Playboy's Scores

  • Games
For 131 reviews, this publication has graded:
  • 63% higher than the average critic
  • 3% same as the average critic
  • 34% lower than the average critic
On average, this publication grades 5.9 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Rallisport Challenge 2
Lowest review score: 50 World Series Baseball 2K2
Score distribution:
  1. Negative: 0 out of 131
131 game reviews
    • 74 Metascore
    • 80 Critic Score
    A few minor lapses in realism won't get in the way of Triple Play's addicting gameplay.
    • 83 Metascore
    • 80 Critic Score
    Galactic groupies will eat it up. Battles are engaging, possibilities for advancement near limitless and the fun factor way above standard ranges.
    • 85 Metascore
    • 80 Critic Score
    That's basically the game's strongest point -- the ability to make you feel as if you actually are involved in a real war. Any gamer looking for that degree of realism in a first-person action game cannot go wrong with Operation Flashpoint.
    • 80 Metascore
    • 78 Critic Score
    Much like the many potshots you'll take throughout play, it's a very hit or miss endeavor.
    • 78 Metascore
    • 78 Critic Score
    Much like the many potshots you'll take throughout play, it's a very hit or miss endeavor.
    • 77 Metascore
    • 78 Critic Score
    Much like the many potshots you'll take throughout play, it's a very hit or miss endeavor.
    • 60 Metascore
    • 77 Critic Score
    Deep down, there is a good game here, thanks to solid controls, pretty visuals and a nice variety of offensive objectives.
    • 58 Metascore
    • 77 Critic Score
    With so many pre-definable and goofy options available at the outset, it's easy to get into the admittedly gonzo spirit of things.
    • 54 Metascore
    • 77 Critic Score
    It's main failing isn't game-play related -- it's a personality issue. The humor isn't that exciting to begin with; after hearing a prostitute scream "You suck harder than I do!" for the hundredth time, it becomes downright infuriating.
    • 73 Metascore
    • 75 Critic Score
    The game's too footloose for FIFA fans, not outrageous enough for Blitz devotees.
    • Playboy
    • 86 Metascore
    • 75 Critic Score
    Touchy controls require precision to avoid wrecking or, even worse, forking over your ride to a Frenchie. [July 2003, p.34]
    • Playboy
    • 71 Metascore
    • 75 Critic Score
    Even noncombat activities are seen from Cole's view, whether he's eating a cheeseburger or ogling his sexy sidekick. Brilliant. [May 2004]
    • Playboy
    • 71 Metascore
    • 75 Critic Score
    Anyone who believes that fear is most intense when you're alone hasn't been dropped into a group of survivors fighting off flesh-eating zombies. [May 2004]
    • Playboy
    • 93 Metascore
    • 75 Critic Score
    Unfortunately, Soul Calibur 2 doesn't include an option to download content from the Net, nor is there a component for online play, so all fashion critiques are confined to your living room. [Aug 2003, p.32]
    • Playboy
    • 65 Metascore
    • 75 Critic Score
    Dead Aim's targets can act more disoriented than a boatload of Florida retirees. [July 2003, p.34]
    • Playboy
    • 65 Metascore
    • 75 Critic Score
    Best of all, online team play lets you and three buddies dispense hot leaden vengeance from Tokyo to Yemen. [Mar 2004, p.39]
    • Playboy
    • 77 Metascore
    • 75 Critic Score
    The lethal-injection-wielding beastie and other gruesome monsters were designed by movie F/X guru Stan Winston. Luckily, you can transform into a hulking beast when the prison yard gets too crowded. Dead man morphing! [Feb 2004, p.32]
    • Playboy
    • 83 Metascore
    • 75 Critic Score
    Along with the intergalactic action of the mission-based single-player game, Homeworld 2 supports online play for up to six gamers and includes tools to build custom ships and levels. [Sept 2003, p.33]
    • Playboy
    • 89 Metascore
    • 75 Critic Score
    If the blur of high-speed visuals churns your stomach, a turbo-boost should easily reunite you with your lunch. [Sept 2003, p.33]
    • Playboy
    • 85 Metascore
    • 75 Critic Score
    Fight Night adds a bit of bob and weave through a control system that allows you to swivel your fighter at the hips. [Apr 2004, p.38]
    • Playboy
    • 77 Metascore
    • 75 Critic Score
    What does this action game packed with guns, cars and crooks have that "Vice City" doesn't? The voice talent of Christopher Walken and Gary Oldman as characters, for one thing. [Oct 2003, p.37]
    • Playboy
    • 77 Metascore
    • 75 Critic Score
    The confusing gauges have been banished and the pesky laws of aerodynamics relaxed, freeing you to focus on sending Japanese and German pilots to their graves. [Dec 2003, p.44]
    • Playboy
    • 60 Metascore
    • 75 Critic Score
    It the best drinking game we've played this year. [Aug 2003, p.32]
    • Playboy
    • 58 Metascore
    • 75 Critic Score
    It the best drinking game we've played this year. [Aug 2003, p.32]
    • Playboy
    • 50 Metascore
    • 75 Critic Score
    We finally fulfilled our dream of beating guest stars Insane Clown Posse with a baseball bat. [Oct 2003, p.37]
    • Playboy
    • 69 Metascore
    • 75 Critic Score
    Oni
    Although the game's design and combat system do not always dazzle, Oni is a sublime break from the ordinary.
    • 75 Metascore
    • 75 Critic Score
    The game's biggest downfall is that it isn't particularly difficult.
    • 63 Metascore
    • 75 Critic Score
    Think of this strategy game as "The Sims" meets "The Sopranos." [Feb 2003, p.32]
    • Playboy
    • 83 Metascore
    • 75 Critic Score
    Victory is accompanied by flashy jewelry, fancy cars, and the truest measure of a champ, a larger posse. [Mar 2004, p.39]
    • Playboy
    • 77 Metascore
    • 75 Critic Score
    Keeping track of the entire team while under fire requires strategy, so try being more Rumsfeld and less Rambo. [July 2003, p.34]
    • Playboy

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