Play Magazine's Scores

  • Games
For 2,364 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 2.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 NHL Hitz Pro
Lowest review score: 0 Leisure Suit Larry: Magna Cum Laude
Score distribution:
2,364 game reviews
    • 85 Metascore
    • 95 Critic Score
    I think Virtua Fighter 5 was the game that the AM2 development team was dreaming of when they created Virtua Fighter. [Mar 2007, p.48]
    • Play Magazine
    • 75 Metascore
    • 95 Critic Score
    Thoroughly engaging. [Nov 2007]
    • Play Magazine
    • 95 Metascore
    • 95 Critic Score
    I don’t think Legend of Zelda: Twilight Princess will manage to duplicate the legendary status of its predecessor, but it has already managed to accomplish a similarly impressive feat: hundreds of thousands of people bought a $250 Wii just to play it three weeks early, and no one seems to regret it.
    • 68 Metascore
    • 95 Critic Score
    Backbone could have just tightened things up and given us more of the same for the sequel but instead have completely reworked the formula and created one of the PSP's finest games in the process. [Nov. 2006, p.96]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    The first-person shooter is, simply, one of the best games ever made. [Oct 2007, p.86]
    • Play Magazine
    • 92 Metascore
    • 95 Critic Score
    Everybody who frequents the game knows the feeling when the prompts melt away and you find yourself actually playing the music; that's why Guitar Hero is the best music and/or mainstream game to hit these United States. [Mar 2007, p.56]
    • Play Magazine
    • 84 Metascore
    • 95 Critic Score
    This is why you risked your life and went into debt: For a game console. [JPN Import; Feb 2007, p.80]
    • Play Magazine
    • 86 Metascore
    • 95 Critic Score
    Games like Persona 3 are the reason we play games. So, I can't say this enough. Play it. [Aug 2007, p.62]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 78 Metascore
    • 95 Critic Score
    If you're a race fan, break out the adult diapers. [Sept 2007, p.76]
    • Play Magazine
    • 91 Metascore
    • 95 Critic Score
    The presentation is extraordinary, but the layers of what draws us most firmly to gameplay are so skillfully applied. [July 2007, p.62]
    • Play Magazine
    • 88 Metascore
    • 95 Critic Score
    Instead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
    • Play Magazine
    • 87 Metascore
    • 95 Critic Score
    Instead of a series of self-contained challenges, Paradise offers up an open world where players are free to explore their inner vehicular homocidal maniac to their hearts' content. [Mar 2008, p.56]
    • Play Magazine
    • 80 Metascore
    • 95 Critic Score
    Not only is this the best first-person adventure I've played but it's the most brutal, skillfully detailed and paced as well. [Apr 2008, p.50]
    • Play Magazine
    • 82 Metascore
    • 95 Critic Score
    Not only is this the best first-person adventure I've played but it's the most brutal, skillfully detailed and paced as well. [Apr 2008, p.50]
    • Play Magazine
    • 96 Metascore
    • 95 Critic Score
    There are many reasons to praise Half-Life 2 that reach well beyond the surface of its gameplay and into the expression of its complete world of fantasy. [Nov 2007, p.66]
    • Play Magazine
    • 68 Metascore
    • 95 Critic Score
    Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]
    • Play Magazine
    • 65 Metascore
    • 95 Critic Score
    Easy to manage hot keys, intuitive controls, a great map that doubles as an objective outline...everything here is spot on. [Apr 2008, p.55]
    • Play Magazine
    • 90 Metascore
    • 95 Critic Score
    What makes Okami so timeless is an art style that trancends technology. It looks as new today as it did in 2006. [Apr 2008, p.40]
    • Play Magazine
    • 72 Metascore
    • 95 Critic Score
    Smart, unothordox, creepy as hell. I can’t recommend Deadly Creatures enough. One of the rare few third-party Wii games you should be proud to add to your collection.
    • 83 Metascore
    • 95 Critic Score
    It's so beautiful--so far superior visually to anything on the DS--that it's the kind of game that makes it worth buying the system for. [Apr 2008, p.68]
    • Play Magazine
    • 70 Metascore
    • 95 Critic Score
    The gameplay is sheer perfection, the score is superb and the detail for a game this size is plain crazy.
    • 71 Metascore
    • 95 Critic Score
    The gameplay is sheer perfection, the score is superb and the detail for a game this size is plain crazy.
    • 96 Metascore
    • 95 Critic Score
    An extraordinary video-game. It’s polished, entertaining, and unrelenting. The animation, the dialogue, and every environment is stunning. Video-games, as they are now, don’t get any better than this.
    • 82 Metascore
    • 95 Critic Score
    A definite departure from rail-shooters of old, Extraction prioritizes storytelling and atmospheric pacing as much as alien slaying. However, if you just enjoy spilling extraterrestrial entrails, it does that really well, too.
    • 73 Metascore
    • 95 Critic Score
    The feature-rich, action-packed gameplay—co-op and solo—is a blast, but it’s the explosive presentation, that literally sees Shanghai falling to flaming pieces all around you, that steals the show and will have you watching your—and your buddy’s—back.
    • 74 Metascore
    • 95 Critic Score
    The feature-rich, action-packed gameplay—co-op and solo—is a blast, but it’s the explosive presentation, that literally sees Shanghai falling to flaming pieces all around you, that steals the show and will have you watching your—and your buddy’s—back.
    • 94 Metascore
    • 95 Critic Score
    But value and longevity be damned, it’s the emotional impact Modern Warfare 2 brings to the table that in the end deserves the highest of praise.
    • 94 Metascore
    • 95 Critic Score
    But value and longevity be damned, it’s the emotional impact Modern Warfare 2 brings to the table that in the end deserves the highest of praise.
    • 66 Metascore
    • 95 Critic Score
    You want Bikes, ATVs, Muscle Cars, SUVs, Buggies, Trucks…they’re all in here, along with every conceivable type of race set across thousands of miles of populated ultra-realistic topography, complete with dynamic weather. And it all looks and plays spectacularly. Unless you’re looking for an authentic hard core sim, there’s no reason you shouldn’t leave right now, and even if you are, a little FUEL might just change your mind.