogs looks really good on PC, especially after modding the graphics to match the visual splendor of the early E3 demos. [Aug 2014]
    • Pelit (Finland)
    • 76 Metascore
    • 79 Critic Score
    The game is a thoroughly atmospheric side scrolling action adventure game. The action feels a touch too limited and a touch too clumsy and the adventuring is rather basic. The negatives are almost offset by a very engaging storyline. I'm looking forward to seeing how the story develops, but in order for this to become a cult classic the gameplay could use some additional development. [Sept 2014]
    • Pelit (Finland)
    • 78 Metascore
    • 78 Critic Score
    The weapons are seriously underpowered and the enemies are as uninteresting as they come. The command system seems very simplistic at first, but turns out to be one of the game's strong points. [Mar. 05]
    • Pelit (Finland)
    • 64 Metascore
    • 78 Critic Score
    There are not any major faults, but there are not any really good ideas, either. [Aug. 05]
    • Pelit (Finland)
    • 69 Metascore
    • 78 Critic Score
    A great concept, but the game suffers from its poor AI. Also, the balance between diplomacy and war should have been improved. [Aug. 05]
    • Pelit (Finland)
    • 70 Metascore
    • 78 Critic Score
    The fast rollercoaster rides and the various lizard forms are fun. Too bad the levels are too simple and straight-forward. [Feb. 05]
    • Pelit (Finland)
    • 62 Metascore
    • 78 Critic Score
    The latest Ultima Online expansion offers two new classes, ninja and samurai, and a renewed guild system. Otherwise the game is pretty much the same. Veteran UO players will enjoy, but if you are new, Samurai Empire is not the easiest way to begin. [Feb. 05]
    • Pelit (Finland)
    • 80 Metascore
    • 78 Critic Score
    There is nothing truly new, though. Time for a real update? [Jan. 05]
    • Pelit (Finland)
    • 78 Metascore
    • 78 Critic Score
    A nice offering of new toys and maps, but why on earth did you break the teamwork by giving us such an abundance of motorcycles? Now nobody wants to board my Blackhawk anymore. [Feb. 05]
    • Pelit (Finland)
    • 71 Metascore
    • 78 Critic Score
    Mesmerise, hypnotise, electroplanktonise. It is beautiful and captures your heart, but only for a half an hour. [Mar 2006]
    • Pelit (Finland)
    • 61 Metascore
    • 78 Critic Score
    Brings back some fond memories. Some of the games have aged well (Galaxian, Galaga), some have not (Pole Position). Why are there only a dozen games? [Jan 2006]
    • Pelit (Finland)
    • 68 Metascore
    • 78 Critic Score
    A decent little strategic RPG. The combat system is good, but the battles tend to be too easy and repetitive. [Mar 2006]
    • Pelit (Finland)
    • 69 Metascore
    • 78 Critic Score
    A game that tries to be every major street driving game you can imagine. At the end of the day, Driver: Parallel Lines feels a bit dated and jaded. Some fun car chases and over-the-roof-top racing, though. And yes, good music. [Apr 2006]
    • Pelit (Finland)
    • 75 Metascore
    • 78 Critic Score
    A decent flight shoot 'em up that tries hard to look like a simulator. The flying is too easy for its own good and the enemy AI is too repetitive. More sci-fi missions would not have hurt, either. [Sept 2006]
    • Pelit (Finland)
    • 52 Metascore
    • 78 Critic Score
    A technically sound, if a bit too easy and short action-adventure. The three significantly different heroes are a nice touch. But why buy the movie licence, if the game has little to do with the movie? [June 2006]
    • Pelit (Finland)
    • 76 Metascore
    • 78 Critic Score
    A funny collection of mini games. Nothing more, nothing less. [Jan 2007]
    • Pelit (Finland)
    • 69 Metascore
    • 78 Critic Score
    A traditional point 'n click adventure full of atmosphere and intriguing puzzles. The interface is a bit old-fashioned and cumbersome, and the game has a few dull moments. Nice plot saves a lot. [Aug 2006, p.59]
    • Pelit (Finland)
    • 65 Metascore
    • 78 Critic Score
    Puts player in a rather awkward role. You essentially play a person who hasn’t made a single good decision in his life. When none of your actions hold any kind of moral high-ground the whole experience starts to feel like a total downer. While the story certainly has an impact, the actual gameplay does not. Shooting behind the cover has been done much better. The real let-down is the last third of the game which is simply not fun to play. [Dec 2007]
    • Pelit (Finland)
    • 70 Metascore
    • 78 Critic Score
    For the most parts an entertaining street football experience. The gamebreaker meter and environmental objects add freshness to the gameplay. There is a lot to do, but the lack of variation is a definite problem. [Mar 2007]
    • Pelit (Finland)
    • 71 Metascore
    • 78 Critic Score
    Not particularly bad, but in the RTS genre mediocrity does not cut it anymore. [Feb 2007]
    • Pelit (Finland)
    • 76 Metascore
    • 78 Critic Score
    Graphically amazing but sadly the content isn't on the same level as the looks. Character classes are boring, quests are repetitive and the game world isn’t very fascinating. Aion’s endgame might offer something for the dedicated PvP’er, but too bad the way there is mind-numbingly dull. [Nov 2010]
    • Pelit (Finland)
    • 70 Metascore
    • 78 Critic Score
    A mediocre take on survival horror genre, and sadly not very impressive debut for the series on new console generation. We've seen these puzzles and these fighting mechanics already in dozen different games of the same genre. The hellish visions of Otherworld evoke good horror feelings, but they're soon dragged to ground by far too frequent fights which become more or less routine after few first encounters. [Mar 2009]
    • Pelit (Finland)
    • 68 Metascore
    • 78 Critic Score
    Suffers from the maddenigly generic fantasy setting and the redundancy of some features, but comes through with addictive dungeon scavenging and suitable gameplay for a portable device. [Jan 2008]
    • Pelit (Finland)
    • 67 Metascore
    • 78 Critic Score
    I would rather pay for an update that fixes AI and streamlines UI. Not muach new, and commando night missions are ArmA at its worst. [Nov 2007]
    • Pelit (Finland)
    • 55 Metascore
    • 78 Critic Score
    Hard to be a God is very hardcore old school rpg that has its moments. Mounted combat is fun, but normal combat is frustratingly difficult. The bad Borat-style translation makes for some hilarious moments but slows down the narrative at the same time. [Mar 2008]
    • Pelit (Finland)