Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.9 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Madden NFL 2005
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2,350 game reviews
    • 89 Metascore
    • 100 Critic Score
    The level of customization is simply astounding. In addition to the typical options like face, hair color, eye color and facial hair, players can change the structure of their cheek, chin and jaws. And not just the appearance, but the width, height and length too. [Oct 2003, p.84]
    • Play Magazine
    • 81 Metascore
    • 100 Critic Score
    With so much to do and unlock, great characters, killer music, and truly sick graphics, it's hard to find fault in freekstyle. [July 2002, p.78]
    • Play Magazine
    • 83 Metascore
    • 100 Critic Score
    For this year's game, EA has taken freestyle control to a whole new level. A level so out of control, it's going to change the way you play basketball games...forever. [Oct 2004, p.89]
    • Play Magazine
    • 73 Metascore
    • 100 Critic Score
    It's as free-form as a game can possibly be while retaining the qualities needed to remain a compelling interactive experience. [May 2003, p.64]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    In its 15th year, this well-oiled machine enters the 2005 season with one of the finest football games ever crafted. Raising the bar to an unheard of level, Madden 2005 is football at its very best. [Aug 2004, p.73]
    • Play Magazine
    • 84 Metascore
    • 100 Critic Score
    The true stars of the game are the titans themselves. Each of the four civilizations has their own unique titan. Just watching these lumbering giants in battle is plain awesome. [Nov 2003, p.96]
    • Play Magazine
    • 88 Metascore
    • 100 Critic Score
    Together with a deep career mode, eight new courses (14 total) and, of course, online gameplay, this latest Tiger Woods is as good as it gets. [Oct 2004, p.88]
    • Play Magazine
    • 83 Metascore
    • 100 Critic Score
    Watching the game run at 1600X1200 left me speechless. Textures are incredibly rich; the lighting is to die for... On the flipside, however, in order to really enjoy Halo, you need a hardcore gaming rig to see any kind of smooth framerate. [Nov 2003, p.95]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    The true star of the ESPN NHL Hockey is the play-by-play commentary. Courtesy of ESPN's Gary Throne and Bill Clement, this is some of the best commentary I've ever heard in a hockey game. [Jan 2004, p.80]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    A wonderfully entertaining adventure -- one of those rare treats that rises above what we've come to expect in a typical video game, of any genre, surprising us with bursts of originality and engaging us with classic sensibilities worked with such skill that we forget we're playing a game, fully immersed in the conflict of its world. [Nov 2003, p.76]
    • Play Magazine
    • 81 Metascore
    • 100 Critic Score
    I love every single part of this game. [Dec 2002, p.83]
    • Play Magazine
    • 88 Metascore
    • 100 Critic Score
    Together with a deep career mode, eight new courses (14 total) and, of course, online gameplay, this latest Tiger Woods is as good as it gets. [Oct 2004, p.88]
    • Play Magazine
    • 83 Metascore
    • 100 Critic Score
    The graphics are just bliss: crazy parallax, glistening crystals, heat waves, blinking neon sparks, crazy animation - everything you love about 32-bit 2D (well almost; it's no Astal) is on display. [Apr 2003, p.66]
    • Play Magazine
    • 92 Metascore
    • 100 Critic Score
    Take everything you loved about "Metroid" and "Super Metroid" and imagine them magnified, modified, and improved upon. [Dec 2002, p.92]
    • Play Magazine
    • 92 Metascore
    • 100 Critic Score
    Players will spend most of their time in the new Play Now mode. Here, you're given 50 scenarios where you are immediately thrown into the heart of competition. [Dec 2002, p.90]
    • Play Magazine
    • 82 Metascore
    • 100 Critic Score
    Not to be outdone by "Winning Eleven 6," EA Sports has pulled out all the stops and created a soccer game that is second to none... I dare you to find a soccer game where the ball moves so dynamically and realistically. [Nov 2003, p.108]
    • Play Magazine
    • 78 Metascore
    • 100 Critic Score
    Not only has the famous slow-down been neatly trimmed back from the SNES, the GBA game features an arranged mode which boasts level selection and all-new levels, some based on the original and arcade games. [Aug 2002, p.75]
    • Play Magazine
    • 88 Metascore
    • 100 Critic Score
    The most realistic and technically advanced soccer game to date. It's almost too real. [Dec 2002, p.91]
    • Play Magazine
    • 79 Metascore
    • 100 Critic Score
    This is a game that re-invents nearly everything it does, from weapons fire to storytelling to rescue missions to boost-and-hover gameplay to bold new ways to humiliate farm animals. [Dec 2003, p.68]
    • Play Magazine
    • 91 Metascore
    • 100 Critic Score
    Together with a deep career mode, eight new courses (14 total) and, of course, online gameplay, this latest Tiger Woods is as good as it gets. [Oct 2004, p.88]
    • Play Magazine
    • 77 Metascore
    • 100 Critic Score
    Not to be outdone by "Winning Eleven 6," EA Sports has pulled out all the stops and created a soccer game that is second to none... I dare you to find a soccer game where the ball moves so dynamically and realistically. [Nov 2003, p.108]
    • Play Magazine
    • 88 Metascore
    • 100 Critic Score
    The ambitious use of sound, a component inexcusably overlooked too often, has always elevated this series, and here it continues to chill...We don't play MoH as much as have it happen to us. [June 2002, p.57]
    • Play Magazine
    • 89 Metascore
    • 100 Critic Score
    DQ8 is the epitome and ultimate maturation of traditional role-playing, nothing more, nothing less. [Nov 2005, p.26]
    • Play Magazine
    • 86 Metascore
    • 100 Critic Score
    Gameplay was virtually lag-free and response time was so smooth, it rivaled any other sports game played online. [Jan 2005, p.80]
    • Play Magazine
    • 85 Metascore
    • 100 Critic Score
    I've logged 70 hours on the game so far, and I'm nowhere near quitting. Sure, I've finished the game many times already, but the game's structure of almost endless goals keeps me coming back for more every single day. [Jan 2003, p.82]
    • Play Magazine
    • 73 Metascore
    • 100 Critic Score
    Sonic Heroes will fill you with a sense of pure fun seldom seen in the annals of modern game design. [Jan 2004, p.50]
    • Play Magazine
    • 90 Metascore
    • 100 Critic Score
    With a revamped Dynasty mode, a new batting system, and my favorite feature, Big Play Control, MVP Baseball 2004 is the complete package. [Apr 2004, p.73]
    • Play Magazine
    • 84 Metascore
    • 100 Critic Score
    A true masterpiece...it holds you in its grasp from start to finish, and then you'll probably want to play it all over again. [Mar 2002, p.59]
    • Play Magazine
    • 91 Metascore
    • 100 Critic Score
    You've got virtual movie sets to demolish, ships to fly, buggies to battle in, turrets to command, inventively integrated puzzles. [Dec 2004, p.68]
    • Play Magazine
    • 87 Metascore
    • 100 Critic Score
    Where most games entertain us with cutscenes to observe, Beyond Good & Evil is a cutscene. This is the first game to fully, properly inject the undeniable power of cinematic technique into the experience. [Nov 2003, p.70]
    • Play Magazine